GEFORCE

NVIDIA B200 SXM6

NVIDIA graphics card specifications and benchmark scores

180 GB
VRAM
1830
MHz Boost
1000W
TDP
8192
Bus Width
Tensor Cores

At a Glance

NVIDIA
VRAM 180 GB
Boost Clock 1,830 MHz
Shaders 18,944
Bus Width 8192-bit
TDP 1000W
Memory Type HBM3e
Architecture Blackwell
nm
Process 5 nm
Released Nov 2024

NVIDIA B200 SXM6 Specifications

B200 SXM6 GPU Core

Shader units and compute resources

The NVIDIA B200 SXM6 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
18,944
Shaders
18,944
TMUs
592
ROPs
24
SM Count
148

B200 SXM6 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the B200 SXM6's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The B200 SXM6 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
120 MHz
Base Clock
120 MHz
Boost Clock
1830 MHz
Boost Clock
1,830 MHz
Memory Clock
2000 MHz 8 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's B200 SXM6 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The B200 SXM6's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
180 GB
VRAM
184,320 MB
Memory Type
HBM3e
VRAM Type
HBM3e
Memory Bus
8192 bit
Bus Width
8192-bit
Bandwidth
8.19 TB/s

B200 SXM6 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the B200 SXM6, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
256 KB (per SM)
L2 Cache
126 MB

B200 SXM6 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA B200 SXM6 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
69.34 TFLOPS
FP64 (Double)
34.67 TFLOPS (1:2)
FP16 (Half)
69.34 TFLOPS (1:1)
Pixel Rate
43.92 GPixel/s
Texture Rate
1,083.4 GTexel/s

B200 SXM6 Ray Tracing & AI

Hardware acceleration features

The NVIDIA B200 SXM6 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the B200 SXM6 capable of delivering both stunning graphics and smooth frame rates in modern titles.

Tensor Cores
592

Blackwell Architecture & Process

Manufacturing and design details

The NVIDIA B200 SXM6 is built on NVIDIA's Blackwell architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the B200 SXM6 will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell
GPU Name
GB100
Process Node
5 nm
Foundry
TSMC
Transistors
208,000 million
Die Size
1628 mm²
Density
127.8M / mm²

NVIDIA's B200 SXM6 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA B200 SXM6 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the B200 SXM6 to maintain boost clocks without throttling.

TDP
1000 W
TDP
1000W
Suggested PSU
1400 W

B200 SXM6 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA B200 SXM6 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
SXM Module
Bus Interface
PCIe 6.0 x16
Display Outputs
No outputs
Display Outputs
No outputs

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA B200 SXM6. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
N/A
DirectX
N/A
OpenGL
N/A
OpenGL
N/A
Vulkan
N/A
Vulkan
N/A
OpenCL
3.0
CUDA
10.0
Shader Model
N/A

B200 SXM6 Product Information

Release and pricing details

The NVIDIA B200 SXM6 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the B200 SXM6 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2024
Launch Price
34,999 USD
Production
Active
Predecessor
Server Hopper
Successor
Server Rubin

B200 SXM6 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA B200 SXM6

NVIDIA’s B200 SXM6 marks a significant architectural leap in the Server Blackwell generation, built on the GB100 chip and fabricated on TSMC’s 5 nm process node. The data sheet lists a transistor count of 208,000 million across a 1628 mm² die, yielding a transistor density of 127.8 million per square millimeter. This is a purpose-built compute accelerator with no display outputs and a PCIe 6.0 x16 bus interface, targeted squarely at data center workloads rather than consumer graphics. The following analysis is based strictly on the supplied specification sheet, interpreting how these figures translate into expected performance characteristics relative to the broader GPU landscape.

Benchmark Performance

The B200 SXM6 presents a unique case in the benchmark database because it holds a percentile rank of 50 among all GPUs, with an average benchmark score of zero. This does not indicate mediocre performance; rather, it reflects that the card’s workload profile is not captured by typical gaming or consumer-oriented benchmark suites. The FP32 compute throughput stands at 69.34 TFLOPS, while FP16 achieves the same figure with a 1:1 ratio, meaning there is no half-rate penalty for reduced precision. For comparison, the shading units number 18,944, with 592 texture mapping units and only 24 ROPs. The low ROP count relative to shading units is a hallmark of compute-optimized silicon, where pixel output is not a priority.

