AMD Radeon 8050S vs NVIDIA GeForce RTX 5070 Ti Comparison

AMD
RADEON

AMD Radeon 8050S

CORE STATE Strix Halo
VRAM System Shared
CLOCK SPEED 2800 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 300 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
65,818
212,363
geekbench_vulkan
58,398
225,122
3dmark_3dmark_steel_nomad_dx12
N/A
6,604
passmark_directx_10
N/A
192
passmark_directx_11
N/A
300
passmark_directx_12
N/A
127
passmark_directx_9
N/A
351
passmark_g2d
N/A
1,332
passmark_g3d
N/A
32,974
passmark_gpu_compute
N/A
20,203

Analysis: AMD Radeon 8050S vs NVIDIA GeForce RTX 5070 Ti

Head-to-Head Benchmarks

The recorded data shows two head-to-head comparisons between the AMD Radeon 8050S and the NVIDIA GeForce RTX 5070 Ti, and the NVIDIA part wins both with substantial margins. In Geekbench OpenCL, the RTX 5070 Ti scores 212,363 against the Radeon 8050S's 65,818, a delta of -69% from the NVIDIA card's perspective, meaning the AMD part trails by roughly 222% in raw compute throughput. The Vulkan result is even more lopsided: the RTX 5070 Ti posts 225,122 versus 58,398 for the Radeon 8050S, a -74.1% delta, which places the AMD GPU at only about 26% of the NVIDIA card's Vulkan performance.

These two benchmark results dominate the comparison, and there are no tests in the database where the AMD Radeon 8050S comes out ahead. The wins tally is 0 for AMD and 2 for NVIDIA. The OpenCL gap of roughly 3.2x and the Vulkan gap of nearly 3.9x are consistent with the underlying hardware differences, which are substantial in shading resources, memory bandwidth, and clock behavior. The RTX 5070 Ti also holds a higher percentile rank among all GPUs in the database at 86, while the Radeon 8050S sits at 89. That percentile difference is curious given the head-to-head results, but it reflects the fact that the AMD part is an integrated GPU with a very low power envelope, which changes how it compares across the broader database population. The average benchmark score for the Radeon 8050S is 62,108, while the RTX 5070 Ti averages 49,957 across its wider test suite, which includes several Passmark tests that drag its average down relative to its Geekbench scores.

The RTX 5070 Ti's nearest rivals in the database include the AMD Radeon RX Vega 64 with an average score of 50,001 (delta -0.1%), the Intel Arc A550M at 49,737 (delta 0.4%), the AMD Radeon RX 6900 XT at 50,951 (delta -2%), and the AMD Radeon RX 6800 XT at 48,477 (delta 3.1%). Those deltas are all within roughly 3% of the NVIDIA card's average, which suggests that the RTX 5070 Ti's average score is not representative of its peak capability; its Geekbench scores are far above those of its nearest average-score rivals. The Radeon 8050S, by contrast, has nearest rivals like the AMD Radeon Pro W6600M at 61,896 (delta 0.3%), the Radeon Pro Vega 56 at 63,693 (delta -2.5%), the Radeon RX 7600M at 63,775 (delta -2.6%), and the Radeon RX 9060 XT LP at 63,830 (delta -2.7%). These rivals are all within a few percentage points of the Radeon 8050S, indicating that its average score is a much tighter reflection of its performance class.

Architecture Differences

The AMD Radeon 8050S is built on the Strix Halo chip using the RDNA 3.5 architecture, fabricated on a 4 nm process at TSMC with a die size of 308 mm². The NVIDIA GeForce RTX 5070 Ti uses the GB203 chip with Blackwell 2.0 architecture, also from TSMC but on a 5 nm node, with a die size of 378 mm² and transistor count of 45,600 million, giving a density of 120.6 million transistors per mm². The AMD die size is listed without a transistor count, so density cannot be computed for that part. The process nodes differ by one nanometer step, but the transistor budgets are not directly comparable due to the missing AMD figure.

The shading resources are vastly different. The Radeon 8050S has 2,048 shading units, 128 texture mapping units, and 64 render output units. The RTX 5070 Ti has 8,960 shading units, 280 TMUs, and 96 ROPs. That is more than 4.3x the shading units, roughly 2.2x the TMUs, and 1.5x the ROPs for the NVIDIA card. Ray tracing cores also favor NVIDIA: 70 RT cores for the RTX 5070 Ti versus 32 for the Radeon 8050S. The NVIDIA GPU additionally includes 280 tensor cores, while the AMD part has no tensor core field listed, so the data does not indicate any equivalent AI acceleration hardware.

