AMD Steam Machine GPU vs Intel Arc Graphics 32EU Comparison

AMD
RADEON

AMD Steam Machine GPU

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2450 MHz
TDP 110 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2026
VS
Intel
GPU

Arc Graphics 32EU

CORE STATE Arrow Lake-S
VRAM System Shared
CLOCK SPEED 1950 MHz
TDP 65 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
733

Analysis: AMD Steam Machine GPU vs Intel Arc Graphics 32EU

FAQ

Q: What are the two products compared here?

A: The AMD Steam Machine GPU is a discrete console GPU from Valve, built on the Navi 33 chip with RDNA 3.0 architecture. The Intel Arc Graphics 32EU is an integrated graphics processor within the Arrow Lake-S chip, using Xe-LPG architecture.

Q: How do their transistor counts and process nodes compare?

A: The AMD Steam Machine GPU uses a 6 nm TSMC process with 13,300 million transistors on a 204 mm² die. The Intel Arc Graphics 32EU uses a 3 nm TSMC process with 17,800 million transistors on a 243 mm² die.

Q: What memory configurations do they use?

A: The AMD Steam Machine GPU has 8 GB of dedicated GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. The Intel Arc Graphics 32EU uses system shared memory, with bandwidth listed as system dependent.

Q: What are the TDP figures for each?

A: The AMD Steam Machine GPU has a TDP of 110 W and requires no power connectors. The Intel Arc Graphics 32EU has a TDP of 65 W and is an integrated graphics processor with no separate power connector listed.

Q: What is the benchmark percentile ranking for each?

A: The AMD Steam Machine GPU sits at the 50th percentile among all GPUs with an average benchmark score of 0. The Intel Arc Graphics 32EU sits at the 3rd percentile with an average benchmark score of 733 in the 3DMark Steel Nomad DX12 test.

Q: How does the Intel part compare to its nearest rivals?

A: The Intel Arc Graphics 32EU scores 733, which matches the Intel Arc Graphics 24EU and Intel Arc Graphics 64EU at 0% delta. It is 1.4% ahead of the AMD Radeon HD 6470M (723) and 2.4% behind the NVIDIA GeForce GT 415M (751).

Architecture Differences

The two processors come from different architectural families with distinct design goals. The AMD Steam Machine GPU is built on RDNA 3.0 architecture under the codename Hotpink Bonefish, belonging to the Console GPU generation from Valve. It uses the Navi 33 chip manufactured on TSMC's 6 nm process. The Intel Arc Graphics 32EU belongs to the Xe-LPG architecture within the Arc Graphics-M generation for Arrow Lake, built on TSMC's 3 nm process.

Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API-level feature parity exists. The transistor density figures reflect the different process nodes: the AMD chip achieves 65.2 million transistors per mm², while the Intel chip reaches 73.3 million per mm². The Intel processor packs more total transistors (17,800 million versus 13,300 million) despite the AMD part having a larger total die size in terms of pure GPU resources.

The AMD Steam Machine GPU features 1792 shading units, 112 texture mapping units, 64 raster output units, and 28 ray tracing cores. The Intel Arc Graphics 32EU has 256 shading units, 16 TMUs, and 8 ROPs, with no dedicated ray tracing cores listed. This fundamental difference in execution resources explains the massive gap in raw throughput figures.

Clocking strategies differ substantially. The AMD part runs at a 1720 MHz base clock, 2250 MHz game clock, and 2450 MHz boost clock, with memory clocked at 2250 MHz (18 Gbps effective). The Intel integrated part has a 300 MHz base clock and 1950 MHz boost clock, with system shared memory. The AMD GPU has dedicated display outputs including 1x HDMI 2.1a and 1x DisplayPort 2.1, while Intel's display outputs are motherboard dependent.

The AMD Steam Machine GPU is a discrete component with physical dimensions of 156 mm length, 152 mm height, and 162 mm width. The Intel Arc Graphics 32EU is an IGP with no physical dimensions recorded and connects via Ring Bus. Production status for both is Active.

