Intel Arc Graphics 24EU vs NVIDIA GeForce RTX 5080 SUPER Comparison
Intel Arc Graphics 24EU
GeForce RTX 5080 SUPER
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 24EU vs NVIDIA GeForce RTX 5080 SUPER
Head-to-Head Benchmarks
The recorded data contains a single benchmark comparison between these two processors: 3DMark Steel Nomad DX12. In this test, the NVIDIA GeForce RTX 5080 SUPER records a score of 3075, while the Intel Arc Graphics 24EU records 733. The delta between them is 76.2% in favor of the NVIDIA part, meaning the Intel integrated graphics solution delivers only about 23.8% of the RTX 5080 SUPER's score in this workload.
The RTX 5080 SUPER's score places it at the 19th percentile among all GPUs in the database. Its nearest rival, the NVIDIA Quadro P1000, posts a score of 3163, which is 2.8% higher. The NVIDIA GeForce 820A scores 2983, sitting 3.1% below the RTX 5080 SUPER. The Intel Arc Pro B60 reaches 3182, a 3.4% advantage, while the NVIDIA GeForce GTX 860M trails at 2967, or 3.6% lower. These figures indicate the RTX 5080 SUPER sits within a tight cluster of comparable scores, with its closest competitors bracketing it within a range of roughly 7%.
The Intel Arc Graphics 24EU sits at the 3rd percentile among all GPUs, a position that reflects its integrated nature and limited compute resources. Its nearest rivals in the database are the Intel Arc Graphics 32EU and Intel Arc Graphics 64EU, both of which record identical scores of 733, producing a 0% delta. The AMD Radeon HD 6470M scores 723, which is 1.4% lower, while the NVIDIA GeForce GT 415M scores 751, a 2.4% advantage over the 24EU. These are all extremely modest scores, and the differences between them are small in absolute terms.
The head-to-head delta of 76.2% is the most significant takeaway from the benchmark data. The NVIDIA part outperforms the Intel part by a factor of roughly 4.2 in raw 3DMark Steel Nomad DX12 scoring. This magnitude of difference is consistent with the positioning of the two products: one is a dedicated discrete graphics card with substantial silicon area, while the other is an integrated graphics engine embedded within a processor package.
Architecture Differences
The Intel Arc Graphics 24EU uses the Xe-LPG architecture, built on TSMC's 3 nm process node. It is part of the Arc Graphics (Arrow Lake) generation and pairs with the Arrow Lake-S chip. The die measures 243 mm² and contains 17,800 million transistors, resulting in a transistor density of 73.3M per mm². The NVIDIA GeForce RTX 5080 SUPER uses the Blackwell 2.0 architecture, fabricated on a 5 nm TSMC process. Its GB203 chip measures 378 mm² and packs 45,600 million transistors, yielding a density of 120.6M per mm².
The Intel part integrates its graphics engine directly onto the processor die, with a Ring Bus interface and no dedicated memory. It relies on System Shared memory, with bandwidth described as System Dependent. The NVIDIA part is a standalone PCIe 5.0 x16 card with 24 GB of GDDR7 memory on a 256-bit bus, delivering 1.02 TB/s of bandwidth. The memory clock runs at 2000 MHz, or 32 Gbps effective.
Shading resources differ enormously. The Intel Arc Graphics 24EU contains 192 shading units, 12 texture mapping units, and 6 raster output units. It has no dedicated ray tracing cores or tensor cores. The RTX 5080 SUPER carries 10,752 shading units, 336 TMUs, and 112 ROPs, along with 84 ray tracing cores and 336 tensor cores. Pixel rate for the Intel part is 12.00 GPixel/s, while the NVIDIA part reaches 293.1 GPixel/s. Texture rates are 24.00 GTexel/s versus 879.3 GTexel/s. FP32 compute stands at 768.0 GFLOPS for Intel and 56.28 TFLOPS for NVIDIA. FP16 performance is 1.536 TFLOPS with a 2:1 ratio on the Intel side, while the NVIDIA part delivers 56.28 TFLOPS at a 1:1 ratio.
