Intel Graphics 24EU Mobile vs NVIDIA RTX 6000D Comparison

Intel
GPU

Intel Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX 6000D

CORE STATE GB202
VRAM 84 GB
CLOCK SPEED 2430 MHz
TDP 600 W
BUS WIDTH 448 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,522
geekbench_opencl
N/A
388,405

Analysis: Intel Graphics 24EU Mobile vs NVIDIA RTX 6000D

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark results between the Intel Graphics 24EU Mobile and the NVIDIA RTX 6000D. The database shows zero wins for either part in direct comparison tests. However, the available benchmark scores and percentile rankings provide a clear quantitative picture of the performance gap.

The NVIDIA RTX 6000D holds an average benchmark score of 195,964 across all recorded tests, placing it in the 98th percentile of all GPUs in the database. The Intel Graphics 24EU Mobile has an average benchmark score of 0 with no recorded benchmark entries, placing it in the 50th percentile. This percentile difference of 48 points indicates that the RTX 6000D sits near the top of the performance distribution while the Intel part sits at the median of all entries, a position that reflects its lack of measured results rather than demonstrated capability.

Looking at specific recorded tests for the RTX 6000D, the 3DMark Steel Nomad DX12 test shows a score of 3,522, while the Geekbench OpenCL test shows a score of 388,405. These are the only two benchmark entries available for either product in the database. The Intel Graphics 24EU Mobile has no corresponding entries, so direct numerical comparison on identical workloads is not possible from the recorded data.

The RTX 6000D's nearest rivals in the database provide context for its performance tier. It sits 0.8% above the NVIDIA Tesla V100S PCIe 32 GB, which has an average score of 194,415. It is 4.7% above the NVIDIA A100 SXM4 40 GB with a score of 187,147, and 6.1% above the NVIDIA RTX 5000 Ada Generation at 184,664. Against the NVIDIA A100 PCIe 80 GB, the RTX 6000D trails by 5.4%, as that part scores 207,124. These deltas show the RTX 6000D operating within a narrow performance band of established data center and workstation accelerators, all within roughly 6% of each other.

The Intel Graphics 24EU Mobile has no nearest rivals listed in the database, which means no comparative performance data exists for it. The absence of benchmark scores for the Intel part, combined with its 50th percentile ranking, indicates that the database has not yet captured measurable performance for this integrated graphics solution.

Architecture Differences

The two products occupy entirely different segments of the GPU market, and the architectural data confirms this divergence. The Intel Graphics 24EU Mobile uses the Twin Lake chip built on Intel's Xe-LP architecture, specifically from the HD Graphics-T (Twin Lake) generation. It is fabricated on a 10 nm process at Intel's own foundry. The NVIDIA RTX 6000D uses the GB202 chip built on Blackwell 2.0 architecture from the Blackwell PRO W (x000) generation, fabricated on a 5 nm process at TSMC.

Transistor counts and die sizes show the scale difference. The RTX 6000D packs 92,200 million transistors on a 750 mm² die, yielding a transistor density of 122.9 million transistors per square millimeter. The Intel part's transistor count and die size are listed as unknown in the database, so no direct comparison is possible. The process node difference from 10 nm to 5 nm reflects two generations of manufacturing advancement.

Memory subsystems are fundamentally different. The Intel Graphics 24EU Mobile uses system shared memory with a system dependent bandwidth, meaning it has no dedicated video memory. The RTX 6000D features 84 GB of GDDR7 memory on a 448-bit bus, delivering 1.40 TB/s of bandwidth. The memory clock runs at 1560 MHz with 25 Gbps effective data rate. This represents a dedicated, high-bandwidth memory pool versus a shared, system-dependent arrangement.

Compute resources differ by orders of magnitude. The Intel part has 192 shading units, 12 texture mapping units, and 4 raster output units. The RTX 6000D has 19,968 shading units, 624 TMUs, and 192 ROPs. The NVIDIA part also includes 156 ray tracing cores and 624 tensor cores, while the Intel part lists no RT or tensor core counts. Pixel rate for the Intel part is 4.000 GPixel/s, while the RTX 6000D delivers 466.6 GPixel/s. Texture rates are 12.00 GTexel/s versus 1,516.3 GTexel/s.

