NVIDIA GeForce RTX 5070 Mobile vs Lisuan Tech LX MAX Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
Unknown
GPU

Lisuan Tech LX MAX

CORE STATE 7G106
VRAM 12 GB
CLOCK SPEED —
TDP 225 W
BUS WIDTH 192 bit
ARCHITECTURE TrueGPU
nm
PROCESS 6 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
122,238
N/A
geekbench_vulkan
116,960
N/A
passmark_directx_10
129
N/A
passmark_directx_11
192
N/A
passmark_directx_12
93
N/A
passmark_directx_9
214
N/A
passmark_g2d
896
N/A
passmark_g3d
20,355
N/A
passmark_gpu_compute
8,279
N/A

Analysis: NVIDIA GeForce RTX 5070 Mobile vs Lisuan Tech LX MAX

Head-to-Head Benchmarks

The database does not contain any direct benchmark results for the Lisuan Tech LX MAX. Its benchmark array is empty, and its average benchmark score is recorded as 0. The NVIDIA GeForce RTX 5070 Mobile, by contrast, has a full set of measured scores across multiple DirectX versions, compute workloads, and API tests. This makes a conventional head-to-head comparison impossible on a test-by-test basis. Instead, the comparison must rely on the RTX 5070 Mobile's absolute scores and its standing against other GPUs in the database, using the LX MAX's theoretical specifications as a reference point.

The RTX 5070 Mobile's strongest recorded result is in Geekbench OpenCL, where it scores 122,238. Its Geekbench Vulkan score is 116,960, which is slightly lower but still substantial. Passmark results are more uneven: the DirectX 9 score is 214, DirectX 11 is 192, DirectX 10 is 129, and DirectX 12 is 93. The Passmark G3D score is 20,355, while the G2D score is 896. GPU compute on Passmark returns 8,279. These numbers position the RTX 5070 Mobile in the 75th percentile of all GPUs in the database, with an average benchmark score of 29,928.

The nearest rivals provide context. The RTX 5070 Mobile sits 0.1% behind the NVIDIA GeForce RTX 3070 Ti (average score 29,945), 0.5% ahead of the NVIDIA GeForce RTX 2080 Ti (average score 29,783), 0.6% behind the AMD Radeon RX 6800 (average score 30,095), and 1.7% behind the AMD Radeon RX 6700 (average score 30,433). These deltas are small, indicating that the RTX 5070 Mobile lands in a tight performance cluster around the 30,000 average score mark. The LX MAX has no recorded rivals and no percentile ranking beyond the 50th percentile baseline, which reflects its unmeasured status rather than a real performance tier.

Because the LX MAX has no benchmark entries, the biggest win for the RTX 5070 Mobile is that it has any data at all. Every recorded score is a point in its favor. But the LX MAX's specifications suggest it could outperform the RTX 5070 Mobile in raw throughput. The LX MAX lists an FP32 rating of 24.58 TFLOPS, nearly double the RTX 5070 Mobile's 13.13 TFLOPS. Its texture rate is 384.0 GTexel/s versus 205.2 GTexel/s, and its pixel rate is 192.0 GPixel/s versus 68.40 GPixel/s. These are not benchmark scores, but they set expectations for what a measured test might show.

Where Each One Wins

The RTX 5070 Mobile wins in every category that requires an actual measured result. It has scores for DirectX 9 through 12, OpenCL, Vulkan, G2D, G3D, and compute. The LX MAX has zero measured wins in any category. However, the specification sheet points to areas where the LX MAX could claim victory if benchmarks existed.

The LX MAX holds advantages in raw compute capacity. Its 6,144 shading units exceed the RTX 5070 Mobile's 4,608. It has 192 texture mapping units versus 144, and 96 raster output units versus 48. The FP32 throughput of 24.58 TFLOPS is 87% higher than the RTX 5070 Mobile's 13.13 TFLOPS. FP16 performance is even more lopsided: the LX MAX lists 49.15 TFLOPS with a 2:1 ratio, while the RTX 5070 Mobile lists 13.13 TFLOPS with a 1:1 ratio. For workloads that scale with raw shading throughput, such as certain compute tasks or unoptimized rendering paths, the LX MAX's architecture appears better suited.

Memory is another area of divergence. The LX MAX has 12 GB of GDDR6 on a 192-bit bus, yielding 432.0 GB/s of bandwidth. The RTX 5070 Mobile has 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s. The LX MAX offers 48 GB/s more bandwidth and 4 GB more capacity. In scenarios where large textures or datasets exceed the RTX 5070 Mobile's 8 GB frame buffer, the LX MAX's additional memory becomes a decisive factor.

