Intel Graphics 24EU Mobile vs NVIDIA GeForce RTX 5060 Mobile Comparison

Intel
GPU

Intel Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,013.5
geekbench_opencl
N/A
96,969
geekbench_vulkan
N/A
96,451
passmark_directx_10
N/A
119
passmark_directx_11
N/A
168
passmark_directx_12
N/A
87
passmark_directx_9
N/A
203
passmark_g2d
N/A
876
passmark_g3d
N/A
18,852
passmark_gpu_compute
N/A
7,607

Analysis: Intel Graphics 24EU Mobile vs NVIDIA GeForce RTX 5060 Mobile

FAQ

Q: What is the most significant difference between the Intel Graphics 24EU Mobile and the NVIDIA GeForce RTX 5060 Mobile?

A: The two GPUs are built for entirely different purposes. The Intel part is an integrated graphics processor (IGP) with a 6 W TDP, while the NVIDIA part is a discrete-class mobile GPU with a 45 W TDP. The RTX 5060 Mobile uses the Blackwell 2.0 architecture on a 5 nm process, whereas the Intel chip uses the Xe-LP architecture on a 10 nm process.

Q: Which GPU has a higher benchmark score?

A: The NVIDIA GeForce RTX 5060 Mobile has a recorded average benchmark score of 22435, placing it in the 67th percentile of all GPUs. The Intel Graphics 24EU Mobile has an average benchmark score of 0, placing it in the 50th percentile, and no individual benchmark entries are recorded for it.

Q: How does the RTX 5060 Mobile compare to its nearest rivals?

A: The database shows it is 0.5% behind the AMD Radeon RX 7700 XT, 1.2% ahead of the AMD Radeon RX 5700, 1.3% ahead of the AMD Radeon RX 6700S, and 1.3% behind the NVIDIA GeForce RTX 4060 Mobile.

Q: What are the memory specifications for each GPU?

A: The Intel Graphics 24EU Mobile uses System Shared memory with a System Dependent bandwidth. The NVIDIA GeForce RTX 5060 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, delivering a bandwidth of 384.0 GB/s.

Q: What are the API capabilities of the two GPUs?

A: The Intel GPU supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The NVIDIA GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: When were both products released?

A: The Intel Graphics 24EU Mobile was released on December 31, 2024. The NVIDIA GeForce RTX 5060 Mobile was released on May 19, 2025.

Where Each One Wins

The Intel Graphics 24EU Mobile wins in power efficiency and integration. Its 6 W TDP is a fraction of the NVIDIA part's 45 W TDP, making it suitable for ultra-portable devices where battery life and thermal headroom are primary constraints. As an IGP with a Ring Bus interface, it requires no power connectors and shares system memory, which simplifies system design for basic computing tasks.

The NVIDIA GeForce RTX 5060 Mobile wins in every measurable performance category. The recorded data shows it delivers 9.684 TFLOPS of FP32 compute, 69.84 GPixel/s pixel rate, and 151.3 GTexel/s texture rate. Its 3DMark Steel Nomad DX12 score is 3013.5, and its Geekbench OpenCL score is 96969. The GPU also has dedicated ray tracing cores (26) and tensor cores (104), which the Intel part lacks entirely.

For gaming and graphics-intensive workloads, the RTX 5060 Mobile is the clear choice. For basic display output, video playback, and light productivity in a low-power package, the Intel Graphics 24EU Mobile serves its role without the overhead of a discrete GPU.

Architecture Differences

The architectural gap between these two GPUs is substantial. The Intel Graphics 24EU Mobile uses the Xe-LP architecture, which is Intel's low-power graphics design intended for integrated use. It is built on Intel's 10 nm process and features 192 shading units, 12 texture mapping units, and 4 raster output units. The chip is named Twin Lake and belongs to the HD Graphics-T generation.

The NVIDIA GeForce RTX 5060 Mobile uses the Blackwell 2.0 architecture on TSMC's 5 nm process. It is built around the GB206 chip with 21,900 million transistors on a 181 mm² die, giving it a transistor density of 121.0M per mm². This is a fundamentally different class of silicon.

The Intel GPU has no ray tracing cores and no tensor cores. The NVIDIA GPU includes 26 RT cores and 104 tensor cores, enabling hardware-accelerated ray tracing and AI-based features. The FP16 compute ratio also differs: Intel achieves 768.0 GFLOPS at a 2:1 ratio relative to FP32, while NVIDIA achieves 9.684 TFLOPS at a 1:1 ratio.

The memory architecture is another major divergence. The Intel part uses System Shared memory with the bus width and bandwidth dependent on the host system. The NVIDIA part has dedicated 8 GB GDDR7 memory on a 128-bit bus with a fixed 384.0 GB/s bandwidth. This dedicated memory pool is critical for sustained gaming performance.

