AMD Radeon RX 7800M vs Intel Graphics 24EU Mobile Comparison
AMD Radeon RX 7800M
Graphics 24EU Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 7800M vs Intel Graphics 24EU Mobile
Head-to-Head Benchmarks
The AMD Radeon RX 7800M and the Intel Graphics 24EU Mobile occupy vastly different positions in the database. The RX 7800M holds an average benchmark score of 27,883, placing it in the 73rd percentile of all GPUs tracked. The Intel Graphics 24EU Mobile has an average score of 0, with no individual benchmark results recorded, and sits in the 50th percentile. Direct head-to-head comparisons between the two parts are not available in the database, so the analysis relies on the RX 7800M's recorded performance data and the Intel part's absence of recorded results.
The RX 7800M delivers 35.87 TFLOPS of FP32 compute, while the Intel Graphics 24EU Mobile delivers 384.0 GFLOPS. That is a difference of roughly 93 times in raw floating-point throughput. The AMD part produces 224.2 GPixel/s pixel fill rate versus 4.000 GPixel/s for Intel, a 56-fold gap. Texture rate shows 560.4 GTexel/s versus 12.00 GTexel/s, a 46.7-fold advantage. These figures confirm that the RX 7800M operates in a completely different performance class.
In the recorded 3DMark Steel Nomad DX12 test, the RX 7800M scores 2,994. The Intel part has no score for this test. Geekbench OpenCL shows 120,778 for the Radeon, and Geekbench Vulkan shows 126,668. PassMark results for the RX 7800M include 17,613 in G3D, 9,342 in GPU Compute, 892 in G2D, 176 in DirectX 11, 174 in DirectX 9, 99 in DirectX 10, and 89 in DirectX 12. None of these tests have corresponding Intel entries.
The nearest rivals to the RX 7800M in the database are all discrete desktop or workstation parts. The AMD Radeon Pro Vega 20 scores 27,839, which is 0.2% lower than the RX 7800M. The AMD Radeon Pro W5500X scores 27,973, 0.3% higher. The NVIDIA GeForce GTX 980 Ti scores 28,020, 0.5% higher. The AMD FirePro S7150 scores 28,117, 0.8% higher. This places the mobile RX 7800M within a narrow band of much larger, higher-power desktop GPUs, a notable result for a part with a 180 W TDP in an integrated form factor. The Intel Graphics 24EU Mobile has no nearest rivals recorded.
The Verdict
The data indicates that the AMD Radeon RX 7800M is a high-performance mobile discrete GPU, while the Intel Graphics 24EU Mobile is an entry-level integrated graphics solution. The RX 7800M uses the Navi 32 chip on a 5 nm TSMC process with 28,100 million transistors on a 346 mm² die. It has 3,840 shading units, 240 TMUs, 96 ROPs, and 60 ray tracing cores. The Intel part uses the Twin Lake chip on Intel's 10 nm process with 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores listed.
The RX 7800M has 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth. The AMD part's base clock is 1,295 MHz with a boost of 2,335 MHz and a game clock of 2,145 MHz. The Intel part runs at 300 MHz base and 1,000 MHz boost.
For users selecting between these two, the benchmark record is one-sided. The RX 7800M has an extensive set of scores across DirectX 9 through DirectX 12, OpenCL, and Vulkan workloads. The Intel Graphics 24EU Mobile has no recorded benchmark scores at all. The AMD part's 73rd percentile ranking versus the Intel part's 50th percentile reinforces the gap. Any workload that relies on GPU compute, 3D rendering, or modern graphics APIs will favor the RX 7800M by an overwhelming margin.
Architecture Differences
The two GPUs come from different manufacturers and use fundamentally different architectures. AMD's Radeon RX 7800M is built on RDNA 3.0, part of the Navi Mobile (RX 7000M) generation, with the Navi 32 chip and the codename Wheat Nas. It is fabricated by TSMC at 5 nm. Intel's Graphics 24EU Mobile is built on Xe-LP architecture, part of the HD Graphics-T (Twin Lake) generation, with the Twin Lake chip, and is fabricated by Intel at 10 nm. The transistor count and die size for the Intel part are listed as unknown in the database.
The compute resource difference is stark. The RX 7800M packs 3,840 shading units, 240 texture mapping units, 96 render output units, and 60 ray tracing cores. The Intel Graphics 24EU Mobile has 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores listed. The AMD part supports DirectX 12 Ultimate (12_2) while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The RX 7800M has a 1:1 FP16 to FP32 ratio at 35.87 TFLOPS, while the Intel part has a 2:1 ratio, delivering 768.0 GFLOPS FP16 versus 384.0 GFLOPS FP32.
Memory architecture differs completely. The RX 7800M uses dedicated 12 GB GDDR6 across a 192-bit interface with 432.0 GB/s bandwidth and a memory clock of 2,250 MHz (18 Gbps effective). The Intel part relies on system shared memory, with the bus width listed as system shared and bandwidth as system dependent. The RX 7800M connects via PCIe 4.0 x16, while the Intel part uses a Ring Bus interface. The RX 7800M has a TDP of 180 W and no power connectors, while the Intel part has a TDP of 6 W. Both are listed as IGP slot width and have portable device dependent display outputs.
FAQ
Q: How much faster is the AMD Radeon RX 7800M in FP32 compute than the Intel Graphics 24EU Mobile?
A: The RX 7800M delivers 35.87 TFLOPS of FP32 performance, while the Intel Graphics 24EU Mobile delivers 384.0 GFLOPS. This makes the AMD part roughly 93 times faster in raw FP32 throughput.
