Intel Arc Graphics 64EU vs Intel Arc Pro B370 Comparison
Intel Arc Graphics 64EU
Arc Pro B370
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 64EU vs Intel Arc Pro B370
# Head-to-Head Benchmarks
The database contains a single recorded 3DMark Steel Nomad DX12 result for the Intel Arc Graphics 64EU, scoring 733 points. This places the integrated graphics solution at the 3rd percentile among all GPUs tracked in the database. The Intel Arc Pro B370 has no recorded benchmark scores, so direct head-to-head measurements are unavailable.
The Arc Graphics 64EU's nearest rivals in the database provide context for its performance tier. The Intel Arc Graphics 32EU and Intel Arc Graphics 24EU both score exactly 733 points, representing a 0% delta. The AMD Radeon HD 6470M scores 723 points, which is 1.4% behind the 64EU. The NVIDIA GeForce GT 415M scores 751 points, placing it 2.4% ahead of the 64EU.
The Arc Pro B370 sits at the 50th percentile among all GPUs, a substantially higher position than the 64EU's 3rd percentile. However, with an average benchmark score of 0 in the database, no direct numerical comparison can be made between the two parts. The data confirms that the 64EU operates in an entry-level performance bracket, while the B370's percentile ranking suggests a mid-range positioning, though its score remains unrecorded.
# FAQ
Q: How does the Intel Arc Graphics 64EU compare to its closest rivals in the database?
A: The 64EU scores 733 points in 3DMark Steel Nomad DX12, matching the Arc Graphics 32EU and 24EU exactly with a 0% difference. It is 1.4% ahead of the AMD Radeon HD 6470M (723 points) and 2.4% behind the NVIDIA GeForce GT 415M (751 points).
Q: What benchmark data exists for the Intel Arc Pro B370?
A: The database contains no recorded benchmark scores for the Arc Pro B370. Its average benchmark score is listed as 0, and it has no nearest rivals entries, meaning no direct performance measurements are available for comparison.
Q: What is the performance percentile ranking for each GPU?
A: The Intel Arc Graphics 64EU ranks at the 3rd percentile among all GPUs, indicating it sits near the bottom of the performance distribution. The Intel Arc Pro B370 ranks at the 50th percentile, placing it at the median of all tracked GPUs.
Q: Are the API feature sets different between the two GPUs?
A: No. Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The API capabilities are identical despite the architectural differences.
Q: Do both GPUs have the same memory configuration?
A: Yes. Both use System Shared memory with System Shared size, type, and bus width. Memory bandwidth is listed as System Dependent for both, meaning it varies based on the host system configuration.
Q: What are the production status and release dates for each GPU?
A: Both are listed as Active in production. The Intel Arc Graphics 64EU was released on 2024-10-23, while the Intel Arc Pro B370 has a release date of 2026-01-26.
# Where Each One Wins
The Intel Arc Graphics 64EU wins in the only recorded benchmark measurement. Its 733-point 3DMark Steel Nomad DX12 score provides a concrete data point, and it demonstrates a 1.4% advantage over the AMD Radeon HD 6470M. This GPU also benefits from having established rival comparisons, allowing its position within the entry-level segment to be clearly defined.
The Intel Arc Pro B370 wins on raw compute specifications. Its FP32 performance of 6.144 TFLOPS is over three times the 64EU's 1.946 TFLOPS. The B370 also has a higher boost clock at 2400 MHz versus 1900 MHz for the 64EU. Pixel rate reaches 48.00 GPixel/s on the B370 compared to 30.40 GPixel/s on the 64EU, and texture rate measures 96.00 GTexel/s versus 60.80 GTexel/s.
The B370 additionally supports 10 ray tracing cores, which the 64EU lacks entirely. Its 1280 shading units, 40 texture mapping units, and 20 render output units all exceed the 64EU's 512 shading units, 32 TMUs, and 16 ROPs. The B370's TDP of 25 W is lower than the 64EU's 65 W, indicating higher efficiency per watt, though no direct performance-per-watt benchmark exists in the database.
# Specification Differences
The Intel Arc Graphics 64EU and Intel Arc Pro B370 differ across several key specification fields. The 64EU uses the Arrow Lake-S chip, while the B370 uses the Panther Lake chip. Their architectures differ: Xe-LPG for the 64EU and Xe3-LPG for the B370. The 64EU belongs to the Arc Graphics (Arrow Lake) generation, while the B370 belongs to Arc Graphics-WM (Panther Lake).
