AMD Radeon 8050S vs NVIDIA GeForce RTX 5090 Mobile Comparison

AMD
RADEON

AMD Radeon 8050S

CORE STATE Strix Halo
VRAM System Shared
CLOCK SPEED 2800 MHz
TDP 55 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5090 Mobile

CORE STATE GB203
VRAM 24 GB
CLOCK SPEED 1515 MHz
TDP 95 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
65,818
201,834
geekbench_vulkan
58,398
198,405
3dmark_3dmark_steel_nomad_dx12
N/A
5,871
passmark_directx_10
N/A
183
passmark_directx_11
N/A
269
passmark_directx_12
N/A
138
passmark_directx_9
N/A
324
passmark_g2d
N/A
1,057
passmark_g3d
N/A
30,034
passmark_gpu_compute
N/A
13,401

Analysis: AMD Radeon 8050S vs NVIDIA GeForce RTX 5090 Mobile

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon 8050S records an average benchmark score of 62,108, while the NVIDIA GeForce RTX 5090 Mobile averages 45,152. Despite the RTX 5090 Mobile winning both head-to-head tests, the AMD part holds a 27.4% higher average across all recorded benchmarks.

Q: How large is the gap in OpenCL performance between the two?

A: The GeForce RTX 5090 Mobile scores 201,834 in Geekbench OpenCL versus 65,818 for the Radeon 8050S, a 67.4% difference in favor of NVIDIA.

Q: What is the memory configuration difference?

A: The RTX 5090 Mobile has 24 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth. The Radeon 8050S uses system-shared memory with bandwidth described as system dependent.

Q: Which GPU has more shading units?

A: The NVIDIA part has 10,496 shading units, compared to 2,048 on the AMD Radeon 8050S, a 5.1x difference in raw shader count.

Q: Do both GPUs support the same DirectX version?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the transistor density of each chip?

A: The RTX 5090 Mobile's GB203 chip has a density of 120.6M transistors per mm², while the Radeon 8050S's transistor density is not recorded in the database.

Architecture Differences

The Radeon 8050S uses AMD's RDNA 3.5 architecture on a 4 nm TSMC process, built around the Strix Halo chip with a die size of 308 mm². The RTX 5090 Mobile employs NVIDIA's Blackwell 2.0 architecture on a 5 nm TSMC node, using the GB203 chip with a larger 378 mm² die and 45,600 million transistors. The AMD part integrates graphics directly into the processor package (IGP), while the NVIDIA part is also an integrated solution but with a discrete-class memory subsystem.

The shader configuration differs dramatically. The Radeon 8050S has 2,048 shading units, 128 texture mapping units, and 64 raster output pipelines. The RTX 5090 Mobile more than quintuples shading units to 10,496, with 328 TMUs and 112 ROPs. Ray tracing hardware also diverges: AMD packs 32 RT cores, NVIDIA provides 82. The NVIDIA GPU includes 328 tensor cores, while the AMD part has no tensor core count recorded.

The memory architecture is the most fundamental split. The Radeon 8050S relies entirely on system-shared memory, with capacity, type, and bus width all listed as system shared, and bandwidth dependent on the host platform. The RTX 5090 Mobile brings dedicated 24 GB GDDR7 memory on a 256-bit interface, yielding 896.0 GB/s of bandwidth. This dedicated versus shared memory setup explains much of the performance delta in memory-heavy workloads.

Clock behavior also differs. The Radeon 8050S runs at a 1295 MHz base and boosts to 2800 MHz, while the RTX 5090 Mobile operates at a 990 MHz base and 1515 MHz boost. The AMD part's higher boost clock partially compensates for its lower shader count, but the NVIDIA chip's memory clock is rated at 1750 MHz with 28 Gbps effective speed.

Head-to-Head Benchmarks

The database records two direct comparisons between these GPUs, both in Geekbench workloads, and NVIDIA wins both decisively.

In Geekbench OpenCL, the RTX 5090 Mobile scores 201,834 against the Radeon 8050S's 65,818. That is a 67.4% advantage for NVIDIA. This result aligns with the massive shader core difference: the RTX 5090 Mobile has 10,496 shading units versus 2,048 on the AMD part, and the NVIDIA GPU's dedicated GDDR7 memory with 896.0 GB/s bandwidth avoids the bottleneck of system-shared memory.

Geekbench Vulkan shows an even larger gap. The RTX 5090 Mobile scores 198,405, while the Radeon 8050S manages 58,398. The delta is 70.6% in NVIDIA's favor. Vulkan workloads often scale strongly with raw compute throughput, and the RTX 5090 Mobile's 31.80 TFLOPS FP32 performance dwarfs the Radeon 8050S's 11.47 TFLOPS, a 2.77x difference in theoretical compute.

The Radeon 8050S does counter in certain metrics. Its pixel rate is 179.2 GPixel/s versus 169.7 GPixel/s for the RTX 5090 Mobile, a 5.6% win for AMD despite having fewer ROPs (64 vs 112). The AMD part also has a higher boost clock (2800 MHz vs 1515 MHz), which helps its texture rate of 358.4 GTexel/s, though NVIDIA's 496.9 GTexel/s remains 27.9% higher.

