Intel Graphics 24EU Mobile vs Lisuan Tech LX ULTRA Comparison
Intel Graphics 24EU Mobile
Lisuan Tech LX ULTRA
Analysis: Intel Graphics 24EU Mobile vs Lisuan Tech LX ULTRA
Intel Graphics 24EU Mobile and Lisuan Tech LX ULTRA occupy opposite ends of the GPU spectrum, one an integrated processor graphics solution and the other a discrete, dual-slot expansion card. The recorded data shows no overlapping benchmark scores between the two, so the analysis below relies entirely on their respective specification sheets and the measured performance metrics they imply. The Intel part, built on a 10 nm process, serves as the graphics core for Twin Lake processors, while the Lisuan Tech part uses a 6 nm TSMC node and targets high-end desktop workloads. The database indicates both hold a 50th percentile position among all GPUs, but that similarity ends there.
Head-to-Head Benchmarks
The head-to-head benchmark table for this pairing is empty, meaning no direct comparative measurements were recorded. The wins column confirms this: zero wins for the Intel Graphics 24EU Mobile and zero wins for the Lisuan Tech LX ULTRA. Without actual test results, the comparison must be drawn from the peak theoretical throughput figures listed in the database. The Lisuan Tech LX ULTRA delivers 24.58 TFLOPS of FP32 compute, while the Intel Graphics 24EU Mobile provides 384.0 GFLOPS. That is a 64-fold difference in raw floating-point performance, a gap that would manifest in any compute-bound or graphics-intensive workload. In terms of pixel throughput, the Lisuan Tech part reaches 192.0 GPixel/s, whereas the Intel integrated solution manages 4.000 GPixel/s, a 48-fold advantage for the discrete card. Texture fill rates show a similar pattern: the LX ULTRA sustains 384.0 GTexel/s against the Intel part's 12.00 GTexel/s, a 32-fold margin.
The memory subsystem amplifies the disparity. The Lisuan Tech LX ULTRA pairs 24 GB of GDDR6 memory on a 192-bit bus, yielding 432.0 GB/s of bandwidth. The Intel Graphics 24EU Mobile relies on system shared memory with bandwidth described as system dependent, and no fixed figure is recorded. The database lists the LX ULTRA's memory clock at 2250 MHz with 18 Gbps effective data rate, while the Intel part's memory clock is simply marked as system shared. These figures indicate that the LX ULTRA can feed its 6144 shading units without starvation, whereas the Intel part's 192 shading units depend on whatever the host system provides. The FP16 rates follow the same hierarchy: 49.15 TFLOPS for the Lisuan Tech part versus 768.0 GFLOPS for the Intel part, a 64-fold gap consistent with the FP32 ratio. Every measurable metric in the database points in one direction, and the absence of recorded benchmark scores does not soften that conclusion.
Architecture Differences
The underlying architectures could hardly be more distinct. The Intel Graphics 24EU Mobile uses the Xe-LP architecture, part of the HD Graphics-T generation for Twin Lake, built on a 10 nm process at Intel's own foundry. The Lisuan Tech LX ULTRA uses the TrueGPU architecture, belonging to the 7G100 generation with the 7G105 chip, fabricated on a 6 nm process at TSMC. The Intel part integrates 192 shading units, 12 texture mapping units, and 4 raster output units. The Lisuan Tech part scales that up to 6144 shading units, 192 TMUs, and 96 ROPs. In every unit count, the LX ULTRA holds a 32-to-48-fold advantage, which directly explains the fill rate and compute figures listed above.
Neither part records any ray tracing cores or tensor cores, so both rely on traditional shader-based rendering. The Intel Graphics 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The Lisuan Tech LX ULTRA supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.3. The DirectX version difference is notable: the LX ULTRA's 12_2 feature level enables hardware features that the Intel part's 12_1 cannot access, even though no specific game titles are recorded in the database. The power envelope separates them further. The Intel part consumes 6 W and fits as an IGP on a ring bus interface, while the Lisuan Tech part draws 225 W and requires a dual-slot cooler with a single 16-pin power connector. The database also lists a 550 W suggested power supply for the LX ULTRA, a requirement that does not apply to the integrated Intel solution.
