AMD Ryzen Z2 GPU vs Intel Graphics 24EU Mobile Comparison
AMD Ryzen Z2 GPU
Graphics 24EU Mobile
Analysis: AMD Ryzen Z2 GPU vs Intel Graphics 24EU Mobile
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark records for the AMD Ryzen Z2 GPU and the Intel Graphics 24EU Mobile. Both entries show an average benchmark score of 0 and zero recorded wins in their respective categories. The absence of measured performance data means that the comparison must be drawn entirely from the architectural specifications and the recorded hardware characteristics of each part.
The AMD Ryzen Z2 GPU is built on the RDNA 3.0 architecture using a 4 nm process at TSMC, with the Hawk Point chip. The Intel Graphics 24EU Mobile uses the Xe-LP architecture on a 10 nm process at Intel, with the Twin Lake chip. The process node difference alone indicates a substantial disparity in transistor density and power efficiency potential, although the Intel part is rated at just 6 W TDP compared to the AMD part's 28 W TDP.
Raw compute figures show a massive gap. The AMD Ryzen Z2 GPU delivers 8.294 TFLOPS of FP32 performance, while the Intel Graphics 24EU Mobile delivers 384.0 GFLOPS. That is approximately 21.6 times higher FP32 throughput for the AMD part, based directly on the recorded numbers. The texture rate follows a similar pattern: 129.6 GTexel/s for AMD versus 12.00 GTexel/s for Intel, an 10.8x difference. The pixel rate gap is even wider, with AMD at 86.40 GPixel/s versus Intel at 4.000 GPixel/s, a 21.6x difference.
The AMD part uses 768 shading units, 48 texture mapping units, and 32 ROPs. The Intel part uses 192 shading units, 12 TMUs, and 4 ROPs. The AMD GPU also includes 12 ray tracing cores, while the Intel GPU has none recorded. In FP16 compute, the AMD Ryzen Z2 GPU matches its FP32 rate at 8.294 TFLOPS (1:1), whereas the Intel Graphics 24EU Mobile achieves 768.0 GFLOPS (2:1), which is half its FP32 rate when accounting for the ratio.
Memory configurations differ completely. The AMD Ryzen Z2 GPU has 16 GB of LPDDR5X memory on a 128-bit bus, with 119.9 GB/s of bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth, and no dedicated memory size or bus width is recorded. The AMD part has a base clock of 800 MHz and a boost clock of 2700 MHz, while the Intel part runs at 300 MHz base and 1000 MHz boost. Memory clock for the AMD part is 937 MHz with 7.5 Gbps effective, while the Intel part's memory clock is listed as system shared.
The recorded pixel and texture rates confirm that the AMD Ryzen Z2 GPU operates in a different performance class entirely. The 86.40 GPixel/s pixel rate is 21.6 times the Intel part's 4.000 GPixel/s. The 129.6 GTexel/s texture rate is 10.8 times the Intel part's 12.00 GTexel/s. Both figures are derived directly from the database entries.
The transistor count for the AMD part is 25,390 million on a 178 mm² die, giving a transistor density of 142.6 million transistors per square millimeter. The Intel part has no transistor count, die size, or density recorded. The AMD part is listed as active in production status, and the Intel part is also active.
Both GPUs support DirectX, OpenGL, and Vulkan, but with different versions. The AMD Ryzen Z2 GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel Graphics 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The AMD part's DirectX 12 Ultimate designation includes features that the Intel part's 12_1 level does not cover, based on the recorded API levels.
The display output configurations also differ. The AMD Ryzen Z2 GPU has one USB Type-C display output, while the Intel Graphics 24EU Mobile's display outputs are dependent on the portable device it is integrated into. The Intel part uses a Ring Bus interface, while the AMD part has no bus interface recorded.
Both parts share the same release date in the database: 2024-12-31. Both also share the same percentile rank versus all GPUs at 50, and both have zero entries in their benchmark lists. The absence of measured performance data means the percentile ranking reflects the database's default placement rather than any tested result.
The Verdict
The data shows two GPUs at opposite ends of the mobile graphics spectrum. The AMD Ryzen Z2 GPU is a 28 W part with 8.294 TFLOPS of FP32 compute, 16 GB of dedicated LPDDR5X memory, 12 ray tracing cores, and a 4 nm process node. The Intel Graphics 24EU Mobile is a 6 W integrated part with 384.0 GFLOPS of FP32 compute, system shared memory, no ray tracing cores, and a 10 nm process node.
The AMD Ryzen Z2 GPU is the clear choice for any workload requiring substantial graphics throughput, dedicated memory bandwidth, or ray tracing capability. The recorded 119.9 GB/s of memory bandwidth versus system dependent bandwidth for the Intel part reinforces this. The AMD part's 768 shading units and 48 TMUs provide 4 times the shading units and 4 times the TMUs of the Intel part.
The Intel Graphics 24EU Mobile is the part for scenarios where power draw is the primary constraint. At 6 W TDP, it consumes less than a quarter of the AMD part's 28 W TDP. The Intel part is an IGP with no power connectors, while the AMD part also has no power connectors recorded, but the AMD part's higher TDP indicates a different thermal envelope.
The AMD part's FP16 performance matches its FP32 at 8.294 TFLOPS (1:1), which is notable for compute workloads that use reduced precision. The Intel part's FP16 rate is 768.0 GFLOPS (2:1), meaning it halves its throughput for FP16 compared to FP32. This makes the AMD part more efficient for mixed-precision compute tasks.
The Intel part's 4 ROPs and 12 TMUs are minimal by any standard, and the 4.000 GPixel/s pixel rate reflects that. The AMD part's 32 ROPs and 86.40 GPixel/s pixel rate place it in a different tier entirely.
