AMD Playstation 5 Pro GPU vs AMD Radeon RX 9060 XT LP Comparison
AMD Playstation 5 Pro GPU
Radeon RX 9060 XT LP
PERFORMANCE BENCHMARKS
Analysis: AMD Playstation 5 Pro GPU vs AMD Radeon RX 9060 XT LP
FAQ
Q: Which GPU has the higher FP32 compute throughput?
A: The AMD Radeon RX 9060 XT LP delivers 24.99 TFLOPS FP32, while the AMD Playstation 5 Pro GPU delivers 18.05 TFLOPS. The RX 9060 XT LP has a 38.4% raw compute advantage.
Q: How do the two GPUs compare in memory bandwidth?
A: The Playstation 5 Pro GPU has substantially higher memory bandwidth at 576.0 GB/s versus 322.3 GB/s for the RX 9060 XT LP. The PS5 Pro GPU uses a 256-bit bus with 16 GB GDDR6 at 18 Gbps effective, while the RX 9060 XT LP uses a 128-bit bus with 16 GB GDDR6 at 20.1 Gbps effective.
Q: Which GPU has a higher transistor density?
A: The AMD Radeon RX 9060 XT LP has a much higher transistor density at 149.2M per mm², compared to the Playstation 5 Pro GPU at 75.3M per mm². The RX 9060 XT LP packs 29,700 million transistors into a 199 mm² die, while the PS5 Pro GPU has 21,000 million transistors on a 279 mm² die.
Q: What are the benchmark scores for the RX 9060 XT LP?
A: The RX 9060 XT LP records an average benchmark score of 63,830, with a Geekbench OpenCL score of 88,183 and a Geekbench Vulkan score of 39,476. It ranks in the 89th percentile of all GPUs in the database.
Q: What is the power draw difference between the two?
A: The Playstation 5 Pro GPU has a TDP of 232 W, while the AMD Radeon RX 9060 XT LP has a TDP of 140 W. The RX 9060 XT LP draws 92 W less power.
Q: Which GPU supports more advanced graphics APIs?
A: The AMD Radeon RX 9060 XT LP supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6. The Playstation 5 Pro GPU has no DirectX support (listed as N/A) and supports Vulkan 1.2 and OpenGL 4.6.
Architecture Differences
The two AMD GPUs represent different architectural generations with distinct design priorities. The Playstation 5 Pro GPU uses the Viola chip based on RDNA 2.0 architecture, fabricated on a 4 nm process at TSMC. The Radeon RX 9060 XT LP uses the Navi 44 chip based on RDNA 4.0 architecture, also on a 4 nm TSMC process. Despite the same process node, the transistor counts and die sizes differ significantly.
The RX 9060 XT LP contains 29,700 million transistors on a 199 mm² die, yielding a transistor density of 149.2M per mm². The Playstation 5 Pro GPU contains 21,000 million transistors on a 279 mm² die, yielding a density of 75.3M per mm². The RX 9060 XT LP achieves nearly double the transistor density, indicating a more compact and efficient layout for its RDNA 4.0 design.
The shading unit counts differ considerably. The Playstation 5 Pro GPU features 3,840 shading units, 240 texture mapping units, and 64 raster output units. The RX 9060 XT LP has 2,048 shading units, 128 TMUs, and 64 ROPs. The PS5 Pro GPU has 87.5% more shading units and 87.5% more TMUs, while both share the same ROP count at 64.
The RX 9060 XT LP includes 32 dedicated ray tracing cores, a feature not listed for the Playstation 5 Pro GPU. Clock speeds also differ: the PS5 Pro GPU has a base clock of 2170 MHz and a boost clock of 2350 MHz, while the RX 9060 XT LP has a base clock of 1380 MHz, a game clock of 2450 MHz, and a boost clock of 3050 MHz. The RX 9060 XT LP's boost clock is 700 MHz higher.
The RX 9060 XT LP supports PCIe 5.0 x16 as its bus interface, while the Playstation 5 Pro GPU has no listed bus interface. The RX 9060 XT LP also lists DirectX 12 Ultimate support, whereas the PS5 Pro GPU has no DirectX support. The PS5 Pro GPU is a console component with dimensions of 386 mm length, 216 mm height, and 89 mm width, while the RX 9060 XT LP is a dual-slot card with a single 8-pin power connector and a suggested PSU of 300 W.
The Verdict
The data indicates a clear performance hierarchy between these two GPUs, but the choice depends heavily on use case and platform constraints.
