AMD Radeon Pro 5300
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon Pro 5300 Specifications
Radeon Pro 5300 GPU Core
Shader units and compute resources
The AMD Radeon Pro 5300 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Pro 5300 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon Pro 5300's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro 5300 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon Pro 5300 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro 5300's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon Pro 5300 by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Pro 5300, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Pro 5300 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro 5300 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
RDNA 1.0 Architecture & Process
Manufacturing and design details
The AMD Radeon Pro 5300 is built on AMD's RDNA 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro 5300 will perform in GPU benchmarks compared to previous generations.
AMD's Radeon Pro 5300 Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon Pro 5300 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro 5300 to maintain boost clocks without throttling.
Radeon Pro 5300 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon Pro 5300 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon Pro 5300. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon Pro 5300 Product Information
Release and pricing details
The AMD Radeon Pro 5300 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro 5300 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon Pro 5300 Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro 5300 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro 5300 handles parallel computing tasks like video encoding and scientific simulations.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro 5300 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.
About AMD Radeon Pro 5300
The AMD Radeon Pro 5300 is an end-of-life graphics solution built on the Navi 14 chip, employing RDNA 1.0 architecture and a 7nm TSMC process. It packs 6,400 million transistors on a 158 mm² die, achieving a transistor density of 40.5M per mm². The card features 1,280 shading units, 80 texture mapping units, and 32 ROPs, with base and boost clocks of 1000 MHz and 1650 MHz respectively. Memory is 4 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s bandwidth. It has no display outputs, making it a compute-focused part for Mac systems. With an average benchmark score of 41,610, it sits in the 83rd percentile of all GPUs in the database.
Benchmark Performance
The Radeon Pro 5300's benchmark results show a consistent profile across three Geekbench backends: Metal scores 50,195, OpenCL 38,720, and Vulkan 35,915. The average of these, 41,610, places it just below the NVIDIA GeForce RTX 5070 (41,687) by 0.2%, and just above the NVIDIA GeForce RTX 3090 (41,441) by 0.4%. Against the NVIDIA Tesla M40 (41,897) it trails by 0.7%, and it is 0.9% behind the AMD Radeon Pro 580X (41,991). These deltas are minuscule—all four rivals fall within a 1% band of the Pro 5300's average score. The Metal score is notably higher than the OpenCL and Vulkan figures, suggesting that the card's compute performance is best expressed through Apple's Metal API, which aligns with its intended Mac deployment. The Vulkan score, while lower, still places it in the same performance neighborhood as the other backends, indicating that the architecture handles different API workloads without dramatic divergence.
The 83rd percentile ranking means that, in the benchmark database, this GPU outperforms roughly 83% of all tested graphics cards. That is a strong showing for a part with a modest 85 W TDP and no external power connectors. However, the proximity of its rivals—all within a single percentage point—means that real-world application performance will depend heavily on driver optimization and the specific workload, rather than raw hardware capability. The data does not suggest a clear winner among this cluster; instead, it points to a tightly contested performance tier.
Power and Cooling
The Radeon Pro 5300 carries a TDP of 85 W, a figure that is remarkably low given its compute throughput. It requires no external power connectors, relying entirely on the slot power from the host system. The suggested PSU rating is 250 W, which is modest and indicates that even a small form factor or integrated system can accommodate this card without power supply upgrades. The slot width is listed as "IGP" (integrated graphics processor), though the card itself is a discrete chip; this likely reflects its packaging in a Mac Pro module rather than a traditional expansion card. With no display outputs, the card does not need to drive monitors, so its cooling solution can focus solely on the GPU die. The 7nm process and 85 W envelope suggest that a capable air cooler would be sufficient, though the fact pack does not specify a cooler design.
The absence of power connectors and the 250 W PSU recommendation underscore the card's efficiency. For systems that already have a 250 W or higher power supply, installation is straightforward. The low power draw also means that thermal management is less demanding than for higher-wattage parts, but the actual cooling solution is not detailed in the data. Given the end-of-life status, prospective users should verify that the host system supports the PCIe 4.0 x8 interface, as the card uses that bus.
Ray Tracing and Feature Set
The Radeon Pro 5300 has no dedicated ray tracing cores and no tensor cores; the fact pack lists both as null. This is consistent with RDNA 1.0 architecture, which predates AMD's hardware-accelerated ray tracing. Consequently, any ray tracing workloads would fall back to compute shaders, which would be significantly slower than on hardware-accelerated parts. The card does support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, meaning it can run modern APIs and take advantage of their respective feature sets—though without RT or tensor acceleration, features like DXR or DLSS are not hardware-accelerated.
The FP32 throughput is 4.224 TFLOPS, while FP16 reaches 8.448 TFLOPS at a 2:1 ratio. This ratio indicates that the card can double its throughput for half-precision operations, which is useful for machine learning inference or certain scientific workloads that tolerate reduced precision. The pixel rate is 52.80 GPixel/s and the texture rate is 132.0 GTexel/s, derived from the 32 ROPs and 80 TMUs respectively. These figures are modest by modern standards but are well matched to the card's 4 GB memory capacity and 128-bit bus. The API support is broad enough for most compute applications, but the lack of RT and tensor cores limits its appeal for cutting-edge graphics features.