Clock speeds tell a nuanced story. The Radeon 8050S has a base clock of 1295 MHz and a boost clock of 2800 MHz, while the RTX 5070 Ti runs at 2295 MHz base and 2452 MHz boost. The AMD part has a higher boost clock by 348 MHz, but its base clock is 1000 MHz lower. The NVIDIA card operates with a much narrower clock range, suggesting sustained performance closer to its boost state, whereas the AMD part's wide range indicates aggressive power management. The pixel rate for the Radeon 8050S is 179.2 GPixel/s and the texture rate is 358.4 GTexel/s. The RTX 5070 Ti achieves 235.4 GPixel/s and 686.6 GTexel/s, which is 31% higher pixel throughput and roughly 92% higher texture throughput. Floating-point performance shows a 43.94 TFLOPS FP32 figure for NVIDIA versus 11.47 TFLOPS for AMD, a 3.8x difference. Both parts list FP16 at 1:1 ratio with FP32, meaning the RTX 5070 Ti also delivers 43.94 TFLOPS FP16 and the Radeon 8050S delivers 11.47 TFLOPS FP16.

Memory architecture is fundamentally different. The Radeon 8050S uses system-shared memory with system-dependent bandwidth, meaning no dedicated VRAM size, type, or bus width is specified. The RTX 5070 Ti has 16 GB of GDDR7 on a 256-bit bus with 896.0 GB/s of bandwidth and memory clock of 1750 MHz (28 Gbps effective). The AMD part's shared memory approach ties its performance to the host system's RAM configuration, which makes direct bandwidth comparisons impossible from the recorded data. The power envelope is also striking: the Radeon 8050S has a TDP of 55 W with no power connectors and is listed as an integrated GPU (IGP) with portable-device-dependent display outputs. The RTX 5070 Ti draws 300 W, requires a 700 W suggested PSU, uses a single 16-pin connector, and occupies a dual-slot form factor with dimensions of 304 mm length, 137 mm height, and 48 mm width. The AMD part has no listed dimensions since it is an IGP.

API support is identical on paper: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both use a PCIe 5.0 x16 bus interface. The NVIDIA card offers specific display outputs (1x HDMI 2.1b, 3x DisplayPort 2.1b), while the AMD part's outputs are device-dependent. Production status for both is Active. The Radeon 8050S was released on 2025-01-05, and the RTX 5070 Ti followed on 2025-02-19. The AMD predecessor is listed as Polaris Mobile, while the NVIDIA predecessor is GeForce 40 and its successor is GeForce 60.

Where Each One Wins

Based strictly on the recorded benchmarks, the NVIDIA GeForce RTX 5070 Ti wins in every measured head-to-head test. The Geekbench OpenCL and Vulkan results both show decisive NVIDIA advantages, so for any workload that relies on OpenCL compute or Vulkan graphics, the RTX 5070 Ti is the clear choice. The 3.8x FP32 throughput advantage and the 2.2x texture rate advantage support this conclusion, as does the 896.0 GB/s dedicated memory bandwidth versus the system-dependent bandwidth of the AMD part. For tasks like rendering, compute-heavy simulations, or high-refresh-rate gaming in Vulkan titles, the data points entirely to the RTX 5070 Ti.

The AMD Radeon 8050S does not win any head-to-head benchmark in the database, but it has structural advantages that matter in specific contexts. Its 55 W TDP with no power connectors makes it suitable for portable devices where power draw and cooling are constrained. The integrated nature of the GPU, with system-shared memory, means it can be paired with a CPU and system RAM in a single package, which is a form-factor advantage for thin-and-light laptops. The higher boost clock of 2800 MHz versus 2452 MHz indicates that, at its peak, the AMD part can reach a higher clock rate, though the actual throughput results do not reflect a performance win. The 89th percentile ranking among all GPUs, higher than the RTX 5070 Ti's 86th, suggests that the Radeon 8050S performs strongly relative to the broader GPU population, likely because its average score of 62,108 is competitive with many discrete mobile GPUs despite its low power draw.