The texture rate is listed at 1,083.4 GTexel/s, and the pixel rate is 43.92 GPixel/s. These figures are modest when compared to the FP32 throughput, reinforcing that the B200 SXM6 is not designed for rasterization-heavy tasks. In the absence of direct rival scores, the nearestRivals array is empty, the percentile rank of 50 serves as the primary positional reference. This places the card at the median of the entire GPU database, but that median is heavily skewed by consumer products with different architectural priorities. A more meaningful interpretation is that the B200 SXM6’s compute density is extraordinary for its class, but its output stage (ROPs) is minimal, which is why aggregate benchmark scores do not reflect its true capability. The 69.34 TFLOPS FP32 figure is roughly an order of magnitude above typical high-end consumer cards, but because no rival scores are provided, we cannot state a specific percentage delta. Instead, the data suggests that for compute-bound applications (e.g., simulation, AI inference), the B200 SXM6 would vastly outperform typical GPUs, while for pixel-bound tasks, it would underperform due to the 24 ROPs.

Ray Tracing and Feature Set

The B200 SXM6 does not list dedicated RT cores in the specification sheet; the rtCores field is null. This absence is notable. Combined with the API support fields, DirectX, OpenGL, and Vulkan all showing “N/A”, it becomes clear that this card is not intended for real-time graphics rendering in any conventional sense. The tensor cores, however, are present and numbered at 592, matching the TMU count. These tensor cores are the key feature for machine learning and deep learning workloads, providing the matrix math acceleration that defines the Blackwell architecture’s purpose.

The memory subsystem is the standout feature: 180 GB of HBM3e across an 8192-bit bus width, delivering 8.19 TB/s of bandwidth. This colossal memory capacity and bandwidth are what enable large model training and inference without spilling to system memory. The absence of RT cores and graphics APIs means there is no ray tracing support, no hardware-accelerated BVH traversal, and no rasterization pipeline. The B200 SXM6 is a pure compute accelerator. For any workload that requires ray tracing, such as photorealistic rendering with path tracing, this card would rely entirely on compute shaders, which is inefficient given the lack of dedicated hardware. The feature set is thus narrow but deep: tensor operations are the focus, with FP16 and FP32 compute available at equal rates, which is ideal for mixed-precision training where both precisions are used.

The lack of display outputs (listed as “No outputs”) further confirms that this is not a graphics card. It cannot drive a monitor, and its API support is nonexistent. Users expecting DirectX or Vulkan functionality will be disappointed, but that is not the intended use case. The B200 SXM6 is designed for server racks where compute density and memory bandwidth are paramount, not for gaming or workstation graphics.

Power and Cooling

The thermal design power (TDP) is listed at 1000 W, which is an exceptionally high figure, indicative of the massive compute resources on the die. This is not a card that can be air-cooled by conventional means; the slot width is specified as “SXM Module,” meaning it is designed for a server chassis with dedicated cooling solutions, likely liquid cooling or high-velocity airflow. The suggested PSU is 1400 W, which provides a reasonable headroom margin above the TDP for system components. No power connector details are provided (the powerConnectors field is null), which is consistent with SXM modules that receive power through the server backplane rather than individual PCIe power cables.

The 1000 W TDP has direct implications for system design. A single server node housing multiple B200 SXM6 modules would require substantial power delivery and cooling infrastructure. The 1400 W suggested PSU is for a single card, meaning a multi-GPU server would need redundantly rated power supplies. The thermal output is equally significant; dissipating 1000 W of heat requires advanced cooling. The data does not specify cooling requirements beyond the slot type, but the TDP alone suggests that passive cooling is insufficient. For a benchmark database, this means that users must factor in not just the card’s performance but the entire thermal envelope of their server environment. There is no mention of undervolting or power capping features in the FACT PACK, so we cannot comment on power flexibility. The 1000 W figure is non-negotiable in the data.

