Intel Graphics 24EU Mobile vs NVIDIA H800 PCIe 80 GB Comparison

Intel
GPU

Intel Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

H800 PCIe 80 GB

CORE STATE GH100
VRAM 80 GB
CLOCK SPEED 1755 MHz
TDP 350 W
BUS WIDTH 5120 bit
ARCHITECTURE Hopper
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Graphics 24EU Mobile vs NVIDIA H800 PCIe 80 GB

Head-to-Head Benchmarks

The database does not contain any direct benchmark results for either the Intel Graphics 24EU Mobile or the NVIDIA H800 PCIe 80 GB. The recorded data shows zero head-to-head benchmark entries, zero wins for either part, and an average benchmark score of zero for both. Consequently, there are no measured performance comparisons, no percentage deltas, and no frame-rate or compute workload results to analyze in this section. The absence of scores means no quantitative conclusions can be drawn about which product is faster in any specific application or workload.

What the data does provide is the percentile standing for each product. Both the Intel Graphics 24EU Mobile and the NVIDIA H800 PCIe 80 GB are recorded at the 50th percentile against all GPUs in the database. This indicates that, based on the aggregate of whatever historical data is available, each sits exactly at the median of the distribution. However, because the average benchmark score is zero for both, the percentile values cannot be tied to any concrete measured output. The percentile field is present, but without underlying scores or rival comparisons, it offers no actionable performance insight.

The lack of benchmark data is itself a meaningful finding. The Intel Graphics 24EU Mobile is an integrated graphics processor designed for portable devices, while the NVIDIA H800 PCIe 80 GB is a server accelerator. These products occupy entirely different market segments and are unlikely to be tested in the same workloads. The database currently reflects that gap: there are no cross-comparisons recorded. Any discussion of performance leads, wins, or deltas is impossible from the available facts.

Architecture Differences

The architectural divide between these two parts is substantial and well documented in the database. The Intel Graphics 24EU Mobile uses the Xe-LP architecture, built on Intel's Twin Lake chip, and is part of the HD Graphics-T (Twin Lake) generation. It is fabricated on a 10 nm process at Intel's own foundry. The NVIDIA H800 PCIe 80 GB uses the Hopper architecture, built on the GH100 chip, and belongs to the Server Hopper (Hxx) generation. It is fabricated on a 5 nm process at TSMC. The transistor counts differ dramatically: the Intel part has an unknown transistor count, while the NVIDIA part contains 80,000 million transistors on a die size of 814 mm², giving a transistor density of 98.3M per mm². The Intel die size is also unknown.

The compute resources are in different leagues. The Intel Graphics 24EU Mobile has 192 shading units, 12 texture mapping units, and 4 raster output units. The NVIDIA H800 PCIe 80 GB has 14,592 shading units, 456 texture mapping units, and 24 raster output units. The NVIDIA part also includes 456 tensor cores, while the Intel part has none recorded. Neither product lists ray tracing cores. The clock speeds reflect their different roles: the Intel part runs at a base of 300 MHz and a boost of 1000 MHz, while the NVIDIA part runs at a base of 1095 MHz and a boost of 1755 MHz. Memory clocks also differ, with the Intel part using system-shared memory and the NVIDIA part using a 1593 MHz memory clock with 3.2 Gbps effective speed.

The memory subsystems are fundamentally different. The Intel Graphics 24EU Mobile has system-shared memory, system-shared type, system-shared bus width, and system-dependent bandwidth. The NVIDIA H800 PCIe 80 GB has 80 GB of HBM2e memory with a 5120-bit bus width and 2.04 TB/s of bandwidth. The throughput rates reflect this gap: the Intel part delivers 4.000 GPixel/s pixel rate, 12.00 GTexel/s texture rate, 384.0 GFLOPS FP32, and 768.0 GFLOPS FP16 (2:1). The NVIDIA part delivers 42.12 GPixel/s pixel rate, 800.3 GTexel/s texture rate, 51.22 TFLOPS FP32, and 204.9 TFLOPS FP16 (4:1).

Power and physical specifications show the intended usage. The Intel Graphics 24EU Mobile has a TDP of 6 W, is an IGP with no power connectors, uses a Ring Bus interface, and has display outputs that are portable-device dependent. The NVIDIA H800 PCIe 80 GB has a TDP of 350 W, is a dual-slot card with a single 16-pin power connector, a suggested PSU of 750 W, and a PCIe 5.0 x16 bus interface. It has no display outputs. The NVIDIA card measures 268 mm in length (10.6 inches) and 111 mm in height (4.4 inches). The Intel part has no recorded dimensions. The NVIDIA part's predecessor is listed as Server Ada and its successor as Server Blackwell; the Intel part has no predecessor or successor recorded.

