Intel Graphics 24EU Mobile vs NVIDIA RTX PRO 6000D Blackwell Max-Q Comparison

Intel
GPU

Intel Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX PRO 6000D Blackwell Max-Q

CORE STATE GB202
VRAM 96 GB
CLOCK SPEED 2288 MHz
TDP 300 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
11,088

Analysis: Intel Graphics 24EU Mobile vs NVIDIA RTX PRO 6000D Blackwell Max-Q

Head-to-Head Benchmarks

The recorded data shows no direct head-to-head benchmark results between the Intel Graphics 24EU Mobile and the NVIDIA RTX PRO 6000D Blackwell Max-Q. The database contains a single benchmark entry for the NVIDIA part, and none for the Intel integrated graphics. This asymmetry in available measurements makes a conventional side-by-side comparison impossible, but the existing data points still offer a meaningful frame of reference.

The NVIDIA RTX PRO 6000D Blackwell Max-Q posts a 3DMark Steel Nomad DX12 score of 11,088. This result places it in a competitive cluster where its nearest rival, the NVIDIA RTX PRO 6000 Blackwell Max-Q, scores identically at 11,088 with a delta of 0 percent. The AMD Radeon RX 550 trails by a negligible margin with a score of 11,075, representing a 0.1 percent deficit. The NVIDIA GeForce GTX 1650 SUPER comes in at 11,047, a 0.4 percent gap. Interestingly, the AMD FirePro W4300 leads this group with 11,225, putting the RTX PRO 6000D Blackwell Max-Q 1.2 percent behind.

The Intel Graphics 24EU Mobile has no recorded benchmark scores and no rival entries in the database. Its percentile ranking versus all GPUs sits at 50, identical to the NVIDIA part, though the Intel chip lacks any measurable performance data to substantiate that position. The absence of benchmarks for the Intel product means the database cannot quantify its performance relative to the NVIDIA workstation card, nor can it establish where the integrated solution falls against any discrete competitor.

What the data does show is that the RTX PRO 6000D Blackwell Max-Q delivers a benchmark result that places it within a tight performance band. The 0.1 percent separation from the Radeon RX 550 and the 0.4 percent lead over the GTX 1650 SUPER indicate that this NVIDIA card operates in a specific performance tier, one where small score differences translate into meaningful positioning. The 1.2 percent deficit to the FirePro W4300 suggests that the RTX PRO 6000D Blackwell Max-Q is not the outright leader in its immediate rival group, despite its substantial hardware specifications.

For the Intel Graphics 24EU Mobile, the lack of data means the database offers no evidence of competitive standing. The integrated GPU, designed for portable devices, does not appear in any benchmark run recorded by the database. Its theoretical compute figures exist in the specification fields, but without measured results, any comparison to the NVIDIA card would rely on speculation rather than recorded data.

Architecture Differences

The two products diverge fundamentally in chip design, manufacturing process, and feature sets. The Intel Graphics 24EU Mobile uses the Twin Lake chip built on Intel's Xe-LP architecture, belonging to the HD Graphics-T (Twin Lake) generation. This integrated graphics processor uses a 10 nm process node fabricated by Intel's own foundry. The NVIDIA RTX PRO 6000D Blackwell Max-Q, by contrast, employs the GB202 chip based on Blackwell 2.0 architecture, part of the Blackwell PRO W (x000) generation. NVIDIA's card is manufactured on a 5 nm process at TSMC, with a transistor count of 92,200 million spread across a 750 mm² die, yielding a transistor density of 122.9 million per square millimeter. The Intel chip's transistor count and die size are recorded as unknown in the database.

Clock behavior reveals another layer of divergence. The Intel GPU operates at a base clock of 300 MHz with a boost clock of 1000 MHz. The NVIDIA card runs at a base clock of 1590 MHz and boosts to 2288 MHz. Memory clocking differs entirely: Intel's memory clock is listed as "System Shared," meaning it draws from the host system's RAM, while NVIDIA uses a dedicated 1750 MHz memory clock with 28 Gbps effective transfer.

