Intel Arc G3 Extreme vs Intel Graphics 24EU Mobile Comparison
Intel Arc G3 Extreme
Graphics 24EU Mobile
Analysis: Intel Arc G3 Extreme vs Intel Graphics 24EU Mobile
Head-to-Head Benchmarks
The recorded data contains no direct head-to-head benchmark results for the Intel Arc G3 Extreme versus the Intel Graphics 24EU Mobile. Both entries list empty benchmark arrays, and the win counters for each side are set to zero. Consequently, any comparison must derive from the architectural and specification differences recorded in the database, rather than from measured performance scores.
What the database does show is a substantial disparity in raw compute capacity. The Intel Arc G3 Extreme is rated for 7.680 TFLOPS of FP32 throughput, while the Intel Graphics 24EU Mobile is rated for 384.0 GFLOPS. That places the Arc part at exactly 20 times the FP32 throughput of the 24EU part. Likewise, the pixel rate differs dramatically: 60.00 GPixel/s versus 4.000 GPixel/s, a 15-fold gap. Texture rate stands at 120.0 GTexel/s versus 12.00 GTexel/s, a 10-fold gap.
Clock speeds reinforce this separation. Both parts share a 300 MHz base clock, but the Arc G3 Extreme boosts to 2500 MHz, while the 24EU Mobile tops out at 1000 MHz. That 2.5x boost advantage multiplies with the difference in execution resources.
The execution resource counts show the structural difference. The Arc G3 Extreme contains 1536 shading units, 48 texture mapping units, 24 raster output units, and 12 ray tracing cores. The 24EU Mobile contains 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores listed. The shading unit count is exactly 8 times higher on the Arc side, the TMU count is 4 times higher, and the ROP count is 6 times higher.
The Arc part also lists a ray tracing core count of 12, while the 24EU part has no ray tracing cores at all. This indicates a hardware capability that is entirely absent from the smaller integrated graphics solution.
Both GPUs report as active production parts in the database. The Intel Arc G3 Extreme carries a release date of 2026-05-31, while the Intel Graphics 24EU Mobile lists a release date of 2024-12-31. The Arc part belongs to the Arc Graphics-M (Panther Lake) generation, while the 24EU belongs to the HD Graphics-T (Twin Lake) generation.
The percentile ranking versus all GPUs is identical at 50 for both, though the average benchmark score for each is zero, meaning the percentile field does not reflect any recorded performance data.
Where Each One Wins
Without direct benchmark scores, the wins are structural rather than measured.
The Intel Arc G3 Extreme wins on every compute metric recorded. Its FP32 throughput of 7.680 TFLOPS is 20 times the 384.0 GFLOPS of the 24EU. Its FP16 throughput of 15.36 TFLOPS (2:1) is likewise 20 times the 768.0 GFLOPS (2:1) of the smaller part. The pixel rate of 60.00 GPixel/s exceeds 4.000 GPixel/s by a factor of 15. The texture rate of 120.0 GTexel/s exceeds 12.00 GTexel/s by a factor of 10. The boost clock of 2500 MHz is 2.5 times the 1000 MHz boost of the 24EU.
The Arc G3 Extreme also wins on API support. It lists DirectX 12 Ultimate (12_2), while the 24EU lists DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The higher DirectX feature level on the Arc part indicates support for additional rendering features, including those tied to ray tracing hardware.
The 24EU Mobile wins on power draw. Its TDP is 6 W, compared to 80 W for the Arc G3 Extreme. That is a 74 W difference, making the 24EU dramatically more suitable for thermally constrained portable devices. The 24EU also uses a Ring Bus interface, whereas the Arc part uses an IGP bus interface; both are integrated solutions, but the database records different bus connections.
The 24EU also has an earlier release date, arriving on 2024-12-31 compared to the Arc part's 2026-05-31. Its process node is 10 nm, while the Arc part uses 3 nm, which indicates a newer manufacturing process for the larger GPU, though the 24EU remains the lower-power option.
In terms of raw capability, the Arc G3 Extreme wins every performance-oriented category. In terms of power efficiency and thermal envelope, the 24EU wins the only category that matters for its intended class: minimal energy consumption.
The Verdict
The data indicates two GPUs built for entirely different roles within the Intel integrated graphics lineup.
The Intel Arc G3 Extreme, with 1536 shading units, 12 ray tracing cores, a 2500 MHz boost clock, and 7.680 TFLOPS FP32, is the performance-oriented part. It supports DirectX 12 Ultimate and operates at an 80 W TDP. It is a capable integrated solution for demanding workloads, including ray-traced rendering, given its dedicated ray tracing hardware. Its 3 nm process node and 2026 release date place it as the newer, more advanced design.
The Intel Graphics 24EU Mobile, with 192 shading units, no ray tracing cores, a 1000 MHz boost clock, and 384.0 GFLOPS FP32, is the efficiency-oriented part. Its 6 W TDP is 13.3 times lower than the Arc part's 80 W TDP. It supports DirectX 12 (12_1), lacks ray tracing hardware, and uses a 10 nm process node. This is a minimal-power integrated GPU suited to basic display output and light 2D or older 3D workloads.
The choice between them, based strictly on recorded data, depends on whether the priority is compute throughput or power consumption. The Arc G3 Extreme delivers 20 times the FP32 throughput, 15 times the pixel rate, and 10 times the texture rate, along with ray tracing support and a higher DirectX feature level. The 24EU delivers a fraction of the power draw, making it the only reasonable option for devices where 80 W is unacceptable.
Both parts share a 300 MHz base clock, system-shared memory, portable-device-dependent display outputs, and identical OpenGL and Vulkan support. Neither has a recorded launch MSRP, so no pricing comparison is possible.
For any workload that stresses the GPU, the Arc G3 Extreme is the clear choice. For minimal-power embedded or portable scenarios, the 24EU Mobile is the only option that fits within a 6 W envelope.
FAQ
Q: How much faster is the Intel Arc G3 Extreme in FP32 compute than the Intel Graphics 24EU Mobile?
A: The Arc G3 Extreme is rated at 7.680 TFLOPS FP32, while the 24EU Mobile is rated at 384.0 GFLOPS. That is exactly 20 times higher throughput.
Q: Does the Intel Graphics 24EU Mobile support ray tracing?
A: No. The database lists no ray tracing cores for the 24EU Mobile. The Intel Arc G3 Extreme lists 12 ray tracing cores.
Q: What is the power consumption difference between the two?
A: The Arc G3 Extreme has a TDP of 80 W, while the 24EU Mobile has a TDP of 6 W. The difference is 74 W.
Q: Which GPU supports a higher DirectX feature level?
A: The Intel Arc G3 Extreme supports DirectX 12 Ultimate (12_2). The Intel Graphics 24EU Mobile supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
Q: What are the boost clock speeds for each GPU?
A: The Arc G3 Extreme boosts to 2500 MHz. The 24EU Mobile boosts to 1000 MHz. Both have a 300 MHz base clock.
Q: Which process node is used by each GPU?
A: The Intel Arc G3 Extreme uses a 3 nm process node. The Intel Graphics 24EU Mobile uses a 10 nm process node. Both are fabricated by Intel.
Architecture Differences
The two GPUs belong to different architectural generations and chip designs.
The Intel Arc G3 Extreme is built on the Xe3-LPG architecture, using the Panther Lake chip. It is part of the Arc Graphics-M (Panther Lake) generation. The Intel Graphics 24EU Mobile is built on the Xe-LP architecture, using the Twin Lake chip, and belongs to the HD Graphics-T (Twin Lake) generation.
The execution pipelines differ fundamentally. The Arc G3 Extreme contains 1536 shading units, 48 TMUs, 24 ROPs, and 12 dedicated ray tracing cores. The 24EU Mobile contains 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores. This means the Arc part has 8 times the shading units, 4 times the TMUs, and 6 times the ROPs, plus a hardware ray tracing capability that the 24EU entirely lacks.
The process nodes differ as well. The Arc G3 Extreme uses a 3 nm process, while the 24EU uses a 10 nm process. Both are manufactured by Intel. The transistor counts and die sizes are unknown for both parts in the database.
The memory architecture is similar in type: both use system-shared memory, with system-shared bus width and system-dependent bandwidth. Neither has dedicated VRAM. The database records no memory size or bandwidth figures beyond the system-shared designation.
The API support differs on DirectX. The Arc G3 Extreme supports DirectX 12 Ultimate (12_2), while the 24EU supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
The release dates differ by roughly 17 months. The 24EU Mobile was released on 2024-12-31, while the Arc G3 Extreme was released on 2026-05-31.
Specification Differences
The following specifications differ between the two GPUs, based solely on recorded database fields:
- Architecture: Xe3-LPG for the Arc G3 Extreme, Xe-LP for the 24EU Mobile.
- Chip: Panther Lake for the Arc G3 Extreme, Twin Lake for the 24EU Mobile.
- Generation: Arc Graphics-M (Panther Lake) for the Arc G3 Extreme, HD Graphics-T (Twin Lake) for the 24EU Mobile.
- Process node: 3 nm for the Arc G3 Extreme, 10 nm for the 24EU Mobile.
- Boost clock: 2500 MHz for the Arc G3 Extreme, 1000 MHz for the 24EU Mobile.
- Shading units: 1536 for the Arc G3 Extreme, 192 for the 24EU Mobile.
- Texture mapping units: 48 for the Arc G3 Extreme, 12 for the 24EU Mobile.
- Raster output units: 24 for the Arc G3 Extreme, 4 for the 24EU Mobile.
- Ray tracing cores: 12 for the Arc G3 Extreme, none for the 24EU Mobile.
- Pixel rate: 60.00 GPixel/s for the Arc G3 Extreme, 4.000 GPixel/s for the 24EU Mobile.
- Texture rate: 120.0 GTexel/s for the Arc G3 Extreme, 12.00 GTexel/s for the 24EU Mobile.
- FP32 throughput: 7.680 TFLOPS for the Arc G3 Extreme, 384.0 GFLOPS for the 24EU Mobile.
- FP16 throughput: 15.36 TFLOPS (2:1) for the Arc G3 Extreme, 768.0 GFLOPS (2:1) for the 24EU Mobile.
- TDP: 80 W for the Arc G3 Extreme, 6 W for the 24EU Mobile.
- Bus interface: IGP for the Arc G3 Extreme, Ring Bus for the 24EU Mobile.
- DirectX support: 12 Ultimate (12_2) for the Arc G3 Extreme, 12 (12_1) for the 24EU Mobile.
- Release date: 2026-05-31 for the Arc G3 Extreme, 2024-12-31 for the 24EU Mobile.
Both GPUs share the following: 300 MHz base clock, system-shared memory type and size, system-dependent bandwidth, IGP slot width, portable-device-dependent display outputs, OpenGL 4.6 support, Vulkan 1.4 support, active production status, and no recorded launch MSRP.