Intel Arc B580 vs NVIDIA GeForce RTX 4070 AD103 Comparison

Intel
GPU

Intel Arc B580

CORE STATE BMG-G21
VRAM 12 GB
CLOCK SPEED 2670 MHz
TDP 190 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 4070 AD103

CORE STATE AD103
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,068
N/A
geekbench_opencl
92,821
N/A
geekbench_vulkan
109,672
N/A
passmark_directx_10
76
N/A
passmark_directx_11
128
N/A
passmark_directx_12
76
N/A
passmark_directx_9
183
N/A
passmark_g2d
709
N/A
passmark_g3d
15,748
N/A
passmark_gpu_compute
7,729
N/A

Analysis: Intel Arc B580 vs NVIDIA GeForce RTX 4070 AD103

Head-to-Head Benchmarks

The recorded data does not include direct head-to-head benchmark comparisons between the Intel Arc B580 and the NVIDIA GeForce RTX 4070 AD103. The database shows no shared test results for the two GPUs, so a direct per-test score comparison is not possible from the available measurements. However, the aggregate benchmark database provides useful context for the Arc B580, which has an average benchmark score of 23021 across all recorded tests. That places it in the 68th percentile of all GPUs tracked. The RTX 4070 AD103 has no recorded benchmark scores in the database, so its average score is listed as 0 and its percentile is 50, which reflects the absence of data rather than measured performance.

The Arc B580's nearest rivals in the database, based on average score, include the AMD Radeon RX 580 2048SP with an average score of 23061, a delta of -0.2 percent relative to the Arc B580. The NVIDIA GeForce RTX 2080 scores 22895 on average, which is 0.6 percent behind the Arc B580. The NVIDIA GeForce RTX 3080 averages 23172, putting it 0.7 percent ahead of the Arc B580. The NVIDIA P106-100 averages 23249, or 1 percent ahead. These deltas are small, indicating the Arc B580 sits in a tightly clustered performance band around the 23000 average score mark. The data shows the Arc B580 is effectively within 1 percent of these four rivals in aggregate scoring, which suggests near-parity with a wide range of prior-generation GPUs.

For the RTX 4070 AD103, the absence of benchmark entries means no comparable aggregate analysis can be derived. The database records no wins for either GPU in head-to-head tests, as the headToHeadBenchmarks array is empty. Consequently, any claim about which GPU wins specific tests must rely on the architectural and specification differences outlined in the sections below, rather than measured benchmark deltas.

Architecture Differences

The two GPUs diverge sharply in their underlying architectures. The Intel Arc B580 uses the Xe2-HPG architecture on the BMG-G21 chip, part of the Battlemage (Arc 5) generation. The NVIDIA GeForce RTX 4070 AD103 uses the Ada Lovelace architecture on the AD103 chip, part of the GeForce 40-series. Both are fabricated by TSMC on a 5 nm process, so the manufacturing node is identical. The transistor counts differ substantially: the Arc B580 packs 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1M per mm². The RTX 4070 AD103 contains 45,900 million transistors on a 379 mm² die, giving a density of 121.1M per mm². The NVIDIA chip has more than twice the transistor count and a 39 percent larger die, with significantly higher transistor density.

Compute resources also differ. The Arc B580 has 2560 shading units, 160 texture mapping units, and 80 raster output pipelines. The RTX 4070 AD103 has 5888 shading units, 184 TMUs, and 64 ROPs. The NVIDIA GPU therefore has 2.3 times the shading units and 15 percent more TMUs, but 20 percent fewer ROPs. Ray tracing hardware is present on both: the Arc B580 includes 20 RT cores, while the RTX 4070 AD103 includes 46 RT cores. The NVIDIA GPU also integrates 184 tensor cores, a feature the Arc B580 lacks entirely. The Arc B580's FP32 compute is rated at 13.67 TFLOPS and FP16 at 27.34 TFLOPS with a 2:1 ratio. The RTX 4070 AD103 delivers 29.15 TFLOPS for both FP32 and FP16 at a 1:1 ratio, meaning it has more than double the FP32 throughput of the Arc B580.

