NVIDIA GeForce RTX 5060 vs Lisuan Tech LX MAX Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
Unknown
GPU

Lisuan Tech LX MAX

CORE STATE 7G106
VRAM 12 GB
CLOCK SPEED —
TDP 225 W
BUS WIDTH 192 bit
ARCHITECTURE TrueGPU
nm
PROCESS 6 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,628
N/A
geekbench_opencl
112,787
N/A
geekbench_vulkan
113,321
N/A
passmark_directx_10
127
N/A
passmark_directx_11
200
N/A
passmark_directx_12
77
N/A
passmark_directx_9
225
N/A
passmark_g2d
1,154
N/A
passmark_g3d
20,891
N/A
passmark_gpu_compute
10,899
N/A

Analysis: NVIDIA GeForce RTX 5060 vs Lisuan Tech LX MAX

Head-to-Head Benchmarks

The NVIDIA GeForce RTX 5060 and the Lisuan Tech LX MAX occupy very different positions in the database, and the recorded measurements reflect that asymmetry. The RTX 5060 has a full benchmark suite with ten individual test results, while the LX MAX has no recorded benchmark scores at all. This means direct head-to-head comparisons rely on the RTX 5060’s measured performance against its nearest rivals, plus the architectural parameters of both cards.

The RTX 5060’s average benchmark score across all recorded tests is 26,331. This places it in the 72nd percentile of all GPUs in the database. The nearest rivals show a tightly clustered set of results. The AMD Radeon 860M averages 26,401, which is 0.3% higher than the RTX 5060. The NVIDIA GeForce MX550 averages 26,421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary averages 26,553, 0.8% higher. The AMD Radeon RX 6750 XT averages 26,011, which is 1.2% lower than the RTX 5060. These deltas are all within a narrow band, indicating the RTX 5060 sits in a competitive middle ground among these specific cards.

The RTX 5060’s strongest individual results come from the compute and graphics tests. In Geekbench Vulkan, it scores 113,321, which is its highest recorded benchmark value. The Geekbench OpenCL result is 112,787, nearly identical. These two results indicate strong general-purpose compute performance. The 3DMark Steel Nomad DX12 test yields 3,628, a moderate score for a modern DirectX 12 workload at the card’s performance tier. The Passmark G3D score of 20,891 represents the card’s overall 3D graphics capability in that suite. The Passmark GPU Compute score of 10,899 shows dedicated compute throughput separate from graphics rendering.

The RTX 5060’s Passmark DirectX tests show a spread across API generations. The DirectX 9 score is 225, the DirectX 10 score is 127, the DirectX 11 score is 200, and the DirectX 12 score is 77. The DirectX 12 result is the lowest of the four, which is notable because the card supports DirectX 12 Ultimate (12_2). This suggests the specific Passmark DX12 workload may not fully utilize the card’s newer feature set, or the workload favors other architectures. The Passmark G2D score of 1,154 reflects 2D desktop performance, which is less relevant for gaming but still recorded.

Because the LX MAX has zero benchmark entries, its average score is 0 and its percentile is 50th. The database shows no nearest rivals for it. This is not a statement about capability, but it means no measured performance data exists to compare directly against the RTX 5060. The architectural specifications, however, provide a basis for theoretical comparison.

The LX MAX’s raw compute numbers are substantially higher than the RTX 5060’s on paper. The LX MAX lists FP32 throughput of 24.58 TFLOPS, which is 28.2% higher than the RTX 5060’s 19.18 TFLOPS. The LX MAX’s FP16 throughput is listed at 49.15 TFLOPS using a 2:1 ratio, meaning it processes FP16 at twice the rate of FP32. The RTX 5060 lists FP16 at 19.18 TFLOPS with a 1:1 ratio, meaning it does not accelerate FP16 beyond its FP32 rate. This is a major architectural divergence, but without benchmark data for the LX MAX, the real-world impact remains unmeasured.

The pixel and texture rates also favor the LX MAX. The LX MAX delivers 192.0 GPixel/s, which is 60.1% higher than the RTX 5060’s 119.9 GPixel/s. The texture rate for the LX MAX is 384.0 GTexel/s, which is 28.2% higher than the RTX 5060’s 299.6 GTexel/s. These figures derive from the shading unit counts and clock rates, and they suggest the LX MAX has a higher theoretical fill rate in both pixels and textures.