API support differs as well. The Intel Graphics 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The NVIDIA H800 PCIe 80 GB has no DirectX, OpenGL, or Vulkan support recorded, which aligns with its server-accelerator positioning where compute APIs are typically used instead of graphics APIs. The release dates also differ: the Intel part was released on 2024-12-31, while the NVIDIA part was released on 2023-03-20.

The Verdict

The recorded data makes one thing clear: these two products are not competitors. The Intel Graphics 24EU Mobile is an integrated GPU with 192 shading units, a 6 W TDP, and system-shared memory, designed for portable devices where power efficiency is paramount. The NVIDIA H800 PCIe 80 GB is a server-class accelerator with 14,592 shading units, 456 tensor cores, 80 GB of HBM2e memory, and a 350 W TDP, designed for high-throughput compute workloads. The benchmark database contains no head-to-head results, no wins for either side, and no rival comparisons. The only shared metric is the 50th percentile standing against all GPUs, but with zero average benchmark scores for both, that percentile carries no measurable weight.

From the data, the Intel Graphics 24EU Mobile should be selected for systems where the GPU is integrated into a portable device, where the 6 W TDP and system-shared memory are appropriate, and where the Ring Bus interface and portable-device-dependent display outputs match the form factor. Its API support for DirectX 12, OpenGL 4.6, and Vulkan 1.4 indicates it can handle graphics workloads. The NVIDIA H800 PCIe 80 GB should be selected for server environments where the 80 GB HBM2e memory with 2.04 TB/s bandwidth, the 51.22 TFLOPS FP32 throughput, and the 456 tensor cores are needed for compute tasks. Its lack of display outputs and absence of graphics API support confirm it is not intended for rendering to a screen.

The production status for both is listed as Active, so both are currently available in the database. The NVIDIA part has a known predecessor (Server Ada) and successor (Server Blackwell), which places it in a clear product lineage. The Intel part has no such lineage recorded. The data does not support any claim that one is better than the other; it only supports the conclusion that they serve different purposes with different architectures, memory systems, power envelopes, and physical formats.

Specification Differences

The following fields differ between the Intel Graphics 24EU Mobile and the NVIDIA H800 PCIe 80 GB:

  • Chip: Twin Lake vs. GH100
  • Architecture: Xe-LP vs. Hopper
  • Generation: HD Graphics-T (Twin Lake) vs. Server Hopper (Hxx)
  • Process node: 10 nm vs. 5 nm
  • Foundry: Intel vs. TSMC
  • Transistors: unknown vs. 80,000 million
  • Die size: unknown vs. 814 mm²
  • Transistor density: not recorded vs. 98.3M per mm²
  • Base clock: 300 MHz vs. 1095 MHz
  • Boost clock: 1000 MHz vs. 1755 MHz
  • Memory clock: System Shared vs. 1593 MHz (3.2 Gbps effective)
  • Memory size: System Shared vs. 80 GB
  • Memory type: System Shared vs. HBM2e
  • Memory bus width: System Shared vs. 5120 bit
  • Memory bandwidth: System Dependent vs. 2.04 TB/s
  • Shading units: 192 vs. 14,592
  • TMUs: 12 vs. 456
  • ROPs: 4 vs. 24
  • Tensor cores: none recorded vs. 456
  • Pixel rate: 4.000 GPixel/s vs. 42.12 GPixel/s
  • Texture rate: 12.00 GTexel/s vs. 800.3 GTexel/s
  • FP32 performance: 384.0 GFLOPS vs. 51.22 TFLOPS
  • FP16 performance: 768.0 GFLOPS (2:1) vs. 204.9 TFLOPS (4:1)
  • TDP: 6 W vs. 350 W
  • Slot width: IGP vs. Dual-slot
  • Power connectors: none vs. 1x 16-pin
  • Suggested PSU: not recorded vs. 750 W
  • Bus interface: Ring Bus vs. PCIe 5.0 x16
  • Display outputs: Portable Device Dependent vs. No outputs
  • DirectX support: 12 (12_1) vs. not recorded
  • OpenGL support: 4.6 vs. not recorded
  • Vulkan support: 1.4 vs. not recorded
  • Length: not recorded vs. 268 mm (10.6 inches)
  • Height: not recorded vs. 111 mm (4.4 inches)
  • Release date: 2024-12-31 vs. 2023-03-20
  • Predecessor: not recorded vs. Server Ada
  • Successor: not recorded vs. Server Blackwell

Fields that are the same include the manufacturing status (both Active) and the percentile standing (both 50th). The Intel part has a null series, codename, launch MSRP, and dimensions, while the NVIDIA part has a null series, codename, launch MSRP, and width.