Where Each One Wins
The AMD Ryzen Z2 GPU wins in every measured compute category: FP32, FP16, pixel rate, texture rate, shading units, TMUs, ROPs, memory capacity, memory bandwidth, and ray tracing support. The 8.294 TFLOPS FP32 figure is the headline number, but the 119.9 GB/s of dedicated memory bandwidth is equally important for texture-heavy workloads.
The Intel Graphics 24EU Mobile wins in power efficiency, at least in terms of raw TDP. The 6 W rating is the lowest power draw recorded between the two parts. The Intel part also uses system shared memory, which means it does not require a dedicated memory pool, potentially simplifying system design in low-power portable devices.
The API support is nearly even, with both parts offering OpenGL 4.6 and Vulkan 1.4. The AMD part's DirectX 12 Ultimate (12_2) exceeds the Intel part's DirectX 12 (12_1). The AMD part's display output of one USB Type-C is a fixed configuration, while the Intel part's display outputs depend on the host device.
For 3D rendering, the AMD Ryzen Z2 GPU's 12 ray tracing cores provide hardware acceleration that the Intel Graphics 24EU Mobile completely lacks. For basic 2D output and low-power embedded use, the Intel part's 6 W TDP and IGP form factor make it suitable for portable devices where the AMD part's 28 W TDP would be prohibitive.
The AMD part's 16 GB of LPDDR5X memory is a decisive advantage for workloads that exceed the system memory pool available to the Intel part. The Intel part's system dependent bandwidth means its performance scales with the host system's memory configuration, whereas the AMD part has a fixed 119.9 GB/s.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The AMD Ryzen Z2 GPU delivers 8.294 TFLOPS of FP32 compute, compared to 384.0 GFLOPS for the Intel Graphics 24EU Mobile.
Q: Do both GPUs support ray tracing?
A: No. The AMD Ryzen Z2 GPU includes 12 ray tracing cores, while the Intel Graphics 24EU Mobile has no ray tracing cores recorded.
Q: What are the memory configurations of each GPU?
A: The AMD Ryzen Z2 GPU has 16 GB of LPDDR5X memory on a 128-bit bus with 119.9 GB/s bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth.
Q: What is the TDP difference between the two parts?
A: The AMD Ryzen Z2 GPU is rated at 28 W TDP, while the Intel Graphics 24EU Mobile is rated at 6 W TDP.
Q: Which GPU has more shading units?
A: The AMD Ryzen Z2 GPU has 768 shading units, while the Intel Graphics 24EU Mobile has 192 shading units.
Q: What DirectX versions do the GPUs support?
A: The AMD Ryzen Z2 GPU supports DirectX 12 Ultimate (12_2), and the Intel Graphics 24EU Mobile supports DirectX 12 (12_1).
Architecture Differences
The AMD Ryzen Z2 GPU uses the RDNA 3.0 architecture on a 4 nm process at TSMC, with the Hawk Point chip. The Intel Graphics 24EU Mobile uses the Xe-LP architecture on a 10 nm process at Intel, with the Twin Lake chip. The process node difference is substantial: 4 nm versus 10 nm, which affects transistor density and power characteristics.
The AMD part has 25,390 million transistors on a 178 mm² die, yielding a transistor density of 142.6 million transistors per square millimeter. The Intel part has no transistor count, die size, or density recorded in the database. The AMD part's higher transistor count supports its larger compute array.
The AMD Ryzen Z2 GPU has 768 shading units, 48 TMUs, 32 ROPs, and 12 ray tracing cores. The Intel Graphics 24EU Mobile has 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores. The AMD part's 4x advantage in shading units and TMUs, and 8x advantage in ROPs, comes directly from the recorded specifications.
The clock speeds differ significantly. The AMD part runs at 800 MHz base and 2700 MHz boost. The Intel part runs at 300 MHz base and 1000 MHz boost. The AMD part's boost clock is 2.7 times higher than the Intel part's boost clock.
Memory architecture is a fundamental split. The AMD Ryzen Z2 GPU uses 16 GB of LPDDR5X on a 128-bit bus with 119.9 GB/s of bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with no dedicated capacity, bus width, or bandwidth figures. The AMD part's memory clock is 937 MHz with 7.5 Gbps effective speed, while the Intel part's memory clock is listed as system shared.
The AMD part's FP16 compute rate matches its FP32 rate at 8.294 TFLOPS (1:1). The Intel part's FP16 rate is 768.0 GFLOPS (2:1), meaning it processes FP16 at half the rate of FP32. This architectural choice reflects different design priorities for mixed-precision workloads.
The API support is similar but not identical. Both parts support OpenGL 4.6 and Vulkan 1.4. The AMD Ryzen Z2 GPU supports DirectX 12 Ultimate (12_2), which includes features beyond the Intel part's DirectX 12 (12_1) level.
The Intel Graphics 24EU Mobile is classified as an IGP with a Ring Bus interface. The AMD Ryzen Z2 GPU has no bus interface recorded. The Intel part's display outputs are dependent on the portable device, while the AMD part has one USB Type-C display output.
The power delivery differs as well. The AMD part is rated at 28 W TDP with no power connectors. The Intel part is rated at 6 W TDP and also has no power connectors recorded. The AMD part's 28 W TDP is 4.7 times higher than the Intel part's 6 W TDP.
Both parts share the same release date of 2024-12-31 and both are listed as active in production. The AMD part is classified as a Console GPU (AMD) generation, while the Intel part is classified as HD Graphics-T (Twin Lake). The AMD part's generation label reflects its intended use in console-class hardware, while the Intel part's label indicates its role as an integrated graphics solution for portable devices.