Intel Arc Graphics 64EU vs NVIDIA B200 SXM6 Comparison

Intel
GPU

Intel Arc Graphics 64EU

CORE STATE Arrow Lake-S
VRAM System Shared
CLOCK SPEED 1900 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

B200 SXM6

CORE STATE GB100
VRAM 180 GB
CLOCK SPEED 1830 MHz
TDP 1000 W
BUS WIDTH 8192 bit
ARCHITECTURE Blackwell
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
733
N/A

Analysis: Intel Arc Graphics 64EU vs NVIDIA B200 SXM6

FAQ

Q: What is the Intel Arc Graphics 64EU?

A: The Intel Arc Graphics 64EU is an integrated graphics processor (IGP) based on the Xe-LPG architecture, manufactured on a 3 nm process at TSMC. It is part of the Arc Graphics (Arrow Lake) generation, uses the Arrow Lake-S chip, and contains 512 shading units alongside 32 TMUs and 16 ROPs.

Q: What is the NVIDIA B200 SXM6?

A: The NVIDIA B200 SXM6 is a server accelerator module built on the Blackwell architecture with the GB100 chip. It is fabricated on a 5 nm process at TSMC and features 18,944 shading units, 592 TMUs, 24 ROPs, and 592 tensor cores. The module is designated as an SXM Module slot width and has no display outputs.

Q: How do the two compare in terms of memory configuration?

A: The Intel Arc Graphics 64EU uses system shared memory with system dependent bandwidth, while the NVIDIA B200 SXM6 is equipped with 180 GB of HBM3e memory on an 8192-bit bus, delivering 8.19 TB/s of bandwidth. The B200 memory operates at 2000 MHz (8 Gbps effective).

Q: What is the difference in thermal design power between the two?

A: The Intel Arc Graphics 64EU has a TDP of 65 W, while the NVIDIA B200 SXM6 has a TDP of 1000 W. The B200 SXM6 also lists a suggested PSU of 1400 W, whereas the Intel IGP has no suggested PSU listed.

Q: Which product has a higher benchmark score in the database?

A: The Intel Arc Graphics 64EU has an average benchmark score of 733 in 3DMark Steel Nomad DX12, placing it at the 3rd percentile of all GPUs. The NVIDIA B200 SXM6 has no recorded benchmark scores in the database, with an average benchmark score of 0 and a 50th percentile placement.

Q: What are the release dates for the two products?

A: The Intel Arc Graphics 64EU was released on 2024-10-23, and the NVIDIA B200 SXM6 was released on 2024-10-31, eight days later. The Intel part lists HD Graphics as its predecessor, while the NVIDIA part lists Server Hopper as its predecessor and Server Rubin as its successor.

Where Each One Wins

The data in the database separates these two products into entirely different operating domains. The Intel Arc Graphics 64EU is an integrated part designed for client systems, drawing 65 W and relying on system shared memory. Its only recorded benchmark score is 733 in 3DMark Steel Nomad DX12, which places it at the 3rd percentile of all GPUs. That low percentile reflects the integrated nature of the part, but it does have a functioning graphics pipeline with DirectX 12 Ultimate support, OpenGL 4.6, and Vulkan 1.4, making it capable of running modern graphics APIs in a desktop environment.

The NVIDIA B200 SXM6 has no benchmark scores recorded in the database, so direct performance comparison is impossible from the measurement data. However, the specification data indicates a different class of hardware entirely. The B200 delivers 69.34 TFLOPS of FP32 compute and 69.34 TFLOPS of FP16 compute with a 1:1 ratio, compared to the Intel part's 1.946 TFLOPS FP32 and 3.891 TFLOPS FP16 with a 2:1 ratio. The texture rate of the B200 is 1,083.4 GTexel/s versus 60.80 GTexel/s for the Intel IGP, and the pixel rate is 43.92 GPixel/s versus 30.40 GPixel/s.

The B200 also carries 592 tensor cores, which the Intel part lacks entirely. The memory subsystem is the most dramatic differentiator: 180 GB of HBM3e at 8.19 TB/s bandwidth versus system shared memory with system dependent bandwidth. The B200 is explicitly a server product, as indicated by its SXM Module slot width, its lack of display outputs, and its 1000 W TDP. The Intel part is an IGP with motherboard dependent display outputs and a 65 W TDP.

Where the Intel part wins is in integration and API accessibility for client use cases. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, whereas the B200 lists N/A for all three graphics APIs. The Intel product also has a much lower power envelope and a simpler bus interface, using a Ring Bus rather than PCIe 6.0 x16. The B200, by contrast, wins decisively in raw compute throughput, memory capacity, memory bandwidth, and tensor core availability, all of which point to data center workloads rather than client graphics.