FAQ

Q: What are the process nodes for these two GPUs?

A: The Intel Graphics 24EU Mobile is fabricated on a 10 nm process at Intel, while the NVIDIA H800 PCIe 80 GB is fabricated on a 5 nm process at TSMC.

Q: How much memory does each GPU have?

A: The Intel Graphics 24EU Mobile uses system-shared memory with system-dependent bandwidth. The NVIDIA H800 PCIe 80 GB has 80 GB of HBM2e memory with a 5120-bit bus width and 2.04 TB/s bandwidth.

Q: What is the TDP of each GPU?

A: The Intel Graphics 24EU Mobile has a TDP of 6 W. The NVIDIA H800 PCIe 80 GB has a TDP of 350 W and a suggested PSU of 750 W.

Q: Do either of these GPUs have tensor cores?

A: The NVIDIA H800 PCIe 80 GB has 456 tensor cores. The Intel Graphics 24EU Mobile has no tensor cores recorded.

Q: What API support does each GPU offer?

A: The Intel Graphics 24EU Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The NVIDIA H800 PCIe 80 GB has no DirectX, OpenGL, or Vulkan support recorded.

Q: When were these GPUs released?

A: The Intel Graphics 24EU Mobile was released on 2024-12-31. The NVIDIA H800 PCIe 80 GB was released on 2023-03-20.

Q: What is the FP32 throughput for each GPU?

A: The Intel Graphics 24EU Mobile delivers 384.0 GFLOPS FP32. The NVIDIA H800 PCIe 80 GB delivers 51.22 TFLOPS FP32.

Q: What are the physical dimensions of the NVIDIA H800 PCIe 80 GB?

A: The NVIDIA H800 PCIe 80 GB measures 268 mm in length (10.6 inches) and 111 mm in height (4.4 inches). It is a dual-slot card. The Intel Graphics 24EU Mobile has no dimensions recorded.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 24EU Mobile
H800 PCIe 80 GB
Core Specs
Shading Units
192
14,592 +7500.0%
Shaders
192
14,592 +7500.0%
TMUs
12
456 +3700.0%
ROPs
4
24 +500.0%
SM Count
—
114
Execution Units
24
—
Clocks
Base Clock
300 MHz
1095 MHz
Boost Clock
1000 MHz
1755 MHz
Memory Clock
System Shared
1593 MHz 3.2 Gbps effective
Memory
Memory Size
System Shared
80 GB
VRAM (MB)
—
81,920
Memory Type
System Shared
HBM2e
Memory Bus
System Shared
5120 bit
Bandwidth
System Dependent
2.04 TB/s
Cache
L1 Cache
—
256 KB (per SM)
L2 Cache
—
50 MB
Performance
Pixel Rate
4.000 GPixel/s
42.12 GPixel/s
Texture Rate
12.00 GTexel/s
800.3 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
51.22 TFLOPS
FP64 (TFLOPS)
—
25.61 TFLOPS (1:2)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
204.9 TFLOPS (4:1)
AI/RT
Tensor Cores
—
456
Power
TDP
6 W
350 W
TDP (W)
6
350 +5733.3%
Suggested PSU
—
750 W
Power Connectors
—
1x 16-pin
Architecture
Architecture
Xe-LP
Hopper
GPU Name
Twin Lake
GH100
Generation
HD Graphics-T (Twin Lake)
Server Hopper (Hxx)
Process Size
10 nm
5 nm
Transistors
unknown
80,000 million
Die Size
unknown
814 mm²
Foundry
Intel
TSMC
Density
—
98.3M / mm²
API Support
DirectX
12 (12_1)
—
OpenGL
4.6
—
Vulkan
1.4
—
OpenCL
3.0
3.0
CUDA
—
9.0
Shader Model
6.6
—
Physical
Slot Width
IGP
Dual-slot
Length
—
268 mm 10.6 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
No outputs
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
Server Ada
Successor
—
Server Blackwell
View Graphics 24EU Mobile Details View H800 PCIe 80 GB Details