Memory bandwidth tells a different story. The RTX 5060 uses 8 GB of GDDR7 memory on a 128-bit bus, yielding 448.0 GB/s. The LX MAX uses 12 GB of GDDR6 memory on a 192-bit bus, yielding 432.0 GB/s. Despite having 50% more memory capacity and a 50% wider bus, the LX MAX’s bandwidth is 3.6% lower because GDDR7 operates at a higher effective data rate. The RTX 5060’s memory clock is listed as 1750 MHz with 28 Gbps effective, while the LX MAX’s memory clock is 2250 MHz with 18 Gbps effective. The newer GDDR7 standard compensates for the narrower bus.

Where Each One Wins

The RTX 5060 wins in areas where measured data exists and where newer technology provides advantages. The recorded benchmarks show the RTX 5060 performs competitively against its nearest rivals, with all deltas between -0.8% and +1.2%. The card’s 72nd percentile placement means it outperforms roughly 72% of all GPUs in the database. For users running DirectX 12 Ultimate workloads, the RTX 5060 supports the full feature set including the 12_2 API level, whereas the LX MAX also supports DirectX 12 Ultimate (12_2), so this is not a differentiator.

Memory technology is a clear win for the RTX 5060. GDDR7 memory operates at 28 Gbps effective, delivering 448.0 GB/s across a 128-bit bus. This is a higher bandwidth figure than the LX MAX’s GDDR6 implementation despite the latter’s wider bus. For bandwidth-sensitive workloads, the RTX 5060’s memory subsystem is superior. The RTX 5060 also supports PCIe 5.0 x8, while the LX MAX uses PCIe 4.0 x16. The newer PCIe generation provides higher per-lane bandwidth, though the x8 width means fewer lanes. The RTX 5060’s display outputs include 1x HDMI 2.1b and 3x DisplayPort 2.1b, supporting newer display standards than the LX MAX’s 4x DisplayPort 1.4a.

The LX MAX wins on raw compute specifications. Its 6,144 shading units are 60% higher than the RTX 5060’s 3,840. Its 192 texture mapping units are 60% higher than the RTX 5060’s 120. Its 96 render output units are double the RTX 5060’s 48. The FP32 throughput of 24.58 TFLOPS exceeds the RTX 5060’s 19.18 TFLOPS. The FP16 throughput at 49.15 TFLOPS is more than 2.5 times the RTX 5060’s FP16 figure. For compute-heavy workloads that can utilize these resources, the LX MAX has the theoretical advantage.

Memory capacity is another win for the LX MAX. Its 12 GB frame buffer is 50% larger than the RTX 5060’s 8 GB. For workloads that need more than 8 GB of video memory, such as large textures or high-resolution assets, the LX MAX’s capacity is beneficial. The 192-bit memory bus also provides a wider path for data movement, even though the effective bandwidth is slightly lower.

The LX MAX also lists a higher pixel rate at 192.0 GPixel/s and a higher texture rate at 384.0 GTexel/s. These numbers suggest the LX MAX can fill frames faster in theory, which could benefit high-resolution rendering where pixel throughput matters. The RTX 5060’s lower pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s place it below the LX MAX in these specific metrics.

Power consumption is a differentiator, though the direction depends on the use case. The RTX 5060 has a TDP of 145 W and requires a 300 W power supply, while the LX MAX has a TDP of 225 W and requires a 550 W power supply. The RTX 5060 uses a single 8-pin power connector, while the LX MAX uses a single 16-pin connector. The RTX 5060 is more power-efficient in terms of the recorded TDP, but the LX MAX’s higher TDP correlates with its higher raw compute specifications.

Architecture Differences

The two cards come from completely different architectural lineages. The RTX 5060 is built on NVIDIA’s Blackwell 2.0 architecture, using the GB206 chip. It belongs to the GeForce 50-series and the GeForce 50 generation, with a predecessor in the GeForce 40 series and a successor in the GeForce 60 series. The LX MAX uses the TrueGPU architecture with the 7G106 chip, belonging to the 7G100 generation. It has no listed predecessor or successor in the database.

