NVIDIA GeForce RTX 4070 AD103 vs NVIDIA GeForce RTX 4070 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce RTX 4070 AD103

CORE STATE AD103
VRAM 12 GB
CLOCK SPEED 2475 MHz
TDP 200 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 4070 Mobile

CORE STATE AD106
VRAM 8 GB
CLOCK SPEED 1695 MHz
TDP 115 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
109,197
geekbench_vulkan
N/A
108,367
passmark_directx_10
N/A
116
passmark_directx_11
N/A
179
passmark_directx_12
N/A
85
passmark_directx_9
N/A
223
passmark_g2d
N/A
763
passmark_g3d
N/A
19,587
passmark_gpu_compute
N/A
8,399

Analysis: NVIDIA GeForce RTX 4070 AD103 vs NVIDIA GeForce RTX 4070 Mobile

Architecture Differences

The two GPUs share the Ada Lovelace architecture and TSMC 5 nm process, but they diverge significantly in silicon and configuration. The RTX 4070 AD103 uses the AD103 chip with 45,900 million transistors on a 379 mm² die, while the RTX 4070 Mobile uses the AD106 chip with 22,900 million transistors on a 188 mm² die. Transistor density is nearly identical at 121.1M per mm² for the desktop part versus 121.8M per mm² for the mobile part, confirming the same manufacturing process.

The desktop GPU houses 5,888 shading units, 184 texture mapping units, 64 raster output units, 46 ray tracing cores, and 184 tensor cores. The mobile GPU reduces these to 4,608 shading units, 144 TMUs, 48 ROPs, 36 RT cores, and 144 tensor cores. That represents a 21.7% reduction in shaders, a 21.7% reduction in TMUs, a 25% reduction in ROPs, and a 21.7% reduction in both RT and tensor cores. Clock speeds also differ markedly: the desktop runs at 1920 MHz base and 2475 MHz boost, while the mobile part runs at 1395 MHz base and 1695 MHz boost. The desktop boost clock is 46% higher.

Memory configurations are entirely different. The desktop card uses 12 GB of GDDR6X on a 192-bit bus with 504.2 GB/s bandwidth. The mobile chip uses 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. Effective memory speed is 21 Gbps for the desktop versus 16 Gbps for the mobile. The desktop has double the memory bus width and nearly double the bandwidth. Pixel rate is 158.4 GPixel/s for the desktop versus 81.36 GPixel/s for the mobile, and texture rate is 455.4 GTexel/s versus 244.1 GTexel/s. FP32 throughput is 29.15 TFLOPS for the desktop versus 15.62 TFLOPS for the mobile, a difference of 86.6%.

Power delivery also separates them. The desktop card carries a 200 W TDP, requires a 550 W suggested power supply, uses a single 16-pin connector, and occupies a dual-slot form factor. The mobile GPU has a 115 W TDP, uses no power connectors, and is an integrated chip package (IGP). The desktop uses a PCIe 4.0 x16 interface, while the mobile uses PCIe 4.0 x8. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Where Each One Wins

Benchmark data from the database shows the mobile RTX 4070 holds wins across multiple test categories. In Geekbench OpenCL, the mobile scores 109,197, and in Geekbench Vulkan it scores 108,367. These are compute-focused tests that show strong performance for the mobile part despite its lower power envelope. PassMark tests also favor the mobile GPU in legacy and modern APIs: DirectX 9 scores 223, DirectX 10 scores 116, DirectX 11 scores 179, DirectX 12 scores 85, G2D scores 763, G3D scores 19,587, and GPU compute scores 8,399. The aggregate average benchmark score for the mobile part is 27,435.

The desktop RTX 4070 AD103 has no recorded benchmark scores in the database, so direct numeric comparisons cannot be made from the recorded measurements. However, its architectural advantages point to clear wins in raw rasterization and ray tracing workloads. The FP32 throughput of 29.15 TFLOPS versus 15.62 TFLOPS suggests the desktop part delivers nearly double the compute throughput. The 504.2 GB/s bandwidth versus 256.0 GB/s gives the desktop a major advantage in memory-heavy scenes, high-resolution textures, and large geometry loads. The pixel rate of 158.4 GPixel/s versus 81.36 GPixel/s indicates the desktop fills frames faster at high resolutions.

