AMD Steam Machine GPU vs NVIDIA GeForce RTX 5050 Comparison

AMD
RADEON

AMD Steam Machine GPU

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2450 MHz
TDP 110 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5050

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 2572 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,502
geekbench_opencl
N/A
90,334
geekbench_vulkan
N/A
89,381
passmark_directx_10
N/A
103
passmark_directx_11
N/A
150
passmark_directx_12
N/A
66
passmark_directx_9
N/A
186
passmark_g2d
N/A
1,113
passmark_g3d
N/A
17,326
passmark_gpu_compute
N/A
9,184

Analysis: AMD Steam Machine GPU vs NVIDIA GeForce RTX 5050

Head-to-Head Benchmarks

The recorded database contains benchmark results for the NVIDIA GeForce RTX 5050, while the AMD Steam Machine GPU has no benchmark entries. The RTX 5050 achieves an average benchmark score of 21035 across ten tests, placing it in the 66th percentile of all GPUs. The Steam Machine GPU sits at the 50th percentile with no measured scores, meaning the RTX 5050 occupies a higher performance tier in the database's distribution.

The RTX 5050's strongest result comes from Geekbench OpenCL, where it scores 90334. Its Vulkan score is nearly identical at 89381, indicating consistent compute performance across both API paths. In PassMark's G3D test, the card records 17326 points, while the GPU compute test produces 9184 points. The DirectX 12 PassMark score of 66 is notably lower than the DirectX 11 score of 150 and the DirectX 9 score of 186, suggesting the card's legacy API performance is comparatively stronger in that suite. The DirectX 10 score sits at 103.

The 3DMark Steel Nomad DX12 test yields a score of 2502. PassMark G2D, which measures 2D graphics throughput, records 1113 points. These results come from the RTX 5050's measured data; the Steam Machine GPU has no equivalent entries in the database, so no direct head-to-head deltas can be computed.

Comparing the RTX 5050 to its nearest rivals in the database clarifies its standing. The AMD Radeon RX Vega M GL averages 21153 points, which is 0.6% above the RTX 5050's average. The AMD Radeon HD 8970M averages 21237 points, 1% higher. The AMD Radeon RX 5600 XT averages 20713 points, putting it 1.6% below the RTX 5050. The NVIDIA RTX A4000 Mobile averages 21379 points, 1.6% above. The RTX 5050 therefore sits within a narrow band of roughly 1.6% around its nearest competitors, with the RX 5600 XT as the only rival trailing it by more than a single point.

FAQ

Q: What is the RTX 5050's average benchmark score and percentile ranking?

A: The RTX 5050 records an average benchmark score of 21035 and ranks in the 66th percentile of all GPUs in the database. The Steam Machine GPU has no benchmark entries and holds a 50th percentile placement.

Q: How does the RTX 5050 compare to its nearest rivals?

A: The RTX 5050 trails the AMD Radeon RX Vega M GL by 0.6%, the AMD Radeon HD 8970M by 1%, and the NVIDIA RTX A4000 Mobile by 1.6%. It leads the AMD Radeon RX 5600 XT by 1.6%. All deltas are within a tight 3.2% spread.

Q: Which memory configuration does each GPU use?

A: Both GPUs use 8 GB of GDDR6 memory on a 128-bit bus. The Steam Machine GPU has a bandwidth of 288.0 GB/s, while the RTX 5050 reaches 320.0 GB/s. The RTX 5050's memory clock is 2500 MHz (20 Gbps effective), compared to 2250 MHz (18 Gbps effective) on the Steam Machine GPU.

Q: What are the power requirements for each card?

A: The Steam Machine GPU has a TDP of 110 W and requires no power connectors. The RTX 5050 has a TDP of 130 W, uses a single 8-pin connector, and carries a suggested PSU rating of 300 W.

Q: Which card has the higher compute throughput?

A: The Steam Machine GPU delivers 17.56 TFLOPS FP32 and FP16 (1:1), while the RTX 5050 delivers 13.17 TFLOPS FP32 and FP16 (1:1). The Steam Machine GPU leads by roughly 33% in raw shader throughput.

Q: What is the RTX 5050's launch MSRP?