Where Each One Wins

The AMD Steam Machine GPU wins decisively in every compute and rendering category recorded in the database. Its discrete memory configuration with 8 GB of GDDR6 and 288.0 GB/s bandwidth provides dedicated resources that the Intel part cannot match with system shared memory. The 1792 shading units versus 256 give the AMD part a 7x advantage in raw shader count, and the 28 ray tracing cores add hardware acceleration capabilities that the Intel IGP lacks.

The Intel Arc Graphics 32EU wins in power efficiency at the package level, drawing 65 W compared to 110 W for the AMD part. It also uses the more advanced 3 nm process node, which contributes to higher transistor density. The Intel part has a newer release date of October 2024 compared to June 2026 for the AMD Steam Machine GPU.

For integrated graphics duties in a desktop or laptop system, the Intel Arc Graphics 32EU occupies the role of a basic display and light workload solution. The AMD Steam Machine GPU is positioned for gaming workloads in a console form factor, with its 156 mm length and 162 mm width suggesting a compact but real cooling requirement.

The benchmark percentile data reinforces this split: the AMD part at the 50th percentile sits in the middle of the overall GPU distribution, while the Intel part at the 3rd percentile sits near the bottom. The Intel part does have recorded benchmark data (733 in 3DMark Steel Nomad DX12), while the AMD part has no recorded benchmark scores in the database, leaving its percentile derived from other data.

Specification Differences

The two processors differ across nearly every recorded specification field. Process node: 6 nm for AMD, 3 nm for Intel. Transistors: 13,300 million versus 17,800 million. Die size: 204 mm² versus 243 mm². Transistor density: 65.2M per mm² versus 73.3M per mm².

Clock speeds show the AMD part running far higher base clocks (1720 MHz versus 300 MHz), with boost clocks of 2450 MHz versus 1950 MHz. The AMD part has a dedicated game clock of 2250 MHz; the Intel part has no game clock listed. Memory clocks: 2250 MHz (18 Gbps effective) for AMD, system shared for Intel.

Memory configuration: 8 GB GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth for AMD, versus system shared memory with system dependent bandwidth for Intel. Shading units: 1792 versus 256. TMUs: 112 versus 16. ROPs: 64 versus 8. Ray tracing cores: 28 for AMD, none listed for Intel.

Pixel rate: 156.8 GPixel/s for AMD versus 15.60 GPixel/s for Intel. Texture rate: 274.4 GTexel/s versus 31.20 GTexel/s. FP32 throughput: 17.56 TFLOPS versus 998.4 GFLOPS. FP16: 17.56 TFLOPS (1:1) for AMD versus 1.997 TFLOPS (2:1) for Intel.

TDP: 110 W for AMD versus 65 W for Intel. Power connectors: none for AMD, null for Intel. Bus interface: null for AMD, Ring Bus for Intel. Display outputs: 1x HDMI 2.1a and 1x DisplayPort 2.1 for AMD, motherboard dependent for Intel. The Intel part lists a predecessor (HD Graphics-M); the AMD part has no predecessor or successor recorded.

Head-to-Head Benchmarks

The database shows no direct head-to-head benchmark entries between the AMD Steam Machine GPU and the Intel Arc Graphics 32EU. The wins counters show 0 for both sides, and the headToHeadBenchmarks array is empty. Analysis must therefore rely on the individual recorded specifications and the Intel part's standalone benchmark results.

The Intel Arc Graphics 32EU scores 733 in the 3DMark Steel Nomad DX12 test. This places it at the 3rd percentile among all GPUs. Its nearest rivals show how tightly clustered this performance level is: the Intel Arc Graphics 24EU and Intel Arc Graphics 64EU both score 733, matching the 32EU at 0% delta. The AMD Radeon HD 6470M scores 723, putting the 32EU 1.4% ahead. The NVIDIA GeForce GT 415M scores 751, putting the 32EU 2.4% behind.

The AMD Steam Machine GPU has no recorded benchmark scores and an average benchmark score of 0, yet sits at the 50th percentile. This percentile ranking, combined with its specification sheet, indicates it occupies a fundamentally different performance tier than the Intel IGP.

