Intel Arc Pro B60 Dual vs Intel Graphics 24EU Mobile Comparison
Intel Arc Pro B60 Dual
Graphics 24EU Mobile
Analysis: Intel Arc Pro B60 Dual vs Intel Graphics 24EU Mobile
The Verdict
The Intel Arc Pro B60 Dual and the Intel Graphics 24EU Mobile occupy entirely separate performance classes, and the data in the database reflects that divide. The Arc Pro B60 Dual is a discrete, dual-slot add-in card built on the Xe2-HPG architecture, with a 400 W TDP, a 192-bit memory bus, and 24 GB of GDDR6 memory. It is designed for demanding professional workloads, as its 50th percentile ranking among all GPUs and its launch MSRP of 1,199 USD indicate. The Graphics 24EU Mobile, by contrast, is an integrated graphics processor (IGP) with a 6 W TDP, part of the Twin Lake generation, sharing system memory, and it targets basic display output and light acceleration in portable devices.
Benchmark results show no recorded wins for either part in the head-to-head data, as the database lists zero wins for each. However, the specification differences are so vast that the verdict is straightforward: choose the Arc Pro B60 Dual for any task that requires substantial compute throughput, dedicated memory bandwidth, or hardware ray tracing, as it provides 2,560 shading units, 20 ray tracing cores, and 456.0 GB/s of bandwidth. Choose the Graphics 24EU Mobile only for low-power, space-constrained systems where a 6 W IGP with 192 shading units is sufficient, such as basic mobile computing. There is no scenario in the recorded data where the two compete directly; the Arc Pro B60 Dual is a workstation-class accelerator, while the Graphics 24EU Mobile is a minimal embedded graphics solution.
Architecture Differences
The two processors use different Intel architectures, nodes, and foundries. The Arc Pro B60 Dual is based on the Xe2-HPG architecture, fabricated on a 5 nm process at TSMC, and belongs to the Battlemage (Pro Series) generation, specifically the chip designated BMG-G21. It packs 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1M per mm². The Graphics 24EU Mobile uses the Xe-LP architecture, built on a 10 nm process at Intel, from the HD Graphics-T (Twin Lake) generation with a Twin Lake chip. Its transistor count, die size, and transistor density are listed as unknown in the database.
The Arc Pro B60 Dual’s Xe2-HPG design includes dedicated ray tracing cores (20 of them), which the Graphics 24EU Mobile lacks entirely, as its ray tracing core field is null. The Arc Pro B60 Dual also supports DirectX 12 Ultimate (12_2), while the Graphics 24EU Mobile is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The memory subsystem differs fundamentally: the Arc Pro B60 Dual uses dedicated GDDR6 memory on a 192-bit bus, while the Graphics 24EU Mobile uses System Shared memory with a System Dependent bandwidth, meaning its performance scales with the host system’s memory configuration. The Arc Pro B60 Dual features a PCIe 5.0 x8 bus interface, whereas the Graphics 24EU Mobile uses a Ring Bus, reflecting its integrated nature.
FAQ
Q: Which GPU has more shading units?
A: The Intel Arc Pro B60 Dual has 2,560 shading units, compared to 192 on the Intel Graphics 24EU Mobile.
Q: What are the clock speeds of each GPU?
A: The Arc Pro B60 Dual has a base clock of 2000 MHz and a boost clock of 2400 MHz. The Graphics 24EU Mobile has a base clock of 300 MHz and a boost clock of 1000 MHz.
Q: Do both GPUs support hardware ray tracing?
A: No. The Arc Pro B60 Dual includes 20 ray tracing cores and supports DirectX 12 Ultimate (12_2). The Graphics 24EU Mobile has no ray tracing cores and is limited to DirectX 12 (12_1).
Q: What is the memory configuration for each?
A: The Arc Pro B60 Dual has 24 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth. The Graphics 24EU Mobile uses System Shared memory with System Dependent bandwidth.
Q: What is the TDP for each GPU?
A: The Arc Pro B60 Dual has a TDP of 400 W and requires an 800 W suggested PSU. The Graphics 24EU Mobile has a TDP of 6 W and lists no suggested PSU.
Q: Are both GPUs currently in production?
A: Yes, the database lists both the Arc Pro B60 Dual and the Graphics 24EU Mobile with a production status of Active.
Specification Differences
The following fields show direct contrasts between the two parts:
- Process Node: Arc Pro B60 Dual uses 5 nm; Graphics 24EU Mobile uses 10 nm.
- Foundry: Arc Pro B60 Dual is from TSMC; Graphics 24EU Mobile is from Intel.
- Transistors: Arc Pro B60 Dual has 19,600 million; Graphics 24EU Mobile is unknown.
- Die Size: Arc Pro B60 Dual is 272 mm²; Graphics 24EU Mobile is unknown.
- Base Clock: Arc Pro B60 Dual runs at 2000 MHz; Graphics 24EU Mobile runs at 300 MHz.
