AMD Radeon RX 9050 OEM vs Intel Graphics 24EU Mobile Comparison

AMD
RADEON

AMD Radeon RX 9050 OEM

CORE STATE Navi 44
VRAM 4 GB
CLOCK SPEED 2600 MHz
TDP 92 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
Intel
GPU

Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025

Analysis: AMD Radeon RX 9050 OEM vs Intel Graphics 24EU Mobile

Where Each One Wins

The recorded data for the AMD Radeon RX 9050 OEM and the Intel Graphics 24EU Mobile presents two entirely different product categories. The head-to-head benchmark table is empty, and the win counts for both items stand at zero. This means the comparison must be built from the specification sheets and the percentile positioning rather than from direct performance measurements.

The AMD Radeon RX 9050 OEM is a discrete graphics solution built for desktop systems. It carries the Radeon RX 9000 series label, uses the Navi 44 chip, and is built on the RDNA 4.0 architecture. Its production status is listed as active, and it was released on 2026-07-27. The Intel Graphics 24EU Mobile is an integrated graphics processor, part of the HD Graphics-T (Twin Lake) generation, using the Xe-LP architecture on a 10 nm Intel process. Its release date is 2024-12-31.

The use-case split is straightforward. The AMD part is designed for tasks that demand dedicated memory, high throughput, and sustained rendering. The Intel part is an IGP, meaning it shares system memory and is intended for basic display output and light acceleration in portable devices. The AMD GPU has 1024 shading units, 64 texture mapping units, and 64 render output units. The Intel part has 192 shading units, 12 TMUs, and only 4 ROPs. Those numbers alone indicate the AMD part is in a different performance class.

For pixel throughput, the AMD card records 166.4 GPixel/s, while the Intel IGP records 4.000 GPixel/s. That is a 41.6x difference in pixel fill rate. Texture fill rate shows 166.4 GTexel/s for AMD versus 12.00 GTexel/s for Intel, a 13.9x gap. Floating-point performance is 10.65 TFLOPS for AMD versus 384.0 GFLOPS for Intel, which is a 27.7x difference in FP32 throughput. These are not close competitors. The AMD product wins every measurable compute and graphics throughput category.

The Intel part does have one clear advantage in the data: power consumption. The AMD Radeon RX 9050 OEM has a TDP of 92 W and requires a 250 W suggested power supply, plus a single 8-pin power connector. The Intel Graphics 24EU Mobile has a TDP of 6 W and no power connectors at all, as it is an IGP. For fanless or low-power portable designs, the Intel part is the only viable option between the two.

The Verdict

The data indicates that these two products serve completely different markets. The AMD Radeon RX 9050 OEM is a discrete GPU for desktop builds that require dedicated GDDR6 memory, a 64-bit memory bus, and 144.0 GB/s of bandwidth. The Intel Graphics 24EU Mobile is an integrated solution for laptops and compact devices where system shared memory is the only memory interface.

Benchmark results are absent from the database for both parts, so the verdict rests on architectural and specification differences. The AMD part has a 4 nm process node from TSMC, 29,700 million transistors on a 199 mm² die, and a transistor density of 149.2M / mm². The Intel part uses a 10 nm Intel process with unknown transistor count and die size. The AMD GPU supports DirectX 12 Ultimate (12_2), while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

For anyone building a desktop system with a PCIe 5.0 x16 slot, the AMD Radeon RX 9050 OEM is the clear choice. It delivers 10.65 TFLOPS of FP32 performance, 16 ray tracing cores, and a dual-slot cooler design. It also has a boost clock of 2600 MHz and a game clock of 1920 MHz. The Intel part has a boost clock of only 1000 MHz and a base clock of 300 MHz.

For anyone designing a low-power mobile device, the Intel Graphics 24EU Mobile is the only option with a 6 W TDP. The AMD part consumes 92 W, which is not suitable for battery-powered portable systems. The Intel part also uses a Ring Bus interface, which is typical for integrated graphics in small processors.

The percentile versus all GPUs field shows both at 50, but that percentile is not accompanied by any benchmark scores in the data, so it cannot be used as a performance ranking. The average benchmark score for both is zero, and the nearest rivals list is empty. Therefore, the verdict must be: the AMD part is for discrete rendering workloads, and the Intel part is for basic integrated graphics in low-power devices.

Head-to-Head Benchmarks

The head-to-head benchmark table is empty in the database. There are no recorded wins for either product, and no direct comparison scores are available. The analysis must instead use the specification fields that act as proxies for performance.

