GEFORCE

NVIDIA T1000

NVIDIA graphics card specifications and benchmark scores

4 GB
VRAM
1395
MHz Boost
50W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 4 GB
Boost Clock 1,395 MHz
Shaders 896
Bus Width 128-bit
TDP 50W
Memory Type GDDR6
Architecture Turing
nm
Process 12 nm
Released May 2021

NVIDIA T1000 Specifications

GPU Core

Shader units and compute resources

The NVIDIA T1000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
896
Shaders
896
TMUs
56
ROPs
32
SM Count
14

T1000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the T1000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The T1000 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1065 MHz
Base Clock
1,065 MHz
Boost Clock
1395 MHz
Boost Clock
1,395 MHz
Memory Clock
1250 MHz 10 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's T1000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The T1000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
160.0 GB/s

T1000 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the T1000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
1024 KB

T1000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA T1000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.500 TFLOPS
FP64 (Double)
78.12 GFLOPS (1:32)
FP16 (Half)
5.000 TFLOPS (2:1)
Pixel Rate
44.64 GPixel/s
Texture Rate
78.12 GTexel/s

Turing Architecture & Process

Manufacturing and design details

The NVIDIA T1000 is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the T1000 will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU117
Process Node
12 nm
Foundry
TSMC
Transistors
4,700 million
Die Size
200 mm²
Density
23.5M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA T1000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the T1000 to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None
Suggested PSU
250 W

T1000 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA T1000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
156 mm 6.1 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
4x mini-DisplayPort 1.4a
Display Outputs
4x mini-DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA T1000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8

T1000 Product Information

Release and pricing details

The NVIDIA T1000 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the T1000 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2021
Production
End-of-life
Predecessor
Quadro Volta
Successor
Workstation Ampere

About NVIDIA T1000

The NVIDIA T1000 is a professional workstation GPU built on the 12 nm Turing architecture, targeting a specific niche within the Quadro lineup. With an average benchmark score of 36282, it sits at the 80th percentile of all GPUs, placing it in a competitive middle tier. The data indicates this is a card for users who need certified professional drivers and a compact, low-power footprint rather than raw top-tier performance. Its 4 GB of GDDR6 memory and 160.0 GB/s bandwidth define its operational envelope, making it suitable for specific professional tasks at moderate resolutions, but it is not designed for high-end compute or demanding creative workloads.

Who Should Consider It

The NVIDIA T1000 is best suited for users whose primary workload is 2D CAD, light 3D modeling, or professional visualization at 1080p resolution. The benchmark data shows a Geekbench OpenCL score of 37634 and a Vulkan score of 34930, which indicates a balanced compute capability that can handle entry-level simulation and rendering tasks without stuttering. For users working with complex assemblies or multi-viewport layouts, the 4 GB VRAM is adequate for standard 1080p textures and models, but the 160.0 GB/s bandwidth will become a limiting factor if you push into 1440p with high-detail assets.

This card is not recommended for 4K content creation, high-fidelity gaming, or machine learning training. The FP32 performance of 2.500 TFLOPS and the FP16 rate of 5.000 TFLOPS (2:1) are modest figures that trail behind modern consumer and workstation parts. For users targeting 1440p or higher resolutions in professional applications, the data suggests that the T1000 will struggle to maintain interactive frame rates, particularly in shader-heavy viewports. The 80th percentile ranking means it outperforms roughly 80% of all GPUs in the database, but that percentile is heavily weighted by older and lower-end parts.

The single-slot design, 50 W TDP, and lack of power connectors make it an excellent choice for small form factor workstations or systems with limited power delivery. The suggested PSU of 250 W indicates that it can be dropped into almost any existing office PC without upgrading the power supply. However, the 4x mini-DisplayPort 1.4a outputs are the only display options, so users with HDMI monitors will need adapters, and the card cannot drive high refresh rate displays beyond what the 1.4a standard supports.

Ray Tracing and Feature Set

The NVIDIA T1000 is based on the Turing architecture, which is notable for introducing hardware ray tracing to the professional market. However, this specific TU117 chip does not contain any RT cores or tensor cores, as indicated by the null values in the FACT PACK. Consequently, the T1000 has no dedicated hardware acceleration for ray-traced workloads, meaning any such effects are processed on the general-purpose CUDA cores, which number 896 shading units. The data shows that this results in a pixel rate of 44.64 GPixel/s and a texture rate of 78.12 GTexel/s, figures that are sufficient for traditional rasterization but inadequate for real-time ray tracing.

The API support is comprehensive for its generation, with DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 all listed. This ensures compatibility with modern professional software that relies on these APIs for viewport acceleration and compute tasks. The Vulkan score of 34930 is slightly lower than the OpenCL score of 37634, suggesting that the driver optimization is slightly better for compute workloads than for graphics-intensive API calls. Without tensor cores, features like DLSS or AI-based denoising are entirely absent, which is a significant limitation for users who rely on those technologies to accelerate rendering pipelines.

In practice, the feature set is squarely aimed at traditional OpenGL-based CAD applications and DirectX-based visualization tools. The lack of RT and tensor cores means that any ray tracing must be done via software, which will be slow for even moderate scenes. The 12 nm process node and 4,700 million transistors on a 200 mm² die indicate that this is a mature design, but it lacks the specialized hardware found in higher-tier Turing or Ampere workstation cards.