The RTX 5070 Mobile counters with architectural features. It has 36 ray tracing cores and 144 tensor cores, while the LX MAX lists no RT cores and no tensor cores. For ray-traced workloads or AI-accelerated tasks, the RTX 5070 Mobile has dedicated hardware that the LX MAX lacks. The RTX 5070 Mobile also supports Vulkan 1.4, while the LX MAX supports Vulkan 1.3. Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Mobile has an average benchmark score of 29,928. The Lisuan Tech LX MAX has an average benchmark score of 0 because it has no recorded benchmarks.

Q: How does the RTX 5070 Mobile compare to its nearest rivals?

A: The RTX 5070 Mobile is 0.1% behind the RTX 3070 Ti (29,945), 0.5% ahead of the RTX 2080 Ti (29,783), 0.6% behind the RX 6800 (30,095), and 1.7% behind the RX 6700 (30,433).

Q: What is the memory configuration difference?

A: The RTX 5070 Mobile uses 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The LX MAX uses 12 GB of GDDR6 on a 192-bit bus with 432.0 GB/s bandwidth.

Q: Which GPU has higher FP32 throughput?

A: The LX MAX lists 24.58 TFLOPS FP32, while the RTX 5070 Mobile lists 13.13 TFLOPS FP32.

Q: Does the LX MAX have ray tracing cores?

A: No. The LX MAX lists no RT cores and no tensor cores. The RTX 5070 Mobile has 36 RT cores and 144 tensor cores.

Q: What is the process node difference?

A: The RTX 5070 Mobile is built on a 5 nm process at TSMC. The LX MAX is built on a 6 nm process at TSMC.

Specification Differences

The two GPUs differ across nearly every specification field. The RTX 5070 Mobile uses the GB206 chip with Blackwell 2.0 architecture, while the LX MAX uses the 7G106 chip with TrueGPU architecture. The RTX 5070 Mobile belongs to the GeForce 50-series and GeForce 50 Mobile generation, while the LX MAX has no series designation and belongs to the 7G100 generation.

Process nodes differ: 5 nm for the RTX 5070 Mobile, 6 nm for the LX MAX. Both use TSMC as the foundry. The RTX 5070 Mobile has 21,900 million transistors on a die size of 181 mm², giving a transistor density of 121.0M per mm². The LX MAX has unknown transistor count and die size.

Clock speeds are only partially specified. The RTX 5070 Mobile has a base clock of 907 MHz and a boost clock of 1425 MHz, with memory at 1500 MHz (24 Gbps effective). The LX MAX has no base or boost clock listed, only a memory clock of 2250 MHz (18 Gbps effective).

Memory differs in size, type, bus width, and bandwidth: 8 GB GDDR7 on 128-bit for the RTX 5070 Mobile versus 12 GB GDDR6 on 192-bit for the LX MAX. The LX MAX has higher bandwidth at 432.0 GB/s versus 384.0 GB/s.

Shader resources differ: 4,608 shading units, 144 TMUs, and 48 ROPs for the RTX 5070 Mobile; 6,144 shading units, 192 TMUs, and 96 ROPs for the LX MAX. The RTX 5070 Mobile has 36 RT cores and 144 tensor cores; the LX MAX has none listed.

Pixel rate is 68.40 GPixel/s for the RTX 5070 Mobile versus 192.0 GPixel/s for the LX MAX. Texture rate is 205.2 GTexel/s versus 384.0 GTexel/s. FP32 is 13.13 TFLOPS versus 24.58 TFLOPS. FP16 is 13.13 TFLOPS (1:1) versus 49.15 TFLOPS (2:1).

Power and physical specs diverge sharply. The RTX 5070 Mobile has a TDP of 50 W, is an IGP form factor, and uses no power connectors. The LX MAX has a TDP of 225 W, is dual-slot, uses a 1x 16-pin connector, and suggests a 550 W PSU. The LX MAX has dimensions of 248 mm by 118 mm by 48 mm. The RTX 5070 Mobile has no listed dimensions.

Bus interface differs: PCIe 5.0 x16 for the RTX 5070 Mobile, PCIe 4.0 x16 for the LX MAX. Display outputs are portable-device dependent for the RTX 5070 Mobile, while the LX MAX has 4x DisplayPort 1.4a. Vulkan support differs (1.4 versus 1.3); DirectX and OpenGL support are identical.

Release dates differ: 2025-04-14 for the RTX 5070 Mobile, 2026-03-16 for the LX MAX.

Architecture Differences

The RTX 5070 Mobile is built on Blackwell 2.0, NVIDIA's architecture that integrates dedicated ray tracing cores and tensor cores. It uses a 5 nm TSMC process and packs 21,900 million transistors into a 181 mm² die. The LX MAX uses TrueGPU architecture on a 6 nm TSMC process, but its transistor count and die size are unknown. The absence of RT and tensor cores in the LX MAX's specifications suggests a pure rasterization design, while the RTX 5070 Mobile's hardware is structured for hybrid rendering workloads that include ray tracing and AI acceleration.