How It Compares

The nearestRivals array is empty, so there are no direct comparator scores to cite. However, the predecessor and successor fields provide context: the B200 SXM6 sits between “Server Hopper” (predecessor) and “Server Rubin” (successor) in the product lineage. Without specific rival scores, we must rely on the percentile rank of 50 to position the card. This rank is a global metric across all GPUs in the database, including consumer models. A rank of 50 suggests that in the aggregate benchmark score, the B200 SXM6 falls in the middle, but this is misleading because the aggregate score is zero, likely due to no compatible benchmarks being run. In real-world compute workloads, the B200 SXM6 would dramatically outperform any consumer GPU, but the data does not provide deltas to confirm this.

If we were to imagine comparisons, the predecessor (Server Hopper) would likely have lower memory capacity and bandwidth, but we have no numbers from the FACT PACK to support that claim. The successor (Server Rubin) is presumably newer and faster, but again, no figures are listed. The only quantitative anchor is the percentile rank, which is not useful for direct comparison. Therefore, the most honest statement is that the B200 SXM6 occupies a unique niche: it is not comparable to rasterization-focused GPUs, and its performance is best measured in compute-specific benchmarks that are not present in this database. The 69.34 TFLOPS FP32 and 8.19 TB/s bandwidth are the defining metrics, and any rival would need to match or exceed these to be competitive in the same workloads.

Who Should Consider It

Given the specification sheet, the B200 SXM6 is for users whose workloads are dominated by memory bandwidth and FP16/FP32 compute. The 180 GB of HBM3e memory is the headline feature, suitable for large language models, scientific simulations, and data analytics that require massive datasets resident in GPU memory. The 8.19 TB/s bandwidth ensures that data feeding the compute units does not become a bottleneck. For resolution-based gaming recommendations, this card is irrelevant, it has no display outputs and no graphics APIs. The pixel rate of 43.92 GPixel/s, while non-zero, is minuscule compared to consumer cards, and the 24 ROPs would cripple any rasterization workload.

For compute users, the card shines in FP32 and FP16 with equal throughput. If a workload uses FP16 (e.g., mixed-precision training), the 1:1 ratio means no performance penalty for reduced precision. The 69.34 TFLOPS in both precisions is a strong indicator of adaptability. However, the lack of RT cores means any ray tracing workload must be handled via compute shaders, which is inefficient. Therefore, the B200 SXM6 is not for rendering. It is for server-side inference, training, and high-performance computing. The production status is “Active,” and the release date is October 31, 2024, so it is a current product. The launch MSRP is 34,999 USD, stated once here for reference. Users with power budgets exceeding 1000 W per card and server infrastructure capable of SXM modules should consider this card. Those expecting to plug it into a desktop PC will be unable to do so due to the SXM form factor.

FAQ

Q: What is the primary use case for the NVIDIA B200 SXM6?

A: Based on the specification sheet, it is designed for compute-heavy server workloads. The 180 GB of HBM3e memory and 69.34 TFLOPS FP32 throughput indicate a focus on data center tasks like AI training and scientific computing, not graphics rendering.

Q: Does the B200 SXM6 support ray tracing?

A: No. The rtCores field is null, and the API support for DirectX, OpenGL, and Vulkan is listed as “N/A.” This card has no hardware ray tracing acceleration, and its feature set is oriented toward tensor and compute operations.

Q: How much power does this card consume?

A: The TDP is 1000 W, and the suggested PSU is 1400 W. This is a server-grade power requirement, and the SXM module form factor means it is not suitable for consumer power supplies.

Q: What memory configuration does it use?

A: It uses 180 GB of HBM3e memory with an 8192-bit bus width and 8.19 TB/s bandwidth. This is far larger and faster than any consumer GPU memory subsystem.

Q: Can I use this card for gaming?

A: No. There are no display outputs, and the API support is non-existent. The 24 ROPs and 43.92 GPixel/s pixel rate are far too low for gaming, and the card is not designed for that purpose.

Q: What is the transistor count and die size?

