AMD Instinct MI350X vs Intel Graphics 24EU Mobile Comparison
AMD Instinct MI350X
Graphics 24EU Mobile
Analysis: AMD Instinct MI350X vs Intel Graphics 24EU Mobile
Head-to-Head Benchmarks
The recorded database contains no head-to-head benchmark entries for the AMD Instinct MI350X versus the Intel Graphics 24EU Mobile. The winsA and winsB fields both register zero, and the headToHeadBenchmarks array is empty. This means there is no direct performance comparison data available between these two accelerators in the database. The average benchmark score for both entries is zero, and both sit at the 50th percentile versus all GPUs. Benchmark results cannot confirm a performance advantage for either product because no measured workloads, frame rates, or computation times were recorded. The absence of scores does not indicate parity; it indicates a lack of comparative data. Users seeking a direct numeric comparison between the MI350X and the 24EU Mobile will not find one in this dataset. The only quantitative performance figures available are the theoretical compute rates listed in the specification fields. Those figures are not benchmark results, but they do provide the sole numerical basis for comparing the two parts.
Architecture Differences
The AMD Instinct MI350X uses the CDNA 4.0 architecture, built on a 3 nm process at TSMC, with a chip designated MI350 256CU. The Intel Graphics 24EU Mobile uses the Xe-LP architecture, built on a 10 nm process at Intel, with a chip designated Twin Lake. The MI350X belongs to the Instinct (MIx) generation, while the 24EU Mobile belongs to the HD Graphics-T (Twin Lake) generation. The MI350X packs 185,000 million transistors on a 2380 mm² die, resulting in a transistor density of 77.7M per mm². The 24EU Mobile has unknown transistor count, unknown die size, and no recorded density figure. The MI350X is an OAM Module with no display outputs, while the 24EU Mobile is an IGP with portable-device-dependent display outputs. The MI350X has no DirectX, OpenGL, or Vulkan API support, whereas the 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The MI350X uses PCIe 5.0 x16 as its bus interface; the 24EU Mobile uses a Ring Bus. The MI350X memory subsystem is entirely discrete: 288 GB of HBM3e on an 8192-bit bus, delivering 8.19 TB/s of bandwidth. The 24EU Mobile relies on system shared memory, with system-dependent bandwidth. The MI350X has 16,384 shading units, 1,024 TMUs, and zero ROPs, which explains its 0 MPixel/s pixel rate. The 24EU Mobile has 192 shading units, 12 TMUs, and 4 ROPs, giving it a 4.000 GPixel/s pixel rate. The MI350X texture rate is 2,252.8 GTexel/s; the 24EU Mobile is 12.00 GTexel/s. The MI350X FP32 throughput is 72.09 TFLOPS with FP16 at 72.09 TFLOPS (1:1). The 24EU Mobile FP32 is 384.0 GFLOPS with FP16 at 768.0 GFLOPS (2:1). The MI350X base clock is 1000 MHz with a 2200 MHz boost and 2000 MHz memory clock (8 Gbps effective). The 24EU Mobile base clock is 300 MHz with a 1000 MHz boost and system shared memory clock. The MI350X has a 1000 W TDP and requires a 1400 W suggested PSU, with no power connectors listed. The 24EU Mobile has a 6 W TDP. The MI350X was released on 2025-06-11; the 24EU Mobile was released on 2024-12-31. The MI350X predecessor is Radeon Instinct; the 24EU Mobile has no predecessor. The MI350X has no successor; neither does the 24EU Mobile. The MI350X production status is not recorded; the 24EU Mobile is marked Active. The MI350X dimensions are 102 mm length and 165 mm width; the 24EU Mobile has no recorded dimensions.
