AMD Radeon PRO W7400 vs Intel Arc Graphics 112EU Mobile Comparison

AMD
RADEON

AMD Radeon PRO W7400

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 1100 MHz
TDP 55 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 112EU Mobile

CORE STATE Meteor Lake
VRAM System Shared
CLOCK SPEED 2200 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Radeon PRO W7400 vs Intel Arc Graphics 112EU Mobile

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark entries for these two GPUs. Both products show zero average benchmark scores and zero recorded wins in direct comparison runs. The percentileVsAllGpus field places both at the 50th percentile, indicating that neither part has accumulated enough measured data points in the database to establish a performance ranking against the broader GPU population.

Without direct measurement data, the available comparison relies on the computed specification-derived metrics. The AMD Radeon PRO W7400 delivers 7.885 TFLOPS of FP32 compute, which is exactly double the 3.942 TFLOPS recorded for the Intel Arc Graphics 112EU Mobile. The texture rate tells a different story: both GPUs post an identical 123.2 GTexel/s, meaning texture fill throughput is equivalent despite the large difference in shader count. The pixel rate favors AMD at 70.40 GPixel/s versus 52.80 GPixel/s for Intel, a 33% advantage in raster fill operations.

The FP16 comparison shows parity in raw half-precision throughput, with both parts recording 7.885 TFLOPS. The AMD implementation achieves this with a 1:1 ratio relative to FP32, while Intel uses a 2:1 ratio, doubling its FP16 rate from its FP32 baseline. This means the Intel part must rely on packed math to reach the same half-precision ceiling, whereas AMD reaches it with equal FP32 and FP16 rates.

Architecture Differences

The two GPUs come from fundamentally different design lineages. AMD uses the Navi 33 chip built on RDNA 3.0 architecture, codenamed Hotpink Bonefish, part of the Radeon Pro Navi (Navi III Series) generation. Intel uses the Meteor Lake chip with Xe-LPG architecture, part of the Arc Graphics-M (Meteor Lake) generation. The process nodes differ significantly: AMD uses a 6 nm process from TSMC, while Intel uses a 10 nm process from its own foundry. The AMD chip contains 13,300 million transistors on a 204 mm² die, yielding a transistor density of 65.2M per mm². Intel does not report transistor count, die size, or density in the database.

The shader configuration diverges sharply. AMD packs 1792 shading units, 112 texture mapping units, and 64 ROPs. Intel fields 896 shading units, 56 TMUs, and 24 ROPs. AMD has half again as many shaders and TMUs, but more than 2.6 times the ROP count. Ray tracing support also differs: AMD lists 28 RT cores, while Intel does not report an RT core count in the database.

Memory architecture represents one of the largest structural gaps. The AMD Radeon PRO W7400 uses 8 GB of dedicated GDDR6 memory on a 128 bit bus, with memory clocked at 1350 MHz (10.8 Gbps effective), delivering 172.8 GB/s of bandwidth. The Intel Arc Graphics 112EU Mobile uses System Shared memory, with the type, bus width, and bandwidth all marked as system dependent. This is an integrated graphics part, as reflected by its IGP slot width designation, whereas AMD is a discrete single-slot card.

Power and integration profiles differ accordingly. AMD draws a 55 W TDP with no power connectors required and a suggested PSU of 250 W. Intel draws 65 W TDP as an integrated processor graphics solution. The AMD part measures 168 mm in length, 69 mm in height, and 20 mm in width. Intel has no physical dimensions recorded because it lives on the processor package.

The Verdict

The data points to distinct roles for each product. The AMD Radeon PRO W7400 offers exactly double the FP32 compute throughput of the Intel Arc Graphics 112EU Mobile, a 33% higher pixel rate, and dedicated GDDR6 memory with 172.8 GB/s of bandwidth instead of system-shared memory. It also carries 28 RT cores, a 12 Ultimate (12_2) DirectX feature level, and four DisplayPort 2.1 outputs. These characteristics position it for workloads where sustained compute, memory bandwidth, and display connectivity matter.

The Intel Arc Graphics 112EU Mobile matches AMD in texture rate at 123.2 GTexel/s and matches FP16 throughput at 7.885 TFLOPS through its 2:1 packed math path. Its 2200 MHz boost clock is double the AMD part's 1100 MHz boost, which helps compensate for having half the shader count. It also uses a Ring Bus interface rather than PCIe, reflecting its role as an integrated GPU inside a Meteor Lake processor.

The recorded data shows no benchmark scores for either GPU, so the verdict rests on architectural specifications. The AMD part is the stronger discrete option for compute-heavy and memory-sensitive tasks. The Intel part is the integrated solution for systems that need moderate graphics capability without a separate card. The 50th percentile ranking for both GPUs in the database indicates neither has established measured performance data yet.

