AMD Radeon RX 6700M vs NVIDIA GeForce RTX 4060 Mobile Comparison

AMD
RADEON

AMD Radeon RX 6700M

CORE STATE Navi 22
VRAM 10 GB
CLOCK SPEED 2400 MHz
TDP 135 W
BUS WIDTH 160 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GeForce RTX 4060 Mobile

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1890 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,845
N/A
geekbench_metal
91,911
N/A
geekbench_opencl
77,666
89,420
geekbench_vulkan
90,816
89,569
passmark_directx_10
92
107
passmark_directx_11
129
157
passmark_directx_12
65
73
passmark_directx_9
155
216
passmark_g2d
555
730
passmark_g3d
13,536
17,469
passmark_gpu_compute
5,191
6,816

Analysis: AMD Radeon RX 6700M vs NVIDIA GeForce RTX 4060 Mobile

Head-to-Head Benchmarks

The head-to-head data presents a clear split between the two mobile graphics processors. Across nine recorded benchmark comparisons, the NVIDIA GeForce RTX 4060 Mobile claims eight victories, while the AMD Radeon RX 6700M secures a single win. The margin of that lone AMD victory is slim, but it reveals a specific strength worth examining.

In the Geekbench Vulkan test, the AMD Radeon RX 6700M scores 90,816 against the NVIDIA GeForce RTX 4060 Mobile's 89,569. That is a 1.4% advantage for AMD. It is the only test where the RX 6700M leads, and the narrow margin suggests the two are closely matched in raw Vulkan compute workloads. The NVIDIA part answers in Geekbench OpenCL with 89,420 versus 77,666, a 13.1% deficit for AMD. This divergence between Vulkan and OpenCL performance is one of the more interesting patterns in the recorded data.

The Passmark suite amplifies NVIDIA's lead across the board. In DirectX 9, the RTX 4060 Mobile scores 216 against AMD's 155, a 28.2% gap, the largest delta in the entire comparison. DirectX 11 shows a 17.8% gap (157 versus 129), DirectX 10 shows 14% (107 versus 92), and DirectX 12 shows 11% (73 versus 65). These results indicate a consistent pattern: the NVIDIA part maintains a double-digit advantage across every legacy and modern DirectX API included in the benchmark set.

The Passmark G3D and GPU compute tests reinforce this trend. The RTX 4060 Mobile posts 17,469 in G3D versus 13,536 for the RX 6700M, a 22.5% gap. In GPU compute, NVIDIA leads 6,816 to 5,191, a 23.8% difference. Even the 2D test, Passmark G2D, favors NVIDIA at 730 versus 555, a 24% gap. These are substantial margins, not edge cases. The data indicates that in the Passmark benchmark suite, the RTX 4060 Mobile is clearly the stronger performer.

The aggregate benchmark scores tell a more nuanced story. The AMD Radeon RX 6700M has an average benchmark score of 25,633 across all recorded tests, while the NVIDIA GeForce RTX 4060 Mobile sits at 22,729. Despite losing the head-to-head matchups, the AMD part holds a higher overall average. This is explained by the benchmark sets: the RX 6700M's average includes the Geekbench Metal score of 91,911 and the 3DMark Steel Nomad DX12 score of 1,845, tests that are not present in the head-to-head list. The RTX 4060 Mobile's recorded benchmarks do not include these specific tests, so its average is drawn from a different mix of workloads. This is a reminder that average scores and head-to-head wins measure different things.

Where Each One Wins

The use-case split follows the benchmark categories closely. The NVIDIA GeForce RTX 4060 Mobile dominates in DirectX-based workloads. Every Passmark DirectX test, from version 9 through 12, favors NVIDIA, with deltas ranging from 11% to 28.2%. For gaming scenarios that rely on DirectX, the data points squarely at the RTX 4060 Mobile. The gap is largest in older DirectX 9 titles, where NVIDIA leads by 28.2%, and smallest in DirectX 12, where the lead narrows to 11%. This suggests NVIDIA's advantage is more pronounced in legacy API paths, though it remains positive even in the modern DirectX 12 path.

The RTX 4060 Mobile also wins in general-purpose compute and 2D workloads. The Passmark GPU compute result (6,816 versus 5,191) and G2D result (730 versus 555) both favor NVIDIA by roughly 24%. OpenCL compute also goes to NVIDIA with a 13.1% edge. For users running OpenCL-accelerated applications, image processing, or compute-heavy tasks, the RTX 4060 Mobile is the stronger option according to the recorded data.

The AMD Radeon RX 6700M's win in Geekbench Vulkan (90,816 versus 89,569) points to a specific niche. Vulkan-based games and applications that stress this API may see a slight edge on AMD. The 1.4% margin is small, but it is the only test where the RX 6700M pulls ahead. Additionally, the RX 6700M has a Metal score of 91,911 in the Geekbench Metal test, a benchmark that the RTX 4060 Mobile does not have recorded. While not a head-to-head comparison, this indicates the AMD part is competitive in Apple's Metal API, which matters for users in macOS environments or Metal-based rendering pipelines.

