Intel Graphics 24EU Mobile vs NVIDIA GeForce RTX 4070 Ti Comparison
Intel Graphics 24EU Mobile
GeForce RTX 4070 Ti
PERFORMANCE BENCHMARKS
Analysis: Intel Graphics 24EU Mobile vs NVIDIA GeForce RTX 4070 Ti
Head-to-Head Benchmarks
The recorded data contains no direct head-to-head benchmark comparisons between the Intel Graphics 24EU Mobile and the NVIDIA GeForce RTX 4070 Ti. The headToHeadBenchmarks field is empty, and the wins counters show zero for both sides. This absence of direct comparison data is itself informative: the two products occupy entirely different segments of the GPU market, and their performance envelopes do not overlap in any meaningful way.
However, the database does contain substantial benchmark results for the RTX 4070 Ti, which provide a baseline for understanding its performance tier. The RTX 4070 Ti achieves an average benchmark score of 44,795 across all recorded tests. Its percentile ranking of 84 places it well above the median GPU in the database. The Intel Graphics 24EU Mobile, by contrast, has an average benchmark score of 0 and a percentile ranking of 50, which indicates it sits at the median of all GPUs in the database, though this figure is based on no recorded benchmark scores.
The RTX 4070 Ti's benchmark results show significant variation across different test types. In 3DMark Steel Nomad (DX12), it scores 5,024. In Geekbench OpenCL, it reaches 176,953, while in Geekbench Vulkan it scores 213,808. The PassMark suite shows a different pattern: DirectX 9 scores 352, DirectX 10 scores 187, DirectX 11 scores 288, and DirectX 12 scores 116. The G2D score is 1,200, while the G3D score is 31,624. GPU compute performance registers 18,396.
The nearest rivals for the RTX 4070 Ti provide context for interpreting these numbers. The NVIDIA GeForce RTX 5090 Mobile has an average score of 45,152, which is 0.8% higher than the RTX 4070 Ti. The AMD Radeon Pro 5500 XT scores 45,384, putting it 1.3% ahead. The NVIDIA RTX A6000 scores 44,075, which is 1.6% behind. The Intel Arc A730M scores 45,592, landing 1.7% ahead. These tight margins indicate that the RTX 4070 Ti sits in a competitive performance cluster, with all four nearest rivals within a 3.3% band around its score.
Architecture Differences
The architectural gap between these two GPUs is vast. The Intel Graphics 24EU Mobile uses the Xe-LP architecture, built on a 10 nm process by Intel, featuring the Twin Lake chip. It belongs to the HD Graphics-T (Twin Lake) generation. The NVIDIA GeForce RTX 4070 Ti uses the Ada Lovelace architecture, built on a 5 nm process by TSMC, featuring the AD104 chip. It belongs to the GeForce 40 generation.
The Intel part has 192 shading units, 12 texture mapping units, and 4 raster output units. It has no dedicated ray tracing cores and no tensor cores. The NVIDIA part has 7,680 shading units, 240 TMUs, and 80 ROPs, along with 60 ray tracing cores and 240 tensor cores. This represents a 40x difference in shading units, a 20x difference in TMUs, and a 20x difference in ROPs.
Transistor counts tell a similar story. The RTX 4070 Ti contains 35,800 million transistors on a 294 mm² die, yielding a transistor density of 121.8 million per square millimeter. The Intel part's transistor count and die size are listed as unknown in the database. The process node difference is substantial: 5 nm versus 10 nm, which directly affects power efficiency and transistor density.
Memory architecture differs fundamentally. The Intel Graphics 24EU Mobile uses system shared memory, with system-dependent bandwidth and no dedicated VRAM. The RTX 4070 Ti has 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The memory clock is 1,313 MHz with 21 Gbps effective speed. The Intel part's memory clock is listed as system shared.
The bus interface also differs: the Intel part uses a Ring Bus, while the NVIDIA card uses PCIe 4.0 x16. The power delivery systems are entirely different. The Intel IGP has a 6 W TDP and no power connectors, while the RTX 4070 Ti has a 285 W TDP, requires a single 16-pin power connector, and recommends a 600 W power supply. The Intel part is an IGP (integrated graphics processor) with a slot width of IGP, while the NVIDIA card is a dual-slot discrete GPU.