The raw compute figures tell the clearest story. The AMD part delivers 17.56 TFLOPS of FP32 performance, roughly 17.6 times the Intel part's 998.4 GFLOPS. Pixel rate differs by a factor of roughly 10 (156.8 versus 15.60 GPixel/s). Texture rate differs by a factor of roughly 8.8 (274.4 versus 31.20 GTexel/s). These ratios are consistent with the shading unit, TMU, and ROP count differences.

Memory bandwidth presents the largest practical gap for real workloads. The AMD part's 288.0 GB/s of dedicated GDDR6 bandwidth stands against Intel's system dependent bandwidth, which in shared memory configurations typically bottlenecks on system memory speed and bus width. The Intel part's 65 W TDP and integrated nature mean it cannot access the same memory class as the discrete AMD GPU.

The Verdict

The recorded data shows two products built for entirely different purposes. The AMD Steam Machine GPU, with 17.56 TFLOPS FP32, 288.0 GB/s memory bandwidth, 28 ray tracing cores, and a 50th percentile ranking, is designed for gaming workloads in a compact console chassis. Its 110 W TDP and discrete 8 GB GDDR6 configuration confirm this positioning.

The Intel Arc Graphics 32EU, at the 3rd percentile with 998.4 GFLOPS FP32 and system shared memory, serves as a basic integrated graphics solution for Arrow Lake desktop processors. Its 65 W TDP and 300 MHz base clock reflect power-conscious operation rather than performance focus. The 733 Steel Nomad score, matching the 24EU and 64EU variants, shows that this 32EU configuration delivers performance in the same class as older discrete mobile GPUs like the Radeon HD 6470M and GeForce GT 415M.

Buyers choosing between these two are not making a performance trade-off; they are choosing between a discrete console GPU and an integrated desktop graphics solution. The AMD part dominates in every compute metric recorded: 17.6x FP32 throughput, 10x pixel rate, 8.8x texture rate, and 7x shading units. The Intel part offers lower power draw and a more advanced process node, but these advantages serve efficiency rather than performance.

For gaming, the AMD Steam Machine GPU is the only viable option based on the data. For basic desktop use, office workloads, and media playback where integrated graphics suffice, the Intel Arc Graphics 32EU provides adequate capability at lower power. The database shows no benchmark overlap where the Intel part could compete with the AMD part's raw throughput. The percentile gap, from 50th to 3rd, summarizes the performance distance between them.

DETAILED SPECIFICATIONS

SPECIFICATION
Steam Machine GPU
Graphics 32EU
Core Specs
Shading Units
1,792
256 -85.7%
Shaders
1,792
256 -85.7%
TMUs
112
16 -85.7%
ROPs
64
8 -87.5%
Compute Units
28
Execution Units
32
Clocks
Base Clock
1720 MHz
300 MHz
Boost Clock
2450 MHz
1950 MHz
Game Clock
2250 MHz
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
8 GB
System Shared
VRAM (MB)
8,192
Memory Type
GDDR6
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
288.0 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
L2 Cache
2 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
156.8 GPixel/s
15.60 GPixel/s
Texture Rate
274.4 GTexel/s
31.20 GTexel/s
FP32 (TFLOPS)
17.56 TFLOPS
998.4 GFLOPS
FP64 (TFLOPS)
548.8 GFLOPS (1:32)
FP16 (TFLOPS)
17.56 TFLOPS (1:1)
1.997 TFLOPS (2:1)
AI/RT
RT Cores
28
Matrix Cores
56
Power
TDP
110 W
65 W
TDP (W)
110
65 -40.9%
Power Connectors
None
Architecture
Architecture
RDNA 3.0
Xe-LPG
GPU Name
Navi 33
Arrow Lake-S
Codename
Hotpink Bonefish
Generation
Console GPU (Valve)
Arc Graphics-M (Arrow Lake)
Process Size
6 nm
3 nm
Transistors
13,300 million
17,800 million
Die Size
204 mm²
243 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
73.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.8
Physical
Slot Width
IGP
Length
156 mm 6.1 inches
Height
152 mm 6 inches
Outputs
1x HDMI 2.1a1x DisplayPort 2.1
Motherboard Dependent
Bus Interface
Ring Bus
Other
Production
Active
Active
Predecessor
HD Graphics-M
View Steam Machine GPU Details View Arc Graphics 32EU Details