The mobile part wins on portability and integration. It fits in laptops with no external power connectors and a 115 W TDP, making it suitable for thin chassis. The desktop requires a dual-slot cooler, a 550 W power supply, and a PCIe 4.0 x16 slot. The mobile GPU also holds a higher percentile ranking among all GPUs: 73rd percentile versus the desktop's 50th percentile, though this reflects the mobile part's benchmark presence in the database rather than a direct performance comparison.

FAQ

Q: Which GPU has more shading units?

A: The desktop RTX 4070 AD103 has 5,888 shading units, while the mobile RTX 4070 has 4,608 shading units.

Q: What is the memory bandwidth difference?

A: The desktop card offers 504.2 GB/s using GDDR6X on a 192-bit bus, while the mobile card offers 256.0 GB/s using GDDR6 on a 128-bit bus.

Q: Does the mobile GPU require a power supply recommendation?

A: No, the database lists no suggested PSU for the mobile part, and it uses no power connectors. The desktop card lists a 550 W suggested PSU.

Q: What is the TDP of each GPU?

A: The desktop RTX 4070 AD103 has a 200 W TDP, and the mobile RTX 4070 has a 115 W TDP.

Q: Which GPU has a higher boost clock?

A: The desktop part boosts to 2475 MHz, while the mobile part boosts to 1695 MHz.

Q: What benchmark results exist for the mobile GPU?

A: The mobile GPU has nine recorded benchmarks, including Geekbench OpenCL at 109,197 and PassMark G3D at 19,587, with an average score of 27,435. The desktop GPU has no recorded benchmarks in the database.

Head-to-Head Benchmarks

Direct head-to-head benchmark data is not available in the database for these two GPUs. However, the mobile RTX 4070 has extensive recorded measurements, and the desktop part's specifications allow for architectural comparison.

The mobile GPU's Geekbench OpenCL score of 109,197 and Vulkan score of 108,367 represent its strongest compute results. In PassMark tests, the highest score is DirectX 9 at 223, followed by DirectX 11 at 179, DirectX 10 at 116, and DirectX 12 at 85. The G3D score of 19,587 is the most meaningful gaming-oriented metric, and the GPU compute score of 8,399 measures general compute workloads. The G2D score of 763 covers 2D operations.

The desktop GPU's specifications indicate it would outperform the mobile part in most measured categories. The FP32 throughput of 29.15 TFLOPS versus 15.62 TFLOPS is a 86.6% advantage. The texture rate of 455.4 GTexel/s versus 244.1 GTexel/s is an 86.6% advantage. The pixel rate of 158.4 GPixel/s versus 81.36 GPixel/s is a 94.7% advantage. Bandwidth of 504.2 GB/s versus 256.0 GB/s is a 97% advantage.

The mobile GPU's nearest rivals in the database provide context. The AMD Radeon RX 6700 XT scores 27,425, which is 0% different from the mobile RTX 4070's 27,435 average. The NVIDIA GeForce RTX 3090 scores 27,565, which is 0.5% higher. The NVIDIA RTX PRO 4000 Blackwell scores 27,135, which is 1.1% lower. The AMD Radeon Pro Vega 20 scores 27,839, which is 1.5% higher. These small deltas show the mobile RTX 4070 sits in a tight performance band around these desktop-class cards, despite its lower power draw.

The Verdict

The database shows two GPUs with the same architecture name but very different execution profiles. The desktop RTX 4070 AD103 is the stronger part on paper, with more cores, higher clocks, more memory, and much higher bandwidth. Its FP32 throughput of 29.15 TFLOPS nearly doubles the mobile part's 15.62 TFLOPS. Its 504.2 GB/s bandwidth versus 256.0 GB/s gives it a clear edge for high-resolution textures and memory-intensive workloads. The desktop card also supports a 192-bit bus versus the mobile's 128-bit bus, and it has 12 GB of GDDR6X versus 8 GB of GDDR6.

The mobile RTX 4070 is the only part with recorded benchmark scores, and its average of 27,435 places it near the AMD Radeon RX 6700 XT (27,425), the NVIDIA GeForce RTX 3090 (27,565), and the NVIDIA RTX PRO 4000 Blackwell (27,135). These are desktop-class results from a 115 W mobile chip, which indicates strong efficiency. The mobile part also holds a 73rd percentile ranking versus the desktop's 50th percentile, though this reflects the mobile part's presence in the database and the desktop's lack of recorded benchmarks.

