Intel Arc Pro B370 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc Pro B370

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc Pro B370 vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark results between the Intel Arc Pro B370 and the NVIDIA GeForce RTX 5070 Ti Mobile. This absence is itself informative. The Intel part has no benchmark entries in the database, while the NVIDIA mobile GPU has nine recorded scores across multiple test suites. The RTX 5070 Ti Mobile posts an average benchmark score of 35,435, placing it in the 80th percentile of all GPUs tracked. The Arc Pro B370 has an average benchmark score of zero and sits at the 50th percentile. These figures indicate that the database contains no measured performance data for the Intel product, whereas the NVIDIA product is well-documented.

The NVIDIA GPU's benchmark results cover several API generations. In Passmark DirectX 11, it scores 237. In DirectX 10, the score is 151. DirectX 12 yields 102, while DirectX 9 produces 259. The Passmark G3D score reaches 24,004, and the GPU compute score is 10,101. The Geekbench OpenCL result is 143,870, with Vulkan at 139,213. These numbers provide a baseline for the NVIDIA part's capabilities.

The nearest rivals for the RTX 5070 Ti Mobile, based on average benchmark scores, include the NVIDIA Quadro GV100 at 35,520 (0.2% faster), the AMD Radeon Pro Duo at 35,860 (1.2% faster), the NVIDIA A2 at 34,690 (2.1% slower), and the NVIDIA T1000 at 36,289 (2.4% faster). The RTX 5070 Ti Mobile sits within a narrow band of these professional and workstation GPUs. It trails the T1000 by 2.4%, the Radeon Pro Duo by 1.2%, and the Quadro GV100 by 0.2%, while leading the A2 by 2.1%. This clustering suggests that the mobile NVIDIA part delivers performance consistent with established workstation-class products, though it does not decisively outpace any of them.

Because the Intel Arc Pro B370 has no benchmark scores, no wins can be assigned to it in any test category. The win count in the head-to-head comparison is zero for the Intel part and zero for the NVIDIA part, reflecting the absence of paired test data. The analysis must therefore rely on architectural and specification differences to characterize the two products.

Architecture Differences

The Intel Arc Pro B370 uses the Panther Lake chip with the Xe3-LPG architecture, produced on a 3 nm process at Intel's foundry. The NVIDIA GeForce RTX 5070 Ti Mobile uses the GB205 chip with the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The process node difference is significant: the Intel part uses a smaller 3 nm node, while the NVIDIA part uses 5 nm. The NVIDIA chip contains 31,100 million transistors on a 263 mm² die, with a transistor density of 118.3 million per square millimeter. The Intel part's transistor count and die size are listed as unknown in the database.

The Intel GPU integrates 1,280 shading units, 40 texture mapping units, and 20 raster output pipelines. It includes 10 ray tracing cores but no tensor core count is listed. The NVIDIA GPU carries 5,888 shading units, 184 TMUs, and 80 ROPs. It has 46 ray tracing cores and 184 tensor cores. The NVIDIA part has more than four times the shading units, more than four times the TMUs, and exactly four times the ROPs of the Intel part. Its ray tracing core count is 46 against 10, and it includes a large tensor core array where the Intel part has none listed.

Clock behavior differs substantially. The Intel part has a base clock of 300 MHz and a boost clock of 2400 MHz. The NVIDIA part has a base clock of 847 MHz and a boost clock of 1447 MHz. The Intel boost clock is significantly higher, but the NVIDIA part compensates with a much larger execution resource pool. Memory configurations are fundamentally different. The Intel GPU uses system shared memory with no dedicated VRAM, no fixed bus width, and bandwidth described as system dependent. The NVIDIA GPU uses 12 GB of GDDR7 on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The memory clock for the NVIDIA part is 1750 MHz, translating to 28 Gbps effective.

