NVIDIA Quadro P400
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro P400 Specifications
GPU Core
Shader units and compute resources
The NVIDIA Quadro P400 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro P400 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro P400's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro P400 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro P400 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro P400's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro P400 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Quadro P400, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Quadro P400 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro P400 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Pascal Architecture & Process
Manufacturing and design details
The NVIDIA Quadro P400 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro P400 will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro P400 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro P400 to maintain boost clocks without throttling.
Quadro P400 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro P400 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro P400. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro P400 Product Information
Release and pricing details
The NVIDIA Quadro P400 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro P400 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About NVIDIA Quadro P400
The NVIDIA Quadro P400 is an entry-level workstation graphics card built on the Pascal architecture, fabricated on a 14 nm process at Samsung. It carries 3,300 million transistors on a 132 mm² die, yielding a transistor density of 25.0M per mm². Released on 2017-02-06, it is now end-of-life, with the Quadro Volta as its successor and the Quadro Maxwell as its predecessor. With an average benchmark score of 5366 and a percentile rank of 30 among all GPUs, the P400 sits in the lower tier of the performance spectrum, closely matched by several mobile and entry-level discrete graphics solutions.
Benchmark Performance
The Quadro P400’s average benchmark score of 5366 places it at the 30th percentile of all GPUs, meaning it outperforms roughly a third of the hardware in the database. In Geekbench compute tests, it scores 5612 in OpenCL and 5119 in Vulkan, a modest gap that suggests the Vulkan driver path is slightly less optimized or that the workload scaling differs. The FP32 throughput is 641.0 GFLOPS, while FP16 performance is 10.02 GFLOPS (at a 1:64 ratio), indicating that the card is not designed for half-precision compute tasks.
When compared to its nearest rivals, the P400’s performance is statistically indistinguishable. Against the AMD Radeon R7 M445, the P400 is 0.1% faster; against the R7 M440, it is 0.2% slower; against the R7 M365X, it is 0.8% slower; and against the NVIDIA GeForce 930A, it is 0.9% faster. These deltas are all within one percentage point, meaning that in practical terms, the P400 trades blows with these low-end mobile and desktop GPUs. The benchmark results indicate that the P400 is not a performance outlier; it is firmly anchored in the entry-level segment, where differences of a few percent are often within run-to-run variance.
The pixel rate of 20.03 GPixel/s and texture rate of 20.03 GTexel/s are identical, which is typical for a balanced configuration of 16 ROPs and 16 TMUs. These figures, combined with the 256 shading units, produce a compute capacity that is adequate for basic 2D and light 3D workloads, but far from competitive with even mid-range desktop cards from the same era.
Who Should Consider It
Given its benchmark standing, the Quadro P400 is best suited for environments where low power consumption and a compact single-slot form factor matter more than raw performance. The card’s 641.0 GFLOPS of FP32 compute and 32.06 GB/s memory bandwidth are sufficient for entry-level CAD, 2D drafting, and basic photo editing, but they will struggle with complex 3D scenes, high-resolution textures, or real-time rendering. At 1080p resolution with modest settings, the P400 can handle less demanding applications, but the data suggests that pushing to higher resolutions or enabling heavy effects would quickly exceed its capabilities.
The lack of dedicated ray tracing and tensor cores further limits its appeal for modern workloads that rely on hardware acceleration for these features. For users who need a display adapter for multiple monitors—the card offers three mini-DisplayPort 1.4a outputs—and who value silence and low heat, the P400 is a viable choice. However, anyone expecting gaming-level performance or professional-grade 3D rendering should look elsewhere, as the 30th percentile ranking clearly indicates the card’s position.
Power and Cooling
The Quadro P400 has a TDP of just 30 W, making it one of the most power-efficient GPUs in its class. The suggested PSU rating is 200 W, which is remarkably low and allows the card to be installed in compact office desktops or small-form-factor systems. It requires no external power connectors; all power is drawn from the PCIe 3.0 x16 slot. The card is single-slot in design, measuring 150 mm in length and 69 mm in height. These dimensions make it easy to fit into tight chassis, and the absence of a power connector simplifies installation. The low TDP also means that cooling is straightforward; a passive or low-profile active cooler would suffice, though the specific cooler is not detailed in the data.