The compute resources scale dramatically between the two. Intel's GPU contains 192 shading units, 12 texture mapping units, and 4 raster output units. NVIDIA's card packs 24,064 shading units, 752 TMUs, and 192 ROPs. The NVIDIA part includes 188 ray tracing cores and 752 tensor cores, while the Intel GPU has neither, recorded as null in the database. These figures translate into vastly different throughput numbers: the Intel chip delivers a pixel rate of 4.000 GPixel/s and a texture rate of 12.00 GTexel/s, while NVIDIA achieves 439.3 GPixel/s and 1,720.6 GTexel/s respectively. Floating point performance tells the same story: Intel manages 384.0 GFLOPS FP32 and 768.0 GFLOPS FP16 (2:1 ratio), whereas NVIDIA reaches 110.1 TFLOPS in both FP32 and FP16 (1:1 ratio).

Power and physical design reinforce the chasm. Intel's integrated GPU consumes 6 W TDP and uses a Ring Bus interface, with display outputs dependent on the portable device. NVIDIA's card draws 300 W TDP, requires a single 16-pin power connector, suggests a 700 W power supply, and occupies a dual-slot form factor with a PCIe 5.0 x16 interface. Its dimensions measure 267 mm in length, 111 mm in height, and 40 mm in width. The NVIDIA card outputs to four DisplayPort 2.1b connectors. The Intel part has no power connectors listed, no suggested PSU, and no slot width beyond the integrated graphics processor designation.

API support shows partial overlap. Both products support OpenGL 4.6 and Vulkan 1.4. DirectX support differs: Intel offers DirectX 12 (12_1), while NVIDIA provides DirectX 12 Ultimate (12_2). Memory configuration separates them further: Intel uses system-shared memory with system-dependent bandwidth, while NVIDIA features 96 GB of GDDR7 on a 512-bit bus with 1.79 TB/s bandwidth.

The release timeline places the Intel product first, with a release date of 2024-12-31, while NVIDIA launched on 2025-03-17. Both remain active in production status. The NVIDIA card lists its predecessor as Workstation Ada, while the Intel chip has no predecessor or successor recorded.

FAQ

Q: What benchmark score does the NVIDIA RTX PRO 6000D Blackwell Max-Q achieve?

A: The database records a 3DMark Steel Nomad DX12 score of 11,088 for the NVIDIA RTX PRO 6000D Blackwell Max-Q, which also serves as its average benchmark score.

Q: How does the NVIDIA RTX PRO 6000D Blackwell Max-Q compare to its nearest rivals?

A: The NVIDIA RTX PRO 6000D Blackwell Max-Q matches the NVIDIA RTX PRO 6000 Blackwell Max-Q exactly at 11,088. It leads the AMD Radeon RX 550 (11,075) by 0.1 percent and the NVIDIA GeForce GTX 1650 SUPER (11,047) by 0.4 percent, while trailing the AMD FirePro W4300 (11,225) by 1.2 percent.

Q: Does the Intel Graphics 24EU Mobile have any recorded benchmark results?

A: No. The database lists no benchmarks for the Intel Graphics 24EU Mobile, and its average benchmark score is 0. Its nearest rivals field is empty, meaning no comparative performance data exists.

Q: What are the memory specifications of each product?

A: The Intel Graphics 24EU Mobile uses system-shared memory with a system-shared bus width and system-dependent bandwidth. The NVIDIA RTX PRO 6000D Blackwell Max-Q uses 96 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s bandwidth.

Q: Which product has ray tracing and tensor core support?

A: The NVIDIA RTX PRO 6000D Blackwell Max-Q includes 188 ray tracing cores and 752 tensor cores. The Intel Graphics 24EU Mobile lists null values for both, indicating no such hardware.

Q: What are the TDP ratings for these two GPUs?

A: The Intel Graphics 24EU Mobile consumes 6 W TDP, while the NVIDIA RTX PRO 6000D Blackwell Max-Q draws 300 W TDP.

