Intel Arc A350
Intel graphics card specifications and benchmark scores
At a Glance
IntelIntel Arc A350 Specifications
GPU Core
Shader units and compute resources
The Intel Arc A350 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
A350 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Arc A350's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A350 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's Arc A350 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A350's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Arc A350 by Intel Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the A350, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
A350 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel Arc A350 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Arc A350 Ray Tracing & AI
Hardware acceleration features
The Intel Arc A350 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A350 capable of delivering both stunning graphics and smooth frame rates in modern titles.
Xe-HPG Architecture & Process
Manufacturing and design details
The Intel Arc A350 is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A350 will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the Intel Arc A350 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A350 to maintain boost clocks without throttling.
Arc A350 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel Arc A350 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel Arc A350. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Arc A350 Product Information
Release and pricing details
The Intel Arc A350 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A350 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About Intel Arc A350
The Intel Arc A350 is an end-of-life graphics processor built on the Xe-HPG architecture, belonging to the Alchemist generation (Arc 3). Fabricated on a 6 nm TSMC process, the chip integrates 7,200 million transistors across a 157 mm² die, yielding a transistor density of 45.9M per mm². The database records a 50th percentile placement against all GPUs, yet the average benchmark score is 0, indicating the absence of validated performance entries. This analysis interprets the available hardware specifications and their implications for compute and rendering workloads.
Benchmark Performance
The benchmark array for the Arc A350 is empty, and the average benchmark score is 0. This absence of data means the 50th percentile figure is a positional placeholder rather than a measured result. The raw compute capabilities are defined by the shading units, TMUs, and ROPs. With 768 shading units, 48 TMUs, and 24 ROPs, the card achieves a theoretical FP32 throughput of 3.072 TFLOPS and an FP16 throughput of 6.144 TFLOPS, reflecting a 2:1 ratio. The pixel rate is 48.00 GPixel/s, derived from the 24 ROPs operating at the 2000 MHz boost clock, while the texture rate is 96.00 GTexel/s from the 48 TMUs. The base and boost clocks are both 2000 MHz, indicating a flat clock curve. The 6 RT cores provide ray tracing support, but without benchmark scores, the real-world impact of these cores cannot be quantified.
The 25 W TDP is exceptionally low, suggesting that the 2000 MHz clock is likely sustainable under load, but the absence of measured scores prevents any confirmation of sustained performance. The 50th percentile placement, in the absence of rivals, suggests a middle-of-the-pack position, but the 0 score implies the database does not yet have a validated performance profile. The FP16 rate being exactly double the FP32 rate indicates a dedicated FP16 path, which is beneficial for compute tasks that can leverage reduced precision. However, the 3.072 TFLOPS FP32 figure is a theoretical peak; real-world efficiency depends on memory bandwidth and driver overhead, neither of which is captured in the current dataset. The 48.00 GPixel/s pixel rate, when compared to the 124.0 GB/s bandwidth, suggests that fill-rate-bound scenarios may be limited by memory throughput rather than the ROP count.
Who Should Consider It
The Arc A350's memory configuration of 4 GB GDDR6 on a 64-bit bus with 124.0 GB/s bandwidth targets low-resolution workloads. The absence of display outputs means this card cannot directly drive a monitor; it is intended for compute-accelerated tasks in systems with an existing display solution. The 200 W suggested PSU rating indicates compatibility with low-power systems. The DirectX 12 Ultimate (12_2) and Vulkan 1.4 API support makes it suitable for applications that leverage these modern graphics interfaces. The 6 RT cores offer ray tracing capability, though the 124.0 GB/s bandwidth and 4 GB capacity will likely constrain ray tracing workloads at high resolutions.