- Boost Clock: Arc Pro B60 Dual reaches 2400 MHz; Graphics 24EU Mobile reaches 1000 MHz.
- Memory Size: Arc Pro B60 Dual has 24 GB; Graphics 24EU Mobile has System Shared.
- Memory Type: Arc Pro B60 Dual uses GDDR6; Graphics 24EU Mobile uses System Shared.
- Memory Bus Width: Arc Pro B60 Dual has 192 bit; Graphics 24EU Mobile has System Shared.
- Memory Bandwidth: Arc Pro B60 Dual provides 456.0 GB/s; Graphics 24EU Mobile is System Dependent.
- Shading Units: 2560 versus 192.
- TMUs: 160 versus 12.
- ROPs: 80 versus 4.
- Ray Tracing Cores: 20 versus null.
- Pixel Rate: 192.0 GPixel/s versus 4.000 GPixel/s.
- Texture Rate: 384.0 GTexel/s versus 12.00 GTexel/s.
- FP32 Performance: 12.29 TFLOPS versus 384.0 GFLOPS.
- FP16 Performance: 24.58 TFLOPS versus 768.0 GFLOPS.
- TDP: 400 W versus 6 W.
- Slot Width: Dual-slot versus IGP.
- Power Connectors: 1x 16-pin versus null.
- Suggested PSU: 800 W versus null.
- Bus Interface: PCIe 5.0 x8 versus Ring Bus.
- Display Outputs: 4x mini-DisplayPort 2.1 versus Portable Device Dependent.
- DirectX Support: 12 Ultimate (12_2) versus 12 (12_1).
- Dimensions: Arc Pro B60 Dual is 300 mm long, 110 mm high, 40 mm wide; Graphics 24EU Mobile has no recorded dimensions.
Head-to-Head Benchmarks
The database records no benchmark entries for either GPU in the head-to-head section, and both parts show zero wins. This absence of direct measurement data means the comparison relies entirely on the recorded specification fields. The biggest wins for the Arc Pro B60 Dual are evident in raw compute: its FP32 throughput of 12.29 TFLOPS is 32 times the 384.0 GFLOPS of the Graphics 24EU Mobile. In shading capacity, the Arc Pro B60 Dual’s 2,560 shading units outnumber the Graphics 24EU Mobile’s 192 units by a factor of 13.3. The pixel rate of 192.0 GPixel/s versus 4.000 GPixel/s represents a 48-fold advantage, and the texture rate of 384.0 GTexel/s against 12.00 GTexel/s is 32 times higher.
Memory bandwidth further separates the two: the Arc Pro B60 Dual’s 456.0 GB/s is a dedicated, fixed figure, while the Graphics 24EU Mobile’s bandwidth is System Dependent, meaning it cannot be compared as a fixed quantity. The Arc Pro B60 Dual’s boost clock of 2400 MHz is 2.4 times the Graphics 24EU Mobile’s 1000 MHz boost, and its base clock of 2000 MHz is 6.7 times the 300 MHz base of the integrated part. The Graphics 24EU Mobile shows no recorded wins in any field; its only advantages are qualitative, such as a far lower 6 W TDP and the absence of a power connector requirement, which are not benchmark victories but operational characteristics.
Where Each One Wins
The Arc Pro B60 Dual wins in every compute-heavy category recorded in the database. It delivers 12.29 TFLOPS of FP32 performance, 24.58 TFLOPS of FP16 performance, and includes 20 ray tracing cores for hardware-accelerated ray tracing. Its 24 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth suits large datasets and high-resolution textures. The 2,560 shading units, 160 texture mapping units, and 80 render output units provide substantial fill rates (384.0 GTexel/s and 192.0 GPixel/s). With a PCIe 5.0 x8 interface and four mini-DisplayPort 2.1 outputs, it is positioned for professional workstations, docking stations, or multi-monitor setups. The 400 W TDP and 1x 16-pin power connector indicate a card that requires a robust power supply, with a suggested PSU of 800 W.
The Graphics 24EU Mobile wins in efficiency and integration. Its 6 W TDP is 66.7 times lower than the Arc Pro B60 Dual’s 400 W, making it suitable for fanless or passively cooled portable devices. As an IGP with a Ring Bus interface, it requires no discrete power connector and no suggested PSU, simplifying system design. Its 192 shading units and 12 TMUs are sufficient for basic display output and light 2D or low-resolution workloads. The 4.000 GPixel/s pixel rate and 12.00 GTexel/s texture rate handle standard desktop rendering. Its System Shared memory means it scales with whatever RAM the host provides, and its display outputs are Portable Device Dependent, reflecting its role in laptops and compact systems. The Graphics 24EU Mobile’s DirectX 12 (12_1) support covers modern APIs but without the full feature set of DirectX 12 Ultimate, and it has no ray tracing capability. For users whose workload fits within these constraints, the 24EU Mobile is the only recorded option between the two; for all other uses, the Arc Pro B60 Dual is the clear choice based on the specification data.