The largest wins for the AMD part are in raw throughput. FP32 performance is 10.65 TFLOPS versus 384.0 GFLOPS. That means the AMD card delivers approximately 27.7 times the single-precision compute throughput of the Intel IGP. The FP16 comparison shows 10.65 TFLOPS (1:1) for AMD versus 768.0 GFLOPS (2:1) for Intel. The AMD part processes FP16 at the same rate as FP32, while the Intel part doubles its FP16 rate relative to FP32. Even with that doubling, the AMD card still leads by roughly 13.9 times.

Pixel rate is 166.4 GPixel/s versus 4.000 GPixel/s. Texture rate is 166.4 GTexel/s versus 12.00 GTexel/s. The AMD part has 64 ROPs versus 4, and 64 TMUs versus 12. Memory bandwidth is 144.0 GB/s from 4 GB of GDDR6 on a 64-bit bus, while the Intel part has system dependent bandwidth and system shared memory.

The clock speeds also favor AMD. The AMD boost clock is 2600 MHz, and the game clock is 1920 MHz. The Intel boost clock is 1000 MHz. The AMD base clock of 1330 MHz is higher than the Intel boost clock. Memory clock for AMD is 2250 MHz, translating to 18 Gbps effective, while the Intel memory clock is listed as system shared.

The only head-to-head category where Intel wins is power. The Intel TDP of 6 W is far below the AMD TDP of 92 W. The Intel part has no power connectors and no suggested PSU. The AMD part requires a 250 W power supply and a single 8-pin connector. The Intel part is also an IGP with no slot width, while the AMD part is dual-slot.

Display outputs differ as well. The AMD card provides 1x HDMI 2.1b and 2x DisplayPort 2.1a. The Intel part lists portable device dependent outputs, which means the display connectivity is determined by the laptop or device manufacturer.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The AMD Radeon RX 9050 OEM records 10.65 TFLOPS of FP32 performance. The Intel Graphics 24EU Mobile records 384.0 GFLOPS. The AMD part is approximately 27.7 times higher.

Q: What memory configuration does each product use?

A: The AMD Radeon RX 9050 OEM uses 4 GB of GDDR6 memory on a 64-bit bus, delivering 144.0 GB/s of bandwidth. The Intel Graphics 24EU Mobile uses system shared memory, with system dependent bandwidth.

Q: Are both GPUs compatible with Vulkan?

A: Yes. Both the AMD Radeon RX 9050 OEM and the Intel Graphics 24EU Mobile support Vulkan 1.4. Both also support OpenGL 4.6.

Q: What is the power requirement difference?

A: The AMD Radeon RX 9050 OEM has a TDP of 92 W, requires a 250 W suggested power supply, and uses a single 8-pin power connector. The Intel Graphics 24EU Mobile has a TDP of 6 W, uses no power connectors, and has no suggested PSU.

Q: Does the Intel Graphics 24EU Mobile support ray tracing?

A: The data does not list any ray tracing cores for the Intel part. The AMD Radeon RX 9050 OEM has 16 ray tracing cores.

Q: Which product supports DirectX 12 Ultimate?

A: Only the AMD Radeon RX 9050 OEM supports DirectX 12 Ultimate (12_2). The Intel Graphics 24EU Mobile supports DirectX 12 (12_1).

Architecture Differences

The two products come from different architectural families. The AMD Radeon RX 9050 OEM uses RDNA 4.0, built on the Navi 44 chip, and belongs to the Navi IV (RX 9000) generation. The Intel Graphics 24EU Mobile uses Xe-LP, built on the Twin Lake chip, and belongs to the HD Graphics-T (Twin Lake) generation.

The process nodes are distinct. AMD uses a 4 nm process from TSMC. Intel uses a 10 nm process from its own foundry. The AMD chip contains 29,700 million transistors on a 199 mm² die, giving a transistor density of 149.2M / mm². The Intel chip has unknown transistor count and die size.

Ray tracing support is present only in the AMD part, which has 16 dedicated ray tracing cores. The Intel part has no ray tracing cores listed. Tensor cores are absent from both products. The AMD part has 1024 shading units, while the Intel part has 192. The AMD part has 64 TMUs and 64 ROPs. The Intel part has 12 TMUs and 4 ROPs.

The bus interface differs significantly. The AMD card uses PCIe 5.0 x16, a full-bandwidth discrete connection. The Intel IGP uses a Ring Bus, which is typical for integrated graphics sharing the processor's internal interconnect.