Where Each One Wins
The data does not support direct head-to-head wins because no comparative benchmarks exist. However, the recorded specifications and benchmark scores allow for a clear separation of use cases.
The Intel Graphics 24EU Mobile wins in power efficiency and integration. Its 6 W TDP makes it suitable for portable devices where power draw is a primary constraint. It uses system shared memory, which eliminates the need for dedicated VRAM and reduces system cost and complexity. Its Ring Bus interface indicates it is designed to be integrated into a system-on-chip or similar package. The display output is listed as portable device dependent, confirming its role in mobile and compact form factors.
The NVIDIA GeForce RTX 4070 Ti wins in raw performance and feature support. Its FP32 compute capability is 40.09 TFLOPS, compared to 384.0 GFLOPS for the Intel part, a difference of over 100x. Its pixel rate is 208.8 GPixel/s versus 4.000 GPixel/s for the Intel part, a 52x difference. Its texture rate is 626.4 GTexel/s versus 12.00 GTexel/s, a 52x difference. The NVIDIA card supports DirectX 12 Ultimate (12_2), while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
The RTX 4070 Ti's ray tracing cores and tensor cores enable workloads that the Intel part cannot handle at all. The 60 RT cores provide hardware-accelerated ray tracing, and the 240 tensor cores enable AI acceleration and DLSS-style upscaling. The Intel part has neither. The RTX 4070 Ti's 12 GB of dedicated GDDR6X memory with 504.2 GB/s bandwidth allows for large textures and complex scenes, while the Intel part depends entirely on system memory bandwidth.
The benchmark scores for the RTX 4070 Ti illustrate its strengths. The 3DMark Steel Nomad score of 5,024 indicates solid DX12 gaming performance. The Geekbench OpenCL score of 176,953 and Vulkan score of 213,808 show strong compute and graphics API performance. The PassMark G3D score of 31,624 confirms general 3D rendering capability. The GPU compute score of 18,396 demonstrates meaningful compute throughput.
FAQ
Q: What is the performance gap between these two GPUs?
A: The RTX 4070 Ti has an average benchmark score of 44,795 and sits in the 84th percentile of all GPUs. The Intel Graphics 24EU Mobile has an average benchmark score of 0 and sits in the 50th percentile. The FP32 compute rates differ by over 100x: 40.09 TFLOPS versus 384.0 GFLOPS.
Q: Which GPU has more memory?
A: The RTX 4070 Ti has 12 GB of dedicated GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system-dependent bandwidth and no dedicated VRAM.
Q: Do both GPUs support ray tracing?
A: No. The RTX 4070 Ti has 60 dedicated ray tracing cores and supports DirectX 12 Ultimate (12_2). The Intel Graphics 24EU Mobile has no ray tracing cores and supports DirectX 12 (12_1), which does not require hardware ray tracing.
Q: What are the power requirements for each?
A: The Intel Graphics 24EU Mobile has a 6 W TDP and requires no power connectors. The RTX 4070 Ti has a 285 W TDP, requires a single 16-pin power connector, and recommends a 600 W power supply.
Q: Which GPU is newer?
A: The Intel Graphics 24EU Mobile was released on 2024-12-31, while the RTX 4070 Ti was released on 2023-01-02. The Intel part is newer by roughly two years.
Q: What are the nearest rivals to the RTX 4070 Ti in the database?
A: The nearest rivals are the NVIDIA GeForce RTX 5090 Mobile (0.8% slower), AMD Radeon Pro 5500 XT (1.3% slower), NVIDIA RTX A6000 (1.6% faster), and Intel Arc A730M (1.7% slower). All four sit within a 3.3% performance band around the RTX 4070 Ti.
Specification Differences
The two GPUs differ across nearly every specification field in the database. The Intel part uses the Xe-LP architecture on a 10 nm Intel process, while the NVIDIA part uses Ada Lovelace on a 5 nm TSMC process. The NVIDIA chip contains 35,800 million transistors on a 294 mm² die with a density of 121.8M per mm²; the Intel chip's transistor count and die size are unknown.