Compute throughput figures illustrate the gap. The Intel part delivers 6.144 TFLOPS FP32 and 12.29 TFLOPS FP16 with a 2:1 ratio. The NVIDIA part delivers 17.04 TFLOPS FP32 and 17.04 TFLOPS FP16 at a 1:1 ratio. The NVIDIA GPU is roughly 2.77 times faster in FP32 and about 1.39 times faster in FP16. Pixel and texture rates follow the same pattern: the Intel part reaches 48.00 GPixel/s and 96.00 GTexel/s, while the NVIDIA part reaches 115.8 GPixel/s and 266.2 GTexel/s. Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Power consumption differs by a factor of more than two. The Intel part has a TDP of 25 W, while the NVIDIA part has a TDP of 60 W. Both are integrated into portable devices with no power connectors and no separate slot width beyond IGP. The bus interface differs: the Intel part uses IGP, while the NVIDIA part uses PCIe 5.0 x16. The Intel part relies on system memory, which ties its performance to the host platform's memory subsystem. The NVIDIA part has dedicated GDDR7 memory with fixed bandwidth.

Release dates are also different. The Intel Arc Pro B370 has a release date of January 26, 2026, while the NVIDIA GeForce RTX 5070 Ti Mobile was released on February 28, 2025. The Intel part is nearly a year newer. The Intel product's predecessor is listed as HD Graphics-WM, and the NVIDIA product's predecessor is listed as GeForce 40 Mobile. Both are currently marked as Active in production status.

FAQ

Q: What is the average benchmark score for each GPU?

A: The Intel Arc Pro B370 has an average benchmark score of 0, with no benchmark entries recorded. The NVIDIA GeForce RTX 5070 Ti Mobile has an average benchmark score of 35,435 across nine recorded tests.

Q: How does the RTX 5070 Ti Mobile compare to its nearest rivals?

A: It trails the NVIDIA Quadro GV100 by 0.2%, the AMD Radeon Pro Duo by 1.2%, and the NVIDIA T1000 by 2.4%. It leads the NVIDIA A2 by 2.1%.

Q: What are the memory specifications of each GPU?

A: The Intel Arc Pro B370 uses system shared memory with no dedicated VRAM, no fixed bus width, and system-dependent bandwidth. The NVIDIA GeForce RTX 5070 Ti Mobile uses 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth.

Q: Which GPU has more shading units?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has 5,888 shading units. The Intel Arc Pro B370 has 1,280 shading units.

Q: What is the TDP of each GPU?

A: The Intel Arc Pro B370 has a TDP of 25 W. The NVIDIA GeForce RTX 5070 Ti Mobile has a TDP of 60 W.

Q: Which GPU has a higher boost clock?

A: The Intel Arc Pro B370 has a boost clock of 2400 MHz. The NVIDIA GeForce RTX 5070 Ti Mobile has a boost clock of 1447 MHz.

Specification Differences

The two GPUs differ across nearly every recorded specification category.

Process node: Intel uses 3 nm, NVIDIA uses 5 nm. Foundry: Intel uses Intel, NVIDIA uses TSMC. Transistor count: Intel is unknown, NVIDIA is 31,100 million. Die size: Intel is unknown, NVIDIA is 263 mm². Transistor density: Intel is not listed, NVIDIA is 118.3 million per mm².

Base clock: Intel at 300 MHz, NVIDIA at 847 MHz. Boost clock: Intel at 2400 MHz, NVIDIA at 1447 MHz. Memory clock: Intel uses system shared memory, NVIDIA uses 1750 MHz with 28 Gbps effective.

Memory size: Intel is system shared, NVIDIA is 12 GB. Memory type: Intel is system shared, NVIDIA is GDDR7. Bus width: Intel is system shared, NVIDIA is 192 bit. Bandwidth: Intel is system dependent, NVIDIA is 672.0 GB/s.

Shading units: Intel has 1,280, NVIDIA has 5,888. TMUs: Intel has 40, NVIDIA has 184. ROPs: Intel has 20, NVIDIA has 80. Ray tracing cores: Intel has 10, NVIDIA has 46. Tensor cores: Intel has none listed, NVIDIA has 184.

Pixel rate: Intel at 48.00 GPixel/s, NVIDIA at 115.8 GPixel/s. Texture rate: Intel at 96.00 GTexel/s, NVIDIA at 266.2 GTexel/s. FP32: Intel at 6.144 TFLOPS, NVIDIA at 17.04 TFLOPS. FP16: Intel at 12.29 TFLOPS (2:1), NVIDIA at 17.04 TFLOPS (1:1).