Clock speeds also differ substantially. The Intel graphics engine has a base clock of 300 MHz and a boost clock of 2000 MHz. The RTX 5080 SUPER runs at a 2295 MHz base and 2617 MHz boost. Power consumption reflects the gulf in capability: the Intel integrated solution has a TDP of 65 W and occupies an IGP slot width, while the NVIDIA card draws 415 W and uses a dual-slot cooler with a 16-pin power connector.
Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part's display outputs are motherboard dependent, while the NVIDIA card offers 1x HDMI 2.1b and 3x DisplayPort 2.1b. The NVIDIA card measures 304 mm in length, 137 mm in height, and 40 mm in width. The Intel part has no recorded dimensions, consistent with its integrated nature.
The Verdict
The benchmark data indicates that the NVIDIA GeForce RTX 5080 SUPER is the overwhelmingly faster part in 3DMark Steel Nomad DX12, with a score of 3075 versus 733 for the Intel Arc Graphics 24EU. The 76.2% delta represents a massive performance gap, and the percentile rankings confirm it: the RTX 5080 SUPER sits at the 19th percentile while the Intel part sits at the 3rd percentile.
For users selecting between these two, the choice depends entirely on the use case context. The Intel Arc Graphics 24EU is an integrated solution embedded in a processor, drawing 65 W and requiring no additional power connectors or slot space. It is suitable for systems where discrete graphics are unnecessary, where power budgets are tight, or where the motherboard's integrated display outputs are sufficient. Its benchmark score of 733 places it among very low-end parts, with rivals like the AMD Radeon HD 6470M and NVIDIA GeForce GT 415M in the same range.
The NVIDIA GeForce RTX 5080 SUPER is a dedicated add-in card that demands a 415 W power budget, a 16-pin power connector, and a dual-slot cooler. It delivers a 3DMark score that is 4.2 times higher than the Intel part, with substantial memory bandwidth, dedicated ray tracing hardware, and tensor cores. Its nearest rivals, the NVIDIA Quadro P1000 and Intel Arc Pro B60, score within 3.4% of it, indicating it competes in a specific performance tier.
The data does not support any scenario where the Intel part outperforms the NVIDIA part in the recorded benchmark. The only question is whether the user needs the performance class that the RTX 5080 SUPER occupies. For gaming, content creation, or compute workloads that stress the GPU, the RTX 5080 SUPER is the clear choice based on the recorded data. For basic display output, office workloads, or systems where integrated graphics are a design requirement, the Intel part serves a different purpose entirely.
FAQ
Q: How much faster is the NVIDIA GeForce RTX 5080 SUPER than the Intel Arc Graphics 24EU in 3DMark Steel Nomad DX12?
A: The RTX 5080 SUPER scores 3075, while the Intel Arc Graphics 24EU scores 733. The delta is 76.2% in favor of the NVIDIA part.
Q: What is the percentile ranking of each part among all GPUs?
A: The NVIDIA GeForce RTX 5080 SUPER sits at the 19th percentile, while the Intel Arc Graphics 24EU sits at the 3rd percentile.
Q: Which parts are nearest in performance to the RTX 5080 SUPER?
A: The NVIDIA Quadro P1000 scores 3163 (2.8% higher), the NVIDIA GeForce 820A scores 2983 (3.1% lower), the Intel Arc Pro B60 scores 3182 (3.4% higher), and the NVIDIA GeForce GTX 860M scores 2967 (3.6% lower).
Q: Which parts are nearest in performance to the Intel Arc Graphics 24EU?
A: The Intel Arc Graphics 32EU and 64EU both score 733 (0% delta), the AMD Radeon HD 6470M scores 723 (1.4% lower), and the NVIDIA GeForce GT 415M scores 751 (2.4% higher).
Q: What memory configurations do the two parts use?
A: The Intel Arc Graphics 24EU uses System Shared memory with System Dependent bandwidth. The RTX 5080 SUPER uses 24 GB of GDDR7 memory on a 256-bit bus with 1.02 TB/s bandwidth.
Q: What are the power requirements for each part?
