AMD Radeon RX 6450M vs Intel Graphics 24EU Mobile Comparison

AMD
RADEON

AMD Radeon RX 6450M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2460 MHz
TDP 50 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
Intel
GPU

Graphics 24EU Mobile

CORE STATE Twin Lake
VRAM System Shared
CLOCK SPEED 1000 MHz
TDP 6 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LP
nm
PROCESS 10 nm
LAUNCH DATE 2025

Analysis: AMD Radeon RX 6450M vs Intel Graphics 24EU Mobile

Head-to-Head Benchmarks

The recorded database entries for the AMD Radeon RX 6450M and the Intel Graphics 24EU Mobile show no overlapping benchmark submissions, so direct comparison scores are not available in the current dataset. Instead, the analysis must rely on the architectural specifications and derived throughput metrics recorded for each part, which indicate a substantial performance gulf.

The AMD Radeon RX 6450M delivers 3.779 TFLOPS of FP32 compute, while the Intel Graphics 24EU Mobile delivers 384.0 GFLOPS. That places the AMD part at roughly 9.8 times the raw floating-point throughput of the Intel solution. In texture processing, the RX 6450M reaches 118.1 GTexel/s against 12.00 GTexel/s for the Intel part, again a near tenfold advantage. Pixel throughput shows a similar pattern: 78.72 GPixel/s for the AMD GPU versus 4.000 GPixel/s for the Intel iGPU, a factor of approximately 19.7. These are not marginal differences; they represent entirely different performance classes.

Memory bandwidth further separates the two. The RX 6450M uses 4 GB of GDDR6 on a 64-bit bus, delivering 128.0 GB/s. The Intel Graphics 24EU Mobile relies on System Shared memory with System Dependent bandwidth, which cannot match dedicated GDDR6 in sustained throughput. The AMD part also runs at significantly higher clocks, with a 2000 MHz base and 2460 MHz boost, while the Intel part operates at a 300 MHz base and 1000 MHz boost. Even the AMD "game" clock of 2220 MHz exceeds the Intel boost clock by more than double.

The RX 6450M includes 768 shading units, 48 texture mapping units, and 32 ROPs. The Intel Graphics 24EU Mobile has 192 shading units, 12 TMUs, and 4 ROPs. The AMD GPU also integrates 12 ray tracing cores, whereas the Intel part lists none. DirectX support favors AMD as well: the RX 6450M supports DirectX 12 Ultimate (12_2), while the Intel part supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

In the absence of direct benchmark scores, the specification sheet alone establishes the RX 6450M as the dominant part across every measurable compute and graphics metric. The Intel Graphics 24EU Mobile is designed for minimal power consumption, not performance parity.

The Verdict

The data clearly indicates that the AMD Radeon RX 6450M is the superior graphics processor for any workload that demands compute throughput, texture filtering, pixel fill, or ray tracing. Its FP32 performance is roughly 9.8 times that of the Intel Graphics 24EU Mobile, and its pixel rate is nearly 20 times higher. For gaming, 3D rendering, or any GPU-accelerated application, the RX 6450M is the only viable choice between the two.

The Intel Graphics 24EU Mobile, however, operates at a 6 W TDP compared to 50 W for the AMD part. That is an 8.3-fold difference in power budget. The Intel solution is built for ultra-low-power devices where battery life and thermal constraints take priority over graphical capability. Its 192 shading units and 4 ROPs are sufficient for basic display output, video playback, and light 2D workloads, but not for modern 3D gaming or compute tasks.

The production status for both parts is Active, and both are marked as IGP (integrated graphics processor) slot width. The AMD part uses a PCIe 4.0 x4 bus interface, while the Intel part uses a Ring Bus. Neither part has a launch MSRP recorded in the database, so no price-based analysis is possible.

