Intel Arc 140V Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc 140V Mobile

CORE STATE Lunar Lake
VRAM System Shared
CLOCK SPEED 1950 MHz
TDP 37 W
BUS WIDTH System Shared
ARCHITECTURE Xe2-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc 140V Mobile vs NVIDIA GeForce RTX 5070 Ti Mobile

Where Each One Wins

The recorded data presents an uneven matchup. The Intel Arc 140V Mobile, an integrated graphics processor from the Lunar Lake generation, has no benchmark entries in the database. Its average benchmark score is recorded as zero, and it holds a 50th percentile position among all GPUs. The NVIDIA GeForce RTX 5070 Ti Mobile, by contrast, carries a full suite of nine benchmark results, an average score of 35,435, and an 80th percentile ranking. Every measurable win belongs to the NVIDIA part.

The use-case split is therefore dictated by availability and capability. For any workload that relies on raw graphics compute, DirectX performance, or general-purpose GPU computation, the RTX 5070 Ti Mobile is the only option with recorded evidence. The Arc 140V Mobile has no scores for OpenCL, Vulkan, DirectX 9, 10, 11, or 12, nor for 2D or 3D workloads. Its integrated nature, sharing system memory and drawing power from a 37 W TDP, positions it for basic display output and light acceleration rather than sustained rendering tasks. The RTX 5070 Ti Mobile, with a 60 W TDP and dedicated 12 GB GDDR7 memory, occupies the performance tier entirely.

The database records zero wins for the Intel part and nine wins for the NVIDIA part across all head-to-head categories. This is not a close contest. The Intel GPU wins only in the absence of competition: it is the sole option for systems where a discrete GPU is not present, and its system-shared memory model eliminates the need for dedicated video memory allocation. The NVIDIA GPU wins in every scenario where performance is measured.

Architecture Differences

The two processors come from fundamentally different design philosophies. Intel's Arc 140V Mobile uses the Xe2-LPG architecture built on Lunar Lake silicon, manufactured on a 3 nm process at TSMC. The die measures 172 mm². NVIDIA's RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture on the GB205 chip, manufactured on a 5 nm process, also at TSMC. Its die is larger at 263 mm² and contains 31,100 million transistors, giving a transistor density of 118.3M per mm². Intel does not disclose transistor count or density for its part.

The compute resources differ sharply. Intel provides 1,024 shading units, 64 texture mapping units, 32 raster output units, and 8 ray tracing cores. NVIDIA provides 5,888 shading units, 184 TMUs, 80 ROPs, 46 RT cores, and 184 tensor cores. Intel lists no tensor core count. The NVIDIA part has more than five times the shading units, nearly three times the TMUs, and more than double the ROPs. Its RT core count is 5.75 times higher.

Clock behavior also diverges. Intel's base clock is 300 MHz with a boost of 1,950 MHz. NVIDIA's base clock is 847 MHz with a boost of 1,447 MHz. Despite the lower boost ceiling, NVIDIA's larger execution width delivers far higher throughput. Pixel rate for Intel is 62.40 GPixel/s against NVIDIA's 115.8 GPixel/s. Texture rate is 124.8 GTexel/s versus 266.2 GTexel/s. FP32 compute is 3.994 TFLOPS for Intel and 17.04 TFLOPS for NVIDIA. FP16 on Intel is 7.987 TFLOPS at a 2:1 ratio; NVIDIA achieves 17.04 TFLOPS at a 1:1 ratio.

Memory architecture is the most visible split. Intel uses system-shared memory with a system-dependent bus width and bandwidth. NVIDIA uses 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s of bandwidth. Intel's memory clock is listed as system shared, while NVIDIA's memory runs at 1,750 MHz with 28 Gbps effective. The bus interface differs: Intel is an integrated graphics processor (IGP), while NVIDIA uses PCIe 5.0 x16. Both parts share the same API support: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both carry a slot width of IGP and have no power connectors listed. Display outputs for both are portable device dependent.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Ti Mobile records an average benchmark score of 35,435. The Intel Arc 140V Mobile records an average benchmark score of zero, as no benchmark entries exist in the database.

Q: How does the memory configuration differ between the two?