For users seeking a low-power compute accelerator for tasks such as video encoding or GPU-accelerated compute, the Arc A350 fits a niche. However, the 3.072 TFLOPS FP32 performance is modest, and the 48.00 GPixel/s pixel rate suggests it is not intended for high-resolution gaming. The 25 W TDP means it generates minimal heat, suitable for passively cooled or small form factor designs. The 50th percentile ranking, while not a measured score, indicates that in the database's distribution, it sits at the median of all GPUs, which is a neutral position. Given the 4 GB memory and 64-bit bus, the card is best suited for workloads that do not require large framebuffers or high-bandwidth texture streaming. The single-slot form factor and lack of power connectors further reinforce its role as a secondary or auxiliary compute device.
How It Compares
The nearestRivals array for the Arc A350 is empty, meaning the database holds no comparative scores or delta percentages against other specific graphics cards. Consequently, a direct rival-by-rival analysis is impossible. The only contextual anchors are its predecessor, Xe Graphics, and its successor, Battlemage. The Arc A350 sits in the Alchemist generation, specifically the Arc 3 tier. Without rival data, the analysis must rely on absolute specifications. The 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16 figures place it in a low-compute tier, while the 25 W TDP is among the lowest in the database. The 4 GB GDDR6 memory and 64-bit bus are also entry-level parameters.
The absence of rivals means no percentage deltas can be cited, and any claims of being 'ahead' or 'behind' are unsupported. The 50th percentile placement against all GPUs is the only positional metric available, and it is a neutral midpoint. The transition from Xe Graphics to the Arc A350 represents a generational shift to the Xe-HPG architecture, while the successor, Battlemage, is the next step in Intel's discrete GPU roadmap. The production status of end-of-life indicates that this part has been superseded, and the lack of display outputs distinguishes it from typical consumer graphics cards. The PCIe 4.0 x8 bus interface is a moderate bandwidth connection, adequate for the card's compute throughput.
FAQ
Q: What is the memory configuration of the Intel Arc A350?
A: It has 4 GB of GDDR6 memory on a 64-bit bus, providing a bandwidth of 124.0 GB/s.
Q: What are the base and boost clock speeds?
A: Both the base and boost clocks are 2000 MHz.
Q: Does the Arc A350 have any display outputs?
A: No, the display outputs are listed as "No outputs".
Q: What is the thermal design power (TDP) and suggested PSU?
A: The TDP is 25 W, and the suggested PSU is 200 W.
Q: What API support does it offer?
A: It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: What is the production status and process node?
A: The production status is end-of-life, and it is fabricated on a 6 nm process at TSMC.
Memory Subsystem
The memory subsystem of the Arc A350 consists of 4 GB of GDDR6 memory connected via a 64-bit bus. The memory clock is 1937 MHz, which translates to a 15.5 Gbps effective data rate. This configuration yields a total bandwidth of 124.0 GB/s. The 64-bit bus width is a significant constraint, as it limits the amount of data that can be transferred per clock cycle. For high-resolution workloads, the 4 GB capacity is a hard ceiling; textures and framebuffers exceeding this will spill to system memory, causing severe performance degradation. The 124.0 GB/s bandwidth is modest, and when paired with the 48.00 GPixel/s pixel rate, it indicates that the card is not designed for high-resolution gaming.
The 15.5 Gbps effective speed is the per-pin data rate, and the 1937 MHz memory clock is the base frequency. The fill rates—48.00 GPixel/s and 96.00 GTexel/s—are directly tied to the memory bandwidth, as the ROPs and TMUs require data from memory. In scenarios with large textures or high antialiasing, the 124.0 GB/s bandwidth will become the limiting factor. The 4 GB GDDR6 capacity is sufficient for light workloads, but the 64-bit bus and 124.0 GB/s bandwidth mean that high-resolution rendering is not feasible. The memory subsystem is the primary bottleneck for this architecture, given the compute rates of 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16. The narrow bus width also affects power efficiency, as the 25 W TDP must be shared between the compute cores and memory interface, but the low bandwidth requirement aligns with the low-power design philosophy.
Detailed benchmark scores and charts for the Intel Arc A350 are below.
Benchmark Scores
No benchmark data available for this GPU.
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