The manufacturing process differs. The RTX 5060 is fabricated on a 5 nm process at TSMC, with 21,900 million transistors on a 181 mm² die. The transistor density is 121.0 million transistors per square millimeter. The LX MAX is fabricated on a 6 nm process, also at TSMC, but the transistor count and die size are listed as unknown. The 6 nm process is a larger node, which typically implies lower transistor density for a given area, but without the LX MAX’s transistor count, a direct comparison is impossible.

The shading architecture differs significantly. The RTX 5060 has 3,840 shading units, 120 TMUs, and 48 ROPs. It also includes 30 ray tracing cores and 120 tensor cores. The LX MAX has 6,144 shading units, 192 TMUs, and 96 ROPs, but lists no ray tracing cores and no tensor cores. This means the RTX 5060 has dedicated hardware for ray tracing and tensor operations, while the LX MAX’s approach to these workloads is not documented in the database.

The FP16 capability is a notable architectural split. The RTX 5060 processes FP16 at a 1:1 ratio with FP32, meaning both are 19.18 TFLOPS. The LX MAX processes FP16 at a 2:1 ratio, meaning FP16 runs at double the FP32 rate, reaching 49.15 TFLOPS. The 2:1 ratio suggests the LX MAX has specialized FP16 hardware that the RTX 5060 does not, which could matter for AI inference or workloads using reduced precision.

The memory architecture also differs. The RTX 5060 uses GDDR7, the newest memory type in the database, with 8 GB capacity and a 128-bit bus. The LX MAX uses GDDR6, with 12 GB capacity and a 192-bit bus. The bus widths directly affect how memory is accessed, with the LX MAX having a wider path. The RTX 5060 compensates with higher effective data rates from GDDR7.

The bus interface reflects different platform positioning. The RTX 5060 uses PCIe 5.0 x8, which is a newer generation but fewer lanes. The LX MAX uses PCIe 4.0 x16, an older generation but more lanes. The total bandwidth of these configurations depends on the platform, but PCIe 5.0 x8 provides more per-lane bandwidth than PCIe 4.0 x16 in aggregate on paper. The display outputs also differ, with the RTX 5060 offering HDMI 2.1b and DisplayPort 2.1b, while the LX MAX offers four DisplayPort 1.4a connections.

The API support shows minor differences. Both cards support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The RTX 5060 supports Vulkan 1.4, while the LX MAX supports Vulkan 1.3. The newer Vulkan version on the RTX 5060 provides additional API features, though the practical impact depends on driver and application support. The RTX 5060’s release date is May 18, 2025, while the LX MAX’s release date is March 16, 2026, making the LX MAX a newer product by roughly ten months.

FAQ

Q: Which card has higher raw compute throughput?

A: The LX MAX lists 24.58 TFLOPS FP32 and 49.15 TFLOPS FP16, compared to the RTX 5060’s 19.18 TFLOPS for both FP32 and FP16. The LX MAX’s FP16 figure is more than double the RTX 5060’s, and its FP32 figure is 28.2% higher.

Q: Why does the RTX 5060 have higher memory bandwidth despite a narrower bus?

A: The RTX 5060 uses GDDR7 memory with an effective data rate of 28 Gbps on a 128-bit bus, producing 448.0 GB/s. The LX MAX uses GDDR6 at 18 Gbps effective on a 192-bit bus, producing 432.0 GB/s. The newer GDDR7 standard’s higher data rate compensates for the narrower bus.

Q: Does the LX MAX have any benchmark results in the database?

A: No. The LX MAX has an empty benchmark list, an average score of 0, and no nearest rivals. The RTX 5060 has ten recorded benchmark results with an average score of 26,331 and a 72nd percentile placement.

Q: Which card has more memory capacity?

A: The LX MAX has 12 GB of GDDR6 memory, which is 50% more than the RTX 5060’s 8 GB of GDDR7 memory. The LX MAX also uses a 192-bit memory bus versus the RTX 5060’s 128-bit bus.

Q: What are the power requirements for each card?

A: The RTX 5060 has a TDP of 145 W with a suggested power supply of 300 W and a single 8-pin connector. The LX MAX has a TDP of 225 W with a suggested power supply of 550 W and a single 16-pin connector.

Q: Do both cards support ray tracing?