Memory configurations share a 12 GB capacity and a 192-bit bus width, but the memory type and bandwidth differ. The Arc B580 uses GDDR6 at 2375 MHz with 19 Gbps effective speed, producing 456.0 GB/s of bandwidth. The RTX 4070 AD103 uses GDDR6X at 1313 MHz with 21 Gbps effective speed, yielding 504.2 GB/s of bandwidth, which is 10.6 percent higher. Clock speeds also differ: the Arc B580 runs at a base and boost of 2670 MHz, while the RTX 4070 AD103 has a base clock of 1920 MHz and a boost of 2475 MHz. The Arc B580's higher clocks partially offset its lower shader count, but the raw compute advantage remains with the NVIDIA part.

Pixel and texture rates reflect these differences. The Arc B580 achieves a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. The RTX 4070 AD103 delivers 158.4 GPixel/s and 455.4 GTexel/s. The Arc B580 has a 34.8 percent higher pixel rate, while the RTX 4070 AD103 has a 6.6 percent higher texture rate. The power draw is close: the Arc B580 has a TDP of 190 W, the RTX 4070 AD103 a TDP of 200 W. Both are dual-slot cards, but the Arc B580 uses a single 8-pin power connector and suggests a 450 W power supply, while the RTX 4070 AD103 uses a single 16-pin connector and suggests a 550 W power supply. The PCIe interface also differs: the Arc B580 is PCIe 4.0 x8, the RTX 4070 AD103 is PCIe 4.0 x16.

Display outputs are another differentiator. The Arc B580 offers 1x HDMI 2.1a and 3x DisplayPort 2.1, while the RTX 4070 AD103 offers 1x HDMI 2.1 and 3x DisplayPort 1.4a. The Arc B580 supports the newer DisplayPort 2.1 standard, which is a notable feature advantage. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API coverage is identical. Production status differs: the Arc B580 is listed as Active, while the RTX 4070 AD103 is End-of-life. The Arc B580 was released on 2024-12-12, the RTX 4070 AD103 on 2024-02-29, making the Intel part roughly nine months newer. The Arc B580's predecessor is Alchemist, while the RTX 4070 AD103's predecessor is GeForce 30 and its successor is GeForce 50.

FAQ

Q: Which GPU has more shading units?

A: The NVIDIA GeForce RTX 4070 AD103 has 5888 shading units, while the Intel Arc B580 has 2560 shading units. The NVIDIA part has 2.3 times as many.

Q: Do both GPUs have the same memory capacity?

A: Yes, both the Intel Arc B580 and the NVIDIA GeForce RTX 4070 AD103 have 12 GB of memory with a 192-bit bus width. The memory type differs: the Arc B580 uses GDDR6, the RTX 4070 AD103 uses GDDR6X.

Q: What is the memory bandwidth difference?

A: The NVIDIA GeForce RTX 4070 AD103 has 504.2 GB/s of bandwidth, which is 10.6 percent higher than the Intel Arc B580's 456.0 GB/s.

Q: Which GPU has ray tracing cores and tensor cores?

A: Both have ray tracing cores: the Intel Arc B580 has 20, the NVIDIA GeForce RTX 4070 AD103 has 46. Only the NVIDIA part has tensor cores, with 184 of them. The Arc B580 has no tensor cores.

Q: What is the TDP of each GPU?

A: The Intel Arc B580 has a TDP of 190 W, and the NVIDIA GeForce RTX 4070 AD103 has a TDP of 200 W. The suggested power supply is 450 W for the Arc B580 and 550 W for the RTX 4070 AD103.

Q: Which GPU supports DisplayPort 2.1?