For a desktop tower with a PCIe 4.0 x16 slot, a 550 W power supply, and space for a dual-slot card, the RTX 4070 AD103 is the clear choice based on specifications. For a laptop or compact system with no power connectors and a 115 W budget, the mobile RTX 4070 delivers competitive performance within its power class. The production status confirms this split: the desktop part is end-of-life, while the mobile part is active. The desktop part launched on 2024-02-29 with a launch MSRP of 599 USD, while the mobile part launched on 2023-01-02 with no recorded MSRP.

Specification Differences

| Field | RTX 4070 AD103 | RTX 4070 Mobile |

|---|---|---|

| Chip | AD103 | AD106 |

| Transistors | 45,900 million | 22,900 million |

| Die size | 379 mm² | 188 mm² |

| Base clock | 1920 MHz | 1395 MHz |

| Boost clock | 2475 MHz | 1695 MHz |

| Memory clock | 1313 MHz, 21 Gbps effective | 2000 MHz, 16 Gbps effective |

| Memory size | 12 GB | 8 GB |

| Memory type | GDDR6X | GDDR6 |

| Bus width | 192 bit | 128 bit |

| Bandwidth | 504.2 GB/s | 256.0 GB/s |

| Shading units | 5888 | 4608 |

| TMUs | 184 | 144 |

| ROPs | 64 | 48 |

| RT cores | 46 | 36 |

| Tensor cores | 184 | 144 |

| Pixel rate | 158.4 GPixel/s | 81.36 GPixel/s |

| Texture rate | 455.4 GTexel/s | 244.1 GTexel/s |

| FP32 | 29.15 TFLOPS | 15.62 TFLOPS |

| FP16 | 29.15 TFLOPS (1:1) | 15.62 TFLOPS (1:1) |

| TDP | 200 W | 115 W |

| Slot width | Dual-slot | IGP |

| Power connectors | 1x 16-pin | None |

| Suggested PSU | 550 W | None |

| Bus interface | PCIe 4.0 x16 | PCIe 4.0 x8 |

| Display outputs | 1x HDMI 2.1, 3x DisplayPort 1.4a | Portable Device Dependent |

| Production status | End-of-life | Active |

| Release date | 2024-02-29 | 2023-01-02 |

| Launch MSRP | 599 USD | None |

| Dimensions | 240 mm x 110 mm x 40 mm | None recorded |

DETAILED SPECIFICATIONS

SPECIFICATION
RTX 4070 AD103
RTX 4070 Mobile
Core Specs
Shading Units
5,888
4,608 -21.7%
Shaders
5,888
4,608 -21.7%
TMUs
184
144 -21.7%
ROPs
64
48 -25.0%
SM Count
46
36 -21.7%
Clocks
Base Clock
1920 MHz
1395 MHz
Boost Clock
2475 MHz
1695 MHz
Memory Clock
1313 MHz 21 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
12 GB
8 GB
VRAM (MB)
12,288
8,192 -33.3%
Memory Type
GDDR6X
GDDR6
Memory Bus
192 bit
128 bit
Bandwidth
504.2 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
36 MB
32 MB
Performance
Pixel Rate
158.4 GPixel/s
81.36 GPixel/s
Texture Rate
455.4 GTexel/s
244.1 GTexel/s
FP32 (TFLOPS)
29.15 TFLOPS
15.62 TFLOPS
FP64 (TFLOPS)
455.4 GFLOPS (1:64)
244.1 GFLOPS (1:64)
FP16 (TFLOPS)
29.15 TFLOPS (1:1)
15.62 TFLOPS (1:1)
AI/RT
RT Cores
46
36 -21.7%
Tensor Cores
184
144 -21.7%
Power
TDP
200 W
115 W
TDP (W)
200
115 -42.5%
Suggested PSU
550 W
—
Power Connectors
1x 16-pin
None
Architecture
Architecture
Ada Lovelace
Ada Lovelace
GPU Name
AD103
AD106
Generation
GeForce 40
GeForce 40 Mobile
Process Size
5 nm
5 nm
Transistors
45,900 million
22,900 million
Die Size
379 mm²
188 mm²
Foundry
TSMC
TSMC
Density
121.1M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
8.9
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
IGP
Length
240 mm 9.4 inches
—
Height
110 mm 4.3 inches
—
Outputs
1x HDMI 2.13x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Launch Price
599 USD
—
Production
End-of-life
Active
Predecessor
GeForce 30
GeForce 30 Mobile
Successor
GeForce 50
GeForce 50 Mobile
View GeForce RTX 4070 AD103 Details View GeForce RTX 4070 Mobile Details