The AMD Radeon RX 9060 XT LP is the superior choice for general-purpose PC graphics workloads. It delivers 24.99 TFLOPS FP32, which is 38.4% higher than the Playstation 5 Pro GPU's 18.05 TFLOPS. Its boost clock of 3050 MHz, which is 700 MHz higher than the PS5 Pro GPU's 2350 MHz, contributes to this compute advantage. The RX 9060 XT LP also supports DirectX 12 Ultimate and Vulkan 1.4, making it compatible with modern PC gaming APIs. Its 89th percentile ranking among all GPUs, with an average benchmark score of 63,830, places it well above the PS5 Pro GPU's 50th percentile ranking.
The Playstation 5 Pro GPU offers advantages in memory bandwidth. Its 576.0 GB/s bandwidth is 78.7% higher than the RX 9060 XT LP's 322.3 GB/s. The 256-bit memory bus provides a wider path for data movement compared to the RX 9060 XT LP's 128-bit bus. However, the PS5 Pro GPU has no benchmark scores recorded in the database, so its measured performance cannot be directly compared to the RX 9060 XT LP's recorded scores.
For users building a PC with a low-power, dual-slot graphics card, the RX 9060 XT LP is the clear choice. Its 140 W TDP is 92 W lower than the PS5 Pro GPU's 232 W, and it includes a single 8-pin power connector with a suggested PSU of 300 W. The RX 9060 XT LP also has a much smaller die at 199 mm², indicating a more space-efficient design. The PS5 Pro GPU, by contrast, is designed for console integration, with no power connector or bus interface listed, and its physical dimensions (386 mm length) are not applicable to standard PC expansion slots.
Specification Differences
The two GPUs differ across nearly every major specification category.
Process and Die: Both use a 4 nm TSMC process, but the Playstation 5 Pro GPU has a 279 mm² die with 21,000 million transistors (75.3M per mm²). The RX 9060 XT LP has a 199 mm² die with 29,700 million transistors (149.2M per mm²).
Architecture and Generation: The PS5 Pro GPU uses RDNA 2.0 and belongs to the Console GPU (Sony) generation. The RX 9060 XT LP uses RDNA 4.0 and belongs to the Navi IV (RX 9000) generation in the Radeon RX 9000 series.
Clocks: The PS5 Pro GPU has a base clock of 2170 MHz and a boost clock of 2350 MHz. The RX 9060 XT LP has a base clock of 1380 MHz, a game clock of 2450 MHz, and a boost clock of 3050 MHz.
Memory: The PS5 Pro GPU has 16 GB GDDR6 on a 256-bit bus with 576.0 GB/s bandwidth and 2250 MHz (18 Gbps effective) memory clock. The RX 9060 XT LP has 16 GB GDDR6 on a 128-bit bus with 322.3 GB/s bandwidth and 2518 MHz (20.1 Gbps effective) memory clock.
Compute Units: The PS5 Pro GPU has 3,840 shading units, 240 TMUs, and 64 ROPs. The RX 9060 XT LP has 2,048 shading units, 128 TMUs, and 64 ROPs, plus 32 RT cores.
Rates: The PS5 Pro GPU achieves 150.4 GPixel/s pixel rate and 564.0 GTexel/s texture rate. The RX 9060 XT LP achieves 195.2 GPixel/s pixel rate and 390.4 GTexel/s texture rate.
FP32 and FP16: The PS5 Pro GPU delivers 18.05 TFLOPS FP32 and 36.10 TFLOPS FP16 (2:1 ratio). The RX 9060 XT LP delivers 24.99 TFLOPS FP32 and 24.99 TFLOPS FP16 (1:1 ratio).
Power and Cooling: The PS5 Pro GPU has a 232 W TDP with no slot width, power connector, or suggested PSU listed. The RX 9060 XT LP has a 140 W TDP, is dual-slot, uses a single 8-pin power connector, and has a 300 W suggested PSU.
Bus and Outputs: The PS5 Pro GPU has no bus interface listed and outputs 1x HDMI 2.1 and 1x USB Type-C. The RX 9060 XT LP uses PCIe 5.0 x16 and outputs 1x HDMI 2.1b and 2x DisplayPort 2.1a.
APIs: The PS5 Pro GPU supports OpenGL 4.6 and Vulkan 1.2, with no DirectX support. The RX 9060 XT LP supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Release and Status: The PS5 Pro GPU released on 2024-11-06 with a launch MSRP of 699 USD. The RX 9060 XT LP released on 2025-12-16 with no launch MSRP listed. Both are active in production.
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark results between these two GPUs. The Playstation 5 Pro GPU has no benchmark entries, while the RX 9060 XT LP has two recorded benchmarks. The comparison must therefore rely on the RX 9060 XT LP's recorded scores and the PS5 Pro GPU's positional data.
