GEFORCE

NVIDIA GeForce 210 Rev. 2

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
โ€”
MHz Boost
31W
TDP
64
Bus Width

NVIDIA GeForce 210 Rev. 2 Specifications

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GeForce 210 Rev. 2 GPU Core

Shader units and compute resources

The NVIDIA GeForce 210 Rev. 2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
16
Shaders
16
TMUs
8
ROPs
4
SM Count
2
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210 Rev. 2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 210 Rev. 2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 210 Rev. 2 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
520 MHz
Memory Clock
400 MHz 800 Mbps effective
Shader Clock
1230 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 210 Rev. 2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 210 Rev. 2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
6.400 GB/s
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GeForce 210 Rev. 2 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 210 Rev. 2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB
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210 Rev. 2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 210 Rev. 2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
39.36 GFLOPS
Pixel Rate
2.080 GPixel/s
Texture Rate
4.160 GTexel/s
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Tesla 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 210 Rev. 2 is built on NVIDIA's Tesla 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 210 Rev. 2 will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla 2.0
GPU Name
GT218S
Process Node
40 nm
Foundry
TSMC
Transistors
260 million
Die Size
57 mmยฒ
Density
4.6M / mmยฒ
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NVIDIA's GeForce 210 Rev. 2 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 210 Rev. 2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 210 Rev. 2 to maintain boost clocks without throttling.

TDP
31 W
TDP
31W
Power Connectors
None
Suggested PSU
200 W
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GeForce 210 Rev. 2 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 210 Rev. 2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI1x DisplayPort1x VGA
Display Outputs
1x DVI1x DisplayPort1x VGA
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 210 Rev. 2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_1)
DirectX
11.1 (10_1)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.2
Shader Model
4.1
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GeForce 210 Rev. 2 Product Information

Release and pricing details

The NVIDIA GeForce 210 Rev. 2 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 210 Rev. 2 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2009
Production
End-of-life
Predecessor
GeForce 9
Successor
GeForce 400

GeForce 210 Rev. 2 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 210 Rev. 2

The NVIDIA GeForce 210 Rev. 2 (NVIDIA) remains a relic of early 2010s budget graphics, offering 1024 MB of DDR3 VRAM and a 40 nm architecture. Its 31 WW TDP ensures low power consumption, making it ideal for systems with limited cooling or energy constraints. While the card was once a viable option for entry-level tasks, its performance is now severely outdated, struggling with modern games and software. For cost analysis, the NVIDIA GeForce 210 Rev. 2 (NVIDIA) is often found at rock-bottom prices, but its value proposition is questionable for any current use. It excels in basic applications like web browsing or media playback, though its lack of support for newer APIs restricts adaptability. The NVIDIA GeForce 210 Rev. 2 (NVIDIA) is best reserved for non-demanding workloads or as a secondary GPU in multi-monitor setups. Its PCIe 2.0 x16 interface, while functional, lacks the bandwidth of modern standards, further limiting its utility.

Competitive alternatives to the NVIDIA GeForce 210 Rev. 2 (NVIDIA) include the AMD Radeon HD 4350 and Intel HD 4000, which offer similar performance at comparable prices. However, these options also face architectural limitations, making them unsuitable for anything beyond legacy systems. The NVIDIA GeForce 210 Rev. 2 (NVIDIA)โ€™s longevity is tied to its low TDP and simple design, but itโ€™s unlikely to outlast modern GPUs with evolving software demands. For build recommendations, the NVIDIA GeForce 210 Rev. 2 (NVIDIA) is a poor fit for new systems, though it may serve as a stopgap in budget or retro setups. Its 1024 MB VRAM, while once sufficient, is now insufficient for even basic 1080p gaming. The NVIDIA GeForce 210 Rev. 2 (NVIDIA) is a cautionary example of how older hardware quickly becomes obsolete. When considering alternatives, prioritize cards with updated architectures and better driver support for future-proofing.

  • AMD Radeon HD 4350: Basic 1080p performance, 128-bit bus, 256 MB VRAM
  • Intel HD 4000: Integrated solution, 128-bit bus, 1.5 GB shared memory
  • GeForce 9400 GT: Slightly better performance, 512 MB VRAM, 2009 release
  • Radeon HD 4550: 512 MB GDDR3, 128-bit bus, 1.2 GB/s bandwidth
  • GeForce 8200: Lower TDP, 128-bit bus, 256 MB VRAM, 2010 release

The AMD Equivalent of GeForce 210 Rev. 2

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD โ€ข 8 GB VRAM

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