FAQ
Q: Does the AMD Radeon Pro 5300 support hardware ray tracing?
A: No. The fact pack lists no ray tracing cores (rtCores is null). It relies on compute shaders for any ray tracing effects, which is not hardware-accelerated.
Q: What is the memory bandwidth of the Radeon Pro 5300?
A: The card has 4 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 224.0 GB/s.
Q: What is the TDP and what power supply is recommended?
A: The TDP is 85 W. It has no external power connectors, and the suggested PSU is 250 W.
Q: Which graphics APIs does it support?
A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
Q: How does its average benchmark score compare to the NVIDIA GeForce RTX 3090?
A: The Radeon Pro 5300's average score is 41,610, which is 0.4% higher than the RTX 3090's 41,441.
Q: Is the card still in production?
A: No, its production status is end-of-life.
Who Should Consider It
The Radeon Pro 5300's benchmark profile—an 83rd percentile ranking and an average score of 41,610—indicates that it can handle a wide range of compute tasks. However, because it has no display outputs, it is not intended for direct video output or gaming. The card is best suited for Mac systems that need additional GPU compute power for tasks like rendering, scientific simulation, or machine learning inference. Its Metal score of 50,195 is particularly strong, suggesting that applications optimized for Apple's Metal API will perform well. The OpenCL score of 38,720 and Vulkan score of 35,915 are lower but still respectable, making the card viable for cross-platform compute workloads.
Given the 4 GB memory capacity and 224.0 GB/s bandwidth, the card is appropriate for moderate-sized datasets. For workloads that require high-resolution textures or large models, the 4 GB limit could become a bottleneck, but for many professional applications that fit within that envelope, the Pro 5300 offers competitive performance. The 85 W TDP and 250 W PSU recommendation make it easy to integrate into existing systems without power concerns. Users who prioritize hardware ray tracing or tensor acceleration will need to look elsewhere, as this card lacks those units.
Memory Subsystem
The memory configuration of the Radeon Pro 5300 consists of 4 GB of GDDR6 on a 128-bit bus, with a bandwidth of 224.0 GB/s. This is a relatively narrow bus for the era, but the high-speed GDDR6 memory compensates somewhat. The 224 GB/s bandwidth is sufficient for the card's compute throughput—its FP32 rate of 4.224 TFLOPS would require roughly 4.224 * 2 bytes per operation if every FLOP needed a memory access, but in practice memory access patterns are far less demanding. The 4 GB capacity, however, is a limiting factor for high-resolution textures or large data sets. For 1080p gaming, 4 GB is often adequate, but the card has no display outputs, so gaming is not its purpose. For compute workloads, the capacity dictates the maximum size of models or buffers that can reside on the GPU. The 128-bit bus also means that memory latency and bandwidth are shared across the two memory channels, but the 224 GB/s figure is respectable for a 4 GB part. In comparison, the nearest rivals—all within 1% in average score—do not have their memory specs listed, so a direct memory comparison is not possible from the fact pack.
How It Compares
NVIDIA GeForce RTX 5070: The Radeon Pro 5300 trails the RTX 5070 by 0.2% in average benchmark score (41,610 vs 41,687). This is a negligible difference, meaning the two cards are effectively tied in raw compute performance. The RTX 5070, however, likely includes hardware ray tracing and tensor cores, which the Pro 5300 lacks, but those features are not reflected in the average score.
NVIDIA GeForce RTX 3090: The Pro 5300 leads the RTX 3090 by 0.4% (41,610 vs 41,441). This is a slight advantage, but again within the margin of error. The RTX 3090 is a much larger, power-hungry card, so the Pro 5300 achieves similar average performance with a fraction of the TDP (85 W vs unspecified, but the RTX 3090 is known to be far higher). The fact pack does not list the RTX 3090's TDP, so no direct comparison is possible.
NVIDIA Tesla M40: The Pro 5300 is 0.7% behind the Tesla M40 (41,610 vs 41,897). The Tesla M40 is a compute-focused card from an older generation, and its proximity in score suggests that the Pro 5300 competes well in raw compute despite being a newer architecture. The Tesla M40 likely has much higher power draw and different memory, but those details are not in the pack.
AMD Radeon Pro 580X: The Pro 5300 is 0.9% behind the Radeon Pro 580X (41,610 vs 41,991). This is the largest delta among the four rivals, but still under a full percentage point. The 580X is an older Polaris-based card, so the Pro 5300's RDNA 1.0 architecture provides similar performance with a more modern feature set (e.g., PCIe 4.0 support). The near-tie across all rivals underscores that the Pro 5300 sits in a very competitive performance band, where architectural differences are less important than driver and workload optimization.
The NVIDIA Equivalent of Radeon Pro 5300
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 3070 offers comparable performance and features in the NVIDIA lineup.
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