The Verdict
The data present no benchmark scores, so a performance verdict cannot be derived from measurements. What the database does show is a complete separation of design intent. The AMD Instinct MI350X is a discrete accelerator module with 288 GB of dedicated HBM3e memory, 8.19 TB/s of bandwidth, and 72.09 TFLOPS of FP32 compute. It draws 1000 W, has no display outputs, and supports no graphics APIs. The Intel Graphics 24EU Mobile is an integrated processor with 192 shading units, 384.0 GFLOPS of FP32, 4.000 GPixel/s pixel rate, and a 6 W TDP. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, and its display outputs depend on the portable device. The MI350X targets workloads that require massive memory bandwidth and FP32 throughput, with no need for display or graphics API compatibility. The 24EU Mobile targets low-power integrated graphics in portable devices, with display output and modern API support. The MI350X is 187.5 times higher in FP32 throughput (72.09 TFLOPS versus 384.0 GFLOPS). The MI350X texture rate is 187.7 times higher (2,252.8 GTexel/s versus 12.00 GTexel/s). The 24EU Mobile has a finite pixel rate of 4.000 GPixel/s; the MI350X pixel rate is 0 MPixel/s because it has no ROPs. The MI350X TDP is 166.7 times higher (1000 W versus 6 W). The MI350X is fabricated on a 3 nm process at TSMC; the 24EU Mobile on a 10 nm process at Intel. The MI350X has 85.3 times more shading units (16,384 versus 192). The MI350X has 85.3 times more TMUs (1,024 versus 12). The MI350X has zero ROPs; the 24EU Mobile has 4. The MI350X memory bus width is 8192 bit; the 24EU Mobile uses system shared memory. The MI350X uses PCIe 5.0 x16; the 24EU Mobile uses Ring Bus. The MI350X has no API support; the 24EU Mobile has full API support. The MI350X release date is later by roughly 5.5 months. The 24EU Mobile is marked Active in production; the MI350X production status is unrecorded. Neither product has a launch MSRP in the database. Based strictly on recorded data, the MI350X is the compute-oriented part and the 24EU Mobile is the graphics-output-oriented part. Neither wins in a direct comparison because no direct comparison exists.
FAQ
Q: Which product has higher FP32 compute throughput?
A: The AMD Instinct MI350X has 72.09 TFLOPS of FP32, while the Intel Graphics 24EU Mobile has 384.0 GFLOPS. The MI350X is 187.5 times higher.
Q: Does the Intel Graphics 24EU Mobile support modern graphics APIs?
A: Yes. The 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The AMD Instinct MI350X lists N/A for DirectX, OpenGL, and Vulkan.
Q: What memory configuration does each product use?
A: The MI350X uses 288 GB of HBM3e on an 8192-bit bus with 8.19 TB/s bandwidth. The 24EU Mobile uses system shared memory with system-dependent bandwidth.
Q: What are the power requirements of each product?
A: The MI350X has a 1000 W TDP with a 1400 W suggested PSU. The 24EU Mobile has a 6 W TDP and no suggested PSU listed.
Q: Which product has display outputs?
A: The 24EU Mobile has portable-device-dependent display outputs. The MI350X has no outputs.
Q: What are the release dates for these products?
A: The MI350X was released on 2025-06-11. The 24EU Mobile was released on 2024-12-31.
Where Each One Wins
The AMD Instinct MI350X wins in raw compute throughput, memory capacity, memory bandwidth, and shading unit count. Its FP32 rate of 72.09 TFLOPS and FP16 rate of 72.09 TFLOPS (1:1) indicate its design prioritizes dense compute workloads. Its 288 GB HBM3e memory with 8.19 TB/s bandwidth provides a data path far larger than any system shared memory arrangement. Its 16,384 shading units and 1,024 TMUs give it a texture rate of 2,252.8 GTexel/s. The MI350X also wins in process technology with a 3 nm node at TSMC versus the 10 nm node at Intel for the 24EU Mobile. The MI350X has a larger transistor count at 185,000 million, though the 24EU Mobile transistor count is unknown. The MI350X supports PCIe 5.0 x16, a higher-bandwidth bus interface than the Ring Bus of the 24EU Mobile.