How It Compares
vs. AMD Radeon R7 M445: The P400 is 0.1% faster than the R7 M445, a negligible margin that places the two cards on equal footing. Both are entry-level parts, and the difference is within measurement noise. The P400’s Pascal architecture and 2 GB GDDR5 memory do not confer any meaningful advantage over the AMD mobile part.
vs. AMD Radeon R7 M440: The P400 is 0.2% slower than the R7 M440. Again, this is a sub-percentage-point delta, so the performance is effectively identical. The R7 M440 is a mobile GPU, while the P400 is a desktop workstation card, but their compute capabilities align closely.
vs. AMD Radeon R7 M365X: The P400 lags the R7 M365X by 0.8%. This is the largest delta among the four rivals, yet it remains under one percent. The R7 M365X, though older, still manages to slightly edge out the P400 in average benchmark score, indicating that the P400 does not offer any generational advantage in this performance tier.
vs. NVIDIA GeForce 930A: The P400 is 0.9% faster than the GeForce 930A. This is the only rival where the P400 leads by a noticeable (though still tiny) margin. The 930A is a low-end NVIDIA part, and the P400’s slightly higher score suggests that the Quadro’s driver optimizations or clock behavior give it a marginal edge. Still, the difference is far from decisive.
Memory Subsystem
The Quadro P400 is equipped with 2 GB of GDDR5 memory on a 64-bit bus, yielding a memory bandwidth of 32.06 GB/s. This is a modest figure by modern standards. The memory clock runs at 1002 MHz, with an effective data rate of 4 Gbps. For a card aimed at entry-level professional work, 2 GB is sufficient for basic 2D and light 3D tasks, but it becomes a limiting factor when handling high-resolution textures or multiple large datasets. The 64-bit bus width is a clear bottleneck; many competing cards use 128-bit or wider buses to double or quadruple bandwidth. At 1080p with moderate texture quality, the bandwidth may be adequate, but at 1440p or 4K, the memory subsystem would struggle to keep up with the shading units’ demands. The pixel rate of 20.03 GPixel/s and texture rate of 20.03 GTexel/s are also constrained by the memory bandwidth, as both operations require frequent memory access.
FAQ
Q: What is the TDP of the Quadro P400?
A: The TDP is 30 W.
Q: Does the Quadro P400 require external power connectors?
A: No, it has no power connectors and draws all power from the PCIe slot.
Q: What is the memory configuration?
A: It has 2 GB of GDDR5 memory on a 64-bit bus, with a bandwidth of 32.06 GB/s.
Q: Which API versions does the card support?
A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
Q: What is the suggested PSU wattage?
A: The suggested PSU is 200 W.
Q: When was the card released?
A: The release date is 2017-02-06.
Ray Tracing and Feature Set
The Quadro P400 does not include any dedicated ray tracing cores or tensor cores, as indicated by the null values in the specifications. This means it lacks hardware acceleration for real-time ray tracing and AI-based features like DLSS. The card is based on the Pascal architecture, which predates NVIDIA’s RTX line, so it relies entirely on traditional rasterization for rendering. The API support includes DirectX 12 with feature level 12_1, OpenGL 4.6, and Vulkan 1.4, which allows it to run modern applications that use these APIs, but without the specialized hardware units found in newer cards. For users who require ray tracing or tensor core functionality, this card is not suitable. However, for conventional graphics workloads that do not depend on these features, the P400 can still function as a basic display adapter and entry-level compute device. Its three mini-DisplayPort 1.4a outputs support high-resolution monitors, but the card’s overall performance will limit the experience to less demanding tasks.
Detailed benchmark scores and charts for the NVIDIA Quadro P400 are below.
Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro P400 handles parallel computing tasks like video encoding and scientific simulations.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro P400 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.
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