Floating point performance shows the compute gap. The Intel Graphics 24EU Mobile delivers 384.0 GFLOPS of FP32 performance and 768.0 GFLOPS of FP16 performance at a 2:1 ratio. The RTX 6000D delivers 97.04 TFLOPS of FP32 and 97.04 TFLOPS of FP16 at a 1:1 ratio. The FP16 ratio difference indicates that the Intel architecture halves FP16 throughput relative to FP32, while the NVIDIA architecture maintains full throughput.

Clock speeds differ substantially. The Intel part runs at a 300 MHz base clock with a 1000 MHz boost clock. The RTX 6000D runs at a 1992 MHz base clock with a 2430 MHz boost clock. Power consumption reflects the performance disparity: the Intel part has a 6 W TDP, while the RTX 6000D has a 600 W TDP with a suggested power supply of 1000 W and a single 16-pin power connector.

The RTX 6000D uses a PCIe 5.0 x16 bus interface and is a dual-slot card measuring 304 mm in length, 137 mm in height, and 40 mm in width. It has four DisplayPort 2.1b outputs. The Intel Graphics 24EU Mobile is an integrated graphics processor with a Ring Bus interface and portable device dependent display outputs, meaning its connectivity is determined by the host system rather than a dedicated card design.

FAQ

Q: What is the performance percentile difference between these two products?

A: The NVIDIA RTX 6000D sits in the 98th percentile of all GPUs in the database, while the Intel Graphics 24EU Mobile sits in the 50th percentile. This 48-point gap reflects the RTX 6000D's position near the top of the performance distribution.

Q: Does the Intel Graphics 24EU Mobile have any recorded benchmark scores?

A: No. The database lists no benchmark entries for the Intel Graphics 24EU Mobile and its average benchmark score is 0. The RTX 6000D has two recorded scores: 3,522 in 3DMark Steel Nomad DX12 and 388,405 in Geekbench OpenCL.

Q: How does the RTX 6000D compare to its nearest rivals in the database?

A: The RTX 6000D is 0.8% above the Tesla V100S PCIe 32 GB, 4.7% above the A100 SXM4 40 GB, and 6.1% above the RTX 5000 Ada Generation. It trails the A100 PCIe 80 GB by 5.4%.

Q: What are the memory specifications for each product?

A: The RTX 6000D has 84 GB of GDDR7 memory on a 448-bit bus with 1.40 TB/s bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth, meaning it has no dedicated video memory.

Q: What process nodes do these chips use?

A: The Intel Graphics 24EU Mobile uses a 10 nm process at Intel's foundry. The NVIDIA RTX 6000D uses a 5 nm process at TSMC.

Q: What is the TDP difference between the two products?

A: The Intel Graphics 24EU Mobile has a 6 W TDP. The NVIDIA RTX 6000D has a 600 W TDP and requires a 1000 W suggested power supply.

The Verdict

The data indicates that the NVIDIA RTX 6000D is a top-tier workstation accelerator with recorded benchmark performance in the 98th percentile, while the Intel Graphics 24EU Mobile is an integrated graphics solution with no recorded benchmark scores. Any user requiring high-throughput compute, large memory capacity, or ray tracing capability would select the RTX 6000D based on its specifications alone. The Intel part serves a fundamentally different role as an integrated solution for portable devices, where its 6 W TDP and system shared memory are appropriate for basic display output rather than intensive computation.

The RTX 6000D's 97.04 TFLOPS of FP32 performance, 84 GB of GDDR7 memory, and 1.40 TB/s bandwidth position it for data center and professional visualization workloads. Its nearest rivals in the database are all enterprise accelerators, and it performs within 6.1% of each of them. The Intel Graphics 24EU Mobile's 384.0 GFLOPS of FP32 performance and system shared memory indicate it is not intended for comparable workloads.