Specification Differences

| Field | AMD Radeon PRO W7400 | Intel Arc Graphics 112EU Mobile |

|---|---|---|

| Chip | Navi 33 | Meteor Lake |

| Architecture | RDNA 3.0 | Xe-LPG |

| Process Node | 6 nm | 10 nm |

| Foundry | TSMC | Intel |

| Transistors | 13,300 million | Not reported |

| Die Size | 204 mm² | Not reported |

| Base Clock | 330 MHz | 300 MHz |

| Boost Clock | 1100 MHz | 2200 MHz |

| Memory Size | 8 GB | System Shared |

| Memory Type | GDDR6 | System Shared |

| Memory Bus Width | 128 bit | System Shared |

| Memory Bandwidth | 172.8 GB/s | System Dependent |

| Shading Units | 1792 | 896 |

| TMUs | 112 | 56 |

| ROPs | 64 | 24 |

| RT Cores | 28 | Not reported |

| Pixel Rate | 70.40 GPixel/s | 52.80 GPixel/s |

| Texture Rate | 123.2 GTexel/s | 123.2 GTexel/s |

| FP32 | 7.885 TFLOPS | 3.942 TFLOPS |

| FP16 | 7.885 TFLOPS (1:1) | 7.885 TFLOPS (2:1) |

| TDP | 55 W | 65 W |

| Slot Width | Single-slot | IGP |

| Power Connectors | None | Not reported |

| Bus Interface | PCIe 4.0 x8 | Ring Bus |

| Display Outputs | 4x DisplayPort 2.1 | Portable Device Dependent |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| OpenGL | 4.6 | 4.6 |

| Vulkan | 1.4 | 1.4 |

| Release Date | 2025-08-02T17:00:00.000Z | 2023-12-13T17:00:00.000Z |

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The AMD Radeon PRO W7400 records 7.885 TFLOPS of FP32 throughput, exactly double the 3.942 TFLOPS of the Intel Arc Graphics 112EU Mobile.

Q: Do these GPUs have the same texture fill rate?

A: Yes, both parts record an identical texture rate of 123.2 GTexel/s, despite the AMD GPU having 112 TMUs and the Intel GPU having 56 TMUs.

Q: How does memory configuration differ between the two?

A: The AMD Radeon PRO W7400 uses 8 GB of GDDR6 memory on a 128 bit bus with 172.8 GB/s of bandwidth. The Intel Arc Graphics 112EU Mobile uses System Shared memory with bandwidth marked as System Dependent.

Q: What are the ray tracing capabilities of each GPU?

A: The AMD Radeon PRO W7400 lists 28 RT cores. The Intel Arc Graphics 112EU Mobile does not report an RT core count in the database.

Q: Which GPU supports a higher DirectX feature level?

A: The AMD Radeon PRO W7400 supports DirectX 12 Ultimate (12_2), while the Intel Arc Graphics 112EU Mobile supports DirectX 12 (12_1).

Q: How do power consumption figures compare?

A: The AMD Radeon PRO W7400 has a TDP of 55 W with no power connectors and a suggested PSU of 250 W. The Intel Arc Graphics 112EU Mobile has a TDP of 65 W and operates as an IGP without a suggested PSU listed.

DETAILED SPECIFICATIONS

SPECIFICATION
PRO W7400
Graphics 112EU Mobile
Core Specs
Shading Units
1,792
896 -50.0%
Shaders
1,792
896 -50.0%
TMUs
112
56 -50.0%
ROPs
64
24 -62.5%
Compute Units
28
Execution Units
112
Clocks
Base Clock
330 MHz
300 MHz
Boost Clock
1100 MHz
2200 MHz
Memory Clock
1350 MHz 10.8 Gbps effective
System Shared
Memory
Memory Size
8 GB
System Shared
VRAM (MB)
8,192
Memory Type
GDDR6
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
172.8 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
L2 Cache
2 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
70.40 GPixel/s
52.80 GPixel/s
Texture Rate
123.2 GTexel/s
123.2 GTexel/s
FP32 (TFLOPS)
7.885 TFLOPS
3.942 TFLOPS
FP64 (TFLOPS)
246.4 GFLOPS (1:32)
FP16 (TFLOPS)
7.885 TFLOPS (1:1)
7.885 TFLOPS (2:1)
AI/RT
RT Cores
28
Matrix Cores
56
Power
TDP
55 W
65 W
TDP (W)
55
65 +18.2%
Suggested PSU
250 W
Power Connectors
None
Architecture
Architecture
RDNA 3.0
Xe-LPG
GPU Name
Navi 33
Meteor Lake
Codename
Hotpink Bonefish
Generation
Radeon Pro Navi (Navi III Series)
Arc Graphics-M (Meteor Lake)
Process Size
6 nm
10 nm
Transistors
13,300 million
Die Size
204 mm²
Foundry
TSMC
Intel
Density
65.2M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.6
Physical
Slot Width
Single-slot
IGP
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
4x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
Ring Bus
Other
Production
Active
Active
Predecessor
Radeon Pro Vega
HD Graphics-M
View Radeon PRO W7400 Details View Arc Graphics 112EU Mobile Details