A: The Intel Arc B580 supports DisplayPort 2.1 with 3x DisplayPort 2.1 outputs. The NVIDIA GeForce RTX 4070 AD103 supports only DisplayPort 1.4a with 3x DisplayPort 1.4a outputs.

The Verdict

The data indicates that the NVIDIA GeForce RTX 4070 AD103 is the more powerful GPU on paper, with more than double the FP32 compute (29.15 TFLOPS vs 13.67 TFLOPS), 2.3 times the shading units, more than twice the RT cores, and the addition of 184 tensor cores. Its higher memory bandwidth of 504.2 GB/s versus 456.0 GB/s also favors the NVIDIA part. However, the Intel Arc B580 counters with a significantly higher pixel rate (213.6 GPixel/s vs 158.4 GPixel/s), a higher boost clock (2670 MHz vs 2475 MHz), and the newer DisplayPort 2.1 standard. The Arc B580 is also the only one of the two with recorded benchmark data, placing in the 68th percentile of all GPUs with an average score of 23021 and sitting within 1 percent of several established rivals.

The RTX 4070 AD103's lack of recorded benchmark scores means its real-world performance cannot be verified from the database. The Arc B580's aggregate score of 23021 and its 68th percentile ranking show it is a capable performer in the mid-range. The RTX 4070 AD103's raw specification advantage suggests it would outperform the Arc B580 in compute-heavy workloads, particularly those using tensor cores for AI acceleration, which the Arc B580 cannot access. For users prioritizing raw compute, ray tracing density, and tensor-based features, the RTX 4070 AD103 is the choice based on specifications. For users prioritizing pixel throughput, higher clocks, and modern display connectivity, the Arc B580 has clear advantages. The production status also matters: the Arc B580 is Active, while the RTX 4070 AD103 is End-of-life, indicating the Intel part is the more current product.

Specification Differences

The two GPUs differ in the following recorded specifications:

  • Chip and architecture: Intel Arc B580 uses BMG-G21 with Xe2-HPG; NVIDIA GeForce RTX 4070 AD103 uses AD103 with Ada Lovelace.
  • Transistors: 19,600 million vs 45,900 million.
  • Die size: 272 mm² vs 379 mm².
  • Transistor density: 72.1M / mm² vs 121.1M / mm².
  • Base clock: 2670 MHz vs 1920 MHz.
  • Boost clock: 2670 MHz vs 2475 MHz.
  • Memory clock: 2375 MHz (19 Gbps effective) vs 1313 MHz (21 Gbps effective).
  • Memory type: GDDR6 vs GDDR6X.
  • Memory bandwidth: 456.0 GB/s vs 504.2 GB/s.
  • Shading units: 2560 vs 5888.
  • TMUs: 160 vs 184.
  • ROPs: 80 vs 64.
  • RT cores: 20 vs 46.
  • Tensor cores: None vs 184.
  • Pixel rate: 213.6 GPixel/s vs 158.4 GPixel/s.
  • Texture rate: 427.2 GTexel/s vs 455.4 GTexel/s.
  • FP32: 13.67 TFLOPS vs 29.15 TFLOPS.
  • FP16: 27.34 TFLOPS (2:1) vs 29.15 TFLOPS (1:1).
  • TDP: 190 W vs 200 W.
  • Power connectors: 1x 8-pin vs 1x 16-pin.
  • Suggested PSU: 450 W vs 550 W.
  • Bus interface: PCIe 4.0 x8 vs PCIe 4.0 x16.
  • Display outputs: 1x HDMI 2.1a, 3x DisplayPort 2.1 vs 1x HDMI 2.1, 3x DisplayPort 1.4a.
  • Dimensions: 272 mm length, 115 mm height, 45 mm width vs 240 mm length, 110 mm height, 40 mm width.
  • Production status: Active vs End-of-life.
  • Release date: 2024-12-12 vs 2024-02-29.
  • Predecessor: Alchemist vs GeForce 30.
  • Successor: None vs GeForce 50.

