Intel Arc Pro B370 vs NVIDIA GeForce RTX 4050 Mobile Comparison

Intel
GPU

Intel Arc Pro B370

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4050 Mobile

CORE STATE AD107
VRAM 6 GB
CLOCK SPEED 1755 MHz
TDP 50 W
BUS WIDTH 96 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
74,748
geekbench_vulkan
N/A
75,235
passmark_directx_10
N/A
79
passmark_directx_11
N/A
130
passmark_directx_12
N/A
61
passmark_directx_9
N/A
184
passmark_g2d
N/A
633
passmark_g3d
N/A
14,423
passmark_gpu_compute
N/A
5,947

Analysis: Intel Arc Pro B370 vs NVIDIA GeForce RTX 4050 Mobile

# Head-to-Head Benchmarks

The recorded data contains a complete benchmark profile for only one of the two processors. The NVIDIA GeForce RTX 4050 Mobile has nine benchmark entries across Geekbench and PassMark suites, while the Intel Arc Pro B370 has no recorded benchmark scores in the database. This absence of data for the Intel part shapes the entire comparison: the NVIDIA GPU's measured results stand alone, and the Arc Pro B370 can only be evaluated through its architectural specifications and feature set.

The RTX 4050 Mobile's strongest recorded result is its PassMark G3D score of 14,423, a figure that places it in the 63rd percentile of all GPUs in the database. Its average benchmark score across all nine tests is 19,049, which aligns closely with its nearest rivals: the AMD Radeon RX 6600 scores 19,036 (0.1% ahead of the RTX 4050), the NVIDIA Quadro K6000 scores 19,030 (0.1% ahead), and the NVIDIA Tesla K20m scores 19,089 (0.2% behind). The NVIDIA RTX 2000 Ada Generation trails by 0.5% with a score of 18,954. These narrow margins indicate the RTX 4050 Mobile sits in a tightly contested performance band.

In compute-oriented workloads, the RTX 4050 Mobile delivers a Geekbench OpenCL score of 74,748 and a Geekbench Vulkan score of 75,235. The Vulkan result edges out OpenCL by roughly 0.7%, suggesting balanced performance across these two API environments. The PassMark GPU Compute score of 5,947 is notably lower than the G3D score, reflecting the architecture's stronger focus on graphics rendering than on raw compute throughput.

The DirectX legacy tests show a predictable pattern: PassMark DirectX 9 delivers 184, DirectX 11 delivers 130, DirectX 10 delivers 79, and DirectX 12 delivers 61. The DirectX 9 score nearly triples the DirectX 12 result, which is consistent with the API's lower overhead on older workloads. The 2D graphics score of 633 indicates modest desktop composition performance.

Because the Intel Arc Pro B370 has no benchmark entries, no direct head-to-head wins can be established from measured data. The database records zero wins for each processor in the head-to-head field. Any performance comparison must therefore rely on the architectural and specification differences between the two designs, which are substantial and documented in the sections below.

# Where Each One Wins

The NVIDIA GeForce RTX 4050 Mobile wins every measured category by default, as it is the only processor with benchmark data. Its PassMark G3D score of 14,423 and average score of 19,049 place it in the 63rd percentile, meaning it outperforms roughly two-thirds of all GPUs in the database. The nearest rival comparisons show the RTX 4050 is essentially tied with the AMD Radeon RX 6600 and NVIDIA Quadro K6000, both within 0.1%, which indicates this GPU delivers competitive mainstream performance.

The Intel Arc Pro B370's strengths are architectural rather than measured. Its Xe3-LPG architecture on the Panther Lake chip uses a 3 nm process node fabricated by Intel, which is a smaller node than the RTX 4050's 5 nm TSMC process. The Arc Pro B370 also supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, matching the RTX 4050's API support exactly. The Intel part's FP16 throughput of 12.29 TFLOPS (2:1 ratio) is notably higher than its FP32 rate of 6.144 TFLOPS, suggesting strong half-precision compute capability, whereas the RTX 4050's FP16 and FP32 both sit at 8.986 TFLOPS (1:1 ratio).

The RTX 4050 Mobile wins in memory configuration. It has a dedicated 6 GB GDDR6 frame buffer on a 96-bit bus with 192.0 GB/s bandwidth, while the Arc Pro B370 relies on System Shared memory with bandwidth described as System Dependent. The NVIDIA part also has more execution resources: 2,560 shading units versus 1,280, 80 TMUs versus 40, 48 ROPs versus 20, 20 RT cores versus 10, and 80 tensor cores versus none recorded for Intel.

The Arc Pro B370's wins are in power efficiency and clock behavior. Its TDP of 25 W is exactly half the RTX 4050's 50 W TDP. The Intel part boosts to 2,400 MHz compared to the RTX 4050's 1,755 MHz boost, though its base clock of 300 MHz is far below NVIDIA's 1,455 MHz. The Arc Pro B370 also uses a more advanced 3 nm process, which typically enables better performance-per-watt, though no efficiency benchmarks exist in the database to confirm this.

