AMD Radeon 8050S vs AMD Radeon 820M Comparison
AMD Radeon 8050S
Radeon 820M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 8050S vs AMD Radeon 820M
Head-to-Head Benchmarks
The recorded data places the AMD Radeon 8050S and the AMD Radeon 820M in entirely different performance tiers. The 8050S posts an average benchmark score of 62,108 across its two recorded tests, while the 820M has no recorded benchmark scores in the database, resulting in an average of zero. This is not a close contest in any measurable sense.
Looking at the 8050S specifically, its Geekbench OpenCL score reaches 65,818, and its Geekbench Vulkan score comes in at 58,398. These numbers place it at the 89th percentile among all GPUs in the database. The 820M, by contrast, sits at the 50th percentile with no recorded scores to substantiate any performance claims.
The 8050S shows a clear lead in compute throughput. Its FP32 performance is listed at 11.47 TFLOPS, while the 820M manages only 716.8 GFLOPS. That difference is roughly a factor of 16 in raw shader math. The pixel rate tells a similar story: the 8050S delivers 179.2 GPixel/s against 11.20 GPixel/s for the 820M, a 16x gap. Texture rate follows the same pattern, with 358.4 GTexel/s versus 22.40 GTexel/s.
The nearest rivals for the 8050S provide context for its standing. The AMD Radeon Pro W6600M averages 61,896, which is 0.3% behind the 8050S. The AMD Radeon Pro Vega 56 averages 63,693, putting it 2.5% ahead. The AMD Radeon RX 7600M averages 63,775, 2.6% ahead. The AMD Radeon RX 9060 XT LP averages 63,830, 2.7% ahead. These are all close margins, indicating the 8050S sits in a competitive band of mobile and compact GPUs. The 820M has no nearest rivals listed, which aligns with its lack of benchmark data.
The two GPUs share the same boost clock of 2800 MHz, but their base clocks diverge sharply. The 8050S runs at 1295 MHz base, while the 820M idles at 400 MHz base. This base clock difference contributes to the performance gulf, though the larger factor is the execution resource count. The 8050S has 2,048 shading units, 128 texture mapping units, 64 render output units, and 32 ray tracing cores. The 820M has 128 shading units, 8 TMUs, 4 ROPs, and 2 ray tracing cores. Every hardware block scales down by a factor of 16 on the 820M.
Power consumption reflects this disparity. The 8050S is rated at 55 W TDP, while the 820M draws only 15 W. Both are integrated graphics processors (IGP) with no power connectors, and both use system-shared memory with system-dependent bandwidth. The bus interface differs as well: the 8050S connects via PCIe 5.0 x16, while the 820M uses PCIe 4.0 x8.
The Verdict
The data makes the choice straightforward for any workload that demands graphics or compute performance. The AMD Radeon 8050S delivers a recorded average benchmark score of 62,108 and ranks at the 89th percentile among all GPUs. The AMD Radeon 820M has zero recorded scores and sits at the 50th percentile. Any application that relies on GPU acceleration, rendering, or gaming will see a massive advantage from the 8050S.
The 820M is not without a role, but that role is defined by power efficiency rather than performance. Its 15 W TDP is roughly a quarter of the 8050S's 55 W TDP. For lightweight tasks such as basic desktop compositing, video playback, or simple 2D workloads, the 820M uses substantially less power. The 400 MHz base clock suggests it can idle very low, which matters in thin-and-light portable devices where battery life is a priority.
The 8050S is the clear choice for anyone running 3D applications, modern games, or GPU compute workloads. Its 11.47 TFLOPS FP32 throughput and 32 ray tracing cores put it in a class that can handle demanding real-time graphics. The 820M, with 716.8 GFLOPS and 2 ray tracing cores, would struggle with anything beyond the most basic 3D rendering.
The release timeline shows the 8050S launched on January 5, 2025, while the 820M followed on February 28, 2025. Both are listed as Active production status. The 8050S succeeds the Polaris Mobile line, while the 820M succeeds the Navi II IGP. Neither has a successor listed.
For users who prioritize performance above all else, the 8050S is the only defensible option. For users who prioritize battery life and only need basic graphics, the 820M offers a much lower power draw. There is no middle ground in the data.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 8050S has an average benchmark score of 62,108 across its Geekbench OpenCL and Vulkan tests. The AMD Radeon 820M has no recorded benchmark scores, giving it an average of zero.
Q: How do the two GPUs compare in ray tracing capability?
A: The 8050S includes 32 ray tracing cores, while the 820M includes only 2 ray tracing cores.
Q: What is the TDP difference between the two GPUs?
A: The 8050S is rated at 55 W, while the 820M is rated at 15 W.
Q: Do both GPUs support the same graphics APIs?
A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: Which GPU has a higher percentile ranking among all GPUs?
A: The 8050S ranks at the 89th percentile, while the 820M ranks at the 50th percentile.
Q: What is the base clock speed of each GPU?
A: The 8050S has a base clock of 1295 MHz, while the 820M has a base clock of 400 MHz. Both have a boost clock of 2800 MHz.
