AMD Radeon Pro 580
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon Pro 580 Specifications
GPU Core
Shader units and compute resources
The AMD Radeon Pro 580 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Pro 580 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon Pro 580's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro 580 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon Pro 580 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro 580's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon Pro 580 by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Pro 580, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Pro 580 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro 580 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 4.0 Architecture & Process
Manufacturing and design details
The AMD Radeon Pro 580 is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro 580 will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon Pro 580 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro 580 to maintain boost clocks without throttling.
Radeon Pro 580 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon Pro 580 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon Pro 580. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon Pro 580 Product Information
Release and pricing details
The AMD Radeon Pro 580 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro 580 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About AMD Radeon Pro 580
AMD Radeon Pro 580 is an end-of-life mobile workstation GPU built on the 14 nm GCN 4.0 architecture, featuring 2304 shading units, 144 TMUs, and 32 ROPs. Its aggregate benchmark score of 44195 places it in the 85th percentile of all GPUs, indicating strong performance for its generation despite its age. The card operates at a base clock of 1100 MHz with a 1200 MHz boost, delivering 5.530 TFLOPS of FP32 compute and an identical 5.530 TFLOPS for FP16 at a 1:1 ratio. Memory configuration includes 8 GB of GDDR5 on a 256-bit bus, yielding 217.0 GB/s of bandwidth. The chip, Ellesmere, contains 5,700 million transistors on a 232 mm² die with a density of 24.6M transistors per mm², produced by GlobalFoundries.
Benchmark Performance
The AMD Radeon Pro 580's average benchmark score of 44195 reflects a well-balanced compute profile across modern APIs. In Geekbench Metal, it scores 50250, which is notably higher than its OpenCL result of 38457 and Vulkan result of 43879. This Metal advantage suggests the card is particularly well-optimized for Apple-centric workloads, consistent with its "Radeon Pro Mac (500 Series)" generation designation. The gap between Metal and OpenCL — roughly 30% — indicates that users relying on OpenCL-heavy applications will see lower throughput than those using Metal-accelerated software.
Relative to its nearest rivals, the Pro 580 sits in a tight competitive cluster. It is a mere 0.4% ahead of the AMD Radeon RX 7900 XTX, which scores 44019. This is a razor-thin margin, effectively placing the two cards at parity in aggregate benchmarking. Against the NVIDIA GeForce RTX 4090 Mobile, the Pro 580 leads by 1.2%, with the rival scoring 43667. Conversely, the NVIDIA GeForce RTX 4070 Ti outperforms the Pro 580 by 1.6%, scoring 44900. The NVIDIA Quadro M6000 trails by 2%, with a score of 43313. These deltas are all within a ±2% band, meaning the Pro 580 trades blows with modern high-end cards despite being several generations older — a signal of its compute-oriented design.
The benchmark data shows that the Pro 580's raw throughput scales well in synthetic tests, but the architecture lacks dedicated ray tracing or tensor cores, which are absent from the fact pack. Its FP32 and FP16 performance are identical, indicating no half-rate penalty, which is unusual and beneficial for compute tasks that leverage FP16 precision. Pixel rate is 38.40 GPixel/s, and texture rate is 172.8 GTexel/s, both figures that align with its 32 ROPs and 144 TMUs at the 1200 MHz boost clock.
How It Compares
AMD Radeon RX 7900 XTX: The Pro 580 edges out this flagship desktop card by 0.4% in average score. This is statistically insignificant, but it shows that the Pro 580's older GCN architecture still delivers competitive aggregate performance. The RX 7900 XTX is a modern card with newer features, yet in pure compute benchmarks, the two are indistinguishable.
NVIDIA GeForce RTX 4090 Mobile: The Pro 580 leads the laptop variant of NVIDIA's top-tier card by 1.2%. This is surprising given the RTX 4090 Mobile's newer architecture and higher power envelope in many implementations. The data suggests that the Pro 580's 5.530 TFLOPS of FP32 compute is sufficient to match or beat a much newer mobile part in synthetic workloads.
NVIDIA GeForce RTX 4070 Ti: The RTX 4070 Ti is the only rival that clearly beats the Pro 580, with a 1.6% higher average score. This margin is small enough that real-world application differences could easily flip the result. The Pro 580's 8 GB VRAM and 217.0 GB/s bandwidth likely contribute to keeping it close, as memory bandwidth is often a bottleneck in compute tasks.
NVIDIA Quadro M6000: The Pro 580 surpasses this older workstation card by 2%. While the M6000 was a formidable pro GPU in its day, the Pro 580's newer GCN 4.0 architecture and higher memory bandwidth (217.0 GB/s vs. unspecified) give it a clear edge in aggregate benchmarks. This positions the Pro 580 as a viable upgrade path for legacy workstation users.