# The Verdict

The data directs a clear verdict: the NVIDIA GeForce RTX 4050 Mobile is the only processor with measurable performance, and its scores place it in the 63rd percentile with an average of 19,049. The Intel Arc Pro B370 cannot compete on recorded results because none exist. For any user who prioritizes verified benchmark performance, the RTX 4050 Mobile is the only choice supported by test data.

However, the Intel part's architectural positioning suggests a different use case. Its 25 W TDP and System Shared memory point toward integrated graphics in a mobile or compact device, not a discrete GPU replacement. The RTX 4050 Mobile, with its 50 W TDP, dedicated 6 GB GDDR6 memory, and 192.0 GB/s bandwidth, is clearly designed for discrete-class laptop performance. The Arc Pro B370's higher boost clock (2,400 MHz vs. 1,755 MHz) and superior FP16 throughput (12.29 TFLOPS vs. 8.986 TFLOPS) indicate it may excel in specific half-precision compute tasks, though no measurements confirm this.

The nearest rival data reinforces the RTX 4050's position. It sits within 0.5% of four other GPUs, meaning its performance tier is crowded and competitive. The Intel part has no rival data, so its relative standing cannot be assessed. For a buyer, the RTX 4050 Mobile offers proven, quantifiable performance with a clear percentile ranking. The Arc Pro B370 offers a modern 3 nm design with lower power draw, but its actual capability remains undocumented in the database.

# FAQ

Q: What is the average benchmark score for the NVIDIA GeForce RTX 4050 Mobile?

A: The RTX 4050 Mobile has an average benchmark score of 19,049 across nine recorded tests, placing it in the 63rd percentile of all GPUs in the database.

Q: Does the Intel Arc Pro B370 have any recorded benchmark scores?

A: No. The database lists no benchmark entries for the Intel Arc Pro B370, so its measured performance is zero across all test suites.

Q: How does the RTX 4050 Mobile compare to the AMD Radeon RX 6600?

A: The RTX 4050 Mobile's average score of 19,049 is 0.1% behind the AMD Radeon RX 6600's 19,036, making the two effectively tied in performance.

Q: What memory configuration does each processor use?

A: The RTX 4050 Mobile uses 6 GB of GDDR6 memory on a 96-bit bus with 192.0 GB/s bandwidth. The Arc Pro B370 uses System Shared memory with System Dependent bandwidth.

Q: What is the TDP difference between the two processors?

A: The Intel Arc Pro B370 has a TDP of 25 W, while the NVIDIA GeForce RTX 4050 Mobile has a TDP of 50 W, exactly double.

Q: Which processor has higher FP32 compute throughput?

A: The RTX 4050 Mobile delivers 8.986 TFLOPS of FP32 performance, which is higher than the Arc Pro B370's 6.144 TFLOPS. However, the Intel part's FP16 throughput of 12.29 TFLOPS exceeds the RTX 4050's 8.986 TFLOPS.

# Architecture Differences

The two processors represent fundamentally different design philosophies. The Intel Arc Pro B370 uses the Xe3-LPG architecture on the Panther Lake chip, fabricated on a 3 nm process node at Intel's own foundry. It belongs to the Arc Graphics-WM (Panther Lake) generation and succeeds HD Graphics-WM. The NVIDIA GeForce RTX 4050 Mobile uses the Ada Lovelace architecture on the AD107 chip, fabricated on a 5 nm process node at TSMC. It belongs to the GeForce 40 Mobile generation and succeeds GeForce 30 Mobile, with GeForce 50 Mobile as its successor.

The transistor counts differ dramatically. The RTX 4050 Mobile contains 18,900 million transistors on a 159 mm² die, yielding a transistor density of 118.9 million per square millimeter. The Arc Pro B370's transistor count and die size are listed as unknown, so no density comparison is possible.

Execution resource counts show NVIDIA's substantial advantage. The RTX 4050 Mobile has 2,560 shading units, 80 texture mapping units, 48 render output units, 20 ray tracing cores, and 80 tensor cores. The Arc Pro B370 has 1,280 shading units, 40 TMUs, 20 ROPs, and 10 RT cores, with no tensor cores recorded. The NVIDIA part's shading unit count is exactly double, and its TMU and ROP counts are also double. The RT core count is also doubled at 20 versus 10.

Memory architecture diverges completely. The Arc Pro B370 uses System Shared memory, meaning it has no dedicated VRAM and depends on the host system's memory pool. The RTX 4050 Mobile has a dedicated 6 GB GDDR6 frame buffer on a 96-bit bus with 192.0 GB/s bandwidth. The Intel part's memory clock is listed as System Shared, while NVIDIA's memory runs at 2000 MHz with 16 Gbps effective speed.