Architecture Differences

The two products come from different architectural lineages. The Intel Arc Graphics 64EU uses Xe-LPG, which is the graphics architecture employed in the Arc Graphics (Arrow Lake) generation. The NVIDIA B200 SXM6 uses Blackwell, the server architecture in the Server Blackwell (Bxx) generation. The process nodes differ as well: Intel uses a 3 nm TSMC process, while NVIDIA uses a 5 nm TSMC process. Both are fabricated by TSMC, but the Intel part achieves a transistor density of 73.3M per mm² on a 243 mm² die with 17,800 million transistors, while the NVIDIA part reaches 127.8M per mm² on a 1628 mm² die with 208,000 million transistors.

The compute architectures diverge in their FP16 handling. The Intel Arc Graphics 64EU processes FP16 at a 2:1 ratio relative to FP32, meaning its FP16 throughput is double its FP32 throughput. The NVIDIA B200 SXM6 processes FP16 at a 1:1 ratio, meaning both FP32 and FP16 run at the same 69.34 TFLOPS. The Intel part has no tensor cores, while the B200 integrates 592 tensor cores, a feature set designed for AI and deep learning workloads.

The memory architecture is fundamentally different. The Intel IGP uses system shared memory with a system dependent bandwidth, which ties its performance to the host platform. The NVIDIA B200 uses dedicated HBM3e memory with a fixed 8192-bit bus and a fixed 8.19 TB/s bandwidth. The Intel part's memory clock is listed as "System Shared," while the B200 memory runs at 2000 MHz with 8 Gbps effective speed.

The API support also separates the two. Intel supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, all current client graphics standards. The NVIDIA B200 lists N/A for DirectX, OpenGL, and Vulkan, indicating it is not intended for conventional graphics API workloads. The bus interface differs too: Intel uses a Ring Bus, while NVIDIA uses PCIe 6.0 x16.

The production status for both is Active. The Intel part's predecessor is HD Graphics, and it has no successor listed. The NVIDIA part's predecessor is Server Hopper, and its successor is Server Rubin. The B200 has a launch MSRP of 34,999 USD.

Specification Differences

The two products differ across nearly every specification field in the database. The Intel Arc Graphics 64EU has 512 shading units, 32 TMUs, and 16 ROPs. The NVIDIA B200 SXM6 has 18,944 shading units, 592 TMUs, and 24 ROPs. The Intel part has no tensor cores; the B200 has 592. Neither product lists RT cores in the database.

Clock speeds differ significantly. The Intel part has a base clock of 300 MHz and a boost clock of 1900 MHz. The NVIDIA part has a base clock of 120 MHz and a boost clock of 1830 MHz. Despite the lower base clock, the B200 achieves far higher throughput because of its massive shader count.

Memory specifications are entirely different. Intel uses system shared memory with a system dependent bandwidth. NVIDIA uses 180 GB of HBM3e on an 8192-bit bus with 8.19 TB/s bandwidth. The memory clock for the B200 is 2000 MHz with 8 Gbps effective speed.

Compute rates differ by orders of magnitude. The Intel part produces 30.40 GPixel/s pixel rate, 60.80 GTexel/s texture rate, 1.946 TFLOPS FP32, and 3.891 TFLOPS FP16 (2:1). The NVIDIA part produces 43.92 GPixel/s pixel rate, 1,083.4 GTexel/s texture rate, 69.34 TFLOPS FP32, and 69.34 TFLOPS FP16 (1:1).

Power and physical specifications differ as well. The Intel part has a TDP of 65 W and a slot width of IGP. The NVIDIA part has a TDP of 1000 W, a suggested PSU of 1400 W, and a slot width of SXM Module. The Intel part has motherboard dependent display outputs; the B200 has no outputs. The Intel part uses a Ring Bus interface; the B200 uses PCIe 6.0 x16. The Intel part has no power connectors listed, nor does the B200, but the B200 does list a suggested PSU.

Transistor and die data also differ. The Intel chip has 17,800 million transistors on a 243 mm² die. The NVIDIA chip has 208,000 million transistors on a 1628 mm² die. The transistor densities are 73.3M per mm² for Intel and 127.8M per mm² for NVIDIA.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the Intel Arc Graphics 64EU and the NVIDIA B200 SXM6. The headToHeadBenchmarks array is empty, and the wins count is 0 for both products. The only recorded benchmark for either product is the Intel Arc Graphics 64EU's 3DMark Steel Nomad DX12 score of 733.