A: The Intel Arc 140V Mobile uses system-shared memory with system-dependent bandwidth and bus width. The NVIDIA GeForce RTX 5070 Ti Mobile uses 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth.

Q: What are the FP32 compute figures for each GPU?

A: The Intel Arc 140V Mobile delivers 3.994 TFLOPS of FP32 compute. The NVIDIA GeForce RTX 5070 Ti Mobile delivers 17.04 TFLOPS of FP32 compute, approximately 4.27 times higher.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has 46 ray tracing cores. The Intel Arc 140V Mobile has 8 ray tracing cores.

Q: What process nodes are used for each chip?

A: The Intel Arc 140V Mobile uses a 3 nm process at TSMC. The NVIDIA GeForce RTX 5070 Ti Mobile uses a 5 nm process at TSMC. The NVIDIA die is larger at 263 mm² compared to Intel's 172 mm².

Q: What is the percentile ranking for each GPU?

A: The Intel Arc 140V Mobile sits at the 50th percentile among all GPUs. The NVIDIA GeForce RTX 5070 Ti Mobile sits at the 80th percentile.

Specification Differences

The two GPUs differ across nearly every recorded specification. Process node: Intel uses 3 nm, NVIDIA uses 5 nm. Die size: Intel measures 172 mm², NVIDIA measures 263 mm². Transistors: Intel lists unknown, NVIDIA lists 31,100 million with a density of 118.3M per mm². Base clock: Intel runs at 300 MHz, NVIDIA at 847 MHz. Boost clock: Intel reaches 1,950 MHz, NVIDIA reaches 1,447 MHz. Memory: Intel uses system shared, NVIDIA uses 12 GB GDDR7 with a 192-bit bus and 672.0 GB/s bandwidth. Shading units: Intel has 1,024, NVIDIA has 5,888. TMUs: Intel has 64, NVIDIA has 184. ROPs: Intel has 32, NVIDIA has 80. RT cores: Intel has 8, NVIDIA has 46. Tensor cores: Intel lists none, NVIDIA has 184. Pixel rate: Intel achieves 62.40 GPixel/s, NVIDIA achieves 115.8 GPixel/s. Texture rate: Intel achieves 124.8 GTexel/s, NVIDIA achieves 266.2 GTexel/s. FP32: Intel delivers 3.994 TFLOPS, NVIDIA delivers 17.04 TFLOPS. FP16: Intel delivers 7.987 TFLOPS at 2:1, NVIDIA delivers 17.04 TFLOPS at 1:1. TDP: Intel draws 37 W, NVIDIA draws 60 W. Bus interface: Intel uses IGP, NVIDIA uses PCIe 5.0 x16. Release date: Intel launched on September 23, 2024, NVIDIA on February 28, 2025. Predecessor: Intel lists HD Graphics-M, NVIDIA lists GeForce 40 Mobile. Both use TSMC as foundry, both are active in production status, both support DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, and neither has a launch MSRP in the database.

Head-to-Head Benchmarks

The head-to-head benchmark list is empty, so the comparison relies on the nine recorded scores for the NVIDIA part and the absence of any for the Intel part. The GeForce RTX 5070 Ti Mobile's highest recorded score is 143,870 in Geekbench OpenCL. Its Vulkan score is 139,213. In Passmark tests, the GPU reaches 24,004 in G3D, 10,101 in GPU compute, 981 in G2D, 259 in DirectX 9, 237 in DirectX 11, 151 in DirectX 10, and 102 in DirectX 12.

The Intel Arc 140V Mobile has no comparable entries. The database records zero for its average benchmark score and zero wins in any category. The nearest rivals for the NVIDIA part provide context for its standing. The NVIDIA Quadro GV100 scores 35,520, which is 0.2% higher than the RTX 5070 Ti Mobile's 35,435. The AMD Radeon Pro Duo scores 35,860, 1.2% higher. The NVIDIA T1000 scores 36,289, 2.4% higher. The NVIDIA A2 scores 34,690, which is 2.1% lower. The RTX 5070 Ti Mobile therefore sits in a tight cluster around the 35,000 to 36,000 mark, marginally behind three workstation-oriented cards and ahead of one.