Who Should Consider It
Benchmark results indicate that the AMD Radeon Pro 580 is best suited for compute-intensive workflows at 1080p and 1440p resolutions, where its 8 GB VRAM and 217.0 GB/s bandwidth are adequate. The 85th percentile ranking across all GPUs means it outperforms roughly 85% of the database, making it a capable choice for GPU-accelerated rendering, scientific simulation, or machine learning inference that does not require ray tracing. At 4K, the 8 GB frame buffer may become a limitation for texture-heavy scenes, but the high bandwidth helps mitigate stutter in many cases.
Users working in Metal-optimized environments will see the best results, given the card's 50250 Metal score versus 38457 OpenCL. This makes it a strong candidate for macOS-based creative professionals using Final Cut Pro or similar Metal-enabled apps. For Vulkan-based gaming or compute, the 43879 score indicates solid performance, though not class-leading. The lack of RT cores and tensor cores means it is unsuitable for modern ray-traced games or DLSS-type upscaling, as those features are entirely absent from the card's specifications.
Given its end-of-life status and IGP slot width (meaning it is integrated into a portable device), this is not a card for building a new desktop PC. Instead, it targets users with existing portable workstations who need a known quantity for professional workloads. The 185 W TDP, with no external power connectors, suggests it draws power from the motherboard, which fits its mobile integration.
FAQ
Q: How does the AMD Radeon Pro 580 perform in synthetic benchmarks?
A: It achieves an average benchmark score of 44195, with Geekbench Metal at 50250, OpenCL at 38457, and Vulkan at 43879. This places it in the 85th percentile of all GPUs.
Q: Is the Radeon Pro 580 faster than the NVIDIA RTX 4090 Mobile?
A: Yes, the Pro 580 scores 1.2% higher than the RTX 4090 Mobile in average benchmark score (44195 vs. 43667).
Q: What memory configuration does the Radeon Pro 580 have?
A: It features 8 GB of GDDR5 memory on a 256-bit bus, providing 217.0 GB/s of bandwidth with a 6.8 Gbps effective memory clock.
Q: Does the Radeon Pro 580 support ray tracing?
A: No. The fact pack lists no ray tracing cores or tensor cores, and the API support is limited to DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, none of which mandate RT hardware.
Q: What is the compute performance of the Radeon Pro 580?
A: It delivers 5.530 TFLOPS for both FP32 and FP16, with a 1:1 ratio, along with a pixel rate of 38.40 GPixel/s and a texture rate of 172.8 GTexel/s.
Q: Is the Radeon Pro 580 still in production?
A: No, its production status is listed as "End-of-life," with a release date of 2017-06-04.
Ray Tracing and Feature Set
The AMD Radeon Pro 580 has no dedicated ray tracing cores or tensor cores, as these fields are null in the specification. This means it relies entirely on traditional rasterization and compute shaders for graphics rendering. The GCN 4.0 architecture supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, providing broad API coverage for legacy and current software. However, without RT acceleration, any ray-traced effects would need to run on the 2304 shading units, which would severely impact performance compared to modern RT-capable cards.
The feature set is further constrained by its portable device-dependent display outputs, meaning the number and type of connectors vary by the host system. The card uses a PCIe 3.0 x16 interface, which is adequate for its bandwidth needs but older than the PCIe 4.0 or 5.0 found on modern platforms. For compute tasks, the lack of tensor cores means no AI-accelerated features like DLSS, but the 1:1 FP16/FP32 ratio allows for efficient manual FP16 compute if the software supports it.
Memory Subsystem
The memory subsystem of the AMD Radeon Pro 580 is built around 8 GB of GDDR5, arranged on a 256-bit bus, running at 1695 MHz with a 6.8 Gbps effective data rate. This yields a total bandwidth of 217.0 GB/s. This configuration is well-suited for 1080p and 1440p gaming or professional rendering, where 8 GB is sufficient for most textures and assets. At 4K, the capacity may become a constraint for ultra-high-quality textures, but the bandwidth helps maintain smooth frame pacing in less demanding scenes.
Compared to rivals, the Pro 580's 217.0 GB/s bandwidth is competitive given its age. The 256-bit bus width is a key factor in achieving this throughput, as it allows for efficient data transfer between the GPU and memory. The GDDR5 type, while older than GDDR6 or HBM, is mature and well-supported across a wide range of software. For compute workloads that are memory-bandwidth-bound, such as large matrix operations, this 217.0 GB/s figure will be the limiting factor, but it remains sufficient for the card's 5.530 TFLOPS compute capacity. The fact that the card is an IGP with no power connectors suggests that the memory is soldered to the motherboard, which may limit upgradeability but ensures a consistent thermal profile within the host device.
Detailed benchmark scores and charts for the AMD Radeon Pro 580 are below.
Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro 580 performs in macOS and iOS applications that leverage GPU acceleration.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro 580 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro 580 performs with next-generation graphics and compute workloads.
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