NVIDIA GeForce 930A
NVIDIA graphics card specifications and benchmark scores
NVIDIA GeForce 930A Specifications
GeForce 930A GPU Core
Shader units and compute resources
The NVIDIA GeForce 930A GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
930A Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce 930A's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 930A by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce 930A Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 930A's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce 930A by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the 930A, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
930A Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 930A against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Maxwell Architecture & Process
Manufacturing and design details
The NVIDIA GeForce 930A is built on NVIDIA's Maxwell architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 930A will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce 930A Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce 930A determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 930A to maintain boost clocks without throttling.
GeForce 930A by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce 930A are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce 930A. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce 930A Product Information
Release and pricing details
The NVIDIA GeForce 930A is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 930A by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce 930A Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce 930A handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.
About NVIDIA GeForce 930A
The NVIDIA GeForce 930A by NVIDIA debuted on March 13, 2015, positioning itself as an entry‑level Maxwell‑based solution for budget-conscious gamers. Built on a 28 nm process, the chip features a modest 33 W TDP, making it suitable for small form‑factor PCs and low‑power desktops. Its core runs at a base clock of 928 MHz and can boost up to 941 MHz, offering a thin but steady performance envelope. The card is equipped with 2 GB of DDR3 VRAM, accessed via a PCIe 3.0 ×8 interface, which limits bandwidth compared to newer GDDR5 designs. Despite the older memory type, the 930A still benefits from Maxwell’s efficiency improvements and refined shader architecture. The combination of a compact die and low power draw also translates to a quieter operation under typical loads. Overall, the card’s specifications reflect a design focused on cost efficiency rather than raw horsepower.
When put through the Geekbench OpenCL suite, the GeForce 930A registers about 5,317 points, a figure that sits comfortably in the low‑mid tier for its era. This score reveals that the GPU can handle basic compute workloads, but it will quickly lag behind modern titles that rely heavily on parallel processing. In gaming scenarios, the card manages 720p titles at low to medium settings, often struggling to maintain a stable 30 fps in more demanding scenes. The Maxwell architecture still provides decent power‑to‑performance ratios, yet the limited memory bandwidth of DDR3 becomes a bottleneck in texture‑heavy environments. For indie games and older eSports titles, the 930A delivers a surprisingly smooth experience, especially when the resolution is capped at 1080p with reduced visual effects. However, when testing newer releases that leverage advanced shading and post‑processing, the GPU’s modest boost clock of 941 MHz fails to keep up, resulting in noticeable frame drops. These observations suggest that the card is best suited for casual play rather than competitive high‑refresh‑rate gaming.
NVIDIA's 930A is not equipped with dedicated ray‑tracing cores, so real‑time ray tracing remains out of reach for this model. Nevertheless, the card can still run games that support DLSS or FSR, albeit at the lowest quality preset, where the upscaling algorithms help mask its limited rasterization power. The 2 GB DDR3 memory provides a theoretical bandwidth far below that of contemporary GDDR6 solutions, which curtails texture streaming and high‑resolution frame buffers. In practice, this means that titles with aggressive anti‑aliasing or high‑resolution texture packs will force the GPU to swap data more frequently, increasing latency. When paired with a modest CPU, the 930A can sustain playable frame rates in titles like “Stardew Valley” or “Rocket League” at 1080p, especially when the in‑game settings are tuned down. For games that heavily rely on
The AMD Equivalent of GeForce 930A
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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