GPU Comparison
GPU
Intel Graphics 24EU Mobile
CORE STATE
Twin Lake
VRAM
System Shared
CLOCK SPEED
1000 MHz
TDP
6 W
BUS WIDTH
System Shared
ARCHITECTURE
Xe-LP
PROCESS
10 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5080 Mobile
CORE STATE
GB203
VRAM
16 GB
CLOCK SPEED
1500 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
Graphics 24EU Mobile
RTX 5080 Mobile
Core Specs
Shading Units
192
7,680
+3900.0%
Shaders
192
7,680
+3900.0%
TMUs
12
240
+1900.0%
ROPs
4
96
+2300.0%
SM Count
—
60
Execution Units
24
—
Clocks
Base Clock
300 MHz
975 MHz
Boost Clock
1000 MHz
1500 MHz
Memory Clock
System Shared
1750 MHz
28 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
64 MB
Performance
Pixel Rate
4.000 GPixel/s
144.0 GPixel/s
Texture Rate
12.00 GTexel/s
360.0 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
23.04 TFLOPS
FP64 (TFLOPS)
—
360.0 GFLOPS (1:64)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
23.04 TFLOPS (1:1)
AI/RT
RT Cores
—
60
Tensor Cores
—
240
Power
TDP
6 W
80 W
TDP (W)
6
80
+1233.3%
Power Connectors
—
None
Architecture
Architecture
Xe-LP
Blackwell 2.0
GPU Name
Twin Lake
GB203
Generation
HD Graphics-T
(Twin Lake)
GeForce 50 Mobile
Process Size
10 nm
5 nm
Transistors
—
45,600 million
Die Size
—
378 mm²
Foundry
Intel
TSMC
Density
—
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
GeForce 40 Mobile