AMD Radeon 8050S vs NVIDIA GeForce RTX 5050 Mobile Comparison
AMD Radeon 8050S
GeForce RTX 5050 Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 8050S vs NVIDIA GeForce RTX 5050 Mobile
AMD Radeon 8050S and NVIDIA GeForce RTX 5050 Mobile are two distinct approaches to integrated-class graphics for portable devices. The data paints a clear picture: the RTX 5050 Mobile dominates in raw compute benchmarks, while the Radeon 8050S counters with superior architectural throughput and a higher overall performance percentile. Benchmark results indicate that raw compute wins are not the sole measure of capability; the Radeon’s fill rates and texture throughput suggest a different performance profile, one that favors certain workloads over others. This analysis breaks down the recorded data to determine which GPU holds the edge in specific scenarios.
Head-to-Head Benchmarks
The only direct head-to-head benchmark recorded is Geekbench OpenCL, and the result is decisive. The NVIDIA GeForce RTX 5050 Mobile scores 84,171 points, while the AMD Radeon 8050S scores 65,818 points. This represents a delta of -21.8%, meaning the RTX 5050 Mobile is approximately 22% faster than the Radeon 8050S in this specific compute test. This is a substantial margin, positioning the NVIDIA part as the clear winner in general-purpose compute workloads that leverage OpenCL.
However, the Radeon 8050S is not without its own victories in the broader context of the database. While it loses the direct head-to-head, its recorded Geekbench Vulkan score of 58,398 demonstrates a strong showing in graphics API performance. This score, combined with its average benchmark score of 62,108, places it in the 89th percentile of all GPUs. The RTX 5050 Mobile, despite its OpenCL win, has an average benchmark score of 43,268, which places it in the 83rd percentile. This discrepancy is notable: the NVIDIA GPU wins the single compute test but has a lower aggregate score across all recorded benchmarks.
The Radeon 8050S also holds a significant advantage in theoretical throughput metrics. Its FP32 performance is rated at 11.47 TFLOPS, compared to 7.680 TFLOPS for the RTX 5050 Mobile. This translates to a roughly 33% advantage for AMD in raw floating-point operations. Similarly, the Radeon’s texture rate of 358.4 GTexel/s is nearly three times higher than the RTX 5050’s 120.0 GTexel/s. These numbers suggest that while NVIDIA wins the OpenCL test, the AMD architecture is designed for higher peak output in specific rendering tasks.
Where Each One Wins
The RTX 5050 Mobile wins in scenarios that rely on heavy parallel compute, as evidenced by its commanding lead in GeekBench OpenCL. This makes it the stronger candidate for applications that utilize OpenCL for tasks like physics simulations, video encoding acceleration, or general number crunching. Its 8 GB of dedicated GDDR7 memory with 384.0 GB/s of bandwidth also provides a distinct advantage in memory-intensive workloads, ensuring data is fed to the GPU cores without relying on system memory, which is a bottleneck for the Radeon 8050S.
Conversely, the AMD Radeon 8050S wins in scenarios that emphasize pixel and texture processing. Its pixel rate of 179.2 GPixel/s is more than 3.7 times higher than the RTX 5050’s 48.00 GPixel/s. This suggests that the AMD GPU is better suited for high-resolution rendering tasks that require rapid rasterization, such as 2D interface compositing or certain game-level geometry processing. The Radeon also has a higher shading unit count (2048 vs 2560, note the AMD part has fewer but higher clock speeds), but its boost clock of 2800 MHz is significantly higher than the RTX 5050’s 1500 MHz, which contributes to its superior fill rates.
For users prioritizing compute performance, the RTX 5050 Mobile is the clear choice. For those focused on graphics throughput and rasterization, the Radeon 8050S offers a compelling alternative, despite its loss in the single direct benchmark. The Radeon’s higher percentile ranking (89th vs 83rd) also indicates that, across all recorded data, it is considered a more capable GPU relative to the entire database.
Architecture Differences
The architectural split is fundamental. The AMD Radeon 8050S is built on the RDNA 3.5 architecture, using a chip codenamed Strix Halo, and is fabricated on a 4 nm process at TSMC. The NVIDIA GeForce RTX 5050 Mobile uses the Blackwell 2.0 architecture with the GB207 chip, also fabricated by TSMC but on a larger 5 nm process. This process difference likely contributes to the AMD chip’s higher clock speeds, with a boost clock of 2800 MHz versus 1500 MHz for NVIDIA.
The die sizes reflect these architectural choices. The AMD chip has a large die size of 308 mm², while the NVIDIA chip is significantly smaller at 149 mm². This makes sense given that the AMD Radeon 8050S is an integrated graphics processor (IGP) that shares system memory, whereas the RTX 5050 Mobile is a discrete-style mobile GPU with its own 8 GB of GDDR7 memory on a 128-bit bus. The transistor count for the AMD chip is listed as unknown, while the NVIDIA chip contains 16,900 million transistors, giving it a density of 113.4M per mm².
