Intel Graphics 24EU Mobile vs NVIDIA GeForce RTX 5090 Mobile Comparison
Intel Graphics 24EU Mobile
GeForce RTX 5090 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Graphics 24EU Mobile vs NVIDIA GeForce RTX 5090 Mobile
Intel Graphics 24EU Mobile is an integrated graphics solution built on Intel’s Xe-LP architecture, produced on a 10 nm process for the Twin Lake chip. NVIDIA GeForce RTX 5090 Mobile is a discrete mobile GPU using the Blackwell 2.0 architecture, built by TSMC on a 5 nm process. The database contains benchmark results for the RTX 5090 Mobile, while no benchmark entries exist for the Intel Graphics 24EU Mobile. Consequently, the analysis relies on the recorded scores of the RTX 5090 Mobile and the architectural specifications of both parts.
Where Each One Wins
The recorded data shows that the NVIDIA GeForce RTX 5090 Mobile holds every benchmark win in the database, as the Intel Graphics 24EU Mobile has no benchmark entries. The RTX 5090 Mobile delivers a strong showing across diverse workloads, from DirectX 12 gaming to compute-oriented tests. In the 3DMark Steel Nomad DX12 test, the RTX 5090 Mobile scores 5871, which demonstrates its capability in modern gaming scenarios that stress the GPU with a full feature set.
Compute performance is a notable strength for the RTX 5090 Mobile. Its Geekbench OpenCL score reaches 201834, and its Geekbench Vulkan score is 198405. These two scores are close to each other, indicating that the GPU maintains consistent performance across different compute APIs. The Passmark GPU Compute score of 13401 further confirms this compute-focused capability.
The RTX 5090 Mobile also shows strong results in older DirectX API tests. In Passmark DirectX 9, it scores 324, and in Passmark DirectX 10, it scores 183. The Passmark DirectX 11 score is 269, while the Passmark DirectX 12 score is 138. These results suggest that the GPU handles legacy and current API workloads without a major performance regression, though the lower DirectX 12 score relative to DirectX 9 appears in the data.
General-purpose 2D performance is represented by the Passmark G2D score of 1057, while the Passmark G3D score is 30034. The G3D score is the highest single benchmark result for the RTX 5090 Mobile in the database, indicating that its overall 3D rendering performance is far ahead of its 2D capabilities. The Intel Graphics 24EU Mobile has no comparable scores, so the database provides no evidence of any workload where it wins.
Architecture Differences
The two GPUs differ fundamentally in their design and purpose. The Intel Graphics 24EU Mobile uses the Xe-LP architecture, which is a low-power integrated graphics design. It is manufactured on a 10 nm process at Intel’s foundry. The chip is named Twin Lake, and it belongs to the HD Graphics-T (Twin Lake) generation. This part has 192 shading units, 12 texture mapping units, and 4 raster operation units. It does not list any ray tracing cores or tensor cores in the database.
The NVIDIA GeForce RTX 5090 Mobile uses the Blackwell 2.0 architecture with the GB203 chip. It is built on a 5 nm process at TSMC. The transistor count is listed as 45,600 million, with a die size of 378 mm². This leads to a transistor density of 120.6M per mm². The RTX 5090 Mobile has 10496 shading units, 328 texture mapping units, and 112 raster operation units. It also includes 82 ray tracing cores and 328 tensor cores, which the Intel part lacks entirely.
Memory architecture separates the two significantly. The Intel Graphics 24EU Mobile uses system shared memory, with its size, type, and bus width all listed as system shared. Its memory bandwidth is system dependent, meaning it relies on the host system’s memory configuration. The RTX 5090 Mobile has 24 GB of dedicated GDDR7 memory on a 256 bit bus, providing 896.0 GB/s of bandwidth. This dedicated high-bandwidth memory is a major architectural advantage for the discrete GPU.
Clock speeds also show a large gap. The Intel Graphics 24EU Mobile has a base clock of 300 MHz and a boost clock of 1000 MHz. The RTX 5090 Mobile has a base clock of 990 MHz and a boost clock of 1515 MHz. The memory clock for the RTX 5090 Mobile is listed as 1750 MHz with 28 Gbps effective speed. The Intel part’s memory clock is tied to system shared memory.
The power envelope differs substantially. The Intel Graphics 24EU Mobile has a TDP of 6 W, while the RTX 5090 Mobile has a TDP of 95 W. Both use an IGP slot width, and both have portable device dependent display outputs. The RTX 5090 Mobile uses a PCIe 5.0 x16 bus interface, while the Intel part uses a Ring Bus interface. The RTX 5090 Mobile has no power connectors listed, and the Intel part also has none.
API support shows the RTX 5090 Mobile with DirectX 12 Ultimate (12_2), while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The production status for both is active. The Intel Graphics 24EU Mobile was released in late December 2024, while the RTX 5090 Mobile was released in late March 2025.
Head-to-Head Benchmarks
There are no direct head-to-head benchmark entries in the database for these two GPUs. The Intel Graphics 24EU Mobile has no benchmark scores recorded, so a direct comparison of measured results is impossible. The RTX 5090 Mobile’s scores stand alone. Its highest recorded score is 30034 in Passmark G3D, which is a broad measure of 3D rendering performance. The lowest recorded score is 138 in Passmark DirectX 12, which is a specific API test.
The RTX 5090 Mobile’s compute scores are particularly notable. The Geekbench OpenCL score of 201834 is the highest compute result in its record, and the Geekbench Vulkan score of 198405 follows closely. The Passmark GPU Compute score of 13401 is considerably lower than the Geekbench scores, which reflects different test methodologies across benchmarks.