TDP: Intel at 25 W, NVIDIA at 60 W. Bus interface: Intel uses IGP, NVIDIA uses PCIe 5.0 x16. Release date: Intel on January 26, 2026, NVIDIA on February 28, 2025. Predecessor: Intel lists HD Graphics-WM, NVIDIA lists GeForce 40 Mobile.

Both parts share the same API support (DirectX 12 Ultimate 12_2, OpenGL 4.6, Vulkan 1.4), the same slot width (IGP), the same power connector configuration (None), the same display output classification (Portable Device Dependent), and the same production status (Active). Neither has a listed launch MSRP.

Where Each One Wins

The Intel Arc Pro B370 wins on power efficiency and clock speed. Its 25 W TDP is less than half the NVIDIA part's 60 W TDP, making it suited for thermally constrained portable systems. Its boost clock of 2400 MHz is substantially higher than the NVIDIA part's 1447 MHz, and its 3 nm process node is smaller than the NVIDIA part's 5 nm node. For workloads that are latency-bound or dependent on high clock rates, the Intel part may exhibit strengths, though no benchmark data confirms this.

The NVIDIA GeForce RTX 5070 Ti Mobile wins on raw compute resources and memory. Its 5,888 shading units, 184 TMUs, 80 ROPs, 46 ray tracing cores, and 184 tensor cores dwarf the Intel part's 1,280 shading units, 40 TMUs, 20 ROPs, and 10 ray tracing cores. Its FP32 throughput of 17.04 TFLOPS is nearly three times the Intel part's 6.144 TFLOPS. The dedicated 12 GB GDDR7 memory with 672.0 GB/s bandwidth provides a fixed, high-bandwidth memory pool, whereas the Intel part depends entirely on system memory with system-dependent performance. The NVIDIA part's 17.04 TFLOPS FP16 at 1:1 ratio also exceeds the Intel part's 12.29 TFLOPS at 2:1.

The NVIDIA part's benchmark record is extensive, with nine scores across Geekbench and Passmark suites. Its 80th percentile ranking and average score of 35,435 place it among documented performers. The Intel part has no recorded benchmark scores, leaving its real-world performance unmeasured in the database. The RTX 5070 Ti Mobile also carries the PCIe 5.0 x16 interface for external connectivity, while the Intel part is limited to IGP.

The use-case split is therefore clear. The Intel Arc Pro B370 targets low-power integrated graphics roles where a 25 W envelope and high boost clocks matter more than absolute throughput. The NVIDIA GeForce RTX 5070 Ti Mobile targets mobile gaming and compute workloads that require dedicated high-bandwidth memory, extensive ray tracing resources, and tensor core acceleration. The database shows no overlap in their performance profiles, as the Intel part lacks any measured scores while the NVIDIA part delivers confirmed results in the workstation-class range.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B370
RTX 5070 Ti Mobile
Core Specs
Shading Units
1,280
5,888 +360.0%
Shaders
1,280
5,888 +360.0%
TMUs
40
184 +360.0%
ROPs
20
80 +300.0%
SM Count
—
46
Execution Units
10
—
Clocks
Base Clock
300 MHz
847 MHz
Boost Clock
2400 MHz
1447 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
12 GB
VRAM (MB)
—
12,288
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
672.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
48 MB
Performance
Pixel Rate
48.00 GPixel/s
115.8 GPixel/s
Texture Rate
96.00 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
10
46 +360.0%
Tensor Cores
—
184
XMX Cores
80
—
Power
TDP
25 W
60 W
TDP (W)
25
60 +140.0%
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Blackwell 2.0
GPU Name
Panther Lake
GB205
Generation
Arc Graphics-WM (Panther Lake)
GeForce 50 Mobile
Process Size
3 nm
5 nm
Transistors
unknown
31,100 million
Die Size
unknown
263 mm²
Foundry
Intel
TSMC
Density
—
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-WM
GeForce 40 Mobile
View Arc Pro B370 Details View GeForce RTX 5070 Ti Mobile Details