Architecture Differences

The two GPUs come from different architectural generations and manufacturing processes. The AMD Radeon RX 6700M uses the Navi 22 chip built on RDNA 2.0 architecture, fabricated on a 7 nm process at TSMC. The NVIDIA GeForce RTX 4060 Mobile uses the AD107 chip built on Ada Lovelace architecture, fabricated on a 5 nm process, also at TSMC. The process node difference is significant: 7 nm versus 5 nm. This translates to a major difference in transistor density. The AMD chip packs 17,200 million transistors across a 335 mm² die, yielding a density of 51.3 million transistors per square millimeter. The NVIDIA chip packs 18,900 million transistors into just 159 mm², a density of 118.9 million per square millimeter. The RTX 4060 Mobile crams more transistors into less than half the die area.

The memory subsystems differ as well. The RX 6700M has 10 GB of GDDR6 memory on a 160-bit bus, delivering 320.0 GB/s of bandwidth. The RTX 4060 Mobile has 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s. AMD holds the advantage in memory capacity, bus width, and raw bandwidth. The effective memory clock is identical at 16 Gbps for both. The 10 GB frame buffer on the RX 6700M could be an asset in memory-hungry workloads, though the benchmark data does not directly test this capacity advantage.

Core counts diverge in interesting ways. The RX 6700M has 2,304 shading units, 144 texture mapping units, 64 raster operation units, and 36 ray tracing cores. The RTX 4060 Mobile has 3,072 shading units, 96 TMUs, 48 ROPs, 24 RT cores, and 96 tensor cores. NVIDIA's part has more shading units and adds tensor cores, which AMD lacks entirely. AMD counters with more TMUs, more ROPs, and more RT cores. These raw counts do not translate directly into performance, as the head-to-head results show NVIDIA winning most tests despite fewer TMUs and ROPs.

Clock speeds and throughput figures add another layer. The RX 6700M has a base clock of 1489 MHz, a boost clock of 2400 MHz, and a game clock of 2300 MHz. The RTX 4060 Mobile has a base clock of 1545 MHz and a boost clock of 1890 MHz, with no game clock listed. AMD's higher boost clock contributes to its pixel rate of 153.6 GPixel/s and texture rate of 345.6 GTexel/s, both well above NVIDIA's 90.72 GPixel/s and 181.4 GTexel/s. FP32 throughput is close: 11.06 TFLOPS for AMD versus 11.61 TFLOPS for NVIDIA. FP16 differs sharply: AMD offers 22.12 TFLOPS (2:1 ratio) while NVIDIA offers 11.61 TFLOPS (1:1 ratio), meaning AMD's FP16 rate is double its FP32 rate.

Power draw and interface also differ. The RX 6700M is rated at 135 W TDP, while the RTX 4060 Mobile is rated at 115 W TDP. Both use PCIe 4.0, but AMD uses x16 lanes while NVIDIA uses x8 lanes. Both are integrated into the motherboard (IGP form factor) with no external power connectors and portable-device-dependent display outputs.

FAQ

Q: Which GPU wins more head-to-head benchmark tests?

A: The NVIDIA GeForce RTX 4060 Mobile wins 8 of 9 head-to-head tests. The AMD Radeon RX 6700M wins only the Geekbench Vulkan test.

Q: What is the largest performance gap between the two?

A: The largest gap is in Passmark DirectX 9, where the RTX 4060 Mobile scores 216 versus 155 for the RX 6700M, a 28.2% difference.

Q: Does the AMD Radeon RX 6700M have any benchmark where it leads?

A: Yes, in Geekbench Vulkan the RX 6700M scores 90,816 versus 89,569 for the RTX 4060 Mobile, a 1.4% lead. It also has a Geekbench Metal score of 91,911, a test not recorded for the NVIDIA part.

Q: How do the average benchmark scores compare?

A: The RX 6700M has an average benchmark score of 25,633, while the RTX 4060 Mobile averages 22,729. The AMD part ranks in the 71st percentile of all GPUs, and the NVIDIA part ranks in the 67th percentile.

Q: Which GPU has more memory bandwidth?

A: The RX 6700M has 320.0 GB/s of bandwidth from 10 GB of GDDR6 on a 160-bit bus. The RTX 4060 Mobile has 256.0 GB/s from 8 GB of GDDR6 on a 128-bit bus.

Q: What are the nearest rivals for each GPU in the database?

A: The RX 6700M's nearest rivals include the AMD Radeon Pro W5700 (0.4% lower average score), NVIDIA GeForce RTX 3080 Ti Mobile (0.4% lower), AMD FirePro D700 (0.8% lower), and AMD FirePro W7100 (0.9% lower). The RTX 4060 Mobile's nearest rivals include the NVIDIA GeForce RTX 2080 (0.7% lower), AMD Radeon RX 7700 XT (0.8% higher), Intel Arc B580 (1.3% lower), and NVIDIA GeForce RTX 5060 Mobile (1.3% higher).

