Intel Arc Pro B370 vs NVIDIA GeForce RTX 4060 Mobile Comparison

Intel
GPU

Intel Arc Pro B370

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4060 Mobile

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1890 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
89,420
geekbench_vulkan
N/A
89,569
passmark_directx_10
N/A
107
passmark_directx_11
N/A
157
passmark_directx_12
N/A
73
passmark_directx_9
N/A
216
passmark_g2d
N/A
730
passmark_g3d
N/A
17,469
passmark_gpu_compute
N/A
6,816

Analysis: Intel Arc Pro B370 vs NVIDIA GeForce RTX 4060 Mobile

Head-to-Head Benchmarks

The recorded data shows no direct head-to-head benchmark comparisons between the Intel Arc Pro B370 and the NVIDIA GeForce RTX 4060 Mobile. The database contains a complete benchmark suite for the NVIDIA part, while the Intel part currently has no benchmark entries. This absence of overlapping measurements means a direct score-by-score comparison is not possible from the available facts.

What can be examined is the RTX 4060 Mobile's standing against its nearest rivals, which provides context for where the Intel part would need to land. The RTX 4060 Mobile averages 22,729 points across its benchmark suite, placing it at the 67th percentile of all GPUs in the database. Its closest competitor, the NVIDIA GeForce RTX 2080, scores 22,895, a margin of only 0.7% in favor of the older card. The AMD Radeon RX 7700 XT trails by 0.8% with 22,549 points. The Intel Arc B580 posts 23,021 points, putting it 1.3% ahead of the RTX 4060 Mobile. The NVIDIA GeForce RTX 5060 Mobile sits 1.3% behind at 22,435.

Individual benchmark results for the RTX 4060 Mobile show its strongest performance in Geekbench Vulkan at 89,569 points, followed closely by Geekbench OpenCL at 89,420. Passmark G3D delivers 17,469 points, while Passmark GPU Compute reaches 6,816. The DirectX tests are lower: DirectX 9 scores 216, DirectX 11 scores 157, DirectX 10 scores 107, and DirectX 12 scores 73. The G2D score is 730.

The Intel Arc Pro B370 carries a 50th percentile ranking with no average benchmark score recorded. It has no nearest rivals listed. Without measured performance data, the database cannot confirm whether the Intel part would match, exceed, or fall below the RTX 4060 Mobile's results. The percentile gap (50 versus 67) hints at a lower overall standing, but the absence of actual scores prevents a quantitative verdict.

Architecture Differences

The two GPUs come from fundamentally different design approaches. The Intel Arc Pro B370 uses the Panther Lake chip built on Intel's Xe3-LPG architecture, fabricated on a 3 nm process at Intel's own foundry. The NVIDIA GeForce RTX 4060 Mobile uses the AD107 chip with Ada Lovelace architecture, built on a 5 nm process at TSMC. The Intel part belongs to the Arc Graphics-WM (Panther Lake) generation, while the NVIDIA part is part of the GeForce 40 Mobile generation.

Transistor counts and die sizes are only recorded for the NVIDIA part. The RTX 4060 Mobile contains 18,900 million transistors on a 159 mm² die, yielding a transistor density of 118.9 million per square millimeter. The Intel part's transistor count and die size are listed as unknown, so no density comparison is possible.

The Intel part integrates 1,280 shading units, 40 texture mapping units, 20 raster output units, and 10 ray tracing cores. The NVIDIA part more than doubles these resources: 3,072 shading units, 96 TMUs, 48 ROPs, and 24 RT cores. The NVIDIA part also includes 96 tensor cores, while the Intel part has no tensor core count recorded. The shading unit count difference (3,072 versus 1,280) is a 2.4x advantage for NVIDIA, which likely explains much of the expected performance gap.

Clock behavior differs notably. The Intel Arc Pro B370 runs at a 300 MHz base clock and boosts to 2,400 MHz. The RTX 4060 Mobile starts at 1,545 MHz base and boosts to 1,890 MHz. The Intel part's boost clock is 27% higher, but its base clock is far lower. The NVIDIA part's memory runs at 2,000 MHz with 16 Gbps effective speed. The Intel part uses system shared memory with a system dependent bandwidth, so no fixed memory clock applies.