For users with portable devices requiring integrated graphics, the Intel part provides basic display capabilities with minimal power draw. For users requiring professional-grade compute, the RTX 6000D delivers the recorded performance and memory capacity that the data shows. The two products do not compete in the same market segment, and the benchmark data reflects this separation.

Specification Differences

| Specification | Intel Graphics 24EU Mobile | NVIDIA RTX 6000D |

|----------------|---------------------------|------------------|

| Manufacturer | Intel | NVIDIA |

| Chip | Twin Lake | GB202 |

| Architecture | Xe-LP | Blackwell 2.0 |

| Generation | HD Graphics-T (Twin Lake) | Blackwell PRO W (x000) |

| Process Node | 10 nm | 5 nm |

| Foundry | Intel | TSMC |

| Transistors | unknown | 92,200 million |

| Die Size | unknown | 750 mm² |

| Base Clock | 300 MHz | 1992 MHz |

| Boost Clock | 1000 MHz | 2430 MHz |

| Memory Size | System Shared | 84 GB |

| Memory Type | System Shared | GDDR7 |

| Memory Bus Width | System Shared | 448 bit |

| Memory Bandwidth | System Dependent | 1.40 TB/s |

| Shading Units | 192 | 19,968 |

| TMUs | 12 | 624 |

| ROPs | 4 | 192 |

| RT Cores | null | 156 |

| Tensor Cores | null | 624 |

| Pixel Rate | 4.000 GPixel/s | 466.6 GPixel/s |

| Texture Rate | 12.00 GTexel/s | 1,516.3 GTexel/s |

| FP32 Performance | 384.0 GFLOPS | 97.04 TFLOPS |

| FP16 Performance | 768.0 GFLOPS (2:1) | 97.04 TFLOPS (1:1) |

| TDP | 6 W | 600 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | null | 1x 16-pin |

| Suggested PSU | null | 1000 W |

| Bus Interface | Ring Bus | PCIe 5.0 x16 |

| Display Outputs | Portable Device Dependent | 4x DisplayPort 2.1b |

| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |

| OpenGL Support | 4.6 | 4.6 |

| Vulkan Support | 1.4 | 1.4 |

| Length | null | 304 mm 12 inches |

| Height | null | 137 mm 5.4 inches |

| Width | null | 40 mm 1.6 inches |

| Release Date | 2024-12-31 | 2025-07-13 |

| Predecessor | null | Workstation Ada |

| Launch MSRP | null | 8,565 USD |

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 24EU Mobile
RTX 6000D
Core Specs
Shading Units
192
19,968 +10300.0%
Shaders
192
19,968 +10300.0%
TMUs
12
624 +5100.0%
ROPs
4
192 +4700.0%
SM Count
156
Execution Units
24
Clocks
Base Clock
300 MHz
1992 MHz
Boost Clock
1000 MHz
2430 MHz
Memory Clock
System Shared
1560 MHz 25 Gbps effective
Memory
Memory Size
System Shared
84 GB
VRAM (MB)
86,016
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
448 bit
Bandwidth
System Dependent
1.40 TB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
128 MB
Performance
Pixel Rate
4.000 GPixel/s
466.6 GPixel/s
Texture Rate
12.00 GTexel/s
1,516.3 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
97.04 TFLOPS
FP64 (TFLOPS)
1.516 TFLOPS (1:64)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
97.04 TFLOPS (1:1)
AI/RT
RT Cores
156
Tensor Cores
624
Power
TDP
6 W
600 W
TDP (W)
6
600 +9900.0%
Suggested PSU
1000 W
Power Connectors
1x 16-pin
Architecture
Architecture
Xe-LP
Blackwell 2.0
GPU Name
Twin Lake
GB202
Generation
HD Graphics-T (Twin Lake)
Blackwell PRO W (x000)
Process Size
10 nm
5 nm
Transistors
unknown
92,200 million
Die Size
unknown
750 mm²
Foundry
Intel
TSMC
Density
122.9M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
Dual-slot
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
8,565 USD
Production
Active
Active
Predecessor
Workstation Ada
View Graphics 24EU Mobile Details View RTX 6000D Details