The memory architecture is another fundamental split. The Intel Graphics 24EU Mobile uses system shared memory with no dedicated VRAM, no fixed bus width, and no fixed bandwidth. The Lisuan Tech LX ULTRA has its own 24 GB GDDR6 pool across a 192-bit interface, with a recorded bandwidth of 432.0 GB/s. This dedicated memory removes any dependency on system RAM and allows the LX ULTRA to sustain high data throughput for large textures and frame buffers. The Intel part's performance in memory-heavy scenarios would be constrained by the host system's memory speed and workload, a limitation the database captures with the phrase "System Dependent" for bandwidth. The Lisuan Tech part sidesteps that entirely with its own dedicated frame buffer.
FAQ
Q: Which GPU has the higher FP32 compute performance?
A: The Lisuan Tech LX ULTRA records 24.58 TFLOPS of FP32 performance, while the Intel Graphics 24EU Mobile records 384.0 GFLOPS. The LX ULTRA is 64 times faster in this metric.
Q: What memory configurations do the two GPUs use?
A: The Intel Graphics 24EU Mobile uses system shared memory with a system dependent bandwidth. The Lisuan Tech LX ULTRA has 24 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth.
Q: Do both GPUs support the same DirectX version?
A: No. The Intel Graphics 24EU Mobile supports DirectX 12 (12_1), while the Lisuan Tech LX ULTRA supports DirectX 12 Ultimate (12_2), a higher feature level.
Q: What are the power requirements for each GPU?
A: The Intel Graphics 24EU Mobile has a TDP of 6 W and uses the ring bus interface. The Lisuan Tech LX ULTRA has a TDP of 225 W, requires a dual-slot cooler, uses a single 16-pin power connector, and the database lists a 550 W suggested power supply.
Q: Which GPU has more shading units?
A: The Lisuan Tech LX ULTRA has 6144 shading units, while the Intel Graphics 24EU Mobile has 192. The LX ULTRA also has 192 TMUs and 96 ROPs, compared to 12 TMUs and 4 ROPs on the Intel part.
Q: What process nodes are used for each GPU?
A: The Intel Graphics 24EU Mobile uses a 10 nm process at Intel's foundry. The Lisuan Tech LX ULTRA uses a 6 nm process at TSMC.
Specification Differences
The database lists several fields where the two GPUs differ, and these differences define their respective roles. The process node shows Intel at 10 nm and Lisuan Tech at 6 nm, with the latter fabricated by TSMC. The Intel part uses the Xe-LP architecture, while the Lisuan Tech part uses TrueGPU. The Intel part's base clock is 300 MHz with a boost clock of 1000 MHz, while the Lisuan Tech part has no recorded base or boost clock values. The memory clock also diverges: the Intel part lists "System Shared" while the Lisuan Tech part records 2250 MHz with 18 Gbps effective. Memory size, type, and bus width all differ: system shared versus 24 GB GDDR6 on a 192-bit bus. Bandwidth is system dependent for Intel and 432.0 GB/s for Lisuan Tech.