From a pure performance standpoint, the RX 6450M wins every recorded category. From an efficiency standpoint, the Intel part consumes far less power but delivers far less performance. The choice depends entirely on the target device class: the RX 6450M fits mobile systems that can accommodate a 50 W GPU, while the Intel Graphics 24EU Mobile suits ultra-portable, fanless, or battery-constrained designs.

Architecture Differences

The AMD Radeon RX 6450M is built on the RDNA 2.0 architecture using the Navi 24 chip, fabricated on a 6 nm process at TSMC. The die contains 5,400 million transistors across a 107 mm² area, yielding a transistor density of 50.5M per mm². It belongs to the Navi Mobile (RX 6000M) generation and the Radeon RX 6000 series. Its predecessor is listed as Polaris Mobile.

The Intel Graphics 24EU Mobile uses the Xe-LP architecture on the Twin Lake chip, fabricated on a 10 nm process at Intel. Transistor count and die size are recorded as unknown. It belongs to the HD Graphics-T (Twin Lake) generation. No predecessor is listed in the database.

The RX 6450M has a 64-bit memory bus with 4 GB of GDDR6 memory and a bandwidth of 128.0 GB/s. Memory clock is 2000 MHz with 16 Gbps effective. The Intel part uses System Shared memory with System Dependent bandwidth, meaning its performance scales with the host system's memory configuration.

Compute resources differ substantially. The RX 6450M has 768 shading units, 48 TMUs, 32 ROPs, and 12 ray tracing cores. The Intel Graphics 24EU Mobile has 192 shading units, 12 TMUs, and 4 ROPs, with no ray tracing cores listed. The AMD part's FP32 rate is 3.779 TFLOPS, with FP16 at 7.557 TFLOPS (2:1). The Intel part's FP32 rate is 384.0 GFLOPS, with FP16 at 768.0 GFLOPS (2:1).

Power delivery differs as well. The RX 6450M has a 50 W TDP and lists no power connectors, indicating it draws power through the motherboard or a dedicated socket. The Intel part has a 6 W TDP and no power connector data recorded. Both are IGP form factors with display outputs listed as Portable Device Dependent.

The RX 6450M supports PCIe 4.0 x4, while the Intel part uses a Ring Bus interface. DirectX support is 12 Ultimate (12_2) for AMD and 12 (12_1) for Intel. Both support OpenGL 4.6 and Vulkan 1.4. The Intel part was released later, with a release date of 2024-12-31, while the AMD part launched on 2023-01-03.

FAQ

Q: Which GPU has higher raw compute performance?

A: The AMD Radeon RX 6450M delivers 3.779 TFLOPS of FP32 compute, while the Intel Graphics 24EU Mobile delivers 384.0 GFLOPS. The AMD part is approximately 9.8 times faster in FP32 throughput.

Q: What is the memory configuration difference?

A: The RX 6450M uses 4 GB of GDDR6 on a 64-bit bus with 128.0 GB/s bandwidth. The Intel Graphics 24EU Mobile uses System Shared memory with System Dependent bandwidth, which means it relies on the host system's RAM.

Q: Does either GPU support ray tracing?

A: The AMD Radeon RX 6450M includes 12 ray tracing cores. The Intel Graphics 24EU Mobile has no ray tracing cores listed in the database.

Q: How do their power requirements compare?

A: The RX 6450M has a 50 W TDP, while the Intel Graphics 24EU Mobile has a 6 W TDP. The AMD part consumes roughly 8.3 times more power.

Q: Which GPU supports a newer DirectX version?

A: The AMD Radeon RX 6450M supports DirectX 12 Ultimate (12_2), while the Intel Graphics 24EU Mobile supports DirectX 12 (12_1).

Q: What manufacturing processes are used?

A: The RX 6450M is fabricated on a 6 nm process at TSMC with 5,400 million transistors on a 107 mm² die. The Intel Graphics 24EU Mobile is fabricated on a 10 nm process at Intel, with transistor count and die size recorded as unknown.