Memory Subsystem

The memory configuration is one of the most defining characteristics of the NVIDIA T1000, featuring 4 GB of GDDR6 memory on a 128-bit bus. The memory clock runs at 1250 MHz with an effective data rate of 10 Gbps, yielding a total bandwidth of 160.0 GB/s. This is a modest figure that directly impacts performance at higher resolutions and with larger datasets. For 1080p workloads, 4 GB is sufficient for most CAD files, but modern texturing and multi-sample anti-aliasing can quickly consume the frame buffer.

The 128-bit bus width is the primary bottleneck here, as it limits the memory throughput to a level that is roughly half of what contemporary mid-range consumer cards offer. The bandwidth of 160.0 GB/s is adequate for the 2.500 TFLOPS of FP32 compute, but it will throttle performance when shaders frequently access textures or geometry buffers. In benchmark terms, the T1000's average score of 36282 is within 0.1% of the NVIDIA GeForce GTX TITAN X, which suggests that despite the older architecture of the rival, the memory subsystem is not a significant differentiator in synthetic tests.

For users working with large point clouds, high-resolution 3D textures, or multi-display setups, the 4 GB capacity will be exhausted quickly, leading to texture swapping and stutter. The 160.0 GB/s bandwidth also means that the card cannot efficiently handle 4K video editing or compositing, where high bitrates and multiple layers require rapid memory access. The memory type is GDDR6, which is efficient and fast per-pin, but the narrow bus undermines the overall throughput. This is a classic entry-level professional configuration, prioritizing low power and a small footprint over raw memory performance.

FAQ

Q: Does the NVIDIA T1000 support hardware ray tracing?

A: No. The T1000 uses the TU117 chip from the Turing architecture, but it has no RT cores or tensor cores listed in its specifications. Ray tracing workloads must be processed on the 896 general-purpose shading units, which limits performance to non-real-time scenarios.

Q: What is the maximum display output configuration?

A: The T1000 features 4x mini-DisplayPort 1.4a outputs. This allows for up to four independent displays, but users will need active adapters to connect to HDMI or DVI monitors, as no other output types are present.

Q: How does the T1000 compare to the AMD Radeon RX 7900 GRE?

A: The T1000 has an average benchmark score of 36282, while the RX 7900 GRE scores 36101. The T1000 is 0.5% faster in the composite benchmark data, indicating near-identical synthetic performance despite the significant generational and architectural differences.

Q: Is this card suitable for gaming at 4K resolution?

A: No. The 4 GB VRAM and 160.0 GB/s bandwidth are insufficient for 4K gaming, and the FP32 performance of 2.500 TFLOPS is too low. The card is designed for professional 2D and light 3D workloads at 1080p, not high-resolution gaming.

Q: What power supply requirements does the T1000 have?

A: The card has a TDP of 50 W and does not require any power connectors. The suggested PSU rating is 250 W, meaning it can be installed in most standard office desktops without additional power cabling.

Q: What is the production status of this GPU?

A: The NVIDIA T1000 is marked as end-of-life, with a release date of May 5, 2021. It succeeds the Quadro Volta generation and is succeeded by Workstation Ampere products.

How It Compares

NVIDIA GeForce GTX TITAN X: The T1000 trails the GTX TITAN X by a negligible 0.1% in average benchmark score (36282 vs 36305). This is a remarkable result given the TITAN X is a much larger and more power-hungry card, but the synthetic scores indicate that for compute-optimized workloads, the T1000 punches well above its class. The T1000 does so with a 50 W TDP versus the TITAN X's much higher power draw, making it a far more efficient choice for professional tasks that do not require massive memory pools.

AMD Radeon RX 5300M: The RX 5300M scores 36371, which is 0.2% higher than the T1000's 36282. This delta is within noise margins, meaning the two cards are effectively tied in raw compute performance. However, the RX 5300M is a mobile GPU, whereas the T1000 is a desktop workstation card with professional driver certification, so the choice between them depends entirely on the platform and software requirements.

AMD Radeon RX 7900 GRE: The T1000 is 0.5% faster than the RX 7900 GRE, with scores of 36282 and 36101 respectively. This is a surprising result, as the RX 7900 GRE is a modern high-end consumer card, while the T1000 is an entry-level professional part. The synthetic benchmark averages do not capture gaming performance or ray tracing capabilities, so this comparison is only valid for compute-style tasks like OpenCL and Vulkan workloads.

AMD Radeon Pro Duo: The T1000 leads the Radeon Pro Duo by 1.2%, with the Pro Duo scoring 35860. The Pro Duo is a dual-GPU professional card, but its average score is dragged down by inconsistent scaling in multi-GPU workloads. In contrast, the T1000's single-GPU implementation provides more predictable performance across the benchmark suite, making it a more reliable choice for software that does not support multi-GPU acceleration.

Detailed benchmark scores and charts for the NVIDIA T1000 are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA T1000 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #233 of 650
37,704
10%
Max: 388,405
Compare with other GPUs

Top 5 Performers

#1 NVIDIA RTX 6000D
388,405
#2 NVIDIA B300 SXM6 AC
369,831
#3 NVIDIA B200
345,482
#4 NVIDIA H200 NVL
334,891

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA T1000 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #223 of 446
34,874
9%
Max: 376,915
Compare with other GPUs

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