The Intel part's pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s. The NVIDIA part achieves 90.72 GPixel/s and 181.4 GTexel/s. These rates indicate the NVIDIA part can fill roughly 1.9x the pixels and texture samples per second. FP32 throughput shows 6.144 TFLOPS for Intel versus 11.61 TFLOPS for NVIDIA, a 1.9x advantage. FP16 performance differs in approach: the Intel part delivers 12.29 TFLOPS at a 2:1 ratio, while the NVIDIA part delivers 11.61 TFLOPS at a 1:1 ratio.

Power consumption separates the two dramatically. The Intel Arc Pro B370 is rated at 25 W TDP, while the RTX 4060 Mobile is rated at 115 W TDP. That is a 4.6x difference. Both are integrated into portable devices with no separate power connectors. The Intel part uses an IGP bus interface, while the NVIDIA part uses PCIe 4.0 x8. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which GPU has the higher FP32 compute throughput?

A: The NVIDIA GeForce RTX 4060 Mobile delivers 11.61 TFLOPS, which is 1.9x the Intel Arc Pro B370's 6.144 TFLOPS.

Q: How do the ray tracing resources compare?

A: The NVIDIA part has 24 RT cores, while the Intel part has 10 RT cores. The NVIDIA part also includes 96 tensor cores, a feature not recorded for the Intel part.

Q: What is the power draw difference?

A: The Intel Arc Pro B370 is rated at 25 W TDP, while the RTX 4060 Mobile is rated at 115 W TDP. The NVIDIA part consumes 4.6x more power.

Q: Which GPU has a higher percentile ranking?

A: The RTX 4060 Mobile ranks at the 67th percentile of all GPUs, while the Intel Arc Pro B370 ranks at the 50th percentile.

Q: Are there any benchmark scores available for the Intel Arc Pro B370?

A: No. The database lists no benchmark entries for the Intel part, while the RTX 4060 Mobile has nine recorded test scores.

Q: What process nodes do the two GPUs use?

A: The Intel part uses a 3 nm process at Intel's foundry. The NVIDIA part uses a 5 nm process at TSMC.

Specification Differences

| Specification | Intel Arc Pro B370 | NVIDIA GeForce RTX 4060 Mobile |

|---|---|---|

| Chip | Panther Lake | AD107 |

| Architecture | Xe3-LPG | Ada Lovelace |

| Process node | 3 nm | 5 nm |

| Foundry | Intel | TSMC |

| Transistors | Unknown | 18,900 million |

| Die size | Unknown | 159 mm² |

| Base clock | 300 MHz | 1545 MHz |

| Boost clock | 2400 MHz | 1890 MHz |

| Memory size | System Shared | 8 GB |

| Memory type | System Shared | GDDR6 |

| Memory bus width | System Shared | 128 bit |

| Memory bandwidth | System Dependent | 256.0 GB/s |

| Shading units | 1280 | 3072 |

| TMUs | 40 | 96 |

| ROPs | 20 | 48 |

| RT cores | 10 | 24 |

| Tensor cores | Not recorded | 96 |

| Pixel rate | 48.00 GPixel/s | 90.72 GPixel/s |

| Texture rate | 96.00 GTexel/s | 181.4 GTexel/s |

| FP32 | 6.144 TFLOPS | 11.61 TFLOPS |

| FP16 | 12.29 TFLOPS (2:1) | 11.61 TFLOPS (1:1) |

| TDP | 25 W | 115 W |

| Bus interface | IGP | PCIe 4.0 x8 |

| Release date | 2026-01-26 | 2023-01-02 |

| Predecessor | HD Graphics-WM | GeForce 30 Mobile |

| Successor | Not recorded | GeForce 50 Mobile |

| Percentile | 50 | 67 |

| Average benchmark score | 0 (no entries) | 22,729 |

The two GPUs share identical API support: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both have no power connectors, both use IGP slot width, and both have portable device dependent display outputs.

Where Each One Wins

The Intel Arc Pro B370 wins in power efficiency. Its 25 W TDP is a fraction of the RTX 4060 Mobile's 115 W rating. For thermally constrained portable devices where battery life and heat output matter more than raw frame rates, the Intel part's power profile is a clear advantage. Its higher boost clock of 2,400 MHz versus 1,890 MHz also indicates the architecture can scale to higher frequencies when power allows, though this does not translate to higher throughput given the lower shading unit count.