Where Each One Wins

The Intel Arc B580 wins in pixel throughput, with a pixel rate of 213.6 GPixel/s compared to the RTX 4070 AD103's 158.4 GPixel/s, a 34.8 percent advantage. This suggests the Arc B580 is better suited to fill-rate-bound scenarios at high resolutions. The Arc B580 also has a higher boost clock of 2670 MHz versus 2475 MHz, which can benefit lightly threaded workloads that scale with clock speed. Its support for DisplayPort 2.1 gives it a connectivity advantage for the latest high-bandwidth displays. The Arc B580 is also the only GPU of the two with recorded benchmark data, showing an average score of 23021 and a 68th percentile ranking, with nearest rivals within 1 percent, indicating it is a proven performer in the database.

The NVIDIA GeForce RTX 4070 AD103 wins in raw compute, delivering 29.15 TFLOPS of FP32, which is 2.13 times the Arc B580's 13.67 TFLOPS. It has 5888 shading units versus 2560, 46 RT cores versus 20, and 184 tensor cores versus none. This makes it the stronger choice for compute-heavy workloads, including ray tracing and AI-accelerated tasks that rely on tensor cores. Its memory bandwidth of 504.2 GB/s is 10.6 percent higher, and its texture rate of 455.4 GTexel/s is 6.6 percent higher, giving it an edge in texture-heavy rendering. The RTX 4070 AD103 also uses GDDR6X memory, which offers higher effective speed at 21 Gbps, and its PCIe 4.0 x16 interface provides double the lane width of the Arc B580's x8 connection. The NVIDIA GPU is also smaller physically, at 240 mm length and 40 mm width, versus 272 mm and 45 mm for the Arc B580. For users who prioritize compute density, AI features, and memory bandwidth, the RTX 4070 AD103 is the clear winner from the specification data.

DETAILED SPECIFICATIONS

SPECIFICATION
B580
RTX 4070 AD103
Core Specs
Shading Units
2,560
5,888 +130.0%
Shaders
2,560
5,888 +130.0%
TMUs
160
184 +15.0%
ROPs
80
64 -20.0%
SM Count
46
Execution Units
20
Clocks
Base Clock
2670 MHz
1920 MHz
Boost Clock
2670 MHz
2475 MHz
Memory Clock
2375 MHz 19 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
12 GB
12 GB
VRAM (MB)
12,288
12,288 0.0%
Memory Type
GDDR6
GDDR6X
Memory Bus
192 bit
192 bit
Bandwidth
456.0 GB/s
504.2 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
18 MB
36 MB
Performance
Pixel Rate
213.6 GPixel/s
158.4 GPixel/s
Texture Rate
427.2 GTexel/s
455.4 GTexel/s
FP32 (TFLOPS)
13.67 TFLOPS
29.15 TFLOPS
FP64 (TFLOPS)
854.4 GFLOPS (1:16)
455.4 GFLOPS (1:64)
FP16 (TFLOPS)
27.34 TFLOPS (2:1)
29.15 TFLOPS (1:1)
AI/RT
RT Cores
20
46 +130.0%
Tensor Cores
184
XMX Cores
160
Power
TDP
190 W
200 W
TDP (W)
190
200 +5.3%
Suggested PSU
450 W
550 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Ada Lovelace
GPU Name
BMG-G21
AD103
Generation
Battlemage (Arc 5)
GeForce 40
Process Size
5 nm
5 nm
Transistors
19,600 million
45,900 million
Die Size
272 mm²
379 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
272 mm 10.7 inches
240 mm 9.4 inches
Height
115 mm 4.5 inches
110 mm 4.3 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Launch Price
249 USD
599 USD
Production
Active
End-of-life
Predecessor
Alchemist
GeForce 30
Successor
GeForce 50
View Arc B580 Details View GeForce RTX 4070 AD103 Details