However, the overall benchmark picture favors NVIDIA. The RTX 5090 Mobile also holds additional PassMark scores in the database: 30,034 in G3D, 13,401 in GPU compute, 1,057 in G2D, and DirectX 9/10/11/12 scores of 324, 183, 269, and 138 respectively. The Radeon 8050S has no recorded PassMark results, so cross-validation is limited to the two Geekbench tests.

Specification Differences

| Specification | AMD Radeon 8050S | NVIDIA GeForce RTX 5090 Mobile |

|---|---|---|

| Architecture | RDNA 3.5 | Blackwell 2.0 |

| Process node | 4 nm | 5 nm |

| Die size | 308 mm² | 378 mm² |

| Transistors | Unknown | 45,600 million |

| Transistor density | Not recorded | 120.6M / mm² |

| Base clock | 1295 MHz | 990 MHz |

| Boost clock | 2800 MHz | 1515 MHz |

| Memory size | System Shared | 24 GB |

| Memory type | System Shared | GDDR7 |

| Memory bus width | System Shared | 256 bit |

| Memory bandwidth | System Dependent | 896.0 GB/s |

| Shading units | 2,048 | 10,496 |

| TMUs | 128 | 328 |

| ROPs | 64 | 112 |

| RT cores | 32 | 82 |

| Tensor cores | None recorded | 328 |

| Pixel rate | 179.2 GPixel/s | 169.7 GPixel/s |

| Texture rate | 358.4 GTexel/s | 496.9 GTexel/s |

| FP32 performance | 11.47 TFLOPS | 31.80 TFLOPS |

| FP16 performance | 11.47 TFLOPS (1:1) | 31.80 TFLOPS (1:1) |

| TDP | 55 W | 95 W |

| Release date | 2025-01-05 | 2025-03-26 |

| Predecessor | Polaris Mobile | GeForce 40 Mobile |

Both GPUs share the same slot width (IGP), power connector type (none), bus interface (PCIe 5.0 x16), and display output behavior (portable device dependent). Neither has a suggested PSU rating in the database, and both support identical API sets.

The Verdict

The data points to a clear split in workload suitability. The RTX 5090 Mobile wins every recorded head-to-head benchmark against the Radeon 8050S, with margins of 67.4% in OpenCL and 70.6% in Vulkan. Its 31.80 TFLOPS FP32 compute, 82 RT cores, 328 tensor cores, and 24 GB of GDDR7 memory with 896.0 GB/s bandwidth make it the superior choice for compute-heavy, ray-traced, or AI-accelerated workloads. The 95 W TDP reflects the higher power envelope required to feed those resources.

The Radeon 8050S is not without merit. Its 55 W TDP is 42.1% lower than NVIDIA's, making it the more power-efficient option on paper. It also has a higher boost clock (2800 MHz) and a superior pixel rate (179.2 GPixel/s versus 169.7 GPixel/s), which suggests strength in certain rasterization-bound scenarios. Its average benchmark score of 62,108 outperforms the RTX 5090 Mobile's 45,152, though this average includes NVIDIA's weaker PassMark results that are not directly comparable.

For users prioritizing raw compute, dedicated memory bandwidth, and ray tracing capability, the RTX 5090 Mobile is the clear pick from the recorded data. For those needing lower power draw and integrated simplicity, especially in thin-and-light designs where system-shared memory suffices, the Radeon 8050S offers a credible alternative, albeit one that trails substantially in the two direct comparisons available. The percentile rankings reflect this nuance: the Radeon 8050S sits at the 89th percentile among all GPUs, while the RTX 5090 Mobile is at the 84th, meaning the AMD part compares more favorably against the broader GPU population despite losing the head-to-head.

DETAILED SPECIFICATIONS

SPECIFICATION
8050S
RTX 5090 Mobile
Core Specs
Shading Units
2,048
10,496 +412.5%
Shaders
2,048
10,496 +412.5%
TMUs
128
328 +156.3%
ROPs
64
112 +75.0%
Compute Units
32
SM Count
82
Clocks
Base Clock
1295 MHz
990 MHz
Boost Clock
2800 MHz
1515 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
24 GB
VRAM (MB)
24,576
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
896.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
2 MB
64 MB
L3 Cache
32 MB
Performance
Pixel Rate
179.2 GPixel/s
169.7 GPixel/s
Texture Rate
358.4 GTexel/s
496.9 GTexel/s
FP32 (TFLOPS)
11.47 TFLOPS
31.80 TFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:32)
496.9 GFLOPS (1:64)
FP16 (TFLOPS)
11.47 TFLOPS (1:1)
31.80 TFLOPS (1:1)
AI/RT
RT Cores
32
82 +156.3%
Tensor Cores
328
Power
TDP
55 W
95 W
TDP (W)
55
95 +72.7%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.5
Blackwell 2.0
GPU Name
Strix Halo
GB203
Generation
Navi Mobile (RX 8000M)
GeForce 50 Mobile
Process Size
4 nm
5 nm
Transistors
unknown
45,600 million
Die Size
308 mm²
378 mm²
Foundry
TSMC
TSMC
Density
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Polaris Mobile
GeForce 40 Mobile
View Radeon 8050S Details View GeForce RTX 5090 Mobile Details