The Intel Graphics 24EU Mobile wins in power efficiency, pixel output, API compatibility, and physical integration. Its 6 W TDP versus the MI350X 1000 W TDP means it can operate in portable devices where the MI350X cannot. Its 4.000 GPixel/s pixel rate, achieved with 4 ROPs, gives it actual display rendering capability, whereas the MI350X has 0 MPixel/s due to zero ROPs. The 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, making it usable for graphics applications; the MI350X supports none of these APIs. The 24EU Mobile is an IGP with portable-device-dependent display outputs, so it can drive screens directly. Its production status is Active, while the MI350X production status is not recorded. The 24EU Mobile has a 2:1 FP16 to FP32 ratio (768.0 GFLOPS FP16 versus 384.0 GFLOPS FP32), indicating some optimized half-precision throughput. The 24EU Mobile also has a base clock of 300 MHz and boost of 1000 MHz, lower clocks than the MI350X but proportional to its low power envelope.
Specification Differences
The two products differ in nearly every recorded specification field. The MI350X uses CDNA 4.0 architecture; the 24EU Mobile uses Xe-LP. The MI350X process node is 3 nm at TSMC; the 24EU Mobile is 10 nm at Intel. The MI350X transistor count is 185,000 million on a 2380 mm² die; the 24EU Mobile transistor count and die size are unknown. The MI350X base clock is 1000 MHz with a 2200 MHz boost; the 24EU Mobile base clock is 300 MHz with a 1000 MHz boost. The MI350X memory clock is 2000 MHz (8 Gbps effective); the 24EU Mobile memory clock is system shared. The MI350X memory size is 288 GB of HBM3e; the 24EU Mobile memory size is system shared. The MI350X bus width is 8192 bit; the 24EU Mobile bus width is system shared. The MI350X bandwidth is 8.19 TB/s; the 24EU Mobile bandwidth is system dependent. The MI350X has 16,384 shading units; the 24EU Mobile has 192. The MI350X has 1,024 TMUs; the 24EU Mobile has 12. The MI350X has 0 ROPs; the 24EU Mobile has 4. The MI350X pixel rate is 0 MPixel/s; the 24EU Mobile is 4.000 GPixel/s. The MI350X texture rate is 2,252.8 GTexel/s; the 24EU Mobile is 12.00 GTexel/s. The MI350X FP32 is 72.09 TFLOPS; the 24EU Mobile is 384.0 GFLOPS. The MI350X FP16 is 72.09 TFLOPS (1:1); the 24EU Mobile is 768.0 GFLOPS (2:1). The MI350X TDP is 1000 W; the 24EU Mobile is 6 W. The MI350X slot width is OAM Module; the 24EU Mobile is IGP. The MI350X power connectors are none; the 24EU Mobile has no power connector record. The MI350X suggested PSU is 1400 W; the 24EU Mobile has none. The MI350X bus interface is PCIe 5.0 x16; the 24EU Mobile is Ring Bus. The MI350X display outputs are none; the 24EU Mobile are portable device dependent. The MI350X APIs are all N/A; the 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The MI350X dimensions are 102 mm length by 165 mm width; the 24EU Mobile dimensions are unrecorded. The MI350X release date is 2025-06-11; the 24EU Mobile is 2024-12-31. The MI350X predecessor is Radeon Instinct; the 24EU Mobile has no predecessor. The MI350X production status is unrecorded; the 24EU Mobile is Active. Both have null launch MSRP values, so no pricing information exists in the database. The MI350X generation is Instinct (MIx); the 24EU Mobile generation is HD Graphics-T (Twin Lake). The MI350X chip is MI350 256CU; the 24EU Mobile chip is Twin Lake. Both have null codenames, null series, null RT cores, and null tensor cores. The MI350X has no successor; the 24EU Mobile has no successor. The MI350X average benchmark score is 0; the 24EU Mobile average benchmark score is 0. Both are at the 50th percentile versus all GPUs. The MI350X nearest rivals list is empty; the 24EU Mobile nearest rivals list is empty.