Specification Differences
The two GPUs differ across nearly every measurable specification. The 8050S uses the Strix Halo chip, while the 820M uses the Krackan Point 2 chip. Both are built on TSMC's 4 nm process, but the 8050S has a die size of 308 mm², while the 820M's die size is unknown.
The 8050S has 2,048 shading units, 128 TMUs, 64 ROPs, and 32 ray tracing cores. The 820M has 128 shading units, 8 TMUs, 4 ROPs, and 2 ray tracing cores. This 16x reduction in execution resources is the primary driver of the performance gap.
Pixel rate differs from 179.2 GPixel/s on the 8050S down to 11.20 GPixel/s on the 820M. Texture rate goes from 358.4 GTexel/s to 22.40 GTexel/s. FP32 compute is 11.47 TFLOPS versus 716.8 GFLOPS. Both GPUs list FP16 at a 1:1 ratio with FP32.
The 8050S runs at a 1295 MHz base clock, while the 820M runs at 400 MHz. Both boost to 2800 MHz. The 8050S has a TDP of 55 W, while the 820M has a TDP of 15 W. The bus interface differs: PCIe 5.0 x16 for the 8050S, PCIe 4.0 x8 for the 820M.
Both GPUs use system-shared memory with system-dependent bandwidth. Neither has a dedicated memory bus or dedicated VRAM. Both are integrated graphics processors with no power connectors and no slot width beyond IGP classification.
The 8050S belongs to the Navi Mobile (RX 8000M) generation, while the 820M belongs to the Navi III IGP (Strix Point Mobile) generation. The 8050S lists Polaris Mobile as its predecessor, and the 820M lists Navi II IGP as its predecessor.
Architecture Differences
Both GPUs use the RDNA 3.5 architecture from AMD, but they implement it at vastly different scales. The 8050S uses the Strix Halo chip with a 308 mm² die size on TSMC's 4 nm process. The 820M uses the Krackan Point 2 chip with an unknown die size on the same 4 nm process.
The 8050S is part of the Navi Mobile (RX 8000M) generation, indicating a high-end mobile graphics solution. The 820M is part of the Navi III IGP (Strix Point Mobile) generation, positioning it as an integrated graphics solution within a mobile processor. Both are manufactured by AMD.
The execution pipeline scales uniformly between the two. The 8050S has 16x the shading units, 16x the TMUs, 16x the ROPs, and 16x the ray tracing cores compared to the 820M. This uniform scaling suggests the same architectural design, just with different chip configurations.
Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Neither has tensor cores listed. Both use system-shared memory with no dedicated VRAM. The memory bus width is listed as system-shared for both, meaning bandwidth depends entirely on the host system's memory configuration.
The 8050S connects to the host via PCIe 5.0 x16, providing double the lane count and a newer standard compared to the 820M's PCIe 4.0 x8. This gives the 8050S more headroom for system-shared memory access, which is relevant since both GPUs rely on shared system memory.
Ray tracing support exists on both, but the scale differs enormously. The 8050S has 32 ray tracing cores, enabling hardware-accelerated ray tracing at playable performance levels. The 820M has 2 ray tracing cores, which is enough to offload some ray tracing work but not enough for demanding ray-traced scenes.
The display outputs are listed as portable device dependent for both, meaning the number and type of display connections depend on the specific laptop or mobile device implementation. Neither GPU has a fixed display output configuration.
Where Each One Wins
The AMD Radeon 8050S wins in every performance-oriented category. Its 89th percentile ranking and 62,108 average benchmark score place it far ahead of the 820M's 50th percentile and zero recorded scores. For gaming, 3D rendering, GPU compute, and any application that uses DirectX 12 Ultimate features or Vulkan, the 8050S is the only viable option.
Specific strengths of the 8050S include its 11.47 TFLOPS FP32 throughput, which supports heavy compute workloads such as machine learning inference, video encoding, and scientific simulations. The 32 ray tracing cores enable hardware-accelerated ray tracing for modern games. The 179.2 GPixel/s pixel rate and 358.4 GTexel/s texture rate provide high-resolution rendering capability.
The 8050S also benefits from PCIe 5.0 x16 connectivity, which offers more bandwidth for system-shared memory access. In scenarios where the host system has fast memory, this can reduce the performance penalty of using shared memory instead of dedicated VRAM.
The AMD Radeon 820M wins in power efficiency. Its 15 W TDP is significantly lower than the 8050S's 55 W TDP. For thin-and-light laptops, ultraportables, and devices where battery life takes priority, the 820M's lower power draw is an advantage. The 400 MHz base clock allows it to run at very low power during idle or light workloads.
The 820M also wins on simplicity and cost of integration. As a smaller chip with fewer execution resources, it takes up less die area and likely fits into more compact mobile designs. Its PCIe 4.0 x8 interface requires fewer lanes, which can simplify system design.
For basic tasks like web browsing, office productivity, video playback, and light photo editing, the 820M provides sufficient graphics capability while consuming less power. The 820M's 2 ray tracing cores and 716.8 GFLOPS are enough for casual use, just not for demanding applications.
The release dates show the 8050S launched first on January 5, 2025, with the 820M following on February 28, 2025. Both are still in active production. The choice between them comes down to whether the user needs performance or power efficiency, as the data shows no scenario where both are equally suitable.