Where Each One Wins

The AMD Radeon RX 6450M wins in every performance-oriented category recorded in the database. Its 3.779 TFLOPS FP32 throughput handles compute-heavy workloads such as 3D rendering, video encoding, and GPU-accelerated applications. The 12 ray tracing cores enable hardware-accelerated ray-traced lighting in supported games and applications, which the Intel part cannot do at all. The 128.0 GB/s dedicated memory bandwidth provides consistent performance without depending on system RAM speed or availability.

The RX 6450M's 78.72 GPixel/s pixel rate and 118.1 GTexel/s texture rate make it suitable for modern game rendering at reasonable resolutions and detail settings. Its 768 shading units provide substantial parallelism for shader-heavy workloads. The DirectX 12 Ultimate support ensures compatibility with the latest graphics features, while the 12_2 feature level allows access to advanced rendering techniques.

The Intel Graphics 24EU Mobile wins in power efficiency and system integration. Its 6 W TDP allows deployment in ultra-low-power devices where the 50 W TDP of the RX 6450M would be impractical. The System Shared memory architecture eliminates the need for dedicated VRAM, reducing cost and complexity in basic mobile systems. The Ring Bus interface integrates directly with the host processor, simplifying system design.

The Intel part's 192 shading units and 12 TMUs are adequate for basic display output, 2D interfaces, video decode, and lightweight productivity tasks. Its 4 ROPs cap pixel throughput at 4.000 GPixel/s, which is sufficient for standard desktop resolutions but not for high-refresh gaming. The 384.0 GFLOPS FP32 rate handles simple compute tasks but falls far short of the RX 6450M's capability.

The release dates place the Intel part newer, with a 2024-12-31 date versus 2023-01-03 for the AMD part. Both are listed as Active in production status. The RX 6450M belongs to the Radeon RX 6000 series with the Navi Mobile (RX 6000M) generation, while the Intel part belongs to the HD Graphics-T (Twin Lake) generation.

For any workload that requires graphics acceleration beyond basic display, the RX 6450M is the clear choice. For ultra-portable devices where power draw is the primary constraint and only minimal graphics capability is needed, the Intel Graphics 24EU Mobile serves its purpose. The database shows no overlapping benchmark results, but the specification differences are so large that benchmark confirmation would only reinforce the conclusion.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6450M
Graphics 24EU Mobile
Core Specs
Shading Units
768
192 -75.0%
Shaders
768
192 -75.0%
TMUs
48
12 -75.0%
ROPs
32
4 -87.5%
Compute Units
12
Execution Units
24
Clocks
Base Clock
2000 MHz
300 MHz
Boost Clock
2460 MHz
1000 MHz
Game Clock
2220 MHz
Memory Clock
2000 MHz 16 Gbps effective
System Shared
Memory
Memory Size
4 GB
System Shared
VRAM (MB)
4,096
Memory Type
GDDR6
System Shared
Memory Bus
64 bit
System Shared
Bandwidth
128.0 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
L2 Cache
1024 KB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
78.72 GPixel/s
4.000 GPixel/s
Texture Rate
118.1 GTexel/s
12.00 GTexel/s
FP32 (TFLOPS)
3.779 TFLOPS
384.0 GFLOPS
FP64 (TFLOPS)
236.2 GFLOPS (1:16)
FP16 (TFLOPS)
7.557 TFLOPS (2:1)
768.0 GFLOPS (2:1)
AI/RT
RT Cores
12
Power
TDP
50 W
6 W
TDP (W)
50
6 -88.0%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Xe-LP
GPU Name
Navi 24
Twin Lake
Generation
Navi Mobile (RX 6000M)
HD Graphics-T (Twin Lake)
Process Size
6 nm
10 nm
Transistors
5,400 million
unknown
Die Size
107 mm²
unknown
Foundry
TSMC
Intel
Density
50.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x4
Ring Bus
Other
Production
Active
Active
Predecessor
Polaris Mobile
View Radeon RX 6450M Details View Graphics 24EU Mobile Details