Core configurations differ substantially. The AMD Radeon 8050S has 2048 shading units, 128 texture mapping units (TMUs), 64 raster output units (ROPs), and 32 ray tracing cores. The NVIDIA RTX 5050 Mobile has 2560 shading units, 80 TMUs, 32 ROPs, 20 ray tracing cores, and 80 tensor cores. The AMD part has more TMUs and ROPs, which explains its superior fill rates. The NVIDIA part has more shading units and tensor cores, which supports its compute performance. Memory is the starkest difference: the AMD GPU uses System Shared memory with a System Dependent bandwidth, while the NVIDIA GPU uses dedicated GDDR7.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 8050S has an average benchmark score of 62,108, which is higher than the NVIDIA GeForce RTX 5050 Mobile’s average score of 43,268.
Q: In the direct Geekbench OpenCL test, what is the performance difference?
A: The NVIDIA GeForce RTX 5050 Mobile scores 84,171, while the AMD Radeon 8050S scores 65,818. The NVIDIA GPU is 21.8% faster in this test.
Q: Do both GPUs support the same API levels?
A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: What is the memory configuration for each GPU?
A: The AMD Radeon 8050S uses System Shared memory, meaning it relies on system RAM. The NVIDIA GeForce RTX 5050 Mobile has 8 GB of dedicated GDDR7 memory with a 128-bit bus.
Q: Which GPU has a higher boost clock speed?
A: The AMD Radeon 8050S has a boost clock of 2800 MHz, which is higher than the NVIDIA GeForce RTX 5050 Mobile’s boost clock of 1500 MHz.
Q: How do their rasterization rates compare?
A: The AMD Radeon 8050S has a pixel rate of 179.2 GPixel/s, which is significantly higher than the NVIDIA GeForce RTX 5050 Mobile’s 48.00 GPixel/s.
Specification Differences
| Specification | AMD Radeon 8050S | NVIDIA GeForce RTX 5050 Mobile |
| :--- | :--- | :--- |
| Architecture | RDNA 3.5 | Blackwell 2.0 |
| Process Node | 4 nm | 5 nm |
| Die Size | 308 mm² | 149 mm² |
| Transistors | Unknown | 16,900 million |
| Base Clock | 1295 MHz | 1020 MHz |
| Boost Clock | 2800 MHz | 1500 MHz |
| Memory Size | System Shared | 8 GB |
| Memory Type | System Shared | GDDR7 |
| Memory Bus | System Shared | 128 bit |
| Memory Bandwidth | System Dependent | 384.0 GB/s |
| Shading Units | 2048 | 2560 |
| TMUs | 128 | 80 |
| ROPs | 64 | 32 |
| RT Cores | 32 | 20 |
| Tensor Cores | N/A | 80 |
| Pixel Rate | 179.2 GPixel/s | 48.00 GPixel/s |
| Texture Rate | 358.4 GTexel/s | 120.0 GTexel/s |
| FP32 Performance | 11.47 TFLOPS | 7.680 TFLOPS |
| TDP | 55 W | 50 W |
| Release Date | 2025-01-05 | 2025-06-23 |
| Predecessor | Polaris Mobile | GeForce 40 Mobile |
The Verdict
The data suggests a clear split in use cases. For users who prioritize raw compute throughput, the NVIDIA GeForce RTX 5050 Mobile is the superior choice. Its 21.8% lead in the Geekbench OpenCL test is a decisive indicator of its strength in parallel processing tasks. The dedicated 8 GB GDDR7 memory with 384.0 GB/s bandwidth also makes it a more predictable performer for applications that require consistent memory access, without competing with the system for bandwidth.
However, for scenarios that rely on graphics rasterization and texture processing, the AMD Radeon 8050S presents a stronger theoretical profile. Its significantly higher pixel rate (179.2 GPixel/s) and texture rate (358.4 GTexel/s) indicate a design optimized for filling frames quickly. Its higher FP32 throughput (11.47 TFLOPS) also suggests better peak compute capability, even if the OpenCL benchmark does not reflect this advantage. The Radeon’s higher percentile ranking (89th vs 83rd) and superior average benchmark score (62,108 vs 43,268) reinforce this view.
Ultimately, the RTX 5050 Mobile is the choice for compute-heavy workloads and those requiring dedicated memory. The Radeon 8050S is the choice for graphics-centric tasks where fill rates matter more than OpenCL scores. The Verdict: pick NVIDIA if your software leverages OpenCL; pick AMD if you need raw rasterization power and can rely on system memory.