Intel Arc Pro B370 vs NVIDIA GeForce RTX 5070 SUPER Comparison

Intel
GPU

Intel Arc Pro B370

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: Intel Arc Pro B370 vs NVIDIA GeForce RTX 5070 SUPER

Where Each One Wins

The Intel Arc Pro B370 and NVIDIA GeForce RTX 5070 SUPER occupy entirely different positions in the recorded database. The Intel part is an integrated graphics processor built for the Panther Lake mobile platform, while the NVIDIA part is a standalone dual-slot add-in board. Their benchmark data reflects this divide.

The NVIDIA GeForce RTX 5070 SUPER is the only one of the two with a recorded benchmark score. Its 3DMark Steel Nomad DX12 result of 2690 places it at the 18th percentile among all GPUs in the database. The nearest recorded rivals show a tight cluster: the NVIDIA Quadro K1100M scores 2664 (1% lower), the NVIDIA GeForce GT 1030 scores 2662 (1.1% lower), the Intel Arc Pro B50 scores 2660 (1.1% lower), and the NVIDIA GeForce GT 440 scores 2645 (1.7% lower). This means the RTX 5070 SUPER leads its immediate comparison group by a narrow margin, between 1% and 1.7% depending on the rival.

The Intel Arc Pro B370 has no recorded benchmark entries and no average score. Its percentile rating of 50 against all GPUs is a positional marker, but without measured results the database cannot assign it a performance tier. The wins analysis is therefore one-sided: the RTX 5070 SUPER takes the single recorded benchmark win, and the Arc Pro B370 has zero wins in head-to-head comparisons.

For use-case separation, the data points to the RTX 5070 SUPER as the only part with verified 3D performance. The Arc Pro B370, with its 25 W TDP and integrated design, appears in the database as a low-power embedded or mobile graphics solution. Its system-shared memory and system-dependent bandwidth mean its performance scales with the host platform, making direct comparisons impossible without a fixed test configuration.

FAQ

Q: Which GPU has the higher recorded 3DMark Steel Nomad DX12 score?

A: The NVIDIA GeForce RTX 5070 SUPER. Its recorded score is 2690, while the Intel Arc Pro B370 has no benchmark entries in the database.

Q: How does the RTX 5070 SUPER compare to its nearest rivals in the database?

A: It leads the NVIDIA Quadro K1100M by 1%, the NVIDIA GeForce GT 1030 by 1.1%, the Intel Arc Pro B50 by 1.1%, and the NVIDIA GeForce GT 440 by 1.7%.

Q: What memory configuration does the Intel Arc Pro B370 use?

A: The Arc Pro B370 uses system-shared memory, with system-shared type, bus width, and system-dependent bandwidth. Memory size is also listed as system shared.

Q: What is the memory configuration of the RTX 5070 SUPER?

A: It uses 18 GB of GDDR7 memory on a 192-bit bus, with 672.0 GB/s of bandwidth and a memory clock of 1750 MHz (28 Gbps effective).

Q: Which GPU has more shading units?

A: The RTX 5070 SUPER has 6400 shading units, compared to 1280 on the Arc Pro B370.

Q: What are the power requirements of each GPU?

A: The Arc Pro B370 has a 25 W TDP and no power connectors. The RTX 5070 SUPER has a 275 W TDP and uses a single 16-pin power connector.

Q: Which GPU supports higher API versions?

A: Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The API support is identical.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the Intel Arc Pro B370 and the NVIDIA GeForce RTX 5070 SUPER. The only measured performance data belongs to the RTX 5070 SUPER, which recorded a 3DMark Steel Nomad DX12 score of 2690. That score sits at the 18th percentile of all GPUs in the database.

The RTX 5070 SUPER's nearest rival comparisons show a narrow competitive band. Against the NVIDIA Quadro K1100M, the delta is 1%, meaning the RTX 5070 SUPER finishes essentially one percentage point ahead. Against the NVIDIA GeForce GT 1030 and Intel Arc Pro B50, the edge is 1.1% for both. Against the NVIDIA GeForce GT 440, the advantage stretches to 1.7%. These are small margins, indicating that the RTX 5070 SUPER's recorded performance places it in a tightly grouped segment rather than at a dominant position.

The Arc Pro B370 cannot be placed on the same scale. With no benchmark scores and no average score, the database records zero wins for it. Its pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are theoretical figures, not measured results. The RTX 5070 SUPER's pixel rate of 201.0 GPixel/s is more than four times higher on paper, and its texture rate of 502.4 GTexel/s is more than five times higher. These computed rates align with the massive difference in shading units, 6400 versus 1280, but they are not substitutes for benchmark data.

The FP32 compute figures follow the same pattern. The RTX 5070 SUPER delivers 32.15 TFLOPS, while the Arc Pro B370 delivers 6.144 TFLOPS. The FP16 comparison is more complex: the RTX 5070 SUPER runs FP16 at the same 32.15 TFLOPS with a 1:1 ratio, while the Arc Pro B370 reaches 12.29 TFLOPS with a 2:1 ratio. The NVIDIA part still holds a clear advantage, but the Intel part's dedicated FP16 path narrows the gap on paper.

In the absence of shared benchmark results, the head-to-head section of the database is effectively a one-sided record. The RTX 5070 SUPER has a measured score; the Arc Pro B370 does not. Any performance comparison between the two must rely on the theoretical specifications, which the database lists in full.

Specification Differences

The two GPUs differ across nearly every major specification field.

