Intel Arc Graphics 64EU vs NVIDIA GeForce RTX 5080 SUPER Comparison
Intel Arc Graphics 64EU
GeForce RTX 5080 SUPER
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 64EU vs NVIDIA GeForce RTX 5080 SUPER
Where Each One Wins
The benchmark data splits these two GPUs into entirely separate performance classes. The Intel Arc Graphics 64EU is an integrated graphics solution embedded in the Arrow Lake-S chip, designed for basic display output and light graphical workloads. Its single recorded benchmark score in 3DMark Steel Nomad DX12 is 733 points, placing it at the 3rd percentile of all GPUs in the database. That percentile ranking situates it among the lowest-performing graphics processors currently tracked.
The NVIDIA GeForce RTX 5080 SUPER occupies a completely different segment. Its 3DMark Steel Nomad DX12 score of 3075 points places it at the 19th percentile of all GPUs, which is substantially higher than the Intel part but still not near the top of the database ranking. The RTX 5080 SUPER is a discrete, dual-slot add-in card built on the Blackwell 2.0 architecture with a GB203 chip. It delivers 56.28 TFLOPS of FP32 compute, 879.3 GTexel/s texture fill rate, and 293.1 GPixel/s pixel throughput.
The use-case split is unambiguous. The Intel Arc Graphics 64EU wins in scenarios requiring minimal power draw and no separate graphics card installation. Its 65 W TDP and IGP slot width mean it consumes a fraction of the power budget compared to the NVIDIA card. The RTX 5080 SUPER demands a 415 W TDP and a 1x 16-pin power connector, requiring a robust power supply and chassis cooling. For systems where graphics is secondary, such as office productivity or media consumption, the Intel solution provides adequate output through motherboard-dependent display connections.
The RTX 5080 SUPER wins in every performance-oriented scenario. Its 24 GB GDDR7 memory on a 256-bit bus delivers 1.02 TB/s of bandwidth, while the Intel part uses system-shared memory with system-dependent bandwidth. The NVIDIA card also brings dedicated ray tracing hardware with 84 RT cores and 336 tensor cores, features entirely absent from the Intel Arc Graphics 64EU specification. The data indicates the RTX 5080 SUPER is built for high-resolution gaming, content creation, and compute workloads, while the Intel iGPU serves as a basic display adapter.
The Verdict
The recorded data provides a clear verdict. The NVIDIA GeForce RTX 5080 SUPER outperforms the Intel Arc Graphics 64EU by 76.2% in the only head-to-head benchmark available, the 3DMark Steel Nomad DX12 test. That is not a marginal gap; it is a decisive margin that places the two products in different categories entirely.
The Intel Arc Graphics 64EU should be selected by users whose workloads never exceed basic 2D rendering, video playback, and light 3D acceleration. Its 733 average benchmark score and 3rd percentile ranking indicate it handles only the most modest graphical demands. The 512 shading units, 32 TMUs, and 16 ROPs provide enough throughput for everyday computing, but the 1.946 TFLOPS FP32 performance limits its usefulness for anything more demanding. Its 3 nm process node from TSMC, with 17,800 million transistors on a 243 mm² die, shows manufacturing efficiency but does not translate into competitive graphics performance.
The RTX 5080 SUPER is the appropriate choice for any workload that stresses the GPU. Its 3075 average benchmark score and 19th percentile ranking, while not top-tier in the database, represent a fundamentally different performance envelope. The 10,752 shading units, 336 TMUs, and 112 ROPs combine with 84 RT cores and 336 tensor cores to handle ray-traced gaming, AI acceleration, and professional rendering. The 56.28 TFLOPS FP32 and FP16 performance, both at 1:1 ratio, indicate balanced compute capabilities. The 415 W TDP signals that this card requires serious power delivery and cooling, but the performance data justifies that requirement.
Neither product serves the other's intended audience. The Intel Arc Graphics 64EU is a low-power integrated solution for systems where a discrete GPU is unnecessary. The RTX 5080 SUPER is a high-performance discrete card for users who prioritize graphical fidelity and compute throughput above all other considerations.
Head-to-Head Benchmarks
The sole head-to-head benchmark in the database is 3DMark Steel Nomad DX12. The Intel Arc Graphics 64EU scores 733 points, while the NVIDIA GeForce RTX 5080 SUPER scores 3075 points. The delta percentage is -76.2% relative to the NVIDIA card, meaning the Intel part achieves only 23.8% of the RTX 5080 SUPER's score.
Breaking down the architectural factors behind this gap, the RTX 5080 SUPER operates at a base clock of 2295 MHz and a boost clock of 2617 MHz, compared to the Intel part's 300 MHz base and 1900 MHz boost. The NVIDIA card's shading units number 10,752 versus 512 for Intel, a 21x difference. Texture mapping units stand at 336 versus 32, a 10.5x difference. Raster output units are 112 versus 16, a 7x difference. These resource disparities compound with the clock speed advantage to produce the observed benchmark margin.
The nearest rival data provides context for each product's standing. The Intel Arc Graphics 64EU's closest competitors are the Intel Arc Graphics 32EU and Intel Arc Graphics 24EU, both with identical 733 average scores and 0% delta. The AMD Radeon HD 6470M trails at 723 points, 1.4% behind, while the NVIDIA GeForce GT 415M leads at 751 points, putting the Intel part 2.4% behind. These rivals are all similarly low-performance products from previous generations or reduced configurations.