The RX 9060 XT LP's average benchmark score is 63,830, placing it in the 89th percentile of all GPUs. Its Geekbench OpenCL score of 88,183 is more than double its Geekbench Vulkan score of 39,476. The nearest rivals in the database show the RX 9060 XT LP is essentially tied with the NVIDIA CMP 30HX at 63,842 (0% delta), the AMD Radeon RX 7600M at 63,775 (0.1% ahead), and the AMD Radeon Pro Vega 56 at 63,693 (0.2% ahead). It trails the AMD Radeon Pro WX 9100 at 64,212 by 0.6%.
The Playstation 5 Pro GPU has a 50th percentile ranking across all GPUs, which places it near the median of the database. With no benchmark scores recorded, its exact numerical comparison to the RX 9060 XT LP cannot be established from the data. However, the percentile difference is stark: the RX 9060 XT LP sits at the 89th percentile, 39 percentile points higher.
The FP32 compute figures provide a measurable head-to-head comparison. The RX 9060 XT LP's 24.99 TFLOPS is 6.94 TFLOPS higher than the PS5 Pro GPU's 18.05 TFLOPS, representing a 38.4% advantage. The pixel rate also favors the RX 9060 XT LP at 195.2 GPixel/s versus 150.4 GPixel/s, a 29.8% advantage. The texture rate favors the PS5 Pro GPU at 564.0 GTexel/s versus 390.4 GTexel/s, a 44.5% advantage.
Memory bandwidth heavily favors the PS5 Pro GPU at 576.0 GB/s versus 322.3 GB/s, a 78.7% advantage. The PS5 Pro GPU's 256-bit bus is double the width of the RX 9060 XT LP's 128-bit bus, but the RX 9060 XT LP's higher memory clock (2518 MHz versus 2250 MHz) partially offsets the width difference.
Where Each One Wins
The AMD Radeon RX 9060 XT LP wins in raw compute throughput and modern API support. Its 24.99 TFLOPS FP32 output exceeds the PS5 Pro GPU by 38.4%, making it the stronger choice for compute-heavy workloads such as rendering, simulation, or AI inference that rely on FP32 arithmetic. Its 3050 MHz boost clock is 700 MHz higher than the PS5 Pro GPU's 2350 MHz boost, and its 89th percentile ranking versus the PS5 Pro GPU's 50th percentile confirms its higher standing in the overall GPU landscape. The RX 9060 XT LP also supports DirectX 12 Ultimate and Vulkan 1.4, which are the current PC graphics standards, while the PS5 Pro GPU lacks DirectX support entirely and only reaches Vulkan 1.2.
The RX 9060 XT LP also wins on power efficiency and physical form factor. Its 140 W TDP is 92 W lower than the PS5 Pro GPU's 232 W, and its dual-slot design with a single 8-pin connector and 300 W suggested PSU makes it suitable for standard PC builds. Its 199 mm² die is 80 mm² smaller than the PS5 Pro GPU's 279 mm² die despite containing more transistors, reflecting the RDNA 4.0 architecture's density improvements.
The Playstation 5 Pro GPU wins decisively in memory bandwidth. Its 576.0 GB/s bandwidth is 78.7% higher than the RX 9060 XT LP's 322.3 GB/s. The 256-bit memory bus provides a wider data path, which benefits workloads that are bandwidth-bound rather than compute-bound, such as high-resolution texture streaming or large dataset manipulation. The PS5 Pro GPU also has a much higher texture rate at 564.0 GTexel/s versus 390.4 GTexel/s, a 44.5% advantage, driven by its 240 TMUs versus 128 TMUs. This gives it an edge in texturing-heavy tasks.
The PS5 Pro GPU also delivers higher FP16 throughput at 36.10 TFLOPS (2:1 ratio) versus 24.99 TFLOPS for the RX 9060 XT LP (1:1 ratio). For workloads that use FP16 arithmetic, the PS5 Pro GPU provides 44.4% more throughput, though this advantage comes with the caveat that the RX 9060 XT LP's 1:1 FP16 ratio indicates no rate penalty for FP16 operations.
For a PC user needing a low-profile, low-power card with modern API support, the RX 9060 XT LP is the data-backed choice. For workloads that demand maximum memory bandwidth or FP16 throughput, the Playstation 5 Pro GPU holds the advantage. The PS5 Pro GPU's console-specific design (no bus interface, no power connector, dimensions of 386 mm length) means it is not intended for standard PC installation, while the RX 9060 XT LP's PCIe 5.0 x16 interface and standard dual-slot profile make it a drop-in PC component.