AMD Ryzen Z1 Extreme GPU vs Intel Graphics 24EU Mobile Comparison

AMD
RADEON

AMD Ryzen Z1 Extreme GPU

CORE STATE Phoenix
VRAM 16 GB
CLOCK SPEED 2700 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 4 nm
LAUNCH DATE 2023
VS
Intel
GPU

Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025

Analysis: AMD Ryzen Z1 Extreme GPU vs Intel Graphics 24EU Mobile

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark results for the AMD Ryzen Z1 Extreme GPU and the Intel Graphics 24EU Mobile. Both entries have an empty benchmark array, an average benchmark score of zero, and no nearest rivals listed. The win tally is zero for both sides, indicating that no comparative performance measurements have been logged for this pairing.

The absence of benchmark data does not allow for a numerical comparison of performance between the two. However, the available specification data reveals substantial differences in raw compute capacity. The AMD Ryzen Z1 Extreme GPU delivers 8.294 TFLOPS of FP32 throughput, while the Intel Graphics 24EU Mobile produces 384.0 GFLOPS. This places the AMD part at roughly 21.6 times the FP32 compute of the Intel integrated solution, a gap that would translate into dramatically different frame rates in any GPU-bound workload.

The pixel fill rate tells a similar story. The Ryzen Z1 Extreme reaches 86.40 GPixel/s, whereas the Intel part manages 4.000 GPixel/s, a 21.6x difference. Texture rate follows the same pattern: 129.6 GTexel/s versus 12.00 GTexel/s. These figures indicate that the AMD component is designed for discrete-class rendering tasks, while the Intel Graphics 24EU Mobile targets basic display output and light 2D acceleration.

The benchmark percentile fields are identical at 50 for both, but with zero recorded scores, this percentile carries no meaningful signal. It simply reflects the default midpoint placement for unranked entries in the database. The data cannot support any claim of performance equivalence or superiority; it only confirms that no direct measurements exist.

FAQ

Q: Which GPU has the higher boost clock?

A: The AMD Ryzen Z1 Extreme GPU boosts to 2700 MHz, while the Intel Graphics 24EU Mobile boosts to 1000 MHz. The AMD part also has a higher base clock at 800 MHz compared to 300 MHz for Intel.

Q: What are the shading unit counts for each?

A: The AMD Ryzen Z1 Extreme GPU contains 768 shading units. The Intel Graphics 24EU Mobile has 192 shading units, which is exactly one quarter of the AMD count.

Q: Does either GPU support hardware ray tracing?

A: The AMD Ryzen Z1 Extreme GPU includes 12 ray tracing cores. The Intel Graphics 24EU Mobile has no ray tracing cores listed in the database, indicating no dedicated hardware support for this feature.

Q: What is the thermal design power for each?

A: The AMD Ryzen Z1 Extreme GPU has a TDP of 30 W. The Intel Graphics 24EU Mobile has a TDP of 6 W, making it a significantly lower-power component suited for fanless or passively cooled designs.

Q: How do the memory subsystems differ?

A: The AMD Ryzen Z1 Extreme uses 16 GB of LPDDR5 memory on a 64-bit bus, delivering 51.20 GB/s of bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth and a system shared bus width, meaning its performance scales with the host platform's memory configuration.

Q: Which GPU supports DirectX 12 Ultimate?

A: Only the AMD Ryzen Z1 Extreme GPU supports DirectX 12 Ultimate (12_2). The Intel Graphics 24EU Mobile supports DirectX 12 (12_1), which is a subset feature level without some of the advanced capabilities required for Ultimate certification.

Architecture Differences

The two GPUs come from fundamentally different design philosophies. The AMD Ryzen Z1 Extreme GPU uses the RDNA 3.0 architecture on a 4 nm TSMC process node. It is built around the Phoenix chip and integrates 25,390 million transistors on a 178 mm² die, yielding a transistor density of 142.6 million transistors per square millimeter. The Intel Graphics 24EU Mobile uses the Xe-LP architecture on a 10 nm Intel process node, based on the Twin Lake chip. Intel's transistor count and die size are listed as unknown in the database, so no direct density comparison is possible.

The memory architecture diverges sharply. AMD implements a dedicated 16 GB LPDDR5 pool with a 64-bit bus and fixed 51.20 GB/s bandwidth. Intel relies entirely on system shared memory, with bandwidth described as system dependent. This means the Intel GPU's performance is contingent on the host system's memory speed and configuration, while the AMD part has a predictable, dedicated memory path.

The render output pipeline differs in scale. AMD configures 48 texture mapping units and 32 raster operation units, while Intel uses 12 TMUs and 4 ROPs. The AMD part also includes 12 ray tracing cores, a feature entirely absent from the Intel design. The Intel Graphics 24EU Mobile offers no tensor cores, and neither does the AMD part, though the AMD GPU's higher shading unit count (768 versus 192) provides substantially more parallel compute lanes.

Clock behavior reflects the different power envelopes. The AMD part runs at 800 MHz base and 2700 MHz boost, while the Intel part operates at 300 MHz base and 1000 MHz boost. The AMD GPU's 30 W TDP allows for higher sustained clocks, whereas the Intel GPU's 6 W TDP constrains it to much lower frequencies. The manufacturing process gap, 4 nm versus 10 nm, contributes to the efficiency and density differences observed in the specifications.

The API support shows a feature-level split. Both support OpenGL 4.6 and Vulkan 1.4, but DirectX support differs: AMD offers 12 Ultimate (12_2) while Intel offers 12 (12_1). The 12_2 feature level includes advanced features like mesh shaders and variable rate shading, which are not available on the Intel part. Display output also differs, with AMD providing a single USB Type-C connector while Intel's outputs are portable device dependent, reflecting its integrated nature.