The RTX 5070 SUPER uses the GB205 chip on a 5 nm process from TSMC, with 31,100 million transistors on a 263 mm² die and a transistor density of 118.3 million per square millimeter. The Arc Pro B370 uses the Panther Lake chip on a 3 nm process from Intel, with transistor count and die size listed as unknown.

Clock speeds diverge sharply. The Arc Pro B370 has a base clock of 300 MHz and a boost clock of 2400 MHz. The RTX 5070 SUPER has a base clock of 2325 MHz and a boost clock of 2512 MHz. The NVIDIA part's base clock is nearly eight times higher, while its boost advantage is modest.

Memory is the largest practical difference. The Arc Pro B370 has no dedicated memory; size, type, and bus width are all system shared, and bandwidth is system dependent. The RTX 5070 SUPER has 18 GB of GDDR7 on a 192-bit interface with 672.0 GB/s of bandwidth.

Compute resources differ by a factor of five. The Arc Pro B370 has 1280 shading units, 40 texture mapping units, 20 ROPs, and 10 ray tracing cores. The RTX 5070 SUPER has 6400 shading units, 200 TMUs, 80 ROPs, 50 RT cores, and 200 tensor cores. The Intel part has no listed tensor cores.

Rasterization and compute rates reflect the resource gap. The Arc Pro B370's pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, with FP32 at 6.144 TFLOPS. The RTX 5070 SUPER posts 201.0 GPixel/s, 502.4 GTexel/s, and 32.15 TFLOPS FP32.

Power and physical design are opposites. The Arc Pro B370 has a 25 W TDP, is an integrated graphics processor with no power connector, and uses an IGP bus interface. The RTX 5070 SUPER has a 275 W TDP, is a dual-slot card with a single 16-pin power connector, and uses PCIe 5.0 x16. Its dimensions are 245 mm in length, 115 mm in height, and 40 mm in width.

Display outputs also differ. The Arc Pro B370's outputs are portable-device dependent. The RTX 5070 SUPER has 1x HDMI 2.1b and 3x DisplayPort 2.1b.

API support is identical: both run DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Architecture Differences

The Intel Arc Pro B370 is built on the Xe3-LPG architecture, part of the Arc Graphics-WM generation for Panther Lake. Its predecessor is listed as HD Graphics-WM. The 3 nm process node and Intel foundry are notable for an integrated part, though the transistor count and die size are not recorded. The architecture uses 10 ray tracing cores and offers FP16 at a 2:1 ratio relative to FP32, suggesting a dedicated half-precision path. The memory architecture is entirely shared with the host system, which makes bandwidth dependent on the platform's memory subsystem.

The NVIDIA GeForce RTX 5070 SUPER uses the Blackwell 2.0 architecture on the GB205 chip, manufactured by TSMC on a 5 nm node. It belongs to the GeForce 50-series. The die is 263 mm² with 31,100 million transistors, giving a density of 118.3 million per square millimeter. Blackwell 2.0 includes 50 RT cores and 200 tensor cores, which the Intel part lacks entirely. FP16 runs at a 1:1 ratio with FP32, meaning the tensor cores handle half-precision workloads at the same rate as full-precision compute. The GDDR7 memory subsystem is dedicated, with a 192-bit bus and 672.0 GB/s of bandwidth.

The architectural philosophies are clear from the data. Intel's Xe3-LPG targets minimal power draw, 25 W, and integration into a mobile processor, with compute resources scaled to match. NVIDIA's Blackwell 2.0 targets discrete performance, with a 275 W power envelope, a dedicated memory interface, and a full complement of ray tracing and tensor hardware. The RTX 5070 SUPER also carries forward the same API feature set as the Intel part, so software compatibility is not a differentiator.

The release dates are close in the database: the RTX 5070 SUPER is dated 2025-12-31 and the Arc Pro B370 2026-01-26. Both are marked as active production parts. Neither has a launch MSRP recorded.

The benchmark record reinforces the architectural gap. The RTX 5070 SUPER's single 3DMark Steel Nomad DX12 score of 2690 places it in a narrow band near the 18th percentile, with immediate rivals within 1.7%. The Arc Pro B370 has no measured scores, so its architectural capabilities remain theoretical. The database records the RTX 5070 SUPER as the only one of the two with verified 3D performance data.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B370
RTX 5070 SUPER
Core Specs
Shading Units
1,280
6,400 +400.0%
Shaders
1,280
6,400 +400.0%
TMUs
40
200 +400.0%
ROPs
20
80 +300.0%
Execution Units
10
—
Clocks
Base Clock
300 MHz
2325 MHz
Boost Clock
2400 MHz
2512 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
18 GB
VRAM (MB)
—
18,432
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
672.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
48 MB
Performance
Pixel Rate
48.00 GPixel/s
201.0 GPixel/s
Texture Rate
96.00 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
10
50 +400.0%
Tensor Cores
—
200
XMX Cores
80
—
Power
TDP
25 W
275 W
TDP (W)
25
275 +1000.0%
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe3-LPG
Blackwell 2.0
GPU Name
Panther Lake
GB205
Generation
Arc Graphics-WM (Panther Lake)
GeForce 50
Process Size
3 nm
5 nm
Transistors
unknown
31,100 million
Die Size
unknown
263 mm²
Foundry
Intel
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
245 mm 9.6 inches
Height
—
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-WM
—
View Arc Pro B370 Details View GeForce RTX 5070 SUPER Details