Specification Differences

The process nodes differ: Intel uses 10 nm, while NVIDIA uses 5 nm. The transistor count for the Intel chip is unknown, but the NVIDIA GB206 has 21,900 million transistors on a 181 mm² die.

Clock speeds show a significant gap. The Intel GPU has a base clock of 300 MHz and a boost clock of 1000 MHz. The NVIDIA GPU has a base clock of 952 MHz and a boost clock of 1455 MHz. The NVIDIA memory clock is listed as 1500 MHz with 24 Gbps effective speed.

Compute resources differ by an order of magnitude. Intel has 192 shading units, 12 TMUs, and 4 ROPs. NVIDIA has 3328 shading units, 104 TMUs, and 48 ROPs. The pixel rate is 4.000 GPixel/s for Intel versus 69.84 GPixel/s for NVIDIA. Texture rate is 12.00 GTexel/s versus 151.3 GTexel/s. FP32 performance is 384.0 GFLOPS versus 9.684 TFLOPS.

Power consumption is dramatically different: 6 W for Intel versus 45 W for NVIDIA. The Intel part uses a Ring Bus interface, while the NVIDIA part uses PCIe 5.0 x16. The NVIDIA GPU has no power connectors listed, and both have display outputs described as Portable Device Dependent.

DirectX support differs slightly: Intel supports DirectX 12 (12_1), while NVIDIA supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between these two GPUs, and the Intel Graphics 24EU Mobile has no individual benchmark scores recorded. The comparison must therefore rely on the comprehensive benchmark suite recorded for the NVIDIA GeForce RTX 5060 Mobile.

The NVIDIA GPU's 3DMark Steel Nomad DX12 score of 3013.5 demonstrates its capability in modern DirectX 12 gaming workloads. Its Geekbench OpenCL score of 96969 and Vulkan score of 96451 show strong compute and graphics API performance. These are the only recorded scores for the NVIDIA part.

The PassMark suite provides further detail. The DirectX 9 score is 203, DirectX 10 is 119, DirectX 11 is 168, and DirectX 12 is 87. The G2D score is 876, and the G3D score is 18852. The GPU compute score is 7607.

The average benchmark score of 22435 places the RTX 5060 Mobile in the 67th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7700 XT, scores 22549, which is 0.5% higher. The NVIDIA GeForce RTX 4060 Mobile scores 22729, which is 1.3% higher than the RTX 5060 Mobile. The AMD Radeon RX 5700 scores 22170, which is 1.2% lower, and the AMD Radeon RX 6700S scores 22154, which is 1.3% lower.

The Intel Graphics 24EU Mobile has no benchmark scores to compare directly. Its 50th percentile ranking with an average score of 0 reflects the absence of recorded data rather than a measured performance level. The specification data, however, indicates a fundamental performance gap: the NVIDIA part has 17.3 times more shading units, 8.7 times more TMUs, and 12 times more ROPs. The FP32 compute rate is 25.2 times higher on the NVIDIA side.

The 45 W TDP of the NVIDIA GPU versus the 6 W TDP of the Intel part explains the performance differential. The RTX 5060 Mobile uses 7.5 times more power to deliver its performance envelope. The Intel IGP is designed for systems where power draw is the limiting factor, while the NVIDIA part is designed for laptops that prioritize graphics performance.

The memory bandwidth difference is stark: 384.0 GB/s for the NVIDIA GPU versus System Dependent for the Intel part. In practice, the Intel IGP shares system memory with the CPU, which introduces latency and bandwidth contention. The NVIDIA GPU's dedicated GDDR7 memory avoids these issues entirely.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 24EU Mobile
RTX 5060 Mobile
Core Specs
Shading Units
192
3,328 +1633.3%
Shaders
192
3,328 +1633.3%
TMUs
12
104 +766.7%
ROPs
4
48 +1100.0%
SM Count
26
Execution Units
24
Clocks
Base Clock
300 MHz
952 MHz
Boost Clock
1000 MHz
1455 MHz
Memory Clock
System Shared
1500 MHz 24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
32 MB
Performance
Pixel Rate
4.000 GPixel/s
69.84 GPixel/s
Texture Rate
12.00 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
26
Tensor Cores
104
Power
TDP
6 W
45 W
TDP (W)
6
45 +650.0%
Power Connectors
None
Architecture
Architecture
Xe-LP
Blackwell 2.0
GPU Name
Twin Lake
GB206
Generation
HD Graphics-T (Twin Lake)
GeForce 50 Mobile
Process Size
10 nm
5 nm
Transistors
unknown
21,900 million
Die Size
unknown
181 mm²
Foundry
Intel
TSMC
Density
121.0M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
View Graphics 24EU Mobile Details View GeForce RTX 5060 Mobile Details