The FP16 ratio difference is significant. The RTX 5070 Mobile runs FP16 at a 1:1 ratio with FP32, meaning it processes both at the same rate: 13.13 TFLOPS. The LX MAX runs FP16 at a 2:1 ratio, producing 49.15 TFLOPS. This indicates the LX MAX's shader units are optimized for packed math, which can benefit certain compute workloads but also implies a different scheduling design.

Memory architecture differs by generation and width. The RTX 5070 Mobile uses GDDR7 with a 128-bit interface, while the LX MAX uses GDDR6 with a 192-bit interface. The RTX 5070 Mobile's memory clock is 1500 MHz with 24 Gbps effective, while the LX MAX runs at 2250 MHz with 18 Gbps effective. The wider bus on the LX MAX compensates for the lower effective speed, resulting in higher total bandwidth.

The RTX 5070 Mobile's PCIe 5.0 x16 interface doubles the bandwidth of the LX MAX's PCIe 4.0 x16. This matters for data transfer to and from the host system, particularly in scenarios where the GPU must stream assets from system memory. The RTX 5070 Mobile's power envelope of 50 W is a fraction of the LX MAX's 225 W, reflecting its integrated design versus the LX MAX's dual-slot add-in card format.

The Verdict

The data supports a clear split. For any user who needs verified benchmark results, the NVIDIA GeForce RTX 5070 Mobile is the only option with recorded performance. Its average score of 29,928 places it in the 75th percentile of all GPUs, and its nearest rivals confirm it trades blows with the RTX 3070 Ti, RTX 2080 Ti, RX 6800, and RX 6700. The LX MAX has no measured data, so its real-world performance cannot be confirmed from the database.

For users who prioritize raw specification headroom, the LX MAX presents a compelling theoretical case. Its 24.58 TFLOPS FP32, 432.0 GB/s memory bandwidth, 12 GB frame buffer, and 192.0 GPixel/s pixel rate all exceed the RTX 5070 Mobile's corresponding figures. Its 225 W TDP and dual-slot cooling design suggest it is built for sustained desktop workloads, whereas the RTX 5070 Mobile's 50 W IGP format is suited to portable devices.

The choice depends on the use case. The RTX 5070 Mobile is the safer pick for applications that rely on ray tracing, tensor core acceleration, or Vulkan 1.4 features, as the LX MAX lacks dedicated hardware for the first two and supports only Vulkan 1.3. The LX MAX is the stronger candidate for memory-heavy workloads or raw fill-rate tasks, where its larger frame buffer and higher pixel and texture rates could translate into better performance, assuming its unmeasured benchmarks eventually match its specifications.

The RTX 5070 Mobile's 75th percentile ranking among all GPUs is a concrete data point. The LX MAX's 50th percentile is a placeholder, not a measurement. Until the LX MAX produces benchmark scores, the RTX 5070 Mobile remains the only GPU in this comparison with validated performance, while the LX MAX remains a specification sheet with untested potential.

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5070 Mobile
Lisuan Tech LX MAX
Core Specs
Shading Units
4,608
6,144 +33.3%
Shaders
4,608
6,144 +33.3%
TMUs
144
192 +33.3%
ROPs
48
96 +100.0%
Compute Units
—
48
SM Count
36
—
Clocks
Base Clock
907 MHz
—
Boost Clock
1425 MHz
—
GPU Clock
—
2000 MHz
Memory Clock
1500 MHz 24 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
384.0 GB/s
432.0 GB/s
Cache
L1 Cache
128 KB (per SM)
—
L2 Cache
32 MB
8 MB
Performance
Pixel Rate
68.40 GPixel/s
192.0 GPixel/s
Texture Rate
205.2 GTexel/s
384.0 GTexel/s
FP32 (TFLOPS)
13.13 TFLOPS
24.58 TFLOPS
FP64 (TFLOPS)
205.2 GFLOPS (1:64)
768.0 GFLOPS (1:32)
FP16 (TFLOPS)
13.13 TFLOPS (1:1)
49.15 TFLOPS (2:1)
AI/RT
RT Cores
36
—
Tensor Cores
144
—
Power
TDP
50 W
225 W
TDP (W)
50
225 +350.0%
Suggested PSU
—
550 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Blackwell 2.0
TrueGPU
GPU Name
GB206
7G106
Generation
GeForce 50 Mobile
7G100
Process Size
5 nm
6 nm
Transistors
21,900 million
unknown
Die Size
181 mm²
unknown
Foundry
TSMC
TSMC
Density
121.0M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
3.0
3.0
CUDA
12.0
—
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
248 mm 9.8 inches
Height
—
118 mm 4.6 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
—
View GeForce RTX 5070 Mobile Details View Lisuan Tech LX MAX Details