GEFORCE

NVIDIA GeForce MX570 A

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1155
MHz Boost
25W
TDP
64
Bus Width
โœจRay Tracing ๐Ÿค–Tensor Cores

NVIDIA GeForce MX570 A Specifications

โš™๏ธ

GeForce MX570 A GPU Core

Shader units and compute resources

The NVIDIA GeForce MX570 A GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,048
Shaders
2,048
TMUs
64
ROPs
32
SM Count
16
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MX570 A Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce MX570 A's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce MX570 A by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
832 MHz
Base Clock
832 MHz
Boost Clock
1155 MHz
Boost Clock
1,155 MHz
Memory Clock
1500 MHz 12 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce MX570 A Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce MX570 A's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
96.00 GB/s
๐Ÿ’พ

GeForce MX570 A by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the MX570 A, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
2 MB
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MX570 A Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce MX570 A against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
4.731 TFLOPS
FP64 (Double)
73.92 GFLOPS (1:64)
FP16 (Half)
4.731 TFLOPS (1:1)
Pixel Rate
36.96 GPixel/s
Texture Rate
73.92 GTexel/s
โœจ

GeForce MX570 A Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce MX570 A includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the MX570 A capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
16
Tensor Cores
64
๐Ÿ—๏ธ

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA GeForce MX570 A is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the MX570 A will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA107SB
Process Node
8 nm
Foundry
Samsung
Transistors
8,700 million
Die Size
200 mmยฒ
Density
43.5M / mmยฒ
๐Ÿ”Œ

NVIDIA's GeForce MX570 A Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce MX570 A determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce MX570 A to maintain boost clocks without throttling.

TDP
25 W
TDP
25W
Power Connectors
None
๐Ÿ“

GeForce MX570 A by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce MX570 A are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
๐ŸŽฎ

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce MX570 A. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8
๐Ÿ“ฆ

GeForce MX570 A Product Information

Release and pricing details

The NVIDIA GeForce MX570 A is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce MX570 A by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Dec 2021
Production
End-of-life

GeForce MX570 A Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce MX570 A handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #198 of 582
39,780
10%
Max: 380,114
Compare with other GPUs

๐Ÿ† Top 5 Performers

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce MX570 A performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #199 of 386
36,236
10%
Max: 379,571
Compare with other GPUs

About NVIDIA GeForce MX570 A

The NVIDIA GeForce MX570 A, built on the Ampere architecture, targets users seeking a balance between portability and performance. With a 2 GB GDDR6 memory and PCIe 4.0 x8 interface, it handles professional workloads like video editing and CAD modeling efficiently. Its base clock of 832 MHz and boost clock of 1155 MHz ensure smooth multitasking, while the 25 W TDP makes it ideal for thin-and-light laptops. Benchmarks such as OpenCL at 39,780 points and Vulkan at 36,236 points validate its cross-platform utility. Despite its low power profile, the GeForce MX570 A avoids thermal throttling in sustained tasks, making it a reliable companion for content creators. For 3D rendering and visualization, the MX570 A leverages 8 nm process efficiency and CUDA cores to accelerate workflows. Applications like Blender and Maya benefit from its GDDR6 memory bandwidth, reducing render times by up to 20% compared to previous generation GPUs. The Ampere architectureโ€™s ray-tracing capabilities, though modest, enhance real-time previews in architectural and product design. However, users requiring high-fidelity 4K rendering should pair it with a dedicated workstation GPU. The NVIDIA GeForce MX570 A excels in mid-tier creative suites but falls short for AAA game development. Professional certifications and enterprise features distinguish the NVIDIA GeForce MX570 A in business environments. NVIDIAโ€™s driver suite includes WHQL certifications for compatibility with Windows 10/11 and Linux, ensuring stability in enterprise software stacks. Its support for NVENC and NVDEC hardware encoding/decoding streamlines 1080p 60fps video conferencing and surveillance analytics. The PCIe 4.0 interface future-proofs it for next-gen storage solutions, while secure boot and encryption align with corporate IT policies. Unlike consumer-grade GPUs, the MX570 A integrates with NVIDIAโ€™s professional driver ecosystem for optimized performance in virtualization and AI inference.
  1. Architecture & Process: Ampere (8 nm) delivers 20% better power efficiency than Turing, ideal for mobile workstations.
  2. Memory Bandwidth: 2 GB GDDR6 at 14 Gbps supports complex datasets without swapping to system RAM.
  3. Clock Speeds: 1155 MHz boost clock maintains responsiveness during multi-threaded tasks.
  4. Benchmark Performance: OpenCL/Vulkan scores exceed Ryzen 5000 APUs but lag behind RTX 3050 Ti.
  5. Enterprise Integration: NVMe passthrough and secure boot enable seamless deployment in managed environments.
  6. Release Context: Launched in December 2021, it competes with Intel Arc and Radeon RX 6700M in hybrid workstations.

The AMD Equivalent of GeForce MX570 A

Looking for a similar graphics card from AMD? The AMD Radeon RX 6600S offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6600S

AMD โ€ข 4 GB VRAM

View Specs Compare

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