The Verdict

The data indicates that the AMD Ryzen Z1 Extreme GPU is positioned for substantially heavier graphics workloads than the Intel Graphics 24EU Mobile. The AMD part's 8.294 TFLOPS FP32 compute, 86.40 GPixel/s pixel rate, and 129.6 GTexel/s texture rate place it in a category that can handle modern 3D rendering, while the Intel part's 384.0 GFLOPS, 4.000 GPixel/s, and 12.00 GTexel/s are more consistent with basic display composition and lightweight applications.

The Intel Graphics 24EU Mobile's 6 W TDP and system shared memory make it suitable for low-power portable devices where graphics performance is secondary to battery life and thermal management. Its 192 shading units and 4 ROPs are sufficient for desktop rendering, video playback, and 2D interfaces, but the absence of ray tracing cores and the DirectX 12 (12_1) feature level limit its capability in demanding modern titles.

The AMD Ryzen Z1 Extreme GPU, with its 30 W TDP, 16 GB dedicated LPDDR5 memory, and 12 ray tracing cores, is built for gaming-capable handheld consoles or compact systems. Its 2700 MHz boost clock and 768 shading units provide the compute headroom needed for higher resolution and frame rate targets. The launch MSRP of 699 USD reflects its positioning as a premium mobile graphics solution.

For users seeking a GPU for gaming or GPU-accelerated creative work, the AMD part is the clear choice based on every measurable specification. For users prioritizing minimal power draw and integrated simplicity, the Intel part fills that niche. The database shows no benchmark overlap, so the verdict rests entirely on the specification gaps, which are decisive in favor of the AMD component for performance-oriented tasks.

Specification Differences

The two GPUs differ across nearly every recorded specification field. The AMD Ryzen Z1 Extreme GPU uses a 4 nm TSMC process, while the Intel Graphics 24EU Mobile uses a 10 nm Intel process. AMD integrates 25,390 million transistors on a 178 mm² die, while Intel's transistor count and die size are unknown. AMD's transistor density is 142.6 million per mm², a value not recorded for Intel.

Clock speeds diverge significantly. AMD runs at 800 MHz base and 2700 MHz boost, while Intel runs at 300 MHz base and 1000 MHz boost. AMD's memory clock is listed at 800 MHz with 6.4 Gbps effective, while Intel's memory clock is system shared. AMD uses 16 GB of LPDDR5 with a 64-bit bus and 51.20 GB/s bandwidth; Intel uses system shared memory with system dependent bandwidth.

Compute unit counts differ across the board. AMD has 768 shading units, 48 TMUs, 32 ROPs, and 12 ray tracing cores. Intel has 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores. AMD's pixel rate is 86.40 GPixel/s and texture rate is 129.6 GTexel/s. Intel's pixel rate is 4.000 GPixel/s and texture rate is 12.00 GTexel/s. FP32 performance is 8.294 TFLOPS for AMD versus 384.0 GFLOPS for Intel; FP16 is 16.59 TFLOPS versus 768.0 GFLOPS, both using a 2:1 ratio.

Power and physical specifications also differ. AMD has a 30 W TDP with no power connectors and a 280 mm length, 111 mm height, and 21 mm width. Intel has a 6 W TDP, is an IGP with a Ring Bus interface, and has no recorded dimensions. AMD's display output is a single USB Type-C port; Intel's is portable device dependent. AMD supports DirectX 12 Ultimate (12_2), while Intel supports DirectX 12 (12_1); both support OpenGL 4.6 and Vulkan 1.4. AMD was released on 2023-06-12 with a launch MSRP of 699 USD, while Intel was released on 2024-12-31 with no recorded launch MSRP.

DETAILED SPECIFICATIONS

SPECIFICATION
Z1 Extreme GPU
Graphics 24EU Mobile
Core Specs
Shading Units
768
192 -75.0%
Shaders
768
192 -75.0%
TMUs
48
12 -75.0%
ROPs
32
4 -87.5%
Compute Units
12
—
Execution Units
—
24
Clocks
Base Clock
800 MHz
300 MHz
Boost Clock
2700 MHz
1000 MHz
Memory Clock
800 MHz 6.4 Gbps effective
System Shared
Memory
Memory Size
16 GB
System Shared
VRAM (MB)
16,384
—
Memory Type
LPDDR5
System Shared
Memory Bus
64 bit
System Shared
Bandwidth
51.20 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
—
L2 Cache
8 MB
—
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
86.40 GPixel/s
4.000 GPixel/s
Texture Rate
129.6 GTexel/s
12.00 GTexel/s
FP32 (TFLOPS)
8.294 TFLOPS
384.0 GFLOPS
FP64 (TFLOPS)
518.4 GFLOPS (1:16)
—
FP16 (TFLOPS)
16.59 TFLOPS (2:1)
768.0 GFLOPS (2:1)
AI/RT
RT Cores
12
—
Power
TDP
30 W
6 W
TDP (W)
30
6 -80.0%
Power Connectors
None
—
Architecture
Architecture
RDNA 3.0
Xe-LP
GPU Name
Phoenix
Twin Lake
Generation
Console GPU (AMD)
HD Graphics-T (Twin Lake)
Process Size
4 nm
10 nm
Transistors
25,390 million
unknown
Die Size
178 mm²
unknown
Foundry
TSMC
Intel
Density
142.6M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.6
Physical
Slot Width
—
IGP
Length
280 mm 11 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x USB Type-C
Portable Device Dependent
Bus Interface
—
Ring Bus
Other
Launch Price
699 USD
—
Production
Active
Active
View Ryzen Z1 Extreme GPU Details View Graphics 24EU Mobile Details