API support shows a generational gap. The AMD part supports DirectX 12 Ultimate (12_2), which includes features like mesh shaders and variable rate shading. The Intel part supports DirectX 12 (12_1), which is a lower feature level. Both parts support OpenGL 4.6 and Vulkan 1.4.

The AMD part is a discrete card with a dual-slot form factor. The Intel part is an IGP with no slot width. The AMD part has a production status of active, released on 2026-07-27. The Intel part is also active, released on 2024-12-31.

Specification Differences

The specification sheets show several fields where the two products differ. The AMD Radeon RX 9050 OEM has a base clock of 1330 MHz, a boost clock of 2600 MHz, and a game clock of 1920 MHz. The Intel Graphics 24EU Mobile has a base clock of 300 MHz and a boost clock of 1000 MHz, with no game clock listed.

Memory specifications are entirely different. The AMD part has 4 GB of GDDR6, a 64-bit bus, 144.0 GB/s bandwidth, and a memory clock of 2250 MHz (18 Gbps effective). The Intel part lists system shared for memory size, type, bus width, and system dependent for bandwidth.

The TDP values are 92 W for AMD and 6 W for Intel. Slot width is dual-slot for AMD and IGP for Intel. Power connectors are a single 8-pin for AMD and none for Intel. The suggested PSU is 250 W for AMD and absent for Intel.

The bus interface is PCIe 5.0 x16 for AMD and Ring Bus for Intel. Display outputs are 1x HDMI 2.1b and 2x DisplayPort 2.1a for AMD, and portable device dependent for Intel.

Shading units, TMUs, and ROPs all differ, as noted earlier. Pixel rate is 166.4 GPixel/s for AMD versus 4.000 GPixel/s for Intel. Texture rate is 166.4 GTexel/s for AMD versus 12.00 GTexel/s for Intel. FP32 is 10.65 TFLOPS for AMD versus 384.0 GFLOPS for Intel. FP16 is 10.65 TFLOPS (1:1) for AMD versus 768.0 GFLOPS (2:1) for Intel.

The process node is 4 nm for AMD and 10 nm for Intel. The foundry is TSMC for AMD and Intel for Intel. Transistor count is 29,700 million for AMD and unknown for Intel. Die size is 199 mm² for AMD and unknown for Intel. Transistor density is 149.2M / mm² for AMD and null for Intel.

The predecessor field shows Navi III for AMD and null for Intel. The successor field is null for both. The launch MSRP is null for both products, so no pricing data is available in the database. The average benchmark score is zero for both, and the nearest rivals list is empty for both.

The production status is active for both. The AMD part is from the Radeon RX 9000 series, while the Intel part has no series designation. The AMD part is manufactured by AMD, and the Intel part by Intel. The AMD part uses the Navi 44 chip, and the Intel part uses the Twin Lake chip.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9050 OEM
Graphics 24EU Mobile
Core Specs
Shading Units
1,024
192 -81.3%
Shaders
1,024
192 -81.3%
TMUs
64
12 -81.3%
ROPs
64
4 -93.8%
Compute Units
16
—
Execution Units
—
24
Clocks
Base Clock
1330 MHz
300 MHz
Boost Clock
2600 MHz
1000 MHz
Game Clock
1920 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
4 GB
System Shared
VRAM (MB)
4,096
—
Memory Type
GDDR6
System Shared
Memory Bus
64 bit
System Shared
Bandwidth
144.0 GB/s
System Dependent
Cache
L2 Cache
2 MB
—
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
166.4 GPixel/s
4.000 GPixel/s
Texture Rate
166.4 GTexel/s
12.00 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
384.0 GFLOPS
FP64 (TFLOPS)
332.8 GFLOPS (1:32)
—
FP16 (TFLOPS)
10.65 TFLOPS (1:1)
768.0 GFLOPS (2:1)
AI/RT
RT Cores
16
—
Matrix Cores
32
—
Power
TDP
92 W
6 W
TDP (W)
92
6 -93.5%
Suggested PSU
250 W
—
Power Connectors
1x 8-pin
—
Architecture
Architecture
RDNA 4.0
Xe-LP
GPU Name
Navi 44
Twin Lake
Generation
Navi IV (RX 9000)
HD Graphics-T (Twin Lake)
Process Size
4 nm
10 nm
Transistors
29,700 million
unknown
Die Size
199 mm²
unknown
Foundry
TSMC
Intel
Density
149.2M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
Ring Bus
Other
Production
Active
Active
Predecessor
Navi III
—
View Radeon RX 9050 OEM Details View Graphics 24EU Mobile Details