The Intel part's nearest rivals in the database provide context for that score. The Intel Arc Graphics 32EU and Intel Arc Graphics 24EU both have an average score of 733, a delta of 0 percent, meaning the 64EU version does not outperform its lower-shader-count siblings in this particular test. The AMD Radeon HD 6470M scores 723, which is 1.4 percent lower than the Intel 64EU. The NVIDIA GeForce GT 415M scores 751, which is 2.4 percent higher than the Intel 64EU. These rivals are all low-end or legacy parts, consistent with the Intel IGP's 3rd percentile placement among all GPUs.

The NVIDIA B200 SXM6 has no benchmark scores and no nearest rivals listed in the database. Its percentile placement of 50 is not derived from actual performance measurements, as its average benchmark score is 0. The database records no measurable performance data for the B200, so any comparison of benchmark results between the two products is not possible from the recorded information.

What can be stated from the data is the compute capacity difference based on the specification fields. The NVIDIA B200 delivers 69.34 TFLOPS FP32, which is roughly 35.6 times the Intel Arc Graphics 64EU's 1.946 TFLOPS FP32. The texture rate difference is even more pronounced: 1,083.4 GTexel/s versus 60.80 GTexel/s, a ratio of approximately 17.8 to 1. The pixel rate gap is smaller, at 43.92 GPixel/s versus 30.40 GPixel/s, a ratio of roughly 1.44 to 1. The FP16 comparison shows the B200 at 69.34 TFLOPS versus the Intel part's 3.891 TFLOPS, a ratio of about 17.8 to 1.

The memory bandwidth gap is the largest of all. The B200's 8.19 TB/s is not directly comparable to the Intel part's system dependent bandwidth, but the B200's dedicated 180 GB HBM3e pool on an 8192-bit bus stands in contrast to the Intel part's reliance on shared system memory. The B200 also has 592 tensor cores, a capability the Intel part does not offer at all.

In summary, the recorded benchmark data shows the Intel Arc Graphics 64EU performing at the low end of the GPU percentile scale, while the NVIDIA B200 SXM6 has no recorded performance measurements. The specification data, however, shows the B200 with substantially higher compute, memory, and tensor core capabilities, appropriate for its server classification.

DETAILED SPECIFICATIONS

SPECIFICATION
Graphics 64EU
B200 SXM6
Core Specs
Shading Units
512
18,944 +3600.0%
Shaders
512
18,944 +3600.0%
TMUs
32
592 +1750.0%
ROPs
16
24 +50.0%
SM Count
148
Execution Units
64
Clocks
Base Clock
300 MHz
120 MHz
Boost Clock
1900 MHz
1830 MHz
Memory Clock
System Shared
2000 MHz 8 Gbps effective
Memory
Memory Size
System Shared
180 GB
VRAM (MB)
184,320
Memory Type
System Shared
HBM3e
Memory Bus
System Shared
8192 bit
Bandwidth
System Dependent
8.19 TB/s
Cache
L1 Cache
256 KB (per SM)
L2 Cache
126 MB
Performance
Pixel Rate
30.40 GPixel/s
43.92 GPixel/s
Texture Rate
60.80 GTexel/s
1,083.4 GTexel/s
FP32 (TFLOPS)
1.946 TFLOPS
69.34 TFLOPS
FP64 (TFLOPS)
34.67 TFLOPS (1:2)
FP16 (TFLOPS)
3.891 TFLOPS (2:1)
69.34 TFLOPS (1:1)
AI/RT
Tensor Cores
592
Power
TDP
65 W
1000 W
TDP (W)
65
1,000 +1438.5%
Suggested PSU
1400 W
Architecture
Architecture
Xe-LPG
Blackwell
GPU Name
Arrow Lake-S
GB100
Generation
Arc Graphics (Arrow Lake)
Server Blackwell (Bxx)
Process Size
3 nm
5 nm
Transistors
17,800 million
208,000 million
Die Size
243 mm²
1628 mm²
Foundry
TSMC
TSMC
Density
73.3M / mm²
127.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
10.0
Shader Model
6.8
Physical
Slot Width
IGP
SXM Module
Outputs
Motherboard Dependent
No outputs
Bus Interface
Ring Bus
PCIe 6.0 x16
Other
Launch Price
34,999 USD
Production
Active
Active
Predecessor
HD Graphics
Server Hopper
Successor
Server Rubin
View Arc Graphics 64EU Details View B200 SXM6 Details