Intel Arc A580 vs Lisuan Tech LX MAX Comparison
Intel Arc A580
Lisuan Tech LX MAX
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A580 vs Lisuan Tech LX MAX
Where Each One Wins
The benchmark data divides these two GPUs into completely different categories of evidence. Intel Arc A580 has three recorded benchmark results in the database: a 3DMark Steel Nomad DX12 score of 2229, a Geekbench OpenCL score of 91657, and a Geekbench Vulkan score of 79381. These results place it in the 87th percentile of all GPUs tracked, with an average benchmark score of 57756.
Lisuan Tech LX MAX has no recorded benchmark scores. The database lists its average benchmark score as 0 and its percentile as 50th. This means the LX MAX cannot be evaluated through measured performance data. The wins analysis therefore rests entirely on architectural specifications rather than empirical results.
The Arc A580 wins in every measurable benchmark category, but only because the LX MAX has no measurements. The recorded data shows the A580's OpenCL score of 91657 is its strongest showing, followed by Vulkan at 79381. The DX12 Steel Nomad result of 2229 represents a synthetic workload where the card demonstrates its DirectX 12 Ultimate feature set.
The LX MAX wins in raw specification counts. It carries 6144 shading units versus the A580's 3072, exactly double. Its FP32 throughput is 24.58 TFLOPS versus 12.29 TFLOPS, again exactly double. The FP16 rate follows the same pattern: 49.15 TFLOPS versus 24.58 TFLOPS. These arithmetic advantages suggest the LX MAX was designed for compute-heavy workloads, but without benchmark confirmation the actual delivered performance remains unverified.
The memory configuration splits the win conditions. The LX MAX has 12 GB of GDDR6 on a 192-bit bus, while the A580 has 8 GB on a 256-bit bus. The A580 achieves higher bandwidth at 512.0 GB/s versus 432.0 GB/s. The LX MAX uses faster memory chips at 18 Gbps effective versus 16 Gbps effective, but the narrower bus limits total throughput. Capacity favors the LX MAX, bandwidth favors the A580.
Architecture Differences
Both GPUs are fabricated on TSMC's 6 nm process, which establishes a common manufacturing baseline. The similarities end there.
Intel's Arc A580 uses the DG2-512 chip built on the Xe-HPG architecture. It belongs to the Alchemist generation under the Arc 5 series. The die measures 406 mm² and contains 21,700 million transistors, resulting in a transistor density of 53.4 million per square millimeter. The LX MAX uses the 7G106 chip on the TrueGPU architecture, belongs to the 7G100 generation, and has no listed transistor count, die size, or density figures.
The compute layout reveals a fundamental design divergence. The A580 uses 3072 shading units, 192 texture mapping units, and 96 render output units. The LX MAX doubles the shading units to 6144 but keeps the same 192 TMUs and 96 ROPs. This means the LX MAX has a much higher shader-to-texture ratio, suggesting it can process arithmetic operations far faster than texture sampling. The A580 balances its 3072 shaders with 192 TMUs at a 16:1 ratio, while the LX MAX runs at a 32:1 ratio.
Ray tracing hardware differs sharply. The A580 includes 24 dedicated RT cores. The LX MAX lists no RT cores in the database. This absence implies either the hardware lacks dedicated ray tracing acceleration or the database has not recorded it. The A580's RT core count supports hardware-accelerated ray tracing workloads, a feature the LX MAX cannot claim from the recorded data.
Clock behavior differs in documentation completeness. The A580 has a base clock of 1700 MHz and a boost clock of 2000 MHz. The LX MAX has no base or boost clock listed. Only the memory clock appears for the LX MAX: 2250 MHz with 18 Gbps effective data rate, compared to the A580's 2000 MHz memory clock with 16 Gbps effective.
The pixel and texture rates are identical at 192.0 GPixel/s and 384.0 GTexel/s. This makes sense given both cards share the same TMU and ROP counts. The FP32 and FP16 throughput values double exactly, confirming the shading unit advantage of the LX MAX translates directly into compute throughput.