A: The RTX 5050 has a launch MSRP of 249 USD. The Steam Machine GPU has no listed MSRP in the database.

Where Each One Wins

The RTX 5050 wins wherever measured performance matters. It is the only card in this comparison with benchmark data, and its 66th percentile ranking places it above the Steam Machine GPU's 50th percentile. The RTX 5050's nearest rivals all cluster within 1.6% of its average score, which means the card competes at a level consistent with mid-range desktop and mobile parts from previous generations. The Steam Machine GPU, lacking any recorded scores, cannot claim a single measured victory.

The Steam Machine GPU does hold theoretical advantages in several raw throughput metrics. Its FP32 output of 17.56 TFLOPS exceeds the RTX 5050's 13.17 TFLOPS. Its pixel rate of 156.8 GPixel/s is nearly double the RTX 5050's 82.30 GPixel/s. Its texture rate of 274.4 GTexel/s also surpasses the RTX 5050's 205.8 GTexel/s. These figures suggest the AMD part is built around high fill-rate workloads, which aligns with its console-oriented design.

The RTX 5050 counters with a higher memory bandwidth of 320.0 GB/s versus 288.0 GB/s, a faster boost clock of 2572 MHz versus 2450 MHz, and a higher base clock of 2317 MHz versus 1720 MHz. It also includes 80 tensor cores, which the Steam Machine GPU lacks entirely. For the RTX 5050, the recorded benchmark scores confirm its real-world position; for the Steam Machine GPU, the theoretical numbers remain unverified by any database test.

Specification Differences

The two GPUs diverge on nearly every major specification. The Steam Machine GPU uses the Navi 33 chip on a 6 nm TSMC process, with 13,300 million transistors on a 204 mm² die. The RTX 5050 uses the GB207 chip on a 5 nm TSMC process, with 16,900 million transistors on a 149 mm² die. Transistor density favors the RTX 5050 at 113.4M per mm² versus 65.2M per mm².

Shading unit counts differ significantly. The Steam Machine GPU has 1792 shading units, 112 TMUs, and 64 ROPs. The RTX 5050 has 2560 shading units, 80 TMUs, and 32 ROPs. Despite having fewer shading units, the AMD part's higher clock-driven throughput and wider ROP count produce its superior pixel and texture rates. The RTX 5050 compensates with 80 tensor cores, while the Steam Machine GPU has none.

Clock speeds favor the RTX 5050. Its base clock runs at 2317 MHz and boost at 2572 MHz. The Steam Machine GPU's base clock is 1720 MHz, with a boost of 2450 MHz and a game clock of 2250 MHz. Memory clocks also differ: 2500 MHz (20 Gbps effective) on the RTX 5050 versus 2250 MHz (18 Gbps effective) on the AMD part.

Physical and power specifications diverge as well. The RTX 5050 is a dual-slot card with a 130 W TDP, a single 8-pin power connector, a suggested PSU of 300 W, and a PCIe 5.0 x8 interface. The Steam Machine GPU has a 110 W TDP, no power connectors, and no listed bus interface. Display outputs differ: the Steam Machine GPU has 1x HDMI 2.1a and 1x DisplayPort 2.1, while the RTX 5050 has 1x HDMI 2.1b and 3x DisplayPort 2.1b. The Steam Machine GPU measures 156 mm in length, 152 mm in height, and 162 mm in width; the RTX 5050 has no listed dimensions.

Architecture Differences

The Steam Machine GPU is built on RDNA 3.0 with the codename "Hotpink Bonefish" and belongs to the Console GPU generation for Valve. The RTX 5050 uses Blackwell 2.0 and belongs to the GeForce 50 series. Both are manufactured by TSMC, but on different nodes: 6 nm for the AMD part and 5 nm for the NVIDIA part.

Ray tracing hardware exists on both cards, but with different counts. The Steam Machine GPU has 28 RT cores, while the RTX 5050 has 20. Tensor cores are exclusive to the RTX 5050, which carries 80 of them. The Steam Machine GPU lists no tensor core count. Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature parity holds.