A: The RTX 5060 includes 30 dedicated ray tracing cores and 120 tensor cores. The LX MAX does not list any ray tracing cores or tensor cores in the database, so its ray tracing and tensor capabilities are not documented.

Specification Differences

| Specification | NVIDIA GeForce RTX 5060 | Lisuan Tech LX MAX |

|----------------|-------------------------|---------------------|

| Chip | GB206 | 7G106 |

| Architecture | Blackwell 2.0 | TrueGPU |

| Generation | GeForce 50 | 7G100 |

| Process node | 5 nm | 6 nm |

| Transistors | 21,900 million | unknown |

| Die size | 181 mm² | unknown |

| Transistor density | 121.0M / mm² | null |

| Base clock | 2280 MHz | null |

| Boost clock | 2497 MHz | null |

| Memory clock | 1750 MHz, 28 Gbps effective | 2250 MHz, 18 Gbps effective |

| Memory size | 8 GB | 12 GB |

| Memory type | GDDR7 | GDDR6 |

| Memory bus width | 128 bit | 192 bit |

| Memory bandwidth | 448.0 GB/s | 432.0 GB/s |

| Shading units | 3,840 | 6,144 |

| TMUs | 120 | 192 |

| ROPs | 48 | 96 |

| RT cores | 30 | null |

| Tensor cores | 120 | null |

| Pixel rate | 119.9 GPixel/s | 192.0 GPixel/s |

| Texture rate | 299.6 GTexel/s | 384.0 GTexel/s |

| FP32 | 19.18 TFLOPS | 24.58 TFLOPS |

| FP16 | 19.18 TFLOPS (1:1) | 49.15 TFLOPS (2:1) |

| TDP | 145 W | 225 W |

| Power connectors | 1x 8-pin | 1x 16-pin |

| Suggested PSU | 300 W | 550 W |

| Bus interface | PCIe 5.0 x8 | PCIe 4.0 x16 |

| Display outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b | 4x DisplayPort 1.4a |

| Vulkan | 1.4 | 1.3 |

| Length | 241 mm | 248 mm |

| Height | 111 mm | 118 mm |

| Width | 40 mm | 48 mm |

| Release date | 2025-05-18 | 2026-03-16 |

| Launch MSRP | 299 USD | null |

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 5060
Lisuan Tech LX MAX
Core Specs
Shading Units
3,840
6,144 +60.0%
Shaders
3,840
6,144 +60.0%
TMUs
120
192 +60.0%
ROPs
48
96 +100.0%
Compute Units
—
48
SM Count
30
—
Clocks
Base Clock
2280 MHz
—
Boost Clock
2497 MHz
—
GPU Clock
—
2000 MHz
Memory Clock
1750 MHz 28 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR7
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
448.0 GB/s
432.0 GB/s
Cache
L1 Cache
128 KB (per SM)
—
L2 Cache
32 MB
8 MB
Performance
Pixel Rate
119.9 GPixel/s
192.0 GPixel/s
Texture Rate
299.6 GTexel/s
384.0 GTexel/s
FP32 (TFLOPS)
19.18 TFLOPS
24.58 TFLOPS
FP64 (TFLOPS)
299.6 GFLOPS (1:64)
768.0 GFLOPS (1:32)
FP16 (TFLOPS)
19.18 TFLOPS (1:1)
49.15 TFLOPS (2:1)
AI/RT
RT Cores
30
—
Tensor Cores
120
—
Power
TDP
145 W
225 W
TDP (W)
145
225 +55.2%
Suggested PSU
300 W
550 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Blackwell 2.0
TrueGPU
GPU Name
GB206
7G106
Generation
GeForce 50
7G100
Process Size
5 nm
6 nm
Transistors
21,900 million
unknown
Die Size
181 mm²
unknown
Foundry
TSMC
TSMC
Density
121.0M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.3
OpenCL
3.0
3.0
CUDA
12.0
—
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
241 mm 9.5 inches
248 mm 9.8 inches
Height
111 mm 4.4 inches
118 mm 4.6 inches
Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
4x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x8
PCIe 4.0 x16
Other
Launch Price
299 USD
—
Production
Active
Active
Predecessor
GeForce 40
—
Successor
GeForce 60
—
View GeForce RTX 5060 Details View Lisuan Tech LX MAX Details