Clock speeds differ significantly. Both have a 300 MHz base clock, but the 64EU boosts to 1900 MHz, while the B370 boosts to 2400 MHz. The foundry differs: TSMC fabricates the 64EU, and Intel fabricates the B370. Transistor count is listed as 17,800 million for the 64EU and unknown for the B370. Die size measures 243 mm² for the 64EU and is unknown for the B370. Transistor density is 73.3M per mm² for the 64EU and not listed for the B370.
Shading units differ substantially: 512 for the 64EU versus 1280 for the B370. TMUs number 32 versus 40, and ROPs number 16 versus 20. The B370 includes 10 ray tracing cores, a feature absent from the 64EU. FP32 performance is 1.946 TFLOPS versus 6.144 TFLOPS, and FP16 performance is 3.891 TFLOPS versus 12.29 TFLOPS, both with 2:1 ratios. TDP is 65 W for the 64EU and 25 W for the B370. The 64EU uses a Ring Bus interface, while the B370 uses an IGP interface. Display outputs are Motherboard Dependent for the 64EU and Portable Device Dependent for the B370.
# Architecture Differences
The two GPUs represent distinct architectural generations. The Intel Arc Graphics 64EU uses the Xe-LPG architecture, fabricated on TSMC's 3 nm process with 17,800 million transistors on a 243 mm² die. The Intel Arc Pro B370 uses the newer Xe3-LPG architecture, also on a 3 nm process but fabricated by Intel, with transistor count and die size listed as unknown.
The compute resource allocation differs markedly. The B370's 1280 shading units represent a 2.5x increase over the 64EU's 512 units. Texture mapping units increase from 32 to 40, and render output units increase from 16 to 20. The B370 adds 10 dedicated ray tracing cores, a capability entirely missing from the 64EU's design.
Clock behavior shows the B370's architecture reaches a 2400 MHz boost, 500 MHz higher than the 64EU's 1900 MHz boost. Both parts share a 300 MHz base clock. The memory subsystem remains system-shared for both, with bandwidth dependent on the host platform. FP16 compute scales at a 2:1 ratio relative to FP32 on both architectures, but the B370's 12.29 TFLOPS FP16 output exceeds the 64EU's 3.891 TFLOPS by a factor of roughly 3.2.
The power envelope reveals a significant architectural efficiency difference. The B370's 25 W TDP is less than half the 64EU's 65 W TDP, while delivering substantially higher compute throughput. The B370 requires no power connectors, whereas the 64EU's power connector configuration is not specified. Both use integrated graphics packages with IGP slot width, and both support identical API levels: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
# The Verdict
The data presents two GPUs at different performance tiers with a clear specification gap. The Intel Arc Graphics 64EU delivers a recorded 733-point 3DMark Steel Nomad DX12 score, placing it at the 3rd percentile among all GPUs. Its nearest rivals cluster tightly around this score, with the Arc Graphics 32EU and 24EU matching it exactly, and the AMD Radeon HD 6470M trailing by 1.4%. This positions the 64EU as an entry-level integrated solution.
The Intel Arc Pro B370 has no recorded benchmark scores, but its 50th percentile ranking indicates it sits at the median of the database's GPU performance distribution. The specification sheet supports this positioning: 6.144 TFLOPS FP32, 48.00 GPixel/s pixel rate, 96.00 GTexel/s texture rate, and 10 ray tracing cores all point to a substantially more capable part. Its 2400 MHz boost clock and 1280 shading units further separate it from the 64EU.
Users working with the 64EU should expect performance in line with its nearest rivals, all scoring within 2.4% of its 733-point result. The GPU handles basic 3D workloads but sits near the bottom of the performance hierarchy. Those requiring the B370's feature set, particularly ray tracing support and the higher compute throughput, would find the 64EU insufficient for such tasks.
The B370's lower TDP of 25 W, combined with its higher compute specifications, indicates a more efficient architecture. Its Xe3-LPG design, Intel foundry fabrication, and 2400 MHz boost clock represent a newer generation compared to the 64EU's Xe-LPG architecture on TSMC's 3 nm process. The B370's release date of 2026-01-26 is approximately 15 months after the 64EU's 2024-10-23 release.
The database shows no direct benchmark comparison between these two GPUs, so the verdict rests on specification analysis and percentile placement. The 64EU serves the entry-level integrated segment, while the B370 targets a mid-range position with ray tracing capability and higher compute density. For workloads requiring the B370's specifications, the 64EU cannot match the FP32 throughput, pixel rate, or texture rate. For basic tasks where the 64EU's 733-point score suffices, the B370's advantage remains theoretical until benchmark data becomes available.