The RTX 5070 Ti's Passmark suite provides additional context for where it excels. It scores 32,974 in Passmark G3D, 20,203 in GPU compute, and 1,332 in G2D, with DirectX 9, 10, 11, and 12 scores of 351, 192, 300, and 127 respectively. These numbers are not directly comparable to the AMD part since no Passmark data exists for the Radeon 8050S, but they show the NVIDIA card's breadth across legacy and modern DirectX APIs. The AMD part's only recorded benchmarks are the two Geekbench tests, so its behavior in DirectX workloads cannot be assessed from the database.

FAQ

Q: Which GPU has higher raw floating-point performance?

A: The NVIDIA GeForce RTX 5070 Ti delivers 43.94 TFLOPS FP32, while the AMD Radeon 8050S delivers 11.47 TFLOPS FP32. That is a 3.8x advantage for NVIDIA.

Q: Why does the AMD Radeon 8050S have a higher percentile rank than the RTX 5070 Ti despite losing head-to-head?

A: The Radeon 8050S ranks in the 89th percentile of all GPUs with an average benchmark score of 62,108, while the RTX 5070 Ti ranks in the 86th percentile with an average score of 49,957. The NVIDIA card's average is pulled down by its Passmark tests, while the AMD part's average is based only on its two Geekbench scores.

Q: What are the memory configurations of these two GPUs?

A: The RTX 5070 Ti has 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth. The Radeon 8050S uses system-shared memory with system-dependent bandwidth, meaning it has no dedicated VRAM specifications.

Q: How much power does each GPU consume?

A: The Radeon 8050S has a TDP of 55 W and requires no power connectors. The RTX 5070 Ti has a TDP of 300 W, uses a single 16-pin connector, and has a suggested PSU of 700 W.

Q: Which GPU has more shading units and ray tracing cores?

A: The RTX 5070 Ti has 8,960 shading units and 70 RT cores. The Radeon 8050S has 2,048 shading units and 32 RT cores. NVIDIA also has 280 tensor cores, while the AMD part lists none.

Q: Do both GPUs support the same APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and both use a PCIe 5.0 x16 interface.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 5070 Ti outperforms the AMD Radeon 8050S in every recorded head-to-head benchmark. The Vulkan score of 225,122 versus 58,398 represents a 74.1% deficit for the AMD part, and the OpenCL score of 212,363 versus 65,818 represents a 69% deficit. Anyone choosing between these two for compute or Vulkan graphics performance should select the RTX 5070 Ti, which also offers 16 GB of dedicated GDDR7 memory, 896.0 GB/s bandwidth, and 43.94 TFLOPS FP32 throughput.

The Radeon 8050S is not without rationale, but its strengths lie outside the benchmark comparisons. Its 55 W TDP, lack of power connectors, and IGP form factor make it a fit for portable devices where the RTX 5070 Ti's 300 W TDP, dual-slot size, and 304 mm length are impractical. The AMD part's system-shared memory model also enables simplified system design. However, the database contains no benchmark win for the Radeon 8050S, and its higher percentile rank (89 versus 86) does not translate to any head-to-head advantage. For users who need maximum performance in OpenCL or Vulkan workloads, the RTX 5070 Ti is the only choice supported by the recorded measurements. For users who require an integrated GPU with minimal power draw, the Radeon 8050S is the only option among these two, but that decision is based on physical constraints, not benchmark results.

DETAILED SPECIFICATIONS

SPECIFICATION
8050S
RTX 5070 Ti
Core Specs
Shading Units
2,048
8,960 +337.5%
Shaders
2,048
8,960 +337.5%
TMUs
128
280 +118.8%
ROPs
64
96 +50.0%
Compute Units
32
—
SM Count
—
70
Clocks
Base Clock
1295 MHz
2295 MHz
Boost Clock
2800 MHz
2452 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
2 MB
48 MB
L3 Cache
32 MB
—
Performance
Pixel Rate
179.2 GPixel/s
235.4 GPixel/s
Texture Rate
358.4 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
11.47 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:32)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
11.47 TFLOPS (1:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
32
70 +118.8%
Tensor Cores
—
280
Power
TDP
55 W
300 W
TDP (W)
55
300 +445.5%
Suggested PSU
—
700 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 3.5
Blackwell 2.0
GPU Name
Strix Halo
GB203
Generation
Navi Mobile (RX 8000M)
GeForce 50
Process Size
4 nm
5 nm
Transistors
unknown
45,600 million
Die Size
308 mm²
378 mm²
Foundry
TSMC
TSMC
Density
—
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
Active
Active
Predecessor
Polaris Mobile
GeForce 40
Successor
—
GeForce 60
View Radeon 8050S Details View GeForce RTX 5070 Ti Details