API support shows minor differences. Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The A580 supports Vulkan 1.4, while the LX MAX supports Vulkan 1.3. Display outputs differ: the A580 provides 1x HDMI 2.1 and 3x DisplayPort 2.0, while the LX MAX provides 4x DisplayPort 1.4a.
Head-to-Head Benchmarks
The head-to-head benchmark table in the database is empty. No direct comparison tests exist between the Intel Arc A580 and the Lisuan Tech LX MAX. This absence is itself informative: the LX MAX has no benchmark entries at all, making any direct numerical comparison impossible.
The A580's nearest rivals in the database provide context for its performance tier. The AMD Radeon RX 5600 OEM scores 58085, which is 0.6% above the A580's 57756 average. The Intel Arc A570M scores 58239, 0.8% above. The AMD Radeon RX 6950 XT scores 58392, 1.1% above. The AMD Radeon RX 9070 GRE scores 57367, which is 0.7% below the A580. These deltas place the A580 in a tightly packed performance band where the four nearest rivals span only 1.8% total difference.
The A580's individual benchmark scores show its strengths across different APIs. The Geekbench OpenCL score of 91657 exceeds the Vulkan score of 79381 by 15.5%. This gap suggests the A580's compute performance through OpenCL is substantially stronger than through Vulkan. The 3DMark Steel Nomad DX12 score of 2229 is a synthetic gaming workload result that cannot be directly compared to the Geekbench scores due to different test methodologies.
For the LX MAX, the absence of benchmark data means its performance tier cannot be established. The database assigns it a 50th percentile rating, but this appears to be a default value given the zero average score. Without measured results, the LX MAX's actual position among GPUs remains unknown.
The specification comparison offers the only quantifiable head-to-head data. The LX MAX's FP32 throughput of 24.58 TFLOPS is exactly double the A580's 12.29 TFLOPS. The shading unit count doubles from 3072 to 6144. The memory bandwidth favors the A580 by 512.0 GB/s versus 432.0 GB/s, a 18.5% advantage. The memory capacity favors the LX MAX by 12 GB versus 8 GB, a 50% advantage.
FAQ
Q: Which GPU has higher FP32 compute throughput?
A: The Lisuan Tech LX MAX has 24.58 TFLOPS FP32, exactly double the Intel Arc A580's 12.29 TFLOPS.
Q: How do the memory configurations compare?
A: The A580 has 8 GB of GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth. The LX MAX has 12 GB of GDDR6 on a 192-bit bus with 432.0 GB/s bandwidth.
Q: Does the LX MAX support hardware ray tracing?
A: The database lists no RT cores for the LX MAX. The Intel Arc A580 includes 24 dedicated RT cores, providing hardware ray tracing capability the LX MAX cannot confirm.
Q: What are the API differences between the two cards?
A: Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The A580 supports Vulkan 1.4, while the LX MAX supports Vulkan 1.3.
Q: Which GPU has better benchmark results?
A: The A580 has three recorded benchmarks with an average score of 57756 and an 87th percentile rating. The LX MAX has no recorded benchmarks, an average score of 0, and a 50th percentile rating.
Q: How do the physical power requirements differ?
A: The A580 has a TDP of 175 W, uses 2x 8-pin power connectors, and suggests a 450 W PSU. The LX MAX has a TDP of 225 W, uses 1x 16-pin power connector, and suggests a 550 W PSU.
The Verdict
The Intel Arc A580 is the only one of these two GPUs with measured performance data. Its 87th percentile ranking, three benchmark scores, and position among four nearest rivals within a 1.8% performance band establish it as a mid-to-high tier graphics card. The nearest rivals include the AMD Radeon RX 5600 OEM, Intel Arc A570M, AMD Radeon RX 9070 GRE, and AMD Radeon RX 6950 XT, all clustered within 1.1% of the A580's average score. This indicates the A580 performs in a well-defined competitive segment.
The Lisuan Tech LX MAX cannot be placed in any performance tier because no benchmark data exists. Its specification sheet indicates substantial compute capacity: double the shading units, double the FP32 throughput, and 50% more memory capacity. These specifications suggest the LX MAX was designed for compute-heavy applications rather than gaming, but the recorded data provides no validation of actual performance.