Shading units, TMUs, and ROPs all scale in favor of the Lisuan Tech part: 6144 versus 192 shading units, 192 versus 12 TMUs, and 96 versus 4 ROPs. Pixel rate is 192.0 GPixel/s for Lisuan Tech and 4.000 GPixel/s for Intel. Texture rate is 384.0 GTexel/s for Lisuan Tech and 12.00 GTexel/s for Intel. FP32 is 24.58 TFLOPS versus 384.0 GFLOPS, and FP16 is 49.15 TFLOPS versus 768.0 GFLOPS. TDP is 225 W for Lisuan Tech and 6 W for Intel. Slot width is dual-slot for Lisuan Tech and IGP for Intel. The power connector is a single 16-pin for Lisuan Tech, with no connector listed for Intel. The suggested PSU is 550 W for Lisuan Tech, with no value for Intel. The bus interface is PCIe 4.0 x16 for Lisuan Tech and Ring Bus for Intel. Display outputs are 4x DisplayPort 1.4a for Lisuan Tech and portable device dependent for Intel. DirectX support differs: 12 Ultimate (12_2) for Lisuan Tech versus 12 (12_1) for Intel. Vulkan support differs as well: 1.3 for Lisuan Tech versus 1.4 for Intel. The Lisuan Tech part has physical dimensions of 268 mm length, 112 mm height, and 40 mm width, while the Intel part has no recorded dimensions. Release dates also differ: the Intel part is dated 2024-12-31, and the Lisuan Tech part is dated 2026-03-16.
Where Each One Wins
The Intel Graphics 24EU Mobile wins in scenarios that prioritize low power draw and compact integration. Its 6 W TDP makes it suitable for portable devices where the display outputs are device dependent. The ring bus interface ties it directly to the host processor, and the system shared memory model means no dedicated VRAM is needed. For lightweight workloads such as basic desktop rendering, video playback, or older DirectX 12 (12_1) applications, the Intel part provides a functional graphics path without additional hardware. Its Vulkan 1.4 support is a full version ahead of the Lisuan Tech part's Vulkan 1.3, which may matter for specific compute or rendering tasks that target newer Vulkan extensions. The 10 nm process and integrated design mean no power connector, no dual-slot cooler, and no suggested PSU requirement, making it the only option for systems that cannot accommodate a discrete card.
The Lisuan Tech LX ULTRA wins in every performance metric recorded in the database. Its 24.58 TFLOPS FP32 compute, 432.0 GB/s memory bandwidth, and 192.0 GPixel/s pixel rate place it in a completely different performance class. The 24 GB GDDR6 frame buffer allows large datasets and high-resolution textures to reside on the GPU itself, avoiding the system dependency that limits the Intel part. DirectX 12 Ultimate (12_2) support enables the latest graphics feature sets, and the 4x DisplayPort 1.4a outputs drive multiple high-resolution displays. The PCIe 4.0 x16 interface provides ample host bandwidth for data transfer. The 225 W TDP and 550 W suggested PSU indicate a desktop-oriented card, and the dual-slot cooler with a 16-pin connector confirms that it is meant for a full-size expansion slot. For any workload involving heavy 3D rendering, compute, or high-bandwidth memory access, the LX ULTRA is the clear choice.
The Verdict
The data points to two entirely different market segments. The Intel Graphics 24EU Mobile is an integrated solution for portable devices, consuming 6 W and sharing system memory. Its 192 shading units and 4 ROPs are sufficient for basic graphics tasks, and its Vulkan 1.4 support is a minor advantage over the Lisuan Tech part. The Lisuan Tech LX ULTRA is a discrete, dual-slot card with 6144 shading units, 24 GB of dedicated GDDR6 memory, and a 225 W TDP. Every recorded performance metric favors the LX ULTRA by a wide margin, from 64 times the FP32 compute to 48 times the pixel rate. The DirectX 12 Ultimate support on the LX ULTRA also provides a higher feature level for modern graphics APIs.
Users with a portable device that relies on integrated graphics will find the Intel part sufficient for light use, but the database shows no scenario where it competes with the LX ULTRA on raw throughput. The LX ULTRA targets desktop systems that can supply 550 W from the power supply, accommodate a dual-slot cooler, and use the PCIe 4.0 x16 interface. The Intel part has no such requirements, which makes it the only viable option for systems without expansion slots. The choice depends entirely on the intended hardware platform. For a laptop or compact device, the Intel Graphics 24EU Mobile is the only one that fits. For a desktop with a dedicated power supply and slot, the Lisuan Tech LX ULTRA delivers the recorded performance advantages in every category. The benchmark database indicates a 50th percentile standing for both, but that percentile does not reflect the 64-fold compute gap between them.