A: The Intel Arc Graphics 24EU has a TDP of 65 W and uses an IGP slot width. The RTX 5080 SUPER has a TDP of 415 W, uses a dual-slot cooler, and requires a 16-pin power connector.
Where Each One Wins
The only recorded benchmark, 3DMark Steel Nomad DX12, is won by the NVIDIA GeForce RTX 5080 SUPER. The Intel Arc Graphics 24EU records zero wins in the head-to-head comparison data.
The RTX 5080 SUPER wins decisively on raw performance metrics. Its FP32 throughput of 56.28 TFLOPS is approximately 73 times higher than the Intel part's 768.0 GFLOPS. Pixel rate of 293.1 GPixel/s versus 12.00 GPixel/s represents a 24-fold advantage. Texture rate of 879.3 GTexel/s versus 24.00 GTexel/s is roughly 36 times higher. Memory bandwidth of 1.02 TB/s versus a system-dependent shared memory configuration gives the NVIDIA part a dedicated, high-speed memory subsystem.
The Intel Arc Graphics 24EU wins on integration and power efficiency. Its 65 W TDP is dramatically lower than the 415 W requirement of the RTX 5080 SUPER. It occupies no expansion slot, requires no power connectors, and relies on motherboard-dependent display outputs. The RTX 5080 SUPER requires a 304 mm length, 137 mm height, and 40 mm width enclosure, along with a 16-pin power connector and dual-slot cooling.
For systems where the GPU is already present in the processor, the Intel part adds no additional hardware cost or space requirements. For systems where maximum graphics performance is the priority, the RTX 5080 SUPER's score of 3075 versus 733 demonstrates an overwhelming advantage. The data shows no benchmark where the Intel part leads, so the selection hinges entirely on whether the user's workload requires the performance tier occupied by the RTX 5080 SUPER or can be satisfied by an integrated solution.
Specification Differences
The two parts differ across nearly every recorded specification. The Intel Arc Graphics 24EU uses the Xe-LPG architecture on a 3 nm TSMC process, while the RTX 5080 SUPER uses Blackwell 2.0 on a 5 nm TSMC process. The Intel chip is Arrow Lake-S with 17,800 million transistors on a 243 mm² die. The NVIDIA chip is GB203 with 45,600 million transistors on a 378 mm² die. Transistor density is 73.3M per mm² for Intel and 120.6M per mm² for NVIDIA.
Clock speeds: the Intel part runs at 300 MHz base and 2000 MHz boost. The RTX 5080 SUPER runs at 2295 MHz base and 2617 MHz boost. Memory: the Intel part uses System Shared memory with System Dependent bandwidth. The RTX 5080 SUPER uses 24 GB GDDR7 on a 256-bit bus with 1.02 TB/s bandwidth at 2000 MHz (32 Gbps effective).
Compute resources: the Intel part has 192 shading units, 12 TMUs, and 6 ROPs, with no ray tracing or tensor cores. The RTX 5080 SUPER has 10,752 shading units, 336 TMUs, and 112 ROPs, plus 84 ray tracing cores and 336 tensor cores. Pixel rate is 12.00 GPixel/s versus 293.1 GPixel/s. Texture rate is 24.00 GTexel/s versus 879.3 GTexel/s. FP32 is 768.0 GFLOPS versus 56.28 TFLOPS. FP16 is 1.536 TFLOPS (2:1) versus 56.28 TFLOPS (1:1).
Power and physical characteristics: the Intel part has a 65 W TDP and IGP slot width. The RTX 5080 SUPER has a 415 W TDP, dual-slot width, and a 16-pin power connector. The Intel bus interface is Ring Bus, while the NVIDIA card uses PCIe 5.0 x16. Display outputs are motherboard dependent for Intel, while NVIDIA provides 1x HDMI 2.1b and 3x DisplayPort 2.1b. The NVIDIA card measures 304 mm by 137 mm by 40 mm. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part has a release date of 2024-10-23, while the RTX 5080 SUPER has a release date of 2025-12-31. The RTX 5080 SUPER has a launch MSRP of 999 USD. The Intel part has no recorded launch MSRP.