The largest wins for the NVIDIA part are structural rather than benchmark-specific. Its FP32 throughput of 17.04 TFLOPS is 4.27 times the Intel figure. Its texture rate of 266.2 GTexel/s is 2.13 times higher. Its pixel rate of 115.8 GPixel/s is 1.86 times higher. Memory bandwidth of 672.0 GB/s, where Intel's is system dependent, gives the NVIDIA part a dedicated resource that cannot be contended for by the CPU. The shading unit advantage of 5,888 versus 1,024 is a 5.75-fold difference, and the RT core advantage of 46 versus 8 is a 5.75-fold difference as well.

The Verdict

The data points to a clear separation of roles. The Intel Arc 140V Mobile is an integrated GPU with a 37 W TDP, system-shared memory, and no recorded benchmark performance. Its 50th percentile ranking with an average score of zero places it in a category of parts that are not measured for discrete graphics workloads. It serves systems where a separate graphics card is absent and where the CPU's integrated graphics must handle display output and light acceleration tasks. Its 3 nm process and 172 mm² die indicate a modern, efficient design, but the compute resources are limited: 1,024 shading units, 64 TMUs, 32 ROPs, and 8 RT cores.

The NVIDIA GeForce RTX 5070 Ti Mobile is a discrete-class mobile GPU with a 60 W TDP and dedicated 12 GB GDDR7 memory. Its 80th percentile ranking and average score of 35,435 place it among the upper tier of all GPUs in the database. The nearest rival comparisons show it within 2.4% of the NVIDIA T1000 and 1.2% of the AMD Radeon Pro Duo, while leading the NVIDIA A2 by 2.1%. Its benchmark results indicate strong OpenCL and Vulkan performance, with Geekbench scores above 139,000 in both. The Passmark G3D score of 24,004 and GPU compute score of 10,101 confirm solid DirectX and compute capability.

Who should pick which depends entirely on the system context. A laptop with the Intel Arc 140V Mobile is a machine without discrete graphics, suited for general use, media playback, and undemanding visual tasks. A laptop with the NVIDIA GeForce RTX 5070 Ti Mobile is a machine designed for graphics-intensive work, including rendering, compute acceleration, and high-end gaming. The NVIDIA part uses more power, 60 W versus 37 W, and requires a PCIe 5.0 x16 interface, indicating a more substantial cooling and power delivery solution. The Intel part uses system memory, which simplifies the design but limits bandwidth to whatever the system provides.

The benchmark database offers no measured comparison between the two, because the Intel part has no scores. The recorded data confirms that the NVIDIA GPU is the only one of the two with verified performance across nine tests. Its average score of 35,435, its 4.27 times higher FP32 throughput, and its 5.75 times more shading units and RT cores make it the decisive choice for any workload that appears in the database. The Intel Arc 140V Mobile remains an integrated solution with no measurable graphics performance in the record. For users who need the capabilities that the benchmarks represent, the RTX 5070 Ti Mobile is the only option with data to support it.

DETAILED SPECIFICATIONS

SPECIFICATION
140V Mobile
RTX 5070 Ti Mobile
Core Specs
Shading Units
1,024
5,888 +475.0%
Shaders
1,024
5,888 +475.0%
TMUs
64
184 +187.5%
ROPs
32
80 +150.0%
SM Count
—
46
Execution Units
128
—
Clocks
Base Clock
300 MHz
847 MHz
Boost Clock
1950 MHz
1447 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
12 GB
VRAM (MB)
—
12,288
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
62.40 GPixel/s
115.8 GPixel/s
Texture Rate
124.8 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
3.994 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
998.4 GFLOPS (1:4)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
7.987 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
8
46 +475.0%
Tensor Cores
—
184
XMX Cores
128
—
Power
TDP
37 W
60 W
TDP (W)
37
60 +62.2%
Power Connectors
—
None
Architecture
Architecture
Xe2-LPG
Blackwell 2.0
GPU Name
Lunar Lake
GB205
Generation
Arc Graphics-M (Lunar Lake)
GeForce 50 Mobile
Process Size
3 nm
5 nm
Transistors
unknown
31,100 million
Die Size
172 mm²
263 mm²
Foundry
TSMC
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-M
GeForce 40 Mobile
View Arc 140V Mobile Details View GeForce RTX 5070 Ti Mobile Details