In the Passmark suite, the DirectX 9 score of 324 exceeds the DirectX 11 score of 269, which in turn exceeds the DirectX 10 score of 183 and the DirectX 12 score of 138. This ordering suggests that the GPU performs relatively better on older API paths, though the database does not explain why. The 3DMark Steel Nomad DX12 score of 5871 provides a modern gaming metric that shows strong performance in a current DirectX 12 workload.
The RTX 5090 Mobile’s average benchmark score across all recorded tests is 45152. Its percentile versus all GPUs is 84, meaning it sits above most other GPUs in the database. The nearest rivals in the database include the AMD Radeon Pro 5500 XT with an average score of 45384 and a delta of -0.5%, the NVIDIA GeForce RTX 4070 Ti with an average score of 44795 and a delta of 0.8%, the Intel Arc A730M with an average score of 45592 and a delta of -1%, and the NVIDIA RTX 5880 Ada Generation with an average score of 45972 and a delta of -1.8%. These deltas show the RTX 5090 Mobile is within roughly 2% of these four GPUs, with the RTX 4070 Ti being the only one with a positive delta, meaning the RTX 5090 Mobile scores 0.8% higher.
The Verdict
The database clearly indicates that the NVIDIA GeForce RTX 5090 Mobile is the far more capable GPU in every measured category. It has a full set of benchmark scores spanning gaming, compute, and general 3D workloads, while the Intel Graphics 24EU Mobile has no recorded measurements. The RTX 5090 Mobile’s architecture, with 10496 shading units, dedicated GDDR7 memory, ray tracing cores, and tensor cores, supports its high benchmark performance. The Intel part, with 192 shading units and system shared memory, is designed for basic integrated graphics duties, not for the workloads the RTX 5090 Mobile handles.
The performance gap is substantial based on the specifications alone. The RTX 5090 Mobile’s FP32 compute is listed at 31.80 TFLOPS, while the Intel part is listed at 384.0 GFLOPS. The pixel rate of the RTX 5090 Mobile is 169.7 GPixel/s versus 4.000 GPixel/s for the Intel part. The texture rate is 496.9 GTexel/s versus 12.00 GTexel/s. These figures, taken from the database, illustrate the scale of the difference.
For users seeking a high-performance mobile GPU for gaming or compute, the RTX 5090 Mobile is the only choice supported by the recorded data. For systems that only need basic display output and minimal graphics acceleration, the Intel Graphics 24EU Mobile may suffice, but the database offers no benchmark evidence for its performance. The RTX 5090 Mobile’s percentile of 84 versus all GPUs, compared to the Intel part’s percentile of 50, reinforces this gap, though the Intel part has no average score to compare directly.
FAQ
Q: Does the Intel Graphics 24EU Mobile have any benchmark scores in the database?
A: No, the database lists no benchmark entries for the Intel Graphics 24EU Mobile. All recorded benchmarks belong to the NVIDIA GeForce RTX 5090 Mobile.
Q: What is the highest benchmark score for the NVIDIA GeForce RTX 5090 Mobile?
A: The highest score is 30034 in the Passmark G3D test. The next highest is the Geekbench OpenCL score of 201834.
Q: How does the RTX 5090 Mobile compare to its nearest rivals?
A: The RTX 5090 Mobile has an average score of 45152. It is 0.8% ahead of the NVIDIA GeForce RTX 4070 Ti, 0.5% behind the AMD Radeon Pro 5500 XT, 1% behind the Intel Arc A730M, and 1.8% behind the NVIDIA RTX 5880 Ada Generation.
Q: What memory does each GPU use?
A: The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth. The RTX 5090 Mobile uses 24 GB of GDDR7 memory on a 256 bit bus with 896.0 GB/s bandwidth.
Q: Do both GPUs support the same DirectX version?
A: No, the RTX 5090 Mobile supports DirectX 12 Ultimate (12_2), while the Intel Graphics 24EU Mobile supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
Q: What are the TDP values for these two GPUs?
A: The Intel Graphics 24EU Mobile has a TDP of 6 W, and the NVIDIA GeForce RTX 5090 Mobile has a TDP of 95 W.
Specification Differences
The two GPUs differ on nearly every specification field in the database. The Intel Graphics 24EU Mobile uses the Xe-LP architecture on a 10 nm process, while the RTX 5090 Mobile uses Blackwell 2.0 on a 5 nm process. The Intel part has 192 shading units, 12 TMUs, and 4 ROPs. The RTX 5090 Mobile has 10496 shading units, 328 TMUs, and 112 ROPs. The RTX 5090 Mobile includes 82 ray tracing cores and 328 tensor cores, while the Intel part lists none.
Clock speeds differ widely. The Intel part has a 300 MHz base and 1000 MHz boost. The RTX 5090 Mobile has a 990 MHz base and 1515 MHz boost. Memory configurations are entirely different: system shared for Intel versus 24 GB GDDR7 for NVIDIA. The bus interface is Ring Bus for Intel and PCIe 5.0 x16 for NVIDIA. The TDP is 6 W for Intel and 95 W for NVIDIA.
Compute rates show the largest gaps. The Intel part’s FP32 is 384.0 GFLOPS, while the RTX 5090 Mobile is 31.80 TFLOPS. FP16 for Intel is 768.0 GFLOPS with a 2:1 ratio, while the RTX 5090 Mobile is 31.80 TFLOPS with a 1:1 ratio. Pixel rate is 4.000 GPixel/s versus 169.7 GPixel/s. Texture rate is 12.00 GTexel/s versus 496.9 GTexel/s.
Release dates differ, with the Intel part released in late December 2024 and the RTX 5090 Mobile in late March 2025. The RTX 5090 Mobile lists a predecessor as GeForce 40 Mobile, while the Intel part has no predecessor listed. Both are marked as active in production status.