Clock speeds differ substantially. The Intel part has a base clock of 300 MHz and a boost clock of 1,000 MHz. The NVIDIA part has a base clock of 2,310 MHz and a boost clock of 2,610 MHz. Memory clocks are 1,313 MHz (21 Gbps effective) for the NVIDIA part versus system shared for the Intel part.
Compute resources show a 40x gap in shading units (192 versus 7,680), a 20x gap in TMUs (12 versus 240), and a 20x gap in ROPs (4 versus 80). The NVIDIA part has 60 RT cores and 240 tensor cores; the Intel part has neither. Pixel rates are 4.000 GPixel/s versus 208.8 GPixel/s, and texture rates are 12.00 GTexel/s versus 626.4 GTexel/s. FP32 throughput is 384.0 GFLOPS versus 40.09 TFLOPS, with FP16 at 768.0 GFLOPS (2:1) versus 40.09 TFLOPS (1:1).
Power and physical specifications also differ. The Intel part has a 6 W TDP, IGP slot width, no power connectors, and a Ring Bus interface. The NVIDIA part has a 285 W TDP, dual-slot width, one 16-pin power connector, a 600 W suggested PSU, and PCIe 4.0 x16 interface. The NVIDIA card measures 285 mm in length, 112 mm in height, and 42 mm in width. Display outputs are portable device dependent for the Intel part versus 1x HDMI 2.1 and 3x DisplayPort 1.4a for the NVIDIA part. The Intel part supports DirectX 12 (12_1), while the NVIDIA part supports DirectX 12 Ultimate (12_2); both support OpenGL 4.6 and Vulkan 1.4. The Intel part is active in production, while the NVIDIA part is end-of-life. The RTX 4070 Ti has a launch MSRP of 799 USD.
The Verdict
The data presents a clear division of roles rather than a competition. The Intel Graphics 24EU Mobile is an integrated graphics solution with a 6 W TDP, designed for portable devices where power draw and physical footprint are the primary constraints. Its system shared memory, Ring Bus interface, and portable device dependent display outputs confirm its integration into compact systems. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, making it suitable for basic graphics output and light 2D workloads.
The NVIDIA GeForce RTX 4070 Ti is a high-end discrete GPU with 40.09 TFLOPS of FP32 compute, 12 GB of GDDR6X memory with 504.2 GB/s bandwidth, 60 ray tracing cores, and 240 tensor cores. Its average benchmark score of 44,795 places it in the 84th percentile of all GPUs, and its nearest rivals are all within 1.7% of its score, indicating a tightly contested performance tier. The 285 W TDP and 600 W suggested PSU requirement place it firmly in desktop systems with robust power delivery.
The benchmark data for the RTX 4070 Ti shows consistent strength across compute and graphics workloads. The Geekbench OpenCL score of 176,953 and Vulkan score of 213,808 indicate strong API-level performance. The PassMark G3D score of 31,624 and GPU compute score of 18,396 confirm its capability for both rendering and compute tasks. The 3DMark Steel Nomad score of 5,024 demonstrates DX12 gaming performance.
The Intel Graphics 24EU Mobile has no recorded benchmark scores, so its performance cannot be quantified beyond its specifications. Its 384.0 GFLOPS FP32 throughput and 4.000 GPixel/s pixel rate suggest it is adequate for basic display output but not for demanding 3D workloads. Its 50th percentile ranking in the database reflects the absence of benchmark data rather than measured performance.
For users seeking a discrete GPU for gaming, rendering, or compute workloads, the RTX 4070 Ti is the only viable option between these two. Its hardware ray tracing, tensor core acceleration, and dedicated memory make it suitable for modern game engines and AI-accelerated applications. For portable devices where power efficiency and integration are paramount, the Intel Graphics 24EU Mobile provides basic graphics capability within a 6 W envelope. The two products serve different markets, and the data does not suggest any overlap in their intended use cases.