The NVIDIA GeForce RTX 4060 Mobile wins on nearly every raw performance metric recorded. Its FP32 throughput is 1.9x higher. Its pixel rate is 1.9x higher. Its texture rate is 1.9x higher. It has 2.4x the shading units, 2.4x the TMUs, 2.4x the ROPs, and 2.4x the RT cores. Its dedicated 8 GB GDDR6 memory with 256.0 GB/s bandwidth stands in contrast to the Intel part's system shared memory with system dependent bandwidth. The tensor cores give it dedicated AI acceleration hardware that the Intel part lacks entirely.

The benchmark data supports the NVIDIA part's position in the 67th percentile, with an average score of 22,729 and a nearest rival margin of just 0.7% to 1.3% across four comparable GPUs. The Intel part's 50th percentile ranking, with no recorded benchmarks, leaves its actual performance unverified. The release timeline also favors the NVIDIA part's maturity: it has been on the market since 2023-01-02, while the Intel part is dated 2026-01-26.

The Verdict

The data indicates a clear split based on priorities. The NVIDIA GeForce RTX 4060 Mobile is the choice for applications requiring maximum compute throughput, dedicated graphics memory, and established benchmark performance. Its 11.61 TFLOPS FP32, 256.0 GB/s bandwidth, and 22,729 average benchmark score place it ahead of the Intel part in every measurable performance category. The 67th percentile ranking versus 50th percentile reinforces this conclusion. Users who need ray tracing performance will find 24 RT cores on the NVIDIA part versus 10 on the Intel part.

The Intel Arc Pro B370 serves a different purpose. Its 25 W TDP, 3 nm process, and IGP bus interface position it as a low-power integrated solution. The 2,400 MHz boost clock shows aggressive frequency scaling within that power envelope. For systems where the 115 W TDP of the NVIDIA part is not feasible, the Intel part offers a path to modern graphics features including DirectX 12 Ultimate and Vulkan 1.4 support. Its FP16 throughput of 12.29 TFLOPS exceeds the NVIDIA part's 11.61 TFLOPS, indicating the Intel architecture prioritizes lower-precision workloads that can exploit the 2:1 ratio.

The missing benchmark data for the Intel part is itself a finding. Until the database records actual scores, the 50th percentile ranking must be treated as provisional. The RTX 4060 Mobile's nearest rival results show how competitive the mid-range mobile segment is: margins of 0.7% to 1.3% separate four different GPUs. The Intel part would need to land within that band to be considered a direct competitor, and the recorded specifications suggest it is not designed for that segment. The 1,280 shading units, 40 TMUs, and 20 ROPs align more closely with an entry-level integrated solution than a discrete mobile GPU.

The verdict from the recorded data: the RTX 4060 Mobile for performance workloads, the Intel Arc Pro B370 for power-constrained integrated deployments. The 4.6x TDP difference is the defining specification. Everything else follows from that design choice.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B370
RTX 4060 Mobile
Core Specs
Shading Units
1,280
3,072 +140.0%
Shaders
1,280
3,072 +140.0%
TMUs
40
96 +140.0%
ROPs
20
48 +140.0%
SM Count
24
Execution Units
10
Clocks
Base Clock
300 MHz
1545 MHz
Boost Clock
2400 MHz
1890 MHz
Memory Clock
System Shared
2000 MHz 16 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
256.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
Performance
Pixel Rate
48.00 GPixel/s
90.72 GPixel/s
Texture Rate
96.00 GTexel/s
181.4 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
11.61 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
181.4 GFLOPS (1:64)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
11.61 TFLOPS (1:1)
AI/RT
RT Cores
10
24 +140.0%
Tensor Cores
96
XMX Cores
80
Power
TDP
25 W
115 W
TDP (W)
25
115 +360.0%
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Ada Lovelace
GPU Name
Panther Lake
AD107
Generation
Arc Graphics-WM (Panther Lake)
GeForce 40 Mobile
Process Size
3 nm
5 nm
Transistors
unknown
18,900 million
Die Size
unknown
159 mm²
Foundry
Intel
TSMC
Density
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.9
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 4.0 x8
Other
Production
Active
Active
Predecessor
HD Graphics-WM
GeForce 30 Mobile
Successor
GeForce 50 Mobile
View Arc Pro B370 Details View GeForce RTX 4060 Mobile Details