ARC

Intel Arc Graphics 32EU

Intel graphics card specifications and benchmark scores

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VRAM
1950
MHz Boost
65W
TDP
โ€”
Bus Width

Intel Arc Graphics 32EU Specifications

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Arc Graphics 32EU GPU Core

Shader units and compute resources

The Intel Arc Graphics 32EU GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
256
Shaders
256
TMUs
16
ROPs
8
Execution Units
32
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Graphics 32EU Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc Graphics 32EU's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc Graphics 32EU by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
300 MHz
Base Clock
300 MHz
Boost Clock
1950 MHz
Boost Clock
1,950 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's Arc Graphics 32EU Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc Graphics 32EU's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
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Graphics 32EU Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc Graphics 32EU against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
998.4 GFLOPS
FP16 (Half)
1.997 TFLOPS (2:1)
Pixel Rate
15.60 GPixel/s
Texture Rate
31.20 GTexel/s
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Xe-LPG Architecture & Process

Manufacturing and design details

The Intel Arc Graphics 32EU is built on Intel's Xe-LPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Graphics 32EU will perform in GPU benchmarks compared to previous generations.

Architecture
Xe-LPG
GPU Name
Arrow Lake-S
Process Node
3 nm
Foundry
TSMC
Transistors
17,800 million
Die Size
243 mmยฒ
Density
73.3M / mmยฒ
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Intel's Arc Graphics 32EU Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc Graphics 32EU determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc Graphics 32EU to maintain boost clocks without throttling.

TDP
65 W
TDP
65W
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Arc Graphics 32EU by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc Graphics 32EU are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
Ring Bus
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent
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Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc Graphics 32EU. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.8
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Arc Graphics 32EU Product Information

Release and pricing details

The Intel Arc Graphics 32EU is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc Graphics 32EU by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Oct 2024
Production
Active

Arc Graphics 32EU Benchmark Scores

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No benchmark data available for this GPU.

About Intel Arc Graphics 32EU

The Intel Arc Graphics 32EU represents a notable entry in Intelโ€™s evolving GPU lineup, leveraging the Xe-LPG architecture and 3 nm process to deliver efficiency and performance tailored for workstation environments. Its system-shared memory configuration raises questions about how effectively it balances computational demands with limited VRAM resources, particularly in tasks requiring high bandwidth. While the base clock of 300 MHz and boost clock reaching 1950 MHz suggest adaptability, the absence of benchmark data complicates assessing its real-world capabilities. This modelโ€™s TDP of 65 W indicates a focus on thermal management, which could influence its suitability for intensive workflows. How does the Intel Arc Graphics 32EU reconcile its modest VRAM with the expectations of professional-grade applications? Its Ring Bus interface further underscores a design prioritizing connectivity, yet without concrete performance metrics, its impact remains speculative. The release date of October 24, 2024, positions it as a forward

The NVIDIA Equivalent of Arc Graphics 32EU

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA โ€ข 4 GB VRAM

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