GEFORCE

NVIDIA RTX PRO 6000D Blackwell Max-Q

NVIDIA graphics card specifications and benchmark scores

96 GB
VRAM
2288
MHz Boost
300W
TDP
512
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 96 GB
Boost Clock 2,288 MHz
Shaders 24,064
Bus Width 512-bit
TDP 300W
Memory Type GDDR7
RT Cores 188
Architecture Blackwell 2.0
nm
Process 5 nm
Released Mar 2025

NVIDIA RTX PRO 6000D Blackwell Max-Q Specifications

RTX PRO 6000D Blackwell Max-Q GPU Core

Shader units and compute resources

The NVIDIA RTX PRO 6000D Blackwell Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
24,064
Shaders
24,064
TMUs
752
ROPs
192
SM Count
188

RTX PRO 6000D Blackwell Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX PRO 6000D Blackwell Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX PRO 6000D Blackwell Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1590 MHz
Base Clock
1,590 MHz
Boost Clock
2288 MHz
Boost Clock
2,288 MHz
Memory Clock
1750 MHz 28 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX PRO 6000D Blackwell Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX PRO 6000D Blackwell Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
96 GB
VRAM
98,304 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
512 bit
Bus Width
512-bit
Bandwidth
1.79 TB/s

RTX PRO 6000D Blackwell Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX PRO 6000D Blackwell Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
128 MB

RTX PRO 6000D Blackwell Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX PRO 6000D Blackwell Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
110.1 TFLOPS
FP64 (Double)
1.721 TFLOPS (1:64)
FP16 (Half)
110.1 TFLOPS (1:1)
Pixel Rate
439.3 GPixel/s
Texture Rate
1,720.6 GTexel/s

RTX PRO 6000D Blackwell Max-Q Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX PRO 6000D Blackwell Max-Q includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX PRO 6000D Blackwell Max-Q capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
188
Tensor Cores
752

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA RTX PRO 6000D Blackwell Max-Q is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX PRO 6000D Blackwell Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB202
Process Node
5 nm
Foundry
TSMC
Transistors
92,200 million
Die Size
750 mm²
Density
122.9M / mm²

NVIDIA's RTX PRO 6000D Blackwell Max-Q Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX PRO 6000D Blackwell Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX PRO 6000D Blackwell Max-Q to maintain boost clocks without throttling.

TDP
300 W
TDP
300W
Power Connectors
1x 16-pin
Suggested PSU
700 W

RTX PRO 6000D Blackwell Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX PRO 6000D Blackwell Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 5.0 x16
Display Outputs
4x DisplayPort 2.1b
Display Outputs
4x DisplayPort 2.1b

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX PRO 6000D Blackwell Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
6.8

RTX PRO 6000D Blackwell Max-Q Product Information

Release and pricing details

The NVIDIA RTX PRO 6000D Blackwell Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX PRO 6000D Blackwell Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2025
Launch Price
8,565 USD
Production
Active
Predecessor
Workstation Ada

RTX PRO 6000D Blackwell Max-Q Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA RTX PRO 6000D Blackwell Max-Q with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

About NVIDIA RTX PRO 6000D Blackwell Max-Q

The NVIDIA RTX PRO 6000D Blackwell Max-Q is an actively produced workstation GPU released on 2025-03-17. It is built around the GB202 chip on Blackwell 2.0 architecture, manufactured by TSMC on a 5 nm process with 92,200 million transistors on a 750 mm² die. The core configuration includes 24,064 shading units, 752 TMUs, 192 ROPs, 188 RT cores, and 752 tensor cores. Base clock is 1590 MHz, boost clock is 2288 MHz. The database entry carries no measured scores: the benchmarks array is empty, the average benchmark score is 0, and nearestRivals is empty, so this profile is a specification-level analysis rather than a benchmark report.

Power and Cooling

The card is rated at 300 W TDP. The data sheet suggests a 700 W PSU for systems using this GPU, and the power input is a single 16-pin connector. Builders should confirm that the PSU has that connector rather than relying only on total wattage. The interface is PCIe 5.0 x16, which is the listed host connection.

The cooling solution is dual-slot. Physical dimensions are 267 mm (10.5 inches) long, 111 mm (4.4 inches) high, and 40 mm (1.6 inches) wide. That means the card needs two expansion slots of clearance and enough case length for the 267 mm board. The Max-Q designation appears in the product name alongside the 300 W TDP, so this listing describes a power-constrained workstation card rather than an unlimited-boost model.

The 5 nm process and 122.9M/mm² transistor density help place the 92,200 million transistor GB202 die in a 300 W envelope. The dual-slot cooler is the only cooling detail listed, and the 700 W suggested PSU is the reference point for system power planning. Since the data records exactly one 16-pin connector, there is no second connector requirement to plan for.

Ray Tracing and Feature Set

Hardware ray tracing is handled by 188 RT cores. Tensor compute is handled by 752 tensor cores. These sit on the Blackwell 2.0 architecture alongside 24,064 shading units, 752 TMUs, and 192 ROPs.