The architecture choices reflect their intended roles. The RDNA 3.0 part prioritizes raw fill rate and compute density, with a 1:1 FP16 to FP32 ratio and a higher transistor count on a larger die. The Blackwell 2.0 part prioritizes transistor density and includes tensor hardware for AI-accelerated workloads, which the AMD card cannot match. Clock speeds on the NVIDIA part are substantially higher, which helps close the gap in shader throughput despite its lower FP32 figure.

The Steam Machine GPU's release date is listed as 2026-06-28, while the RTX 5050's release date is 2025-06-30. The RTX 5050 has a predecessor (GeForce 40) and a successor (GeForce 60); the Steam Machine GPU has neither. The RTX 5050 is the newer card by roughly one year, and its production status is Active for both parts.

The Verdict

The database offers no measured results for the AMD Steam Machine GPU, so any selection between these two cards rests entirely on the RTX 5050's recorded benchmarks. The RTX 5050 delivers an average score of 21035, sits in the 66th percentile, and stays within 1.6% of four nearest rivals that span both AMD and NVIDIA product lines. It is a proven performer with a 249 USD launch MSRP and a dual-slot, single 8-pin design that fits a standard 300 W PSU budget.

The Steam Machine GPU remains an unverified entry. Its theoretical specifications are strong, especially the 17.56 TFLOPS FP32 throughput, the 156.8 GPixel/s pixel rate, and the 274.4 GTexel/s texture rate. Those numbers would place it ahead of the RTX 5050 in raw fill-rate tasks if they translated to real-world results. But without benchmark entries, the database cannot confirm any of that performance.

For a builder who needs a card with verified results, the RTX 5050 is the only defensible choice. It has measured scores across DirectX 9 through 12, OpenCL, Vulkan, and 3DMark, plus a percentile ranking that puts it above more than half of all GPUs. Its 8 GB GDDR6 memory at 320.0 GB/s is adequate for current titles, and its tensor cores add capability the AMD card lacks.

The Steam Machine GPU appeals only to those who trust its console-derived design and theoretical specs. It uses less power (110 W versus 130 W), needs no power connector, and offers higher pixel and texture throughput on paper. Its smaller memory bandwidth (288.0 GB/s) and lack of tensor cores are clear drawbacks. The data supports the RTX 5050 for any buyer who wants measured, comparable performance; the Steam Machine GPU remains a specification sheet without test results.

DETAILED SPECIFICATIONS

SPECIFICATION
Steam Machine GPU
RTX 5050
Core Specs
Shading Units
1,792
2,560 +42.9%
Shaders
1,792
2,560 +42.9%
TMUs
112
80 -28.6%
ROPs
64
32 -50.0%
Compute Units
28
SM Count
20
Clocks
Base Clock
1720 MHz
2317 MHz
Boost Clock
2450 MHz
2572 MHz
Game Clock
2250 MHz
Memory Clock
2250 MHz 18 Gbps effective
2500 MHz 20 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
288.0 GB/s
320.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
24 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
156.8 GPixel/s
82.30 GPixel/s
Texture Rate
274.4 GTexel/s
205.8 GTexel/s
FP32 (TFLOPS)
17.56 TFLOPS
13.17 TFLOPS
FP64 (TFLOPS)
548.8 GFLOPS (1:32)
205.8 GFLOPS (1:64)
FP16 (TFLOPS)
17.56 TFLOPS (1:1)
13.17 TFLOPS (1:1)
AI/RT
RT Cores
28
20 -28.6%
Tensor Cores
80
Matrix Cores
56
Power
TDP
110 W
130 W
TDP (W)
110
130 +18.2%
Suggested PSU
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Navi 33
GB207
Codename
Hotpink Bonefish
Generation
Console GPU (Valve)
GeForce 50
Process Size
6 nm
5 nm
Transistors
13,300 million
16,900 million
Die Size
204 mm²
149 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
12.0
Shader Model
6.9
6.9
Physical
Slot Width
Dual-slot
Length
156 mm 6.1 inches
Height
152 mm 6 inches
Outputs
1x HDMI 2.1a1x DisplayPort 2.1
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x8
Other
Launch Price
249 USD
Production
Active
Active
Predecessor
GeForce 40
Successor
GeForce 60
View Steam Machine GPU Details View GeForce RTX 5050 Details