For gaming workloads, the A580 is the defensible choice because its DirectX 12 Ultimate support, Vulkan 1.4 support, and measured DX12 benchmark score demonstrate functional capability. The LX MAX's lack of recorded benchmarks and absence of RT cores weakens its gaming credentials, though its Vulkan 1.3 support and DirectX 12 Ultimate compliance indicate modern API compatibility.
For compute workloads, the LX MAX's specifications suggest higher theoretical throughput, but the A580's measured OpenCL score of 91657 provides evidence of real-world compute performance. The LX MAX's 24.58 TFLOPS FP32 is a theoretical maximum, not a measured result.
The A580 offers higher memory bandwidth at 512.0 GB/s, which benefits texture-heavy workloads and high-resolution rendering. The LX MAX offers more memory capacity at 12 GB, which benefits large datasets and modern game asset loading. The A580's 256-bit bus versus the LX MAX's 192-bit bus explains the bandwidth difference.
Power requirements favor the A580 at 175 W TDP with a 450 W suggested PSU, compared to the LX MAX at 225 W TDP with a 550 W suggested PSU. The A580 uses two 8-pin connectors, while the LX MAX uses one 16-pin connector, indicating different power delivery designs.
The A580 has a release date of October 2023, while the LX MAX has a projected release date of March 2026. The A580 has a known predecessor (Xe Graphics) and successor (Battlemage), while the LX MAX lists neither. The A580's manufacturer is Intel, while the LX MAX's manufacturer is listed as unknown.
The data supports choosing the A580 for verified performance and established ecosystem support. The LX MAX remains an unverified product with promising specifications but no measured evidence of capability. The 87th versus 50th percentile ratings encapsulate the evidential gap: one card sits in the upper tier of tracked GPUs, the other sits at the median default with zero data.
Specification Differences
| Specification | Intel Arc A580 | Lisuan Tech LX MAX |
|---|---|---|
| Chip | DG2-512 | 7G106 |
| Architecture | Xe-HPG | TrueGPU |
| Generation | Alchemist (Arc 5) | 7G100 |
| Process Node | 6 nm | 6 nm |
| Foundry | TSMC | TSMC |
| Transistors | 21,700 million | Unknown |
| Die Size | 406 mm² | Unknown |
| Base Clock | 1700 MHz | Not listed |
| Boost Clock | 2000 MHz | Not listed |
| Memory Clock | 2000 MHz, 16 Gbps effective | 2250 MHz, 18 Gbps effective |
| Memory Size | 8 GB | 12 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bus Width | 256 bit | 192 bit |
| Memory Bandwidth | 512.0 GB/s | 432.0 GB/s |
| Shading Units | 3072 | 6144 |
| Texture Mapping Units | 192 | 192 |
| Render Output Units | 96 | 96 |
| Ray Tracing Cores | 24 | Not listed |
| Pixel Rate | 192.0 GPixel/s | 192.0 GPixel/s |
| Texture Rate | 384.0 GTexel/s | 384.0 GTexel/s |
| FP32 Performance | 12.29 TFLOPS | 24.58 TFLOPS |
| FP16 Performance | 24.58 TFLOPS (2:1) | 49.15 TFLOPS (2:1) |
| TDP | 175 W | 225 W |
| Power Connectors | 2x 8-pin | 1x 16-pin |
| Suggested PSU | 450 W | 550 W |
| Bus Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| Display Outputs | 1x HDMI 2.1, 3x DisplayPort 2.0 | 4x DisplayPort 1.4a |
| DirectX Support | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
| OpenGL Support | 4.6 | 4.6 |
| Vulkan Support | 1.4 | 1.3 |
| Slot Width | Dual-slot | Dual-slot |
| Dimensions | Not listed | 248 mm length, 118 mm height, 48 mm width |
| Release Date | 2023-10-09 | 2026-03-16 |
| Predecessor | Xe Graphics | Not listed |
| Successor | Battlemage | Not listed |
| Production Status | Active | Active |
| Average Benchmark Score | 57756 | 0 |
| Percentile vs All GPUs | 87th | 50th |