The recorded API support is DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. That DirectX feature level is the highest listed in the profile, while Vulkan 1.4 and OpenGL 4.6 provide additional cross-platform graphics coverage. The display output is four DisplayPort 2.1b connectors, so external display connectivity is entirely through DisplayPort in this data.

Ray tracing and tensor workloads are not separately benchmarked in this entry. The 188 RT cores and 752 tensor cores indicate where the hardware resources are allocated, but no frame-rate, render-time, or inference-time scores exist in the profile. Pixel rate is 439.3 GPixel/s and texture rate is 1,720.6 GTexel/s, which are the listed fill-rate figures associated with the ROP and TMU arrays.

Benchmark Performance

The benchmark data for this GPU is empty. There are no entries in the benchmarks array, the average benchmark score is 0, and nearestRivals is empty. Because nearestRivals has no names, scores, or deltaPct values, no percentage comparison against rival GPUs is possible from this profile.

The only comparative field is percentileVsAllGpus, which is 50. In a fully populated database, that would place a GPU at the midpoint. Here, with a zero average benchmark score and no benchmark records, that percentile is not supported by measured runs. The correct interpretation is that this GPU has no benchmark ranking yet.

The specification sheet does provide performance-relevant throughput figures. FP32 compute is 110.1 TFLOPS, and FP16 is also 110.1 TFLOPS with a 1:1 ratio. Texture rate is 1,720.6 GTexel/s, and pixel rate is 439.3 GPixel/s. The base clock is 1590 MHz and boost clock is 2288 MHz, so the listed clocks are the governing frequency figures. These numbers describe raw throughput ceilings, not application-level benchmark results.

The predecessor field is Workstation Ada, but without benchmark scores for either product, no performance delta can be computed. Since no exact rival deltas are available, any percentage comparison would be unsupported by the data. The database profile currently lacks the measurements needed to rank this GPU against its peers.

FAQ

Q: How much memory does this GPU have, and what type is it?

A: The GPU has 96 GB of GDDR7 memory on a 512-bit bus, with 1.79 TB/s bandwidth and 28 Gbps effective memory speed (1750 MHz memory clock).

Q: What are the power requirements?

A: The TDP is 300 W, the suggested PSU is 700 W, and the card uses one 16-pin power connector.

Q: What display outputs are listed?

A: Four DisplayPort 2.1b outputs.

Q: Does the database include benchmark comparisons against rivals?

A: No. The benchmarks array is empty, the average benchmark score is 0, and nearestRivals is empty, so no rival names or deltaPct values exist in the entry.

Q: Which graphics APIs are supported?

A: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 are the API entries in the profile.

Q: What is the launch MSRP?

A: The launch MSRP is 8,565 USD.

Who Should Consider It

This card is for users whose workloads depend on memory capacity and high raw throughput. The 96 GB GDDR7 frame buffer is the standout specification in the profile. High-resolution rendering, large texture sets, and datasets that need to stay resident on the GPU are the natural cases for that capacity.

The 512-bit bus and 1.79 TB/s bandwidth feed the 24,064 shading units, and the 1,720.6 GTexel/s texture rate supports detail-heavy shading work. Pixel rate of 439.3 GPixel/s gives the ROP backend enough output capability for high-resolution displays. Four DisplayPort 2.1b connectors make multi-monitor workstation setups the expected deployment, since no other display outputs are listed.

The generation field identifies this as a Blackwell PRO W (x000) product, and the production status is Active. That means it is a current workstation catalog item rather than a legacy part. The 188 RT cores and 752 tensor cores add ray tracing and matrix-compute resources, but without benchmark scores, no definitive application-level performance claim can be made. The 300 W TDP and 700 W suggested PSU should be part of any system design with this GPU. Users with workloads that fit in smaller memory pools may not need this capacity, but the database does not list an alternative memory configuration to compare.

Memory Subsystem

The memory subsystem is defined by 96 GB of GDDR7, a 512-bit bus, and 1.79 TB/s bandwidth. Memory clock is 1750 MHz, with 28 Gbps effective signaling. These are the complete memory specifications in the profile.

For high-resolution workloads, capacity and bandwidth do different jobs. The 96 GB capacity determines how much geometry, texture data, and render data can be held on the GPU. The 1.79 TB/s bandwidth determines how quickly that data can be moved to the cores. Texture operations depend on this bandwidth as well, since the 752 TMUs feed the 1,720.6 GTexel/s texture rate. Pixel output also consumes memory bandwidth, and the 192 ROPs sustain the 439.3 GPixel/s pixel rate.

The 512-bit bus gives the memory controller a wide path to the frame buffer, while the GDDR7 type is listed as the explicit memory generation. No other memory type or bus width appears in the entry. The memory clock and effective speed are both stated, so the data supports planning around a 28 Gbps effective memory design. In combination with the 300 W TDP, this memory subsystem is the part of the specification most directly linked to high-resolution behavior.

The AMD Equivalent of RTX PRO 6000D Blackwell Max-Q

Looking for a similar graphics card from AMD? The AMD Radeon RX 9070 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 9070 XT

AMD • 16 GB VRAM

View Specs Compare

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