Q: Does the Intel Graphics 24EU Mobile have any recorded benchmark scores?
A: No. The database shows an empty benchmark array for the Intel part, with an average benchmark score of 0. The AMD Radeon RX 7800M has ten recorded scores across 3DMark, Geekbench, and PassMark tests.
Q: What memory configuration does each GPU use?
A: The RX 7800M uses 12 GB of dedicated GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth. The Intel Graphics 24EU Mobile uses system shared memory with system dependent bandwidth and a system shared bus width.
Q: Do both GPUs support ray tracing?
A: The AMD Radeon RX 7800M includes 60 ray tracing cores. The Intel Graphics 24EU Mobile lists no ray tracing cores in its specifications.
Q: What are the transistor and die size figures for each chip?
A: The RX 7800M's Navi 32 chip has 28,100 million transistors on a 346 mm² die with a density of 81.2 million transistors per mm². The Intel Twin Lake chip's transistor count and die size are listed as unknown in the database.
Q: How do the two GPUs compare in the 73rd and 50th percentile rankings?
A: The RX 7800M sits in the 73rd percentile of all GPUs in the database, while the Intel Graphics 24EU Mobile sits in the 50th percentile. The RX 7800M's nearest rivals are all desktop or workstation discrete GPUs within a 0.8% score range, showing it competes far above the Intel integrated part.
Where Each One Wins
The AMD Radeon RX 7800M wins in every measurable category in the database. It holds the only recorded benchmark scores, with its highest single result being 126,668 in Geekbench Vulkan and 120,778 in Geekbench OpenCL. Its PassMark G3D score of 17,613 and GPU Compute score of 9,342 indicate strong performance in compute-oriented workloads. The 2,994 score in 3DMark Steel Nomad DX12 shows capability in modern DirectX 12 gaming workloads. The RX 7800M's pixel rate of 224.2 GPixel/s and texture rate of 560.4 GTexel/s support high-resolution rendering and texture-heavy scenes.
The Intel Graphics 24EU Mobile wins only in power efficiency and physical integration footprint. Its TDP of 6 W is 30 times lower than the RX 7800M's 180 W. It also uses system shared memory, which eliminates the need for dedicated video memory, and connects via a Ring Bus interface rather than a PCIe slot. These attributes suit low-power, compact portable devices where 3D performance is not a priority. The Intel part's 192 shading units and 4 ROPs are sufficient for basic 2D output and light display workloads.
For gaming, the RX 7800M's DirectX 12 Ultimate support, 60 ray tracing cores, and 96 ROPs provide a complete feature set for modern titles. The Intel part's DirectX 12 (12_1) support and lack of ray tracing cores limit it to older or less demanding applications. The RX 7800M's 12 GB GDDR6 buffer at 432.0 GB/s supports high-resolution textures and large assets, while the Intel part's system dependent bandwidth varies with the host platform.
In compute workloads, the RX 7800M's 1:1 FP16 to FP32 ratio and 35.87 TFLOPS FP32 throughput position it for GPU-accelerated tasks. The Intel part's 2:1 ratio and 768.0 GFLOPS FP16 peak are a fraction of that capability. The RX 7800M's transistor density of 81.2 million per mm² on a 5 nm process reflects a modern, dense design, while the Intel part's 10 nm process and unknown transistor count indicate a simpler, lower-cost implementation.
Specification Differences
The two parts differ across nearly every specification field in the database. The RX 7800M is manufactured by AMD as part of the Radeon RX 7000 series, while the Intel Graphics 24EU Mobile has no series listed. The RX 7800M uses the Navi 32 chip with RDNA 3.0 architecture and the Wheat Nas codename. The Intel part uses the Twin Lake chip with Xe-LP architecture and no codename listed. The RX 7800M belongs to the Navi Mobile (RX 7000M) generation; the Intel part belongs to the HD Graphics-T (Twin Lake) generation.
Process node and foundry differ: TSMC 5 nm for AMD versus Intel 10 nm for Intel. The RX 7800M has 28,100 million transistors on a 346 mm² die with 81.2M transistors per mm²; the Intel part lists unknown for all three fields. Clock speeds differ substantially, with the RX 7800M at 1,295 MHz base, 2,335 MHz boost, and 2,145 MHz game clock, versus 300 MHz base and 1,000 MHz boost for Intel. The RX 7800M has a dedicated memory clock of 2,250 MHz (18 Gbps effective), while the Intel part uses system shared memory.
The RX 7800M has 3,840 shading units, 240 TMUs, 96 ROPs, and 60 RT cores. The Intel part has 192 shading units, 12 TMUs, and 4 ROPs, with no RT cores. Pixel rate is 224.2 GPixel/s versus 4.000 GPixel/s. Texture rate is 560.4 GTexel/s versus 12.00 GTexel/s. FP32 is 35.87 TFLOPS versus 384.0 GFLOPS. FP16 is 35.87 TFLOPS (1:1) versus 768.0 GFLOPS (2:1). TDP is 180 W versus 6 W. Bus interface is PCIe 4.0 x16 versus Ring Bus. DirectX support is 12 Ultimate (12_2) versus 12 (12_1). Both share OpenGL 4.6 and Vulkan 1.4 support. The RX 7800M released on 2024-09-10, while the Intel part released on 2024-12-31. Both are listed as Active production status with IGP slot width and portable device dependent display outputs. Neither part has a launch MSRP recorded in the database.