The bus interface also differs: the Arc Pro B370 uses an IGP interface, indicating it is an integrated graphics processor, while the RTX 4050 Mobile uses PCIe 4.0 x8, a discrete connection. Both are classified as IGP in slot width, but the NVIDIA part's PCIe interface confirms its discrete nature. Both processors support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical.

# Specification Differences

The specification table highlights the key contrasts between the two processors.

Process Node: The Intel Arc Pro B370 uses a 3 nm process, while the RTX 4050 Mobile uses a 5 nm process.

Foundry: Intel fabricates the Arc Pro B370, while TSMC fabricates the RTX 4050 Mobile.

Transistors: The RTX 4050 Mobile has 18,900 million transistors; the Arc Pro B370's count is unknown.

Die Size: The RTX 4050 Mobile measures 159 mm²; the Arc Pro B370's die size is unknown.

Base Clock: The Arc Pro B370 runs at 300 MHz, while the RTX 4050 Mobile runs at 1,455 MHz.

Boost Clock: The Arc Pro B370 boosts to 2,400 MHz, while the RTX 4050 Mobile boosts to 1,755 MHz.

Memory Size: The Arc Pro B370 uses System Shared memory; the RTX 4050 Mobile has 6 GB GDDR6.

Memory Bus Width: System Shared for Intel; 96-bit for NVIDIA.

Memory Bandwidth: System Dependent for Intel; 192.0 GB/s for NVIDIA.

Shading Units: 1,280 for Intel; 2,560 for NVIDIA.

TMUs: 40 for Intel; 80 for NVIDIA.

ROPs: 20 for Intel; 48 for NVIDIA.

RT Cores: 10 for Intel; 20 for NVIDIA.

Tensor Cores: None recorded for Intel; 80 for NVIDIA.

Pixel Rate: 48.00 GPixel/s for Intel; 84.24 GPixel/s for NVIDIA.

Texture Rate: 96.00 GTexel/s for Intel; 140.4 GTexel/s for NVIDIA.

FP32 Performance: 6.144 TFLOPS for Intel; 8.986 TFLOPS for NVIDIA.

FP16 Performance: 12.29 TFLOPS (2:1) for Intel; 8.986 TFLOPS (1:1) for NVIDIA.

TDP: 25 W for Intel; 50 W for NVIDIA.

Bus Interface: IGP for Intel; PCIe 4.0 x8 for NVIDIA.

Power Connectors: None for both.

Release Date: The Arc Pro B370 released on 2026-01-26, while the RTX 4050 Mobile released on 2023-01-02.

Production Status: Both are listed as Active.

Display Outputs: Both are Portable Device Dependent.

The RTX 4050 Mobile's higher pixel rate (84.24 GPixel/s vs. 48.00 GPixel/s) and texture rate (140.4 GTexel/s vs. 96.00 GTexel/s) confirm its advantage in fill-rate-bound workloads. The Arc Pro B370's FP16 advantage (12.29 TFLOPS vs. 8.986 TFLOPS) indicates a design optimized for half-precision compute, potentially for AI or machine learning tasks, though no tensor cores are listed. The RTX 4050's 80 tensor cores provide dedicated hardware for such workloads, while the Intel part would rely on shader-based computation.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B370
RTX 4050 Mobile
Core Specs
Shading Units
1,280
2,560 +100.0%
Shaders
1,280
2,560 +100.0%
TMUs
40
80 +100.0%
ROPs
20
48 +140.0%
SM Count
20
Execution Units
10
Clocks
Base Clock
300 MHz
1455 MHz
Boost Clock
2400 MHz
1755 MHz
Memory Clock
System Shared
2000 MHz 16 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
6,144
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
96 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
12 MB
Performance
Pixel Rate
48.00 GPixel/s
84.24 GPixel/s
Texture Rate
96.00 GTexel/s
140.4 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
8.986 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
140.4 GFLOPS (1:64)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
8.986 TFLOPS (1:1)
AI/RT
RT Cores
10
20 +100.0%
Tensor Cores
80
XMX Cores
80
Power
TDP
25 W
50 W
TDP (W)
25
50 +100.0%
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Ada Lovelace
GPU Name
Panther Lake
AD107
Generation
Arc Graphics-WM (Panther Lake)
GeForce 40 Mobile
Process Size
3 nm
5 nm
Transistors
unknown
18,900 million
Die Size
unknown
159 mm²
Foundry
Intel
TSMC
Density
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.9
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 4.0 x8
Other
Production
Active
Active
Predecessor
HD Graphics-WM
GeForce 30 Mobile
Successor
GeForce 50 Mobile
View Arc Pro B370 Details View GeForce RTX 4050 Mobile Details