The RTX 5080 SUPER's nearest rivals include the NVIDIA Quadro P1000 at 3163 points, 2.8% ahead of the RTX 5080 SUPER, and the Intel Arc Pro B60 at 3182 points, 3.4% ahead. The NVIDIA GeForce 820A scores 2983 points, 3.1% behind, and the NVIDIA GeForce GTX 860M scores 2967 points, 3.6% behind. These rivals cluster within a few percentage points, indicating the RTX 5080 SUPER sits in a competitive band rather than dominating its price-adjacent peers. Interestingly, the RTX 5080 SUPER's nearest rivals are all older or lower-tier products, suggesting the database may not yet include directly comparable modern cards.
FAQ
Q: How much faster is the NVIDIA GeForce RTX 5080 SUPER than the Intel Arc Graphics 64EU in 3DMark Steel Nomad DX12?
A: The RTX 5080 SUPER scores 3075 points versus 733 points for the Intel Arc Graphics 64EU, a difference of 76.2% in favor of the NVIDIA card.
Q: What is the power consumption difference between these two GPUs?
A: The Intel Arc Graphics 64EU has a 65 W TDP, while the NVIDIA GeForce RTX 5080 SUPER has a 415 W TDP. The NVIDIA card requires a 1x 16-pin power connector, while the Intel part draws power through the motherboard as an integrated GPU.
Q: Which GPU has more memory bandwidth?
A: The RTX 5080 SUPER has 24 GB of GDDR7 memory on a 256-bit bus, delivering 1.02 TB/s bandwidth. The Intel Arc Graphics 64EU uses system-shared memory with system-dependent bandwidth, meaning its memory performance depends entirely on the host system's RAM configuration.
Q: Do both GPUs support the same DirectX version?
A: Yes, both support DirectX 12 Ultimate (12_2). They also both support OpenGL 4.6 and Vulkan 1.4, so API compatibility is identical despite the massive performance gap.
Q: What are the physical size differences between the two products?
A: The Intel Arc Graphics 64EU is an IGP with no separate dimensions, fitting directly on the processor package. The RTX 5080 SUPER is a dual-slot card measuring 304 mm in length, 137 mm in height, and 40 mm in width.
Q: How do the two GPUs rank among all GPUs in the database?
A: The Intel Arc Graphics 64EU sits at the 3rd percentile, while the RTX 5080 SUPER sits at the 19th percentile. Both are below the median, but the NVIDIA card occupies a significantly higher performance tier.
Architecture Differences
The Intel Arc Graphics 64EU uses the Xe-LPG architecture on the Arrow Lake-S chip, manufactured on a 3 nm TSMC process. The die contains 17,800 million transistors across 243 mm², yielding a transistor density of 73.3M per mm². This is an integrated graphics processor connected via Ring Bus, with no dedicated VRAM, no RT cores, and no tensor cores. Its FP16 performance of 3.891 TFLOPS operates at a 2:1 ratio relative to FP32, indicating consumer-oriented compute priorities.
The NVIDIA GeForce RTX 5080 SUPER uses the Blackwell 2.0 architecture on the GB203 chip, manufactured on a 5 nm TSMC process. The die contains 45,600 million transistors across 378 mm², yielding a transistor density of 120.6M per mm². This is a discrete card connected via PCIe 5.0 x16. It includes 84 dedicated RT cores for ray tracing and 336 tensor cores for AI workloads. Its FP16 performance matches FP32 at 56.28 TFLOPS with a 1:1 ratio, indicating full-rate half-precision compute.
The transistor density difference is notable. The Intel part achieves 73.3M transistors per mm² on a 3 nm node, while the NVIDIA part achieves 120.6M per mm² on a 5 nm node. The higher density on the larger node suggests the NVIDIA chip packs more specialized logic per area, including the RT and tensor cores absent from the Intel design. The Intel chip's lower density reflects its simpler shader-only architecture.
The RTX 5080 SUPER's launch MSRP is 999 USD. The Intel Arc Graphics 64EU has no launch MSRP, as it ships as part of the Arrow Lake-S processor rather than as a standalone product.
Specification Differences
The two GPUs differ in nearly every measurable specification. The Intel Arc Graphics 64EU operates at 300 MHz base and 1900 MHz boost clocks, while the RTX 5080 SUPER runs at 2295 MHz base and 2617 MHz boost. Memory configurations are entirely different: the Intel part shares system memory with system-dependent bandwidth, while the NVIDIA card has 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s bandwidth.
Compute resources diverge sharply. The Intel part has 512 shading units, 32 TMUs, and 16 ROPs. The RTX 5080 SUPER has 10,752 shading units, 336 TMUs, and 112 ROPs. The NVIDIA card additionally includes 84 RT cores and 336 tensor cores, which the Intel part lacks entirely. Pixel rate measures 30.40 GPixel/s for Intel versus 293.1 GPixel/s for NVIDIA. Texture rate is 60.80 GTexel/s versus 879.3 GTexel/s. FP32 compute is 1.946 TFLOPS versus 56.28 TFLOPS.
Power and physical specifications also differ. The Intel part consumes 65 W and occupies an IGP slot width with no power connectors. The RTX 5080 SUPER consumes 415 W, uses a dual-slot form factor, and requires a 1x 16-pin power connector. The NVIDIA card measures 304 mm by 137 mm by 40 mm. Display outputs differ as well: the Intel part relies on motherboard-dependent outputs, while the NVIDIA card provides 1x HDMI 2.1b and 3x DisplayPort 2.1b. Both use the same bus interface generation, though the Intel part uses Ring Bus while NVIDIA uses PCIe 5.0 x16.
Manufacturing details show the Intel chip on 3 nm with 17,800 million transistors, while the NVIDIA chip uses 5 nm with 45,600 million transistors. The Intel die measures 243 mm² versus 378 mm² for NVIDIA. Release dates place the Intel part on 2024-10-23 and the RTX 5080 SUPER on 2025-12-31. The Intel Arc Graphics 64EU's predecessor is listed as HD Graphics, while the RTX 5080 SUPER has no listed predecessor.