Specification Differences

The two GPUs differ in nearly every major specification category. The RX 6700M uses a 7 nm process and RDNA 2.0 architecture, while the RTX 4060 Mobile uses a 5 nm process and Ada Lovelace architecture. Transistor count is higher on the NVIDIA chip (18,900 million versus 17,200 million), but die size is far smaller (159 mm² versus 335 mm²), giving NVIDIA a 118.9M per mm² density versus AMD's 51.3M per mm².

Memory specifications favor AMD: 10 GB versus 8 GB, 160-bit versus 128-bit bus, and 320.0 GB/s versus 256.0 GB/s bandwidth. Both use GDDR6 at 16 Gbps effective. Core configurations differ: AMD has 2,304 shading units, 144 TMUs, 64 ROPs, and 36 RT cores. NVIDIA has 3,072 shading units, 96 TMUs, 48 ROPs, 24 RT cores, and 96 tensor cores. Clock speeds favor AMD at the top end (2400 MHz boost versus 1890 MHz), though NVIDIA has a higher base clock (1545 MHz versus 1489 MHz).

Throughput figures favor AMD in pixel and texture rates: 153.6 GPixel/s and 345.6 GTexel/s versus 90.72 GPixel/s and 181.4 GTexel/s. FP32 is nearly tied at 11.06 TFLOPS versus 11.61 TFLOPS. FP16 favors AMD at 22.12 TFLOPS versus 11.61 TFLOPS. Power draw is 135 W for AMD and 115 W for NVIDIA. Bus interface is PCIe 4.0 x16 for AMD and PCIe 4.0 x8 for NVIDIA. The RX 6700M is end-of-life and released in 2021, while the RTX 4060 Mobile is active and released in 2023. The RX 6700M's predecessor is Polaris Mobile, and the RTX 4060 Mobile's predecessor is GeForce 30 Mobile with a successor in GeForce 50 Mobile.

The Verdict

The data paints a clear picture for DirectX-based gaming and compute workloads: the NVIDIA GeForce RTX 4060 Mobile wins the majority of head-to-head tests, often by double-digit margins. Users prioritizing DirectX performance, OpenCL compute, or 2D tasks should favor the RTX 4060 Mobile based on the recorded results. The 28.2% lead in DirectX 9 and 22.5% lead in G3D are not trivial gaps.

The AMD Radeon RX 6700M is the choice for users who value Vulkan performance, as it holds a 1.4% edge there. It also offers more memory (10 GB versus 8 GB), higher bandwidth (320.0 GB/s versus 256.0 GB/s), and better FP16 throughput (22.12 TFLOPS versus 11.61 TFLOPS). Its higher average benchmark score of 25,633 and 71st percentile ranking suggest it remains competitive in a broader benchmark context, even if the head-to-head suite favors NVIDIA.

The RTX 4060 Mobile, despite losing the aggregate average comparison, wins the tests that matter most for gaming. Its 67th percentile ranking and 22,729 average score place it slightly below the RX 6700M in overall standing, but the head-to-head results show it is the stronger performer in the most common gaming APIs. The verdict from the data: pick the RTX 4060 Mobile for DirectX gaming and general compute, pick the RX 6700M for Vulkan-specific workloads or when the larger memory buffer and higher FP16 throughput are relevant.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6700M
RTX 4060 Mobile
Core Specs
Shading Units
2,304
3,072 +33.3%
Shaders
2,304
3,072 +33.3%
TMUs
144
96 -33.3%
ROPs
64
48 -25.0%
Compute Units
36
—
SM Count
—
24
Clocks
Base Clock
1489 MHz
1545 MHz
Boost Clock
2400 MHz
1890 MHz
Game Clock
2300 MHz
—
Memory Clock
2000 MHz 16 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
10 GB
8 GB
VRAM (MB)
10,240
8,192 -20.0%
Memory Type
GDDR6
GDDR6
Memory Bus
160 bit
128 bit
Bandwidth
320.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
3 MB
32 MB
L3 Cache
80 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
153.6 GPixel/s
90.72 GPixel/s
Texture Rate
345.6 GTexel/s
181.4 GTexel/s
FP32 (TFLOPS)
11.06 TFLOPS
11.61 TFLOPS
FP64 (TFLOPS)
691.2 GFLOPS (1:16)
181.4 GFLOPS (1:64)
FP16 (TFLOPS)
22.12 TFLOPS (2:1)
11.61 TFLOPS (1:1)
AI/RT
RT Cores
36
24 -33.3%
Tensor Cores
—
96
Power
TDP
135 W
115 W
TDP (W)
135
115 -14.8%
Power Connectors
None
None
Architecture
Architecture
RDNA 2.0
Ada Lovelace
GPU Name
Navi 22
AD107
Generation
Navi Mobile (RX 6000M)
GeForce 40 Mobile
Process Size
7 nm
5 nm
Transistors
17,200 million
18,900 million
Die Size
335 mm²
159 mm²
Foundry
TSMC
TSMC
Density
51.3M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.9
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
Active
Predecessor
Polaris Mobile
GeForce 30 Mobile
Successor
—
GeForce 50 Mobile
View Radeon RX 6700M Details View GeForce RTX 4060 Mobile Details