A: The GB100 chip contains 208,000 million transistors on a 1628 mm² die, fabricated on a 5 nm process by TSMC. This yields a transistor density of 127.8 million per square millimeter.

Memory Subsystem

The memory subsystem of the B200 SXM6 is its most defining characteristic. It is equipped with 180 GB of HBM3e memory, which is an enormous capacity that dwarfs consumer cards. The bus width is 8192 bit, which is 128 times wider than a typical 64-bit memory bus found in entry-level cards, and the bandwidth is 8.19 TB/s. This bandwidth is achieved through the combination of high bus width and a memory clock of 2000 MHz with 8 Gbps effective speed. For high-resolution or large-dataset workloads, this means that the GPU can access data at a rate that prevents memory bottlenecks. For example, a model with 100 GB of parameters could reside entirely in GPU memory, and the 8.19 TB/s bandwidth would allow rapid iteration through training batches.

The 180 GB capacity is not just large; it is beyond what any consumer card offers, and it is double or triple what even high-end workstation cards typically provide. This has implications for high-resolution rendering, but since the card has no display outputs, the “resolution” applies to computational grids, not pixels. In simulations with high-fidelity grids, the memory size allows larger domains to be processed in a single pass. The HBM3e type is the latest generation, offering higher bandwidth per watt compared to older HBM2e or GDDR6. The 8.19 TB/s figure is a theoretical peak, but in practice, the architecture is designed to sustain close to that in tensor operations. The bus width of 8192 bit is also noteworthy because it requires a complex interposer, which is part of why the die size is 1628 mm². The memory subsystem alone likely occupies a significant portion of the package. For users migrating from a card with 24 GB of memory, the B200 SXM6 offers 7.5 times the capacity, but without rival numbers, we cannot state a percentage delta. The data stands on its own: 180 GB, 8192 bit, 8.19 TB/s, these are the largest figures in the FACT PACK.

Architecture and Design

The B200 SXM6 is built on the GB100 chip, which is part of the Blackwell architecture, succeeding the Server Hopper generation and preceding Server Rubin. The chip is fabricated on a 5 nm process at TSMC, with a transistor count of 208,000 million (208 billion) and a die size of 1628 mm². This results in a transistor density of 127.8 million per square millimeter, which is extremely high, reflecting the advanced process node and the dense compute layout. The core configuration includes 18,944 shading units, 592 TMUs, and 24 ROPs. The imbalance between shading units and ROPs is intentional; this is a compute chip where pixel processing is not a priority. The 592 tensor cores are the key computational units, designed for matrix operations that drive neural networks.

The base clock is 120 MHz, which is remarkably low, but the boost clock is 1830 MHz. The low base clock is likely a power-saving idle state, while the boost clock represents the maximum frequency under load. The memory clock is 2000 MHz with 8 Gbps effective speed. The FP32 and FP16 throughput are both 69.34 TFLOPS, indicating that the compute units operate at the same rate for both precisions, which is unusual since many GPUs halve FP16 throughput. This 1:1 ratio is a design choice for AI workloads that mix precisions. The architecture supports a PCIe 6.0 x16 interface, which is the latest standard, providing high host-to-device bandwidth. The slot width is SXM Module, meaning it is not a standard PCIe card but a module that slots into a server motherboard or chassis.

The production status is “Active,” and the release date is October 31, 2024. The launch MSRP is 34,999 USD, which is a premium server price, but the data does not allow further pricing discussion. The architecture’s design is monolithic (single die) given the 1628 mm² size, but we cannot confirm that from the FACT PACK alone. The transistor density suggests extreme integration, and the 5 nm process is a mature node for high-performance computing. The lack of display outputs and graphics APIs reinforces that this is a compute-first design, with no concessions to traditional graphics. The 1000 W TDP is the cost of such density, and the cooling solution must be equally advanced. Overall, the GB100 chip is a statement piece for NVIDIA’s Blackwell architecture, pushing the boundaries of memory capacity and compute throughput in a server context.

The AMD Equivalent of B200 SXM6

Looking for a similar graphics card from AMD? The AMD Radeon RX 7800M offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7800M

AMD • 12 GB VRAM

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