The Verdict

The data presents a clear bifurcation in purpose and capability. The Intel Graphics 24EU Mobile is an integrated processor designed for portable devices, drawing 6 W and relying on system-shared memory. Its compute resources, 192 shading units and 384.0 GFLOPS FP32, position it as a basic graphics solution for lightweight tasks. The NVIDIA RTX PRO 6000D Blackwell Max-Q, with 24,064 shading units and 110.1 TFLOPS FP32, operates in an entirely different performance class, evidenced by its 11,088 benchmark score.

The percentile ranking of 50 for both products might suggest parity, but the benchmark data contradicts that. The Intel chip has no measured performance, while the NVIDIA card demonstrates competitive standing among its recorded rivals. The 1.2 percent gap to the AMD FirePro W4300 and the 0.4 percent lead over the GTX 1650 SUPER indicate that the RTX PRO 6000D Blackwell Max-Q holds a mid-pack position within its immediate benchmark group, not a dominant one.

Architecture reinforces this separation. NVIDIA's 5 nm TSMC process with 92,200 million transistors and 188 ray tracing cores enables features the Intel chip cannot match. The 96 GB GDDR7 memory with 1.79 TB/s bandwidth dwarfs Intel's system-shared approach. DirectX 12 Ultimate support on NVIDIA versus DirectX 12 (12_1) on Intel marks a generational gap in API capabilities.

The database records no wins for either product in head-to-head benchmarks, and the Intel chip's absence from any benchmark run means the data cannot support a performance-based recommendation for it. The NVIDIA card, however, has measurable results that place it in a specific performance tier. Users requiring dedicated graphics performance, ray tracing, tensor operations, and high-bandwidth memory would select the NVIDIA product based on the available data. The Intel part serves as an integrated solution where the database offers no performance evidence, only its architectural specifications and 6 W power envelope.

Specification Differences

The two products differ across nearly every recorded specification field. The Intel Graphics 24EU Mobile uses the Twin Lake chip on a 10 nm Intel process, while the NVIDIA RTX PRO 6000D Blackwell Max-Q uses the GB202 chip on a 5 nm TSMC process with 92,200 million transistors and a 750 mm² die. Clock speeds differ: Intel runs at 300 MHz base and 1000 MHz boost, NVIDIA at 1590 MHz base and 2288 MHz boost. Memory setups are entirely distinct: Intel uses system-shared memory with system-dependent bandwidth, NVIDIA uses 96 GB GDDR7 with a 512-bit bus and 1.79 TB/s bandwidth.

Compute units show massive divergence: Intel has 192 shading units, 12 TMUs, and 4 ROPs; NVIDIA has 24,064 shading units, 752 TMUs, and 192 ROPs. The NVIDIA card adds 188 ray tracing cores and 752 tensor cores, which the Intel part lacks entirely. Throughput rates differ by orders of magnitude: Intel achieves 4.000 GPixel/s and 12.00 GTexel/s, NVIDIA reaches 439.3 GPixel/s and 1,720.6 GTexel/s. FP32 performance stands at 384.0 GFLOPS for Intel versus 110.1 TFLOPS for NVIDIA, with FP16 at 768.0 GFLOPS (2:1) for Intel and 110.1 TFLOPS (1:1) for NVIDIA.

Power requirements separate them: Intel draws 6 W TDP, NVIDIA draws 300 W TDP with a 1x 16-pin power connector and a suggested 700 W PSU. Form factors differ: Intel is an IGP with Ring Bus interface, NVIDIA is dual-slot with PCIe 5.0 x16. Display outputs: Intel depends on the portable device, NVIDIA provides 4x DisplayPort 2.1b. Dimensions apply only to NVIDIA: 267 mm length, 111 mm height, 40 mm width. DirectX support differs (12_1 versus 12 Ultimate), while OpenGL and Vulkan match at 4.6 and 1.4. Release dates: Intel on 2024-12-31, NVIDIA on 2025-03-17. No launch MSRP exists for Intel, while NVIDIA lists a launch MSRP of 8,565 USD.

Where Each One Wins

The Intel Graphics 24EU Mobile claims advantages in power efficiency and integration. Its 6 W TDP suits portable devices where battery life and thermal constraints dominate. The Ring Bus interface and system-shared memory eliminate the need for dedicated VRAM, reducing component count and cost of implementation. With no power connectors and no suggested PSU, the Intel part integrates directly into a host system without additional power delivery requirements. Its release date of 2024-12-31 makes it a newer product in the database, though the NVIDIA card followed on 2025-03-17.

The NVIDIA RTX PRO 6000D Blackwell Max-Q wins on every measurable performance metric recorded in the database. The 11,088 benchmark score confirms its capability, and its nearest rival comparisons show it operating within a competitive band where small deltas define positioning. The 188 ray tracing cores and 752 tensor cores enable workloads that the Intel chip cannot handle. The 96 GB GDDR7 memory with 1.79 TB/s bandwidth supports large datasets and high-resolution rendering. The 110.1 TFLOPS FP32 and FP16 throughput, identical at a 1:1 ratio, provides compute flexibility that the Intel part's 384.0 GFLOPS FP32 cannot approach. The dual-slot design with PCIe 5.0 x16 interface suits workstation configurations requiring maximum bandwidth.

The benchmark data specifically favors the NVIDIA card in terms of measurable evidence. The Intel chip has zero recorded benchmarks, so its performance wins are purely theoretical based on its 6 W power profile and integrated nature. The NVIDIA card's recorded score of 11,088, its 0.1 percent lead over the Radeon RX 550, and its 0.4 percent advantage over the GTX 1650 SUPER demonstrate concrete performance standing. The 1.2 percent deficit to the FirePro W4300 shows a limitation, but the overall picture places the NVIDIA card in a functional performance tier.

For application-specific use, the data suggests the Intel part for basic display output and low-power operation in portable devices, where its 300 MHz base clock and 1000 MHz boost clock suffice for undemanding tasks. The NVIDIA card for professional graphics workloads, ray tracing, tensor operations, and high-bandwidth memory applications, supported by its 1590 MHz base and 2288 MHz boost clocks, 96 GB GDDR7, and advanced API support. The absence of head-to-head benchmarks in the database means these conclusions derive from specification analysis and the NVIDIA card's recorded benchmark performance, not direct comparative measurements.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 24EU Mobile
RTX PRO 6000D Blackwell Max-Q
Core Specs
Shading Units
192
24,064 +12433.3%
Shaders
192
24,064 +12433.3%
TMUs
12
752 +6166.7%
ROPs
4
192 +4700.0%
SM Count
—
188
Execution Units
24
—
Clocks
Base Clock
300 MHz
1590 MHz
Boost Clock
1000 MHz
2288 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
96 GB
VRAM (MB)
—
98,304
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
512 bit
Bandwidth
System Dependent
1.79 TB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
128 MB
Performance
Pixel Rate
4.000 GPixel/s
439.3 GPixel/s
Texture Rate
12.00 GTexel/s
1,720.6 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
110.1 TFLOPS
FP64 (TFLOPS)
—
1.721 TFLOPS (1:64)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
110.1 TFLOPS (1:1)
AI/RT
RT Cores
—
188
Tensor Cores
—
752
Power
TDP
6 W
300 W
TDP (W)
6
300 +4900.0%
Suggested PSU
—
700 W
Power Connectors
—
1x 16-pin
Architecture
Architecture
Xe-LP
Blackwell 2.0
GPU Name
Twin Lake
GB202
Generation
HD Graphics-T (Twin Lake)
Blackwell PRO W (x000)
Process Size
10 nm
5 nm
Transistors
unknown
92,200 million
Die Size
unknown
750 mm²
Foundry
Intel
TSMC
Density
—
122.9M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
—
8,565 USD
Production
Active
Active
Predecessor
—
Workstation Ada
